mirror of
https://github.com/fallout2-ce/fallout2-ce.git
synced 2026-07-27 16:47:11 -07:00
Compare commits
10
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
3822e25201 | ||
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|
2ba6cbee3a | ||
|
|
cb90129ebd | ||
|
|
13d5fd2e83 | ||
|
|
7c3cbbac05 | ||
|
|
a5a317ab40 | ||
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372483a5ca | ||
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|
d46549dd11 | ||
|
|
c6970e35de | ||
|
|
68e7d3e903 |
@@ -1,42 +0,0 @@
|
||||
name: Auto Format with Clang
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
types: [opened, synchronize]
|
||||
push:
|
||||
branches: [main]
|
||||
|
||||
jobs:
|
||||
format:
|
||||
runs-on: ubuntu-latest
|
||||
if: github.actor != 'github-actions[bot]' && (github.event_name != 'pull_request' || github.event.pull_request.head.repo.full_name == github.repository)
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
ref: ${{ github.head_ref || github.ref_name }}
|
||||
token: ${{ secrets.PAT_FOR_ACTIONS }}
|
||||
|
||||
- name: Run clang-format via Docker
|
||||
run: |
|
||||
docker run --rm \
|
||||
-v ${{ github.workspace }}:/app --workdir /app \
|
||||
--user $(id -u):$(id -g) silkeh/clang:18 \
|
||||
bash -c 'find src -type f \( -name "*.cc" -o -name "*.h" \) -print0 | xargs -0 clang-format -i'
|
||||
|
||||
|
||||
# https://github.com/actions/checkout?tab=readme-ov-file#push-a-commit-to-a-pr-using-the-built-in-token
|
||||
- name: Check and commit changes if needed
|
||||
run: |
|
||||
git config user.name "github-actions[bot]"
|
||||
git config user.email "41898282+github-actions[bot]@users.noreply.github.com"
|
||||
|
||||
if ! git diff --quiet; then
|
||||
git diff
|
||||
git commit -am "chore: auto-format with clang-format"
|
||||
git push
|
||||
else
|
||||
echo "No formatting changes"
|
||||
fi
|
||||
|
||||
|
||||
@@ -14,16 +14,6 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
permissions: write-all
|
||||
steps:
|
||||
- name: start deployment
|
||||
if: github.event_name == 'pull_request' && github.event.pull_request.head.repo.full_name == github.repository
|
||||
uses: bobheadxi/deployments@v1
|
||||
id: deployment
|
||||
with:
|
||||
ref: ${{ github.event.pull_request.head.sha }}
|
||||
step: start
|
||||
debug: true
|
||||
env: preview-${{ github.event.pull_request.number }}
|
||||
|
||||
- name: Clone
|
||||
uses: actions/checkout@v4
|
||||
|
||||
@@ -86,10 +76,6 @@ jobs:
|
||||
SITE_BASE: ${{ steps.set-path.outputs.SITE_BASE }}
|
||||
F2_GAME_VERSION: Game=${{github.event.pull_request.head.sha || github.sha }}
|
||||
|
||||
- name: Place hash file
|
||||
if: github.event_name == 'push' || (github.event_name == 'pull_request' && github.event.pull_request.head.repo.full_name == github.repository)
|
||||
run: echo "$GITHUB_SHA" > fallout2-ce-ems/dist/site_hash.txt
|
||||
|
||||
- name: Install rsync (required for the next step)
|
||||
if: github.event_name == 'push' || (github.event_name == 'pull_request' && github.event.pull_request.head.repo.full_name == github.repository)
|
||||
run: |
|
||||
@@ -103,39 +89,11 @@ jobs:
|
||||
folder: fallout2-ce-ems/dist
|
||||
target-folder: ${{ steps.set-path.outputs.DEST_DIR }}
|
||||
clean: false
|
||||
single-commit: true
|
||||
|
||||
|
||||
|
||||
- name: Check that site is deployed
|
||||
if: github.event_name == 'push' || (github.event_name == 'pull_request' && github.event.pull_request.head.repo.full_name == github.repository)
|
||||
run: |
|
||||
URL="$SITE_ORIGIN""$SITE_BASE""site_hash.txt"
|
||||
echo "Expecting $GITHUB_SHA from $URL"
|
||||
for i in `seq 1 80`; do
|
||||
got="$(curl -fsSL --max-time 10 "$URL" | tr -d '\r\n' || true)"
|
||||
if [ "$got" = "$GITHUB_SHA" ]; then
|
||||
echo "âś… Match on attempt $i: ${got}"
|
||||
exit 0
|
||||
fi
|
||||
echo "Received $got, waiting"
|
||||
sleep 5
|
||||
done
|
||||
exit 1
|
||||
|
||||
env:
|
||||
SITE_ORIGIN: https://${{ github.repository_owner }}.github.io
|
||||
SITE_BASE: ${{ steps.set-path.outputs.SITE_BASE }}
|
||||
|
||||
- name: Update deployment status
|
||||
- name: Comment preview URL on PR
|
||||
if: github.event_name == 'pull_request' && github.event.pull_request.head.repo.full_name == github.repository
|
||||
uses: bobheadxi/deployments@v1
|
||||
with:
|
||||
step: finish
|
||||
status: success
|
||||
debug: true
|
||||
env: ${{ steps.deployment.outputs.env }}
|
||||
deployment_id: ${{ steps.deployment.outputs.deployment_id }}
|
||||
ref: ${{ github.event.pull_request.head.sha }}
|
||||
env_url: https://${{ github.repository_owner }}.github.io/fallout2-ce/PR-${{ github.event.pull_request.number }}/
|
||||
|
||||
run: |
|
||||
gh pr comment ${{ github.event.pull_request.number }} \
|
||||
--body "🚀 WebAssembly PR Preview for ${{github.event.pull_request.head.sha || github.sha }} is available at: https://${{ github.repository_owner }}.github.io/fallout2-ce/PR-${{ github.event.pull_request.number }}/"
|
||||
env:
|
||||
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
@@ -87,7 +87,7 @@ jobs:
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: os/android/app/.cxx
|
||||
key: android-cmake-v101
|
||||
key: android-cmake-v2
|
||||
|
||||
- name: Setup signing config
|
||||
if: env.KEYSTORE_FILE_BASE64 != '' && env.KEYSTORE_PROPERTIES_FILE_BASE64 != ''
|
||||
@@ -128,7 +128,7 @@ jobs:
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: out
|
||||
key: ios-cmake-v101
|
||||
key: ios-cmake-v5
|
||||
|
||||
- name: Configure
|
||||
run: |
|
||||
@@ -183,7 +183,7 @@ jobs:
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: out
|
||||
key: linux-${{ matrix.arch }}-cmake-v101
|
||||
key: linux-${{ matrix.arch }}-cmake-v3
|
||||
|
||||
- name: Configure
|
||||
run: |
|
||||
@@ -288,7 +288,7 @@ jobs:
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: out
|
||||
key: macos-cmake-v101
|
||||
key: macos-cmake-v6
|
||||
|
||||
- name: Configure
|
||||
run: |
|
||||
@@ -313,7 +313,7 @@ jobs:
|
||||
windows:
|
||||
name: Windows (${{ matrix.arch }})
|
||||
|
||||
runs-on: windows-2025
|
||||
runs-on: windows-2019
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
@@ -328,28 +328,19 @@ jobs:
|
||||
- name: Clone
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install Visual Studio 2022 Build Tools with v141_xp
|
||||
shell: cmd
|
||||
run: |
|
||||
