Changed the world map healing rate patch to be enabled by default

* default 3 hrs according to Fallout v1.2 manual errata.

Changed AIDrugUsePerfFix to be enabled by default (UPU/RPU have it
enabled for years, and F2:CE also implemented a similar fix.)

Updated version number.
This commit is contained in:
NovaRain
2024-05-28 21:29:11 +08:00
parent 0631f97b1f
commit 0ba74de616
7 changed files with 15 additions and 15 deletions
+2 -2
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@@ -1,5 +1,5 @@
;sfall configuration settings
;v4.4.3.1
;v4.4.4
[Main]
;Set to 1 to enable the built-in High Resolution Patch mode that is similar to the hi-res patch by Mash
@@ -767,7 +767,7 @@ AIBestWeaponFix=1
;Set to 2 to allow NPCs to use only the drugs listed in chem_primary_desire and healing drugs (stimpaks and healing powder)
;Note: chem_primary_desire without fixes prevents the specified item from being consumed if all three values in the list are the same PID
;chem_primary_desire also works as a priority list of drug items the NPC will try to pick up in combat when they are on the ground
AIDrugUsePerfFix=0
AIDrugUsePerfFix=1
;Set to 1 to fix the bug of using First Aid/Doctor skills when using them on the player
;This will cause the party member to perform First Aid/Doctor skills when you use them on the player, but only if
+2 -2
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@@ -1432,8 +1432,8 @@
- name: set_worldmap_heal_time
detail: void set_worldmap_heal_time(int time)
doc: |
Sets the time interval in minutes for healing during world map travel
- passing 0 will revert to 1 second in real time (vanilla engine behavior)
Sets the time interval in minutes for healing during world map travel. The default is 180
- passing 0 will revert to 1 second of real time (vanilla engine behavior)
- passing -1 will disable healing during travel
- the time interval will be reset each time the player reloads the game
macro: sfall.h
+2 -2
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@@ -1152,8 +1152,8 @@ sfall_funcX metarule functions
----
#### set_worldmap_heal_time
`void sfall_func1("set_worldmap_heal_time", int minutes)`
- Sets the time interval in minutes for healing during world map travel
- Passing 0 will revert to 1 second in real time (vanilla engine behavior)
- Sets the time interval in minutes for healing during world map travel. The default is 180
- Passing 0 will revert to 1 second of real time (vanilla engine behavior)
- Passing -1 will disable healing during travel
- The time interval will be reset each time the player reloads the game