NovaRain
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031faa4ae9
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Fixed the "uncalled" critical tables for some critter types
ref: https://www.nma-fallout.com/threads/219827/
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2020-10-30 22:00:43 +08:00 |
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NovaRain
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e1cec4b01d
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Code refactoring for a few script functions
* draw_image, draw_image_scaled, interface_art_draw, get_sfall_global_int/float
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2020-10-28 21:24:15 +08:00 |
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NovaRain
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66b3ee7b46
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Cosmetic: renamed all module Init() and Exit()
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2020-10-27 11:41:44 +08:00 |
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NovaRain
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061a3925e6
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Minor edits to Message.cpp/h
v3.8.28.1
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2020-10-27 00:54:29 +08:00 |
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NovaRain
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c6fa6bac30
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Cleaned up define_lite.h and command_lite.h
Improved/corrected the fix for function args in commit e59af7e8.
Minor code edits.
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2020-10-26 11:25:31 +08:00 |
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NovaRain
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0988004245
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Fixed the error handling in win_fill_color
Some code fixes.
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2020-10-25 08:07:49 +08:00 |
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NovaRain
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e59af7e88a
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Fixed function args not being reset properly
Removed redundant safeguard/manual arg init in various script functions.
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2020-10-25 01:05:34 +08:00 |
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NovaRain
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7cf1b60b38
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Backported the extended functionality of ExtraGameMsgFileList from 4.x
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2020-10-24 21:23:04 +08:00 |
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NovaRain
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a8919367ea
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Added "win_fill_color" script function
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2020-10-24 13:54:43 +08:00 |
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NovaRain
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0a44f7118a
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Added support for drawing PCX images to draw_image, draw_image_scaled, and interface_art_draw
Fixed bug in TalkingHeads.cpp.
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2020-10-24 00:55:40 +08:00 |
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NovaRain
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cda56aca7d
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Fixed the macro guard in command_lite.h and added two macros
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2020-10-21 22:36:59 +08:00 |
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NovaRain
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761124aaf4
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Code edits to PartyControl.cpp
v3.8.28
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2020-10-18 07:15:57 +08:00 |
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NovaRain
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8e6a961fba
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Renamed elements in PerkInfo/TraitInfo structs
Implemented StatFormula struct from 4.x for Stats.cpp.
Implemented DudeState struct from 4.x for PartyControl.cpp.
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2020-10-15 13:12:15 +08:00 |
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NovaRain
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cca0fe0cb6
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Fixed and improved the code in Graphics.cpp
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2020-10-15 09:30:39 +08:00 |
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NovaRain
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180761c489
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Added the ability to change the poison level for critters
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2020-10-12 20:47:05 +08:00 |
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NovaRain
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540b68070b
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Corrected code in Arrays.cpp
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2020-10-12 11:03:55 +08:00 |
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NovaRain
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466b79f5e8
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Code optimization for array expression (from 4.x)
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2020-10-11 10:55:58 +08:00 |
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NovaRain
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b1f847afbc
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Code edits to Graphics.cpp according to 4.x changes
Minor edits to MetaruleExtender.cpp and notes.txt.
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2020-10-11 01:09:31 +08:00 |
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NovaRain
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31fbddb612
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Code correction in FalloutEngine.cpp
Updated global shader example files.
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2020-10-09 08:57:46 +08:00 |
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NovaRain
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0c547da134
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Backported "car_gas_amount" and "set_car_intface_art" functions from 4.0
Added prefixes to some functions (fake classes)
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2020-10-08 22:14:32 +08:00 |
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NovaRain
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cc5561d3d6
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Updated example mod scripts
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2020-10-08 15:34:41 +08:00 |
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NovaRain
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66ff811bcd
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Added "combat_data" script function
Added a new argument to HOOK_COMBATDAMAGE.
Removed the check for valid objects from get/set_object_data functions.
Some code fixes/edits.
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2020-10-08 13:50:37 +08:00 |
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NovaRain
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27963fd064
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Fixed broken Print() script function
Fixed the background image of the character portrait on inv/char screens.
Renamed "print_text" to "interface_print".
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2020-10-06 11:48:31 +08:00 |
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NovaRain
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dc88193ff6
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Added "print_text" script function
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2020-10-05 21:05:06 +08:00 |
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NovaRain
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2c36ad9a2a
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Removed InterfaceDontMoveOnTop from ddraw.ini (always enabled)
Added a fix to prevent toggling the cursor for a Transparent window.
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2020-10-05 10:26:39 +08:00 |
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