choco install visualstudio2022buildtools -y --package-parameters="'--add Microsoft.VisualStudio.Workload.VCTools --add Microsoft.VisualStudio.Component.VC.v141.x86.x64 --add Microsoft.VisualStudio.Component.VC.v141.xp --add Microsoft.VisualStudio.Component.VC.Tools.x86.x64 --add Microsoft.VisualStudio.Component.Windows10SDK.10240 --add Microsoft.VisualStudio.ComponentGroup.NativeDesktop.WinXP --add Microsoft.VisualStudio.Component.WinXP'"
|
||||
|
||||
- name: Cache cmake build
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: out
|
||||
key: windows-${{ matrix.arch }}-cmake-v102
|
||||
key: windows-${{ matrix.arch }}-cmake-v2
|
||||
|
||||
- name: Configure
|
||||
shell: cmd
|
||||
run: |
|
||||
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\Common7\Tools\VsDevCmd.bat" ^
|
||||
&& cmake --preset windows-${{ matrix.arch }}
|
||||
cmake --preset windows-${{ matrix.arch }}
|
||||
|
||||
- name: Build
|
||||
shell: cmd
|
||||
run: |
|
||||
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\Common7\Tools\VsDevCmd.bat" ^
|
||||
&& cmake --build --preset windows-${{ matrix.arch }}-release
|
||||
cmake --build --preset windows-${{ matrix.arch }}-release
|
||||
|
||||
- name: Change executable file name
|
||||
run: |
|
||||
@@ -432,4 +423,4 @@ jobs:
|
||||
tag_name: continious
|
||||
draft: false
|
||||
prerelease: true
|
||||
name: Fallout2-CE Continuous Build
|
||||
name: Fallout2-CE Continuous Build
|
||||
@@ -12,7 +12,6 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
contents: write
|
||||
deployments: write
|
||||
steps:
|
||||
- name: Checkout gh-pages branch
|
||||
uses: actions/checkout@v4
|
||||
@@ -30,26 +29,5 @@ jobs:
|
||||
run: |
|
||||
git config user.name "github-actions[bot]"
|
||||
git config user.email "41898282+github-actions[bot]@users.noreply.github.com"
|
||||
|
||||
CURRENT_BRANCH=$(git rev-parse --abbrev-ref HEAD)
|
||||
echo "Current branch: $CURRENT_BRANCH"
|
||||
|
||||
if [ "$CURRENT_BRANCH" != "gh-pages" ]; then
|
||||
echo "❌ Refusing to force-push to non-gh-pages branch: $CURRENT_BRANCH"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if git diff --cached --quiet; then
|
||||
echo "No changes to commit"
|
||||
else
|
||||
git commit --amend -m "đźš® Remove preview for closed PR #${{ github.event.pull_request.number }}"
|
||||
git push --force
|
||||
fi
|
||||
|
||||
- name: mark environment as deactivated
|
||||
uses: bobheadxi/deployments@v1
|
||||
with:
|
||||
step: deactivate-env
|
||||
env: preview-${{ github.event.pull_request.number }}
|
||||
desc: Environment was pruned
|
||||
debug: true
|
||||
git commit -am "đźš® Remove preview for closed PR #${{ github.event.pull_request.number }}"
|
||||
git push
|
||||
|
||||
@@ -243,7 +243,7 @@ jobs:
|
||||
windows:
|
||||
name: Windows (${{ matrix.arch }})
|
||||
|
||||
runs-on: windows-2025
|
||||
runs-on: windows-2019
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
@@ -258,11 +258,6 @@ jobs:
|
||||
- name: Clone
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install Visual Studio 2019 Build Tools with v141_xp
|
||||
shell: cmd
|
||||
run: |
|
||||
choco install visualstudio2019buildtools -y --package-parameters="'--add Microsoft.VisualStudio.Workload.VCTools --add Microsoft.VisualStudio.Component.VC.v141.x86.x64 --add Microsoft.VisualStudio.Component.VC.v141.xp --add Microsoft.VisualStudio.Component.VC.Tools.x86.x64 --add Microsoft.VisualStudio.Component.Windows10SDK.10240 --add Microsoft.VisualStudio.ComponentGroup.NativeDesktop.WinXP --add Microsoft.VisualStudio.Component.WinXP'"
|
||||
|
||||
- name: Cache cmake build
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
@@ -270,16 +265,19 @@ jobs:
|
||||
key: windows-${{ matrix.arch }}-cmake-v1
|
||||
|
||||
- name: Configure
|
||||
shell: cmd
|
||||
run: |
|
||||
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\Common7\Tools\VsDevCmd.bat" ^
|
||||
&& cmake -B build -G "Visual Studio 16 2019" -A ${{ matrix.generator-platform }}
|
||||
cmake \
|
||||
-B build \
|
||||
-G "Visual Studio 16 2019" \
|
||||
-A ${{ matrix.generator-platform }} \
|
||||
# EOL
|
||||
|
||||
- name: Build
|
||||
shell: cmd
|
||||
run: |
|
||||
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\Common7\Tools\VsDevCmd.bat" ^
|
||||
&& cmake --build build --config RelWithDebInfo
|
||||
cmake \
|
||||
--build build \
|
||||
--config RelWithDebInfo \
|
||||
# EOL
|
||||
|
||||
- name: Upload
|
||||
run: |
|
||||
|
||||
+1
-12
@@ -286,21 +286,12 @@ target_sources(${EXECUTABLE_NAME} PUBLIC
|
||||
"src/sfall_metarules.h"
|
||||
"src/sfall_opcodes.cc"
|
||||
"src/sfall_opcodes.h"
|
||||
"src/sfall_script_hooks.cc"
|
||||
"src/sfall_arrays.cc"
|
||||
"src/sfall_arrays.h"
|
||||
"src/sfall_animation.cc"
|
||||
"src/sfall_animation.h"
|
||||
"src/sfall_callbacks.cc"
|
||||
"src/sfall_callbacks.h"
|
||||
"src/touch.cc"
|
||||
"src/touch.h"
|
||||
"src/scan_unimplemented.cc"
|
||||
"third_party/lodepng/lodepng.cpp"
|
||||
)
|
||||
|
||||
target_include_directories(${EXECUTABLE_NAME} PUBLIC "third_party/lodepng")
|
||||
|
||||
if(IOS)
|
||||
target_sources(${EXECUTABLE_NAME} PUBLIC
|
||||
"src/platform/ios/paths.h"
|
||||
@@ -321,8 +312,7 @@ endif()
|
||||
if(WIN32)
|
||||
target_link_libraries(${EXECUTABLE_NAME}
|
||||
winmm
|
||||
debug libcpmtd
|
||||
optimized libcpmt
|
||||
libcpmt
|
||||
)
|
||||
endif()
|
||||
|
||||
@@ -434,7 +424,6 @@ endif()
|
||||
|
||||
add_subdirectory("third_party/fpattern")
|
||||
target_link_libraries(${EXECUTABLE_NAME} fpattern::fpattern)
|
||||
target_link_libraries(${EXECUTABLE_NAME} fpattern_windows::fpattern_windows)
|
||||
|
||||
target_link_libraries(${EXECUTABLE_NAME} ${ZLIB_LIBRARIES})
|
||||
target_include_directories(${EXECUTABLE_NAME} PRIVATE ${ZLIB_INCLUDE_DIRS})
|
||||
|
||||
+2
-2
@@ -28,7 +28,7 @@
|
||||
"inherits": [
|
||||
"windows-base"
|
||||
],
|
||||
"generator": "Visual Studio 17 2022",
|
||||
"generator": "Visual Studio 16 2019",
|
||||
"architecture": "Win32",
|
||||
"cacheVariables": {
|
||||
"CMAKE_GENERATOR_TOOLSET": "v141_xp",
|
||||
@@ -42,7 +42,7 @@
|
||||
"inherits": [
|
||||
"windows-base"
|
||||
],
|
||||
"generator": "Visual Studio 17 2022",
|
||||
"generator": "Visual Studio 16 2019",
|
||||
"architecture": "x64",
|
||||
"cacheVariables": {
|
||||
"CMAKE_MSVC_RUNTIME_LIBRARY": "MultiThreaded$<$<CONFIG:Debug>:Debug>"
|
||||
|
||||
@@ -44,7 +44,7 @@ $ sudo apt install libsdl2-2.0-0
|
||||
|
||||
- Alternatively you can use Fallout 2 from Macplay/The Omni Group as a base - you need to extract game assets from the original bundle. Mount CD/DMG, right click `Fallout 2` -> `Show Package Contents`, navigate to `Contents/Resources`. Copy `GameData` folder somewhere, for example `/Applications/Fallout2`.
