mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Fixed incorrect info in sfall function notes.txt.
This commit is contained in:
@@ -39,7 +39,7 @@
|
||||
#define ATKMODE_SEC_BURST 112 // 0x00000070
|
||||
#define ATKMODE_SEC_FLAME 128 // 0x00000080
|
||||
|
||||
/* Object flags */
|
||||
/* Object flags for get/set_flags */
|
||||
#define FLAG_MOUSE_3D (0x1)
|
||||
#define FLAG_WALKTHRU (0x4)
|
||||
#define FLAG_FLAT (0x8)
|
||||
|
||||
@@ -381,7 +381,7 @@ Some utility/math functions are available:
|
||||
- call "tile_refresh_display" after changing outline of objects to properly redraw the scene
|
||||
|
||||
> int sfall_func1("get_flags", object)
|
||||
- gets the current value of object flags (see sfall.h for available flags)
|
||||
- gets the current value of object flags (see define_extra.h for available flags)
|
||||
|
||||
> void sfall_func2("set_flags", object, int flags)
|
||||
- sets the current flags of an object
|
||||
|
||||
Reference in New Issue
Block a user