Commit Graph
816 Commits
Author SHA1 Message Date
NovaRain 031faa4ae9 Fixed the "uncalled" critical tables for some critter types
ref: https://www.nma-fallout.com/threads/219827/
2020-10-30 22:00:43 +08:00
NovaRain e1cec4b01d Code refactoring for a few script functions
* draw_image, draw_image_scaled, interface_art_draw, get_sfall_global_int/float
2020-10-28 21:24:15 +08:00
NovaRain 66b3ee7b46 Cosmetic: renamed all module Init() and Exit() 2020-10-27 11:41:44 +08:00
NovaRain 061a3925e6 Minor edits to Message.cpp/h v3.8.28.1 2020-10-27 00:54:29 +08:00
NovaRain c6fa6bac30 Cleaned up define_lite.h and command_lite.h
Improved/corrected the fix for function args in commit e59af7e8.
Minor code edits.
2020-10-26 11:25:31 +08:00
NovaRain 0988004245 Fixed the error handling in win_fill_color
Some code fixes.
2020-10-25 08:07:49 +08:00
NovaRain e59af7e88a Fixed function args not being reset properly
Removed redundant safeguard/manual arg init in various script functions.
2020-10-25 01:05:34 +08:00
NovaRain 7cf1b60b38 Backported the extended functionality of ExtraGameMsgFileList from 4.x 2020-10-24 21:23:04 +08:00
NovaRain a8919367ea Added "win_fill_color" script function 2020-10-24 13:54:43 +08:00
NovaRain 0a44f7118a Added support for drawing PCX images to draw_image, draw_image_scaled, and interface_art_draw
Fixed bug in TalkingHeads.cpp.
2020-10-24 00:55:40 +08:00
NovaRain cda56aca7d Fixed the macro guard in command_lite.h and added two macros 2020-10-21 22:36:59 +08:00
NovaRain 761124aaf4 Code edits to PartyControl.cpp v3.8.28 2020-10-18 07:15:57 +08:00
NovaRain 8e6a961fba Renamed elements in PerkInfo/TraitInfo structs
Implemented StatFormula struct from 4.x for Stats.cpp.
Implemented DudeState struct from 4.x for PartyControl.cpp.
2020-10-15 13:12:15 +08:00
NovaRain cca0fe0cb6 Fixed and improved the code in Graphics.cpp 2020-10-15 09:30:39 +08:00
NovaRain 180761c489 Added the ability to change the poison level for critters 2020-10-12 20:47:05 +08:00
NovaRain 540b68070b Corrected code in Arrays.cpp 2020-10-12 11:03:55 +08:00
NovaRain 466b79f5e8 Code optimization for array expression (from 4.x) 2020-10-11 10:55:58 +08:00
NovaRain b1f847afbc Code edits to Graphics.cpp according to 4.x changes
Minor edits to MetaruleExtender.cpp and notes.txt.
2020-10-11 01:09:31 +08:00
NovaRain 31fbddb612 Code correction in FalloutEngine.cpp
Updated global shader example files.
2020-10-09 08:57:46 +08:00
NovaRain 0c547da134 Backported "car_gas_amount" and "set_car_intface_art" functions from 4.0
Added prefixes to some functions (fake classes)
2020-10-08 22:14:32 +08:00
NovaRain cc5561d3d6 Updated example mod scripts 2020-10-08 15:34:41 +08:00
NovaRain 66ff811bcd Added "combat_data" script function
Added a new argument to HOOK_COMBATDAMAGE.
Removed the check for valid objects from get/set_object_data functions.
Some code fixes/edits.
2020-10-08 13:50:37 +08:00
NovaRain 27963fd064 Fixed broken Print() script function
Fixed the background image of the character portrait on inv/char screens.
Renamed "print_text" to "interface_print".
2020-10-06 11:48:31 +08:00
NovaRain dc88193ff6 Added "print_text" script function 2020-10-05 21:05:06 +08:00
NovaRain 2c36ad9a2a Removed InterfaceDontMoveOnTop from ddraw.ini (always enabled)
Added a fix to prevent toggling the cursor for a Transparent window.
2020-10-05 10:26:39 +08:00