|
||||
|
||||
- Or if you're a Terminal user and have Homebrew installed you can extract the needed files from the GoG installer. **Note**: You must use "Offline backup game installer", not the main game installer.
|
||||
- Or if you're a Terminal user and have Homebrew installed you can extract the needed files from the GoG installer:
|
||||
|
||||
```console
|
||||
$ brew install innoextract
|
||||
@@ -125,18 +125,7 @@ IFACE_BAR_SIDES_ORI=0
|
||||
;This will increase the width of the interface bar expanding the area used to display text.
|
||||
;if IFACE_BAR_WIDTH=640 - Interface bar will remain at it's original width.
|
||||
;if IFACE_BAR_WIDTH=800 - Interface bar will use 800pix wide asset from f2_res.dat.
|
||||
;IFACE_BAR_WIDTH=640
|
||||
|
||||
[STATIC_SCREENS]
|
||||
;if SPLASH_SCRN_SIZE=0 - Splash screen shows at original size if it fits, otherwise scales down while preserving aspect ratio.
|
||||
;if SPLASH_SCRN_SIZE=1 - Splash screen scales to fit the screen while preserving aspect ratio.
|
||||
;if SPLASH_SCRN_SIZE=2 - Splash screen stretches to fill the entire screen.
|
||||
SPLASH_SCRN_SIZE=0
|
||||
|
||||
[MAPS]
|
||||
;if IGNORE_MAP_EDGES=0 - Hi-Res map scroll edges are enabled.
|
||||
;if IGNORE_MAP_EDGES=1 - Hi-Res map scroll edges are ignored.
|
||||
IGNORE_MAP_EDGES=0
|
||||
IFACE_BAR_WIDTH=640
|
||||
```
|
||||
|
||||
Recommendations:
|
||||
@@ -152,17 +141,6 @@ The third configuration file is `ddraw.ini` (part of Sfall). There are dozens of
|
||||
|
||||
For a sample ddraw.ini configuration file, containing all currently working settings use this link: [ddraw.ini](https://raw.githubusercontent.com/fallout2-ce/fallout2-ce/refs/heads/main/files/ddraw.ini)
|
||||
|
||||
## Quality of life benefits over vanilla Fallout
|
||||
|
||||
* High resolution support
|
||||
* Increased pathfinding nodes 5x for more accurate pathfinding
|
||||
* Ctrl-click to quickly move items when bartering, looting, or stealing
|
||||
* _a_ to select "all" when selecting item quantity
|
||||
* _a_ to `Take All` when looting
|
||||
* When bartering, caps default to the right amount to balance the trade (if possible)
|
||||
* Music continues playing between maps (requires config)
|
||||
* Auto open doors (requires config)
|
||||
|
||||
## Contributing
|
||||
|
||||
Integrating Sfall goodies is the top priority. Quality of life updates are OK too. Please no large scale refactorings at this time as we need to reconcile changes from Reference Edition, which will make this process slow and error-prone. In any case open up an issue with your suggestion or to notify other people that something is being worked on.
|
||||
|
||||
@@ -1,104 +0,0 @@
|
||||
# Sfall Compatibility
|
||||
|
||||
This document tracks Fallout 2 CE compatibility with sfall. This is for modders who need to know which Sfall features work in CE.
|
||||
|
||||
For now, this covers opcodes/metarules, and hooks. In the future, it will include other ways of modifying the engine (like ini files), and other Sfall-specific behaviour.
|
||||
|
||||
## Opcodes / Metarules
|
||||
|
||||
See [`https://sfall-team.github.io/sfall/`](https://sfall-team.github.io/sfall/) for documentation on specific functions.
