NovaRain
2f7d8a6db9
Removed glass glare from use.frm/use_e.frm
...
* Now they look the same as all other interfaces that have the inventory
list and character portrait (ref. fallout2-ce/fallout2-ce#148 )
Updated resource files.
2025-05-24 00:25:02 +08:00
NovaRain
503e25a92a
Changed the implementation of ProcessorIdle
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* now the same as CPU_USAGE_FIX in Mash's HRP, with a simpler toggle
setting.
* also avoids slowdowns if the player happens to enable both of them.
2025-04-05 17:37:57 +08:00
NovaRain
70340af564
Updated version number and changelog
2025-03-20 22:29:13 +08:00
NovaRain
730cdd8ae8
Minor edits to code and function notes
2025-03-11 09:00:28 +08:00
NovaRain
90872396ad
Changed PipBoyAvailableAtGameStart and set_pipboy_available
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* They no longer modify the vault suit movie state, which was an
undesired behavior.
Updated scripting documents.
2025-03-02 11:26:03 +08:00
NovaRain
1cbca9c133
Added settings about Educated, Healer, and Lifegiver to perks.ini
2025-01-27 21:02:35 +08:00
NovaRain
0604112a2e
Edits to function documents
2025-01-22 21:37:06 +08:00
NovaRain
b7f7a0362f
Added German and French resource files
2025-01-14 12:28:13 +08:00
NovaRain
b957a05e68
Reduced the green tone of the message window
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(less pixelated colors and for text clarity)
Updated resource files.
2025-01-11 14:21:25 +08:00
defder-su and GitHub
238b7368a2
Fixed typo
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https://sfall-team.github.io/sfall/hook-types/#withinperception
2025-01-09 19:10:22 +00:00
defder-su and GitHub
0f33bbf94a
Fixed typo
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https://sfall-team.github.io/sfall/hook-types/#combatturn
2025-01-07 21:00:51 +00:00
NovaRain
f68aaf98b6
Added setting about Comprehension perk to perks.ini
2025-01-07 11:55:22 +08:00
NovaRain
f5c7d3ccc6
Added setting about Night Vision perk to perks.ini
...
Updated version number.
2025-01-05 21:03:12 +08:00
NovaRain
1fc38ca6d1
Added upper limit to WorldMapDelay2
2024-11-22 12:49:25 +08:00
NovaRain
6f8b06e738
Updated version number and changelog
2024-09-15 12:45:07 +08:00
NovaRain
130eb7db77
Merge branch 'feature/restore-sneak-between-maps'
...
Minor edit to documents.
2024-07-31 08:21:41 +08:00
NovaRain
2c5e044296
Prevent RegisterHook() from registering placeholder hooks
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Minor edits to code and documents.
2024-07-19 19:46:12 +08:00
Vlad and GitHub
9fdbacf4ca
Added new HOOK_BUILDSFXWEAPON ( #560 )
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* Hook for gsnd_build_weapon_sfx_name
* Fixed long name ACM crash in AutoSearchSFX
* Updated documents
2024-07-19 19:36:04 +08:00
phobos2077
87202bb124
Scripting headers: add material-related constants, minor lib extensions
2024-07-18 00:29:37 +02:00
phobos2077
d9b59107af
Add v4.4.4 ru changelog
2024-06-29 11:30:34 +02:00
NovaRain
b852d6f168
Added checks for OutlineColorContainers/Corpses in gl_highlighting
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(same as OutlineColor, in case player set them to negative values.)
Updated resource files.
2024-06-28 21:12:54 +08:00
phobos2077
abd62dd834
gl_highlighting: separate colors for containers and corpses
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- Items and corpses blending together can be an issue
2024-06-27 23:25:25 +02:00
NovaRain
2d20de66fc
Corrected proto pid offset in define_extra.h
2024-06-17 15:21:36 +08:00
NovaRain
eb8febf347
Further simplification of the previous commit
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Updated sslc_readme.md.
2024-06-15 19:06:38 +08:00
NovaRain
929be4f7b3
Changed the game mode check in gl_highlighting
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* now opening other interfaces (inventory, options, etc.) will also
turn off highlight.
2024-06-09 12:05:07 +08:00