|
||||
|
||||
| Group | Opcodes In Group | Compatibility | Notes |
|
||||
| --- | --- | --- | --- |
|
||||
| Direct memory access| read_byte,short,int,string<br>write_byte,short,int,string<br>call_offset_vX | đźš« | Not possible. Open an issue if you need functionality not covered by other opcodes. |
|
||||
| Stats | get/set_pc_base_stat<br>get/set_pc_extra_stat<br>get/set_critter_base_stat<br>get/set_critter_extra_stat | âś… | CE uses engine stat helpers here instead of sfall's direct proto-field behavior, so derived-stat update behavior can differ. |
|
||||
| Stats / Alter min/max | get/set_stat_min/max<br>set_pc_stat_min/max<br>set_npc_stat_min/max | not implemented | - |
|
||||
| Skills | get/set_critter_skill_points<br>get/set_available_skill_points<br>set_skill_max<br>set_critter_skill_mod<br>set_base_skill_mod<br>mod_skill_points_per_level | not implemented | - |
|
||||
| Graphics | graphics_funcs_available<br>force_graphics_refresh<br>get_screen_width<br>get_screen_height<br>set_palette | implemented: only get_screen_width, get_screen_height | - |
|
||||
| Shaders | load_shader<br>free_shader<br>activate_shader<br>deactivate_shader<br>set/get_shader_* | đźš« | likely will not implement direct compatibility
|
||||
| Perks and traits | set_perk_image<br>set_perk_*<br>set_pyromaniac_mod<br>apply_heaveho_fix<br>set_swiftlearner_mod<br>set_fake_perk<br>set_fake_trait<br>set_selectable_perk<br>set_perkbox_title<br>hide_real_perks<br>show_real_perks<br>perk_add_mode<br>clear_selectable_perks<br>has_fake_perk<br>has_fake_trait<br>add_trait<br>remove_trait<br>seq_perk_freq | not implemented | - |
|
||||
| Virtual file system | fs_create<br>fs_copy<br>fs_find<br>fs_read/write_*<br>fs_delete<br>fs_size<br>fs_pos<br>fs_seek<br>fs_resize | đźš« | Open an issue if you have a use case for these |
|
||||
| Combat / Knockback | set_weapon_knockback<br>set_target_knockback<br>set_attacker_knockback<br>remove_weapon_knockback<br>remove_target_knockback<br>remove_attacker_knockback | not implemented | - |
|
||||
| Maps and encounters | in_world_map<br>force_encounter<br>force_encounter_with_flags<br>set_map_time_multi<br>get/set_map_enter_position<br>exec_map_update_scripts<br>get/set_terrain_name<br>set_town_title<br>get/set_can_rest_on_map<br>set_rest_heal_time<br>set_rest_mode<br>set_worldmap_heal_time | implemented: in_world_map, force_encounter, force_encounter_with_flags, set_map_time_multi | - |
|
||||
| Maps and encounters / Worldmap | get_world_map_x/y_pos<br>set_world_map_pos | âś… | - |
|
||||
| Audio | eax_available<br>set_eax_environment<br>play_sfall_sound<br>stop_sfall_sound | not implemented | *eax* opcodes will not be implemented |
|
||||
| Combat / Weapons and ammo | get/set_weapon_ammo_pid<br>get/set_weapon_ammo_count | âś… | - |
|
||||
| Sfall / Version | sfall_ver_major<br>sfall_ver_minor<br>sfall_ver_build | âś… | CE currently reports `4.3.4` |
|
||||
| Utility / Math | log, exponent, round, sqrt, abs, sin, cos, tan, arctan, ceil, ^, floor2, div | âś… | - |
|
||||
| Keyboard and mouse | key_pressed<br>tap_key<br>get_mouse_x/y<br>get_mouse_buttons | âś… | - |
|
||||
| Lists | list_begin<br>list_next<br>list_end<br>list_as_array<br>party_member_list | âś… | - |
|
||||
| Explosions | metarule2_explosions<br>set_attack_explosion_pattern<br>set_attack_explosion_art<br>set_attack_explosion_radius<br>set_attack_is_explosion_fire<br>set_explosion_radius<br>set_dynamite_damage<br>set_plastic_damage<br>get_explosion_damage<br>set_explosion_max_targets<br>item_make_explosive | âś… except item_make_explosive | - |
|
||||
| Animations | reg_anim_combat_check<br>reg_anim_destroy<br>reg_anim_animate_and_hide<br>reg_anim_light<br>reg_anim_change_fid<br>reg_anim_take_out<br>reg_anim_turn_towards<br>reg_anim_callback<br>reg_anim_animate_and_move | âś… except reg_anim_callback | - |
|
||||
| Art and appearance | art_exists<br>refresh_pc_art<br>art_cache_clear<br>set_hero_race<br>set_hero_style | implemented: art_exists, refresh_pc_art, art_cache_clear | - |
|
||||
| Tiles and paths | get_tile_fid<br>tile_under_cursor<br>tile_light<br>tile_get_objs<br>tile_refresh_display<br>obj_blocking_tile<br>tile_by_position<br>get_tile_ground_fid<br>get_tile_roof_fid<br>obj_blocking_line<br>path_find_to<br>objects_in_radius | âś… except objects_in_radius | - |
|
||||
| Utility | sprintf<br>typeof<br>atoi<br>atof | âś… | - |
|
||||
| Utility / Strings | string_split<br>substr<br>strlen<br>charcode<br>get_string_pointer<br>string_find<br>string_find_from<br>string_format<br>string_format_array<br>string_replace<br>string_to_case<br>string_compare | âś… except get_string_pointer | `get_string_pointer` is deprecated and intentionally omitted. |
|
||||
| Interface / Tags | show_iface_tag<br>hide_iface_tag<br>is_iface_tag_active<br>set_iface_tag_text<br>add_iface_tag | implemented: all except set_iface_tag_text, add_iface_tag | CE only handles built-in interface tags here; custom tag creation/text is not supported yet. |
|
||||
| Global variables | set_sfall_global<br>get_sfall_global_int<br>get_sfall_global_float | implemented: all except get_sfall_global_float | Current CE storage is int-backed; `set_sfall_global` stores integer values and there is no float getter yet. |
|
||||
| Hooks / Hook functions | init_hook<br>get_sfall_arg<br>get_sfall_args<br>get_sfall_arg_at<br>set_sfall_return<br>set_sfall_arg<br>register_hook<br>register_hook_proc<br>register_hook_proc_spec | âś… except init_hook | See below for implemented hooks. `init_hook` is deprecated and will not be implemented. register_hook_proc and register_hook_proc_spec both add hooks to the *end* of the hook list, instead of beginning and end, respectively. |
|
||||
| Arrays / Array functions | create_array<br>temp_array<br>fix_array<br>get/set_array<br>resize_array<br>free_array<br>scan_array<br>len_array<br>save/load_array<br>array_key<br>arrayexpr | âś… except save_array, load_array | - |
|
||||
| Perks and traits / NPC perks | set_fake_perk_npc<br>set_fake_trait_npc<br>set_selectable_perk_npc<br>has_fake_perk_npc<br>has_fake_trait_npc | not implemented | - |
|
||||
| Global scripts / Global script functions | set_global_script_repeat<br>set_global_script_type<br>available_global_script_types | implemented: all except available_global_script_types | - |
|
||||
| Combat | attack_is_aimed<br>block_combat<br>force_aimed_shots<br>disable_aimed_shots<br>get_attack_type<br>get/set_bodypart_hit_modifier<br>combat_data<br>get/set/reset_critical_table<br>get_last_target<br>get_last_attacker<br>set_critter_burst_disable<br>get/set_critter_current_ap<br>set_spray_settings<br>get/set_combat_free_move | implemented: only get_attack_type, get_bodypart_hit_modifier, combat_data, set_bodypart_hit_modifier | - |
|
||||
| Car | set_car_current_town<br>car_gas_amount<br>set_car_intface_art | implemented: all except set_car_intface_art | - |
|
||||
| Interface / Windows and images | art_frame_data<br>interface_art_draw<br>interface_print<br>draw_image<br>draw_image_scaled<br>get_window_under_mouse<br>create_win<br>get_window_attribute<br>message_box<br>set_window_flag<br>win_fill_color<br>interface_overlay<br>dialog_message<br>get_text_width<br>hide_window<br>show_window | implemented: only message_box, get_text_width, show_window | - |
|
||||
| Interface / Outline | outlined_object<br>get_outline<br>set_outline | implemented: all except get_outline | - |
|
||||
| Interface / Main interface | intface_is_hidden<br>intface_redraw<br>intface_hide<br>intface_show<br>set_quest_failure_value | implemented: only intface_redraw | `intface_redraw` only supports the zero-argument form; the optional-argument path is explicitly unimplemented. |
|
||||
| Interface / Inventory | display_stats<br>inventory_redraw<br>critter_inven_obj2<br>get_current_inven_size<br>item_weight | implemented: only critter_inven_obj2 | - |
|
||||
| Interface / Cursor | get/set_cursor_mode | âś… | - |
|
||||
| Locks | lock_is_jammed<br>unjam_lock<br>set_unjam_locks_time | not implemented | - |
|
||||
| INI settings | modified_ini<br>get_ini_setting<br>get_ini_string<br>get_ini_section<br>get_ini_sections<br>get_ini_config<br>get_ini_config_db<br>set_ini_setting | âś… except modified_ini, get_ini_config, get_ini_config_db | `modified_ini` is intentionally omitted as deprecated. |
|
||||
| Objects and scripts | set_self<br>set_dude_obj<br>real_dude_obj<br>remove_script<br>set_script<br>get_script<br>obj_is_carrying_obj<br>loot_obj<br>dialog_obj<br>obj_under_cursor<br>get_object_data<br>set_object_data<br>get_flags<br>set_flags<br>set_unique_id<br>set_scr_name<br>obj_is_openable<br>get/set_proto_data<br>get_object_ai_data | implemented: set_self, get_script, loot_obj, dialog_obj, obj_under_cursor, get_object_data, get_flags, set_flags, get_proto_data, set_proto_data | - |
|
||||
| Other / Game management | set_movie_path<br>stop_game<br>resume_game<br>mark_movie_played<br>game_loaded<br>get_game_mode<br>get_uptime<br>signal_close_game | implemented: game_loaded, get_game_mode, get_uptime | - |
|
||||
| Other | input_funcs_available<br>get_year<br>set_dm_model<br>set_df_model<br>set_pipboy_available<br>get_kill_counter<br>mod_kill_counter<br>active_hand<br>toggle_active_hand<br>set_pickpocket_max<br>set_hit_chance_max<br>set_xp_mod<br>set_critter_hit_chance_mod<br>set_base_hit_chance_mod<br>inc_npc_level<br>get_npc_level<br>get/set_viewport_x/y<br>set_hp_per_level_mod<br>get/set_unspent_ap_bonus<br>get/set_unspent_ap_perk_bonus<br>hero_select_win<br>create_message_window<br>get_light_level<br>gdialog_get_barter_mod<br>set_inven_ap_cost<br>set_base_pickpocket_mod<br>set_critter_pickpocket_mod<br>message_str_game<br>sneak_success<br>create_spatial<br>unwield_slot<br>get_inven_ap_cost<br>add_g_timer_event<br>add_extra_msg_file<br>get_metarule_table<br>metarule_exist<br>npc_engine_level_up<br>remove_timer_event<br>set_drugs_data<br>spatial_radius | implemented: get_year, active_hand, toggle_active_hand, create_message_window, message_str_game, add_extra_msg_file, metarule_exist | `input_funcs_available`, `nb_create_char` are deprecated in sfall and intentionally absent in CE. `add_extra_msg_file` does not support the explicit `fileNumber` form in CE. |
|
||||
|
||||
## Hooks
|
||||
|
||||
| Hook | ID | Compatibility | Notes |
|
||||
| --- | --- | --- | --- |
|
||||
| ToHit | `HOOK_TOHIT` | âś… | - |
|
||||
| AfterHitRoll | `HOOK_AFTERHITROLL` | đźš« | Et tu |
|
||||
| CalcAPCost | `HOOK_CALCAPCOST` | đźš« | - |
|
||||
| DeathAnim1 | `HOOK_DEATHANIM1` | đźš« | Use DEATHANIM2 instead |
|
||||
| DeathAnim2 | `HOOK_DEATHANIM2` | âś… | - |
|
||||
| CombatDamage | `HOOK_COMBATDAMAGE` | âś… | - |
|
||||
| OnDeath | `HOOK_ONDEATH` | đźš« | - |
|
||||
| FindTarget | `HOOK_FINDTARGET` | đźš« | (maybe) |
|
||||
| UseObjOn | `HOOK_USEOBJON` | âś… | - |
|
||||
| UseObj | `HOOK_USEOBJ` | âś… | CE notes an sfall-matching inconsistency around return code `2` behavior between interface contexts. |
|
||||
| RemoveInvenObj | `HOOK_REMOVEINVENOBJ` | đźš« | - |
|
||||
| BarterPrice | `HOOK_BARTERPRICE` | âś… | - |
|
||||
| MoveCost | `HOOK_MOVECOST` | đźš« | - |
|
||||
| ItemDamage | `HOOK_ITEMDAMAGE` | đźš« | - |
|
||||
| AmmoCost | `HOOK_AMMOCOST` | đźš« | Et tu |
|
||||
| KeyPress | `HOOK_KEYPRESS` | âś… | Third hook arg is currently `0`; CE doesn't use VK codes. |
|
||||
| MouseClick | `HOOK_MOUSECLICK` | đźš« | - |
|
||||
| UseSkill | `HOOK_USESKILL` | đźš« | - |
|
||||
| Steal | `HOOK_STEAL` | đźš« | Et tu |
|
||||
| WithinPerception | `HOOK_WITHINPERCEPTION` | đźš« | Et tu |
|
||||
| InventoryMove | `HOOK_INVENTORYMOVE` | âś… | - |
|
||||
| InvenWield | `HOOK_INVENWIELD` | đźš« | - |
|
||||
| AdjustFID | `HOOK_ADJUSTFID` | đźš« | - |
|
||||
| CombatTurn | `HOOK_COMBATTURN` | đźš« | - |
|
||||
| StdProcedure | `HOOK_STDPROCEDURE` | đźš« | Et tu |
|
||||
| StdProcedureEnd | `HOOK_STDPROCEDURE_END` | đźš« | - |
|
||||
| CarTravel | `HOOK_CARTRAVEL` | đźš« | - |
|
||||
| SetGlobalVar | `HOOK_SETGLOBALVAR` | đźš« | - |
|
||||
| RestTimer | `HOOK_RESTTIMER` | đźš« | Et tu |
|
||||
| GameModeChange | `HOOK_GAMEMODECHANGE` | âś… | - |
|
||||
| UseAnimObj | `HOOK_USEANIMOBJ` | đźš« | Et tu; (maybe) |
|
||||
| ExplosiveTimer | `HOOK_EXPLOSIVETIMER` | đźš« | - |
|
||||
| DescriptionObj | `HOOK_DESCRIPTIONOBJ` | đźš« | Et tu |
|
||||
| UseSkillOn | `HOOK_USESKILLON` | đźš« | Et tu |
|
||||
| OnExplosion | `HOOK_ONEXPLOSION` | đźš« | (maybe) |
|
||||
| SubCombatDamage | `HOOK_SUBCOMBATDAMAGE` | đźš« | (maybe) |
|
||||
| SetLighting | `HOOK_SETLIGHTING` | đźš« | Et tu; (maybe) |
|
||||
| Sneak | `HOOK_SNEAK` | đźš« | - |
|
||||
| TargetObject | `HOOK_TARGETOBJECT` | đźš« | (maybe) |
|
||||
| Encounter | `HOOK_ENCOUNTER` | đźš« | Et tu |
|
||||
| AdjustPoison | `HOOK_ADJUSTPOISON` | đźš« | (maybe) |
|
||||
| AdjustRads | `HOOK_ADJUSTRADS` | đźš« | (maybe) |
|
||||
| RollCheck | `HOOK_ROLLCHECK` | đźš« | - |
|
||||
| BestWeapon | `HOOK_BESTWEAPON` | đźš« | - |
|
||||
| CanUseWeapon | `HOOK_CANUSEWEAPON` | đźš« | - |
|
||||
| BuildSfxWeapon | `HOOK_BUILDSFXWEAPON` | đźš« | - |
|
||||
+6
-2
@@ -4,8 +4,7 @@
|
||||
[Main]
|
||||
|
||||
;Set to one to hide areas outside map bounds when using higher than 640x480 resolution, and to zero to disable
|
||||
;EnableHighResolutionStencil=1
|
||||
|
||||
;HiResMode=1
|
||||
|
||||
;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
||||
[Misc]
|
||||
@@ -197,6 +196,11 @@ NumbersInDialogue=0
|
||||
;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
|
||||
[Scripts]
|
||||
|
||||
;Comma-separated list of masked paths to load global scripts from
|
||||
;Only use single backslash \ as the directory separator
|
||||
;Paths outside of scripts folder are supported
|
||||
;GlobalScriptPaths=scripts\gl_*.int,scripts\sfall\gl*.int
|
||||
|
||||
;Uncomment the option to specify an additional directory for ini files used by scripts
|
||||
;The game will search for ini files first relative to this directory and then relative to the root directory if not found
|
||||
;The path length is limited to 61 characters
|
||||
|
||||
@@ -1,7 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
docker run --rm \
|
||||
-v $(pwd):/app --workdir /app \
|
||||
--user $(id -u):$(id -g) silkeh/clang:18 \
|
||||
bash -c 'find src -type f -name \*.cc -o -name \*.h | xargs clang-format -i'
|
||||
|
||||
@@ -13,23 +13,18 @@ import java.io.OutputStream;
|
||||
public class FileUtils {
|
||||
|
||||
static boolean copyRecursively(ContentResolver contentResolver, DocumentFile src, File dest) {
|
||||
if (dest == null || (!dest.exists() && !dest.mkdirs())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
final DocumentFile[] documentFiles = src.listFiles();
|
||||
for (final DocumentFile documentFile : documentFiles) {
|
||||
final String name = documentFile.getName();
|
||||
if (name == null || name.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (documentFile.isFile()) {
|
||||
if (!copyFile(contentResolver, documentFile, new File(dest, name))) {
|
||||
if (!copyFile(contentResolver, documentFile, new File(dest, documentFile.getName()))) {
|
||||
return false;
|
||||
}
|
||||
} else if (documentFile.isDirectory()) {
|
||||
final File subdirectory = new File(dest, name);
|
||||
final File subdirectory = new File(dest, documentFile.getName());
|
||||
if (!subdirectory.exists()) {
|
||||
subdirectory.mkdir();
|
||||
}
|
||||
|
||||
if (!copyRecursively(contentResolver, documentFile, subdirectory)) {
|
||||
return false;
|
||||
}
|
||||
@@ -39,22 +34,18 @@ public class FileUtils {
|
||||
}
|
||||
|
||||
private static boolean copyFile(ContentResolver contentResolver, DocumentFile src, File dest) {
|
||||
final File parent = dest.getParentFile();
|
||||
if (parent != null && !parent.exists() && !parent.mkdirs()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
try (final InputStream inputStream = contentResolver.openInputStream(src.getUri());
|
||||
final OutputStream outputStream = new FileOutputStream(dest)) {
|
||||
if (inputStream == null) {
|
||||
return false;
|
||||
}
|
||||
try {
|
||||
final InputStream inputStream = contentResolver.openInputStream(src.getUri());
|
||||
final OutputStream outputStream = new FileOutputStream(dest);
|
||||
|
||||
final byte[] buffer = new byte[16384];
|
||||
int bytesRead;
|
||||
while ((bytesRead = inputStream.read(buffer)) != -1) {
|
||||
outputStream.write(buffer, 0, bytesRead);
|
||||
}
|
||||
|
||||
inputStream.close();
|
||||
outputStream.close();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
return false;
|
||||
|
||||
@@ -2,12 +2,10 @@ package com.alexbatalov.fallout2ce;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.app.ProgressDialog;
|
||||
import android.content.ActivityNotFoundException;
|
||||
import android.content.ContentResolver;
|
||||
import android.content.Intent;
|
||||
import android.net.Uri;
|
||||
import android.os.Bundle;
|
||||
import android.widget.Toast;
|
||||
|
||||
import androidx.documentfile.provider.DocumentFile;
|
||||
|
||||
@@ -19,18 +17,18 @@ public class ImportActivity extends Activity {
|
||||
@Override
|
||||
protected void onCreate(Bundle savedInstanceState) {
|
||||
super.onCreate(savedInstanceState);
|
||||
launchImportPicker();
|
||||
Intent intent = new Intent(Intent.ACTION_OPEN_DOCUMENT_TREE);
|
||||
startActivityForResult(intent, IMPORT_REQUEST_CODE);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onActivityResult(int requestCode, int resultCode, Intent resultData) {
|
||||
if (requestCode == IMPORT_REQUEST_CODE) {
|
||||
if (resultCode == Activity.RESULT_OK) {
|
||||
final Uri treeUri = resultData != null ? resultData.getData() : null;
|
||||
final Uri treeUri = resultData.getData();
|
||||
if (treeUri != null) {
|
||||
grantImportPermissions(treeUri, resultData);
|
||||
final DocumentFile treeDocument = DocumentFile.fromTreeUri(this, treeUri);
|
||||
if (treeDocument != null && treeDocument.isDirectory()) {
|
||||
if (treeDocument != null) {
|
||||
copyFiles(treeDocument);
|
||||
return;
|
||||
}
|
||||
@@ -44,57 +42,18 @@ public class ImportActivity extends Activity {
|
||||
}
|
||||
|
||||
private void copyFiles(DocumentFile treeDocument) {
|
||||
final ProgressDialog dialog = createProgressDialog();
|
||||
ProgressDialog dialog = createProgressDialog();
|
||||
dialog.show();
|
||||
|
||||
new Thread(() -> {
|
||||
final ContentResolver contentResolver = getContentResolver();
|
||||
final File externalFilesDir = getExternalFilesDir(null);
|
||||
final boolean success = externalFilesDir != null
|
||||
&& FileUtils.copyRecursively(contentResolver, treeDocument, externalFilesDir);
|
||||
ContentResolver contentResolver = getContentResolver();
|
||||
File externalFilesDir = getExternalFilesDir(null);
|
||||
FileUtils.copyRecursively(contentResolver, treeDocument, externalFilesDir);
|
||||
|
||||
runOnUiThread(() -> {
|
||||
dialog.dismiss();
|
||||
|
||||
if (success) {
|
||||
startMainActivity();
|
||||
} else {
|
||||
Toast.makeText(this, R.string.import_failed, Toast.LENGTH_LONG).show();
|
||||
}
|
||||
|
||||
finish();
|
||||
});
|
||||
}).start();
|
||||
}
|
||||
|
||||
private void launchImportPicker() {
|
||||
final Intent intent = new Intent(Intent.ACTION_OPEN_DOCUMENT_TREE);
|
||||
intent.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION
|
||||
| Intent.FLAG_GRANT_PERSISTABLE_URI_PERMISSION
|
||||
| Intent.FLAG_GRANT_PREFIX_URI_PERMISSION);
|
||||
|
||||
try {
|
||||
startActivityForResult(intent, IMPORT_REQUEST_CODE);
|
||||
} catch (ActivityNotFoundException e) {
|
||||
Toast.makeText(this, R.string.import_picker_unavailable, Toast.LENGTH_LONG).show();
|
||||
startMainActivity();
|
||||
dialog.dismiss();
|
||||
finish();
|
||||
}
|
||||
}
|
||||
|
||||
private void grantImportPermissions(Uri treeUri, Intent resultData) {
|
||||
int flags = Intent.FLAG_GRANT_READ_URI_PERMISSION;
|
||||
if (resultData != null) {
|
||||
flags = resultData.getFlags()
|
||||
& (Intent.FLAG_GRANT_READ_URI_PERMISSION
|
||||
| Intent.FLAG_GRANT_WRITE_URI_PERMISSION
|
||||
| Intent.FLAG_GRANT_PERSISTABLE_URI_PERMISSION);
|
||||
}
|
||||
|
||||
try {
|
||||
getContentResolver().takePersistableUriPermission(treeUri, flags);
|
||||
} catch (SecurityException ignored) {
|
||||
// Some providers do not offer persistable grants. One-shot access is enough for import.
|
||||
}
|
||||
}).start();
|
||||
}
|
||||
|
||||
private void startMainActivity() {
|
||||
|
||||
@@ -2,6 +2,4 @@
|
||||
<string name="app_name">Fallout 2</string>
|
||||
<string name="loading_dialog_title">PLEASE STAND BY</string>
|
||||
<string name="loading_dialog_message">Copying files…</string>
|
||||
<string name="import_failed">Failed to import game files. Please pick a valid Fallout 2 folder and try again.</string>
|
||||
<string name="import_picker_unavailable">No compatible folder picker is available on this device.</string>
|
||||
</resources>
|
||||
|
||||
@@ -1,2 +0,0 @@
|
||||
*.int
|
||||
sfall
|
||||
@@ -1,39 +0,0 @@
|
||||
# Testing sFall scripting features
|
||||
|
||||
## Basic info
|
||||
|
||||
This folder contains scripts which can be used for sFall opcodes.
|
||||
|
||||
## Building
|
||||
|
||||
Get latest `compile.exe` from [modders pack](https://sourceforge.net/projects/sfall/files/Modders%20pack/) or from [repository](https://github.com/sfall-team/sslc) and run it this way:
|
||||
|
||||
```sh
|
||||
compile.exe -q -p -l -O2 -d -s -n -I<sfall_headers_id> <script_name.ssl>
|
||||
```
|
||||
|
||||
(sfall headers can be found in modderspack)
|
||||
|
||||
|
||||
### Build script using sFall Script Editor
|
||||
|
||||
- Get "Fallout sFall Script Editor v4.1.7.RC1", for example from https://nuclear-grot.ucoz.net/forum/12-20-1
|
||||
|
||||
- Run script editor, add "sfall_headers" into "Location folder of headers files" in the options
|
||||
|
||||
- Open any script here and compile it
|
||||
|
||||
- This shoud create compiled script <file.int>
|
||||
|
||||
|
||||
### Build script using VSCode extension
|
||||
|
||||
- Install [VSCode Extension](https://marketplace.visualstudio.com/items?itemName=BGforge.bgforge-mls)
|
||||
|
||||
## Run test script
|
||||
|
||||
1. Move compiled `.int` file into game folder as `scripts/gl_<script_name>.int`
|
||||
|
||||
2. Run game, check that game displays message about tests
|
||||
|
||||
|
||||
@@ -1,56 +0,0 @@
|
||||
#include "sfall.h"
|
||||
#include "dik.h"
|
||||
#include "define_lite.h"
|
||||
#include "define_extra.h"
|
||||
#include "test_utils.h"
|
||||
|
||||
variable refresh_pc_art_test_done := false;
|
||||
|
||||
procedure run_refresh_pc_art_test begin
|
||||
variable old_gender := get_critter_stat(dude_obj, STAT_gender);
|
||||
variable new_gender := 1 - old_gender;
|
||||
variable dude_pid := obj_pid(dude_obj);
|
||||
variable old_proto_fid := get_proto_data(dude_pid, PROTO_FID);
|
||||
|
||||
set_pc_base_stat(STAT_gender, new_gender);
|
||||
call assertEquals("gender changes immediately", get_critter_stat(dude_obj, STAT_gender), new_gender);
|
||||
call assertEquals("proto fid unchanged before refresh", get_proto_data(dude_pid, PROTO_FID), old_proto_fid);
|
||||
|
||||
refresh_pc_art;
|
||||
|
||||
variable refreshed_proto_fid := get_proto_data(dude_pid, PROTO_FID);
|
||||
call assertNotEquals("refresh_pc_art updates dude proto fid", refreshed_proto_fid, old_proto_fid);
|
||||
|
||||
if (not critter_inven_obj(dude_obj, INVEN_TYPE_WORN)) then begin
|
||||
call assertEquals("refresh_pc_art updates unarmored dude art", obj_art_fid(dude_obj) bwand 0xFFF, refreshed_proto_fid bwand 0xFFF);
|
||||
end
|
||||
|
||||
set_pc_base_stat(STAT_gender, old_gender);
|
||||
refresh_pc_art;
|
||||
call assertEquals("refresh_pc_art restores original proto fid", get_proto_data(dude_pid, PROTO_FID), old_proto_fid);
|
||||
|
||||
refresh_pc_art_test_done := true;
|
||||
call report_test_results("hook_refresh_pc_art");
|
||||
end
|
||||
|
||||
procedure keypress_handler begin
|
||||
variable pressed := get_sfall_arg_at(0);
|
||||
variable key := get_sfall_arg_at(1);
|
||||
|
||||
if (not pressed) then return;
|
||||
if (key != DIK_X) then return;
|
||||
|
||||
if (refresh_pc_art_test_done) then begin
|
||||
display_msg("refresh_pc_art test already ran");
|
||||
return;
|
||||
end
|
||||
|
||||
call run_refresh_pc_art_test;
|
||||
end
|
||||
|
||||
procedure start begin
|
||||
if (not game_loaded) then return;
|
||||
|
||||
display_msg("refresh_pc_art test ready: press X");
|
||||
register_hook_proc(HOOK_KEYPRESS, keypress_handler);
|
||||
end
|
||||
@@ -1,26 +0,0 @@
|
||||
#include "test_utils.h"
|
||||
#include "sfall.h"
|
||||
|
||||
// to test, copy test_extra_msg_file.msg into <game folder>/text/English/game/
|
||||
|
||||
procedure start begin
|
||||
variable auto_id;
|
||||
variable duplicate_auto_id;
|
||||
|
||||
display_msg("Testing add_extra_msg_file...");
|
||||
|
||||
call assertEquals("metarule exists", metarule_exist("add_extra_msg_file"), 1);
|
||||
|
||||
auto_id := add_extra_msg_file("test_extra_msg_file.msg");
|
||||
call assertNotEquals("auto id is not load error", auto_id, -2);
|
||||
call assertTrue("auto id lower bound", auto_id >= 0x3000);
|
||||
call assertTrue("auto id upper bound", auto_id <= 0x3FFF);
|
||||
call assertEquals("auto message", message_str_game(auto_id, 100), "auto extra msg");
|
||||
|
||||
duplicate_auto_id := add_extra_msg_file("TEST_EXTRA_MSG_FILE.MSG");
|
||||
call assertEquals("duplicate file returns existing id", duplicate_auto_id, auto_id);
|
||||
|
||||
call assertEquals("missing file", add_extra_msg_file("missing_extra_msg_file.msg"), -2);
|
||||
|
||||
call report_test_results("add_extra_msg_file");
|
||||
end
|
||||
@@ -1,187 +0,0 @@
|
||||
#include "lib.arrays.h"
|
||||
#include "test_utils.h"
|
||||
// #include "define_lite.h"
|
||||
|
||||
|
||||
|
||||
#define ARRAY_MAX_STRING (255)
|
||||
#define ARRAY_MAX_SIZE (100000)
|
||||
|
||||
procedure array_test_suite begin
|
||||
variable arr, i, arr2, map, k, v, s;
|
||||
test_suite_errors := 0;
|
||||
|
||||
display_msg("Testing arrays_equal functions...");
|
||||
call assertEquals("array_equals 1", arrays_equal([9, 7, 2, 1], [9, 7, 2, 1]), true);
|
||||
call assertEquals("array_equals 2", arrays_equal([9, 7, 0, 1], [9, 7, 2, 1]), false);
|
||||
call assertEquals("array_equals 3", arrays_equal([1, 1, 1, 1], [1, 1, 1]), false);
|
||||
call assertEquals("array_equals 4", arrays_equal([], []), true);
|
||||
call assertEquals("array_equals 5", arrays_equal({}, []), false);
|
||||
call assertEquals("array_equals 6", arrays_equal({1: 1.0, 2: 2.0}, {1: 1.000, 2: 2.000}), true);
|
||||
call assertEquals("array_equals 7", arrays_equal({"name": "John", "dept": 15.20}, {"name": "John"}), false);
|
||||
|
||||
|
||||
display_msg("Testing utility functions...");
|
||||
call assertEquals("strlen", strlen("testing"), 7);
|
||||
call assertEquals("substr 1", substr("testing", 4, 2), "in");
|
||||
call assertEquals("substr 2", substr("testing", 1, -1), "estin");
|
||||
call assertEquals("substr 3", substr("testing", -5, 5), "sting");
|
||||
call assertEquals("typeof 1", typeof(1), VALTYPE_INT);
|
||||
call assertEquals("typeof 2", typeof(1.0), VALTYPE_FLOAT);
|
||||
call assertEquals("typeof 3", typeof("1.0"), VALTYPE_STR);
|
||||
|
||||
// Basic array functionality
|
||||
display_msg("Testing basic arrays functionality...");
|
||||
arr := create_array(5,0);
|
||||
call assertEquals("array size", len_array(arr), 5);
|
||||
arr[0]:=100;
|
||||
call assertEquals("get array", get_array(arr, 0), 100);
|
||||
arr[1]:=5.555;
|
||||
call assertEquals("get array float", get_array(arr, 1), 5.555);
|
||||
arr[2]:="hello";
|
||||
call assertEquals("get array str", get_array(arr, 2), "hello");
|
||||
call assertEquals("get array invalid index", get_array(arr, -1), 0);
|
||||
call assertEquals("get array invalid index", get_array(arr, 6), 0);
|
||||
resize_array(arr, 77);
|
||||
call assertEquals("list resize", len_array(arr), 77);
|
||||
resize_array(arr, ARRAY_MAX_SIZE + 100);
|
||||
call assertEquals("resize max", len_array(arr), ARRAY_MAX_SIZE);
|
||||
free_array(arr);
|
||||
call assertEquals("not exists check", len_array(arr), -1);
|
||||
arr := create_array(ARRAY_MAX_SIZE + 100, 0);
|
||||
call assertEquals("create max", len_array(arr), ARRAY_MAX_SIZE);
|
||||
|
||||
free_array(arr);
|
||||
arr := [6, 1, 10, "one", 10, "two", 5, "three"];
|
||||
arr[0] := "wtf";
|
||||
//display_msg(debug_array_str(arr));
|
||||
call assertEquals("scan list", scan_array(arr, 10), 2);
|
||||
call assertEquals("scan list 2", scan_array(arr, "two"), 5);
|
||||
call assertEquals("array_key", array_key(arr, 5), 5);
|
||||
call assertEquals("array_key out of range", array_key(arr, 9), 0);
|
||||
call assertEquals("is list", array_key(arr, -1), 0);
|
||||
|
||||
call assertEquals("get array as substr", get_array("NiCe", 1), "i");
|
||||
|
||||
arr := [78, 12, 99, 1, -5];
|
||||
sort_array(arr);
|
||||
call assertEquals("sort ASC", arrays_equal(arr, [-5, 1, 12, 78, 99]), true);
|
||||
|
||||
arr := ["Albert", "John", "Mike", "David"];
|
||||
sort_array_reverse(arr);
|
||||
call assertEquals("sort DESC", arrays_equal(arr, ["Mike", "John", "David", "Albert"]), true);
|
||||
reverse_array(arr);
|
||||
call assertEquals("reverse list", arrays_equal(arr, ["Albert", "David", "John", "Mike"]), true);
|
||||
shuffle_array(arr);
|
||||
call assertEquals("shuffle list 1", arrays_equal(arr, ["Albert", "David", "John", "Mike"]), false);
|
||||
call assertEquals("shuffle list 2", len_array(arr), 4);
|
||||
if (test_suite_verbose) then display_array(arr);
|
||||
|
||||
// some additional stuff
|
||||
call assertEquals("string_split", get_array(string_split("this+is+good", "+"), 2), "good");
|
||||
call assertEquals("string_split 2", len_array(string_split("advice", "")), 6);
|
||||
s := "";
|
||||
for (i := 0; i < ARRAY_MAX_STRING+30; i+=10) begin
|
||||
s += "Verbosity.";
|
||||
end
|
||||
arr[0] := s;
|
||||
call assertEquals("array max string", strlen(arr[0]), ARRAY_MAX_STRING-1);
|
||||
|
||||
// ASSOC ARRAYS TEST
|
||||
display_msg("Testing associative arrays...");
|
||||
arr := create_array(-1,0);
|
||||
call assertEquals("is map", array_key(arr, -1), 1);
|
||||
call assertEquals("exists check", len_array(arr), 0);
|
||||
arr["123"] := 100;
|
||||
call assertEquals("set/get str=>int", arr["123"], 100);
|
||||
arr["123"] := 50;
|
||||
call assertEquals("overwrite 1", arr["123"], 50);
|
||||
call assertEquals("overwrite 2", len_array(arr), 1);
|
||||
arr[-1] := "wtf";
|
||||
call assertEquals("set/get int=>str", arr[-1], "wtf");
|
||||
arr[3.14] := 0.00001;
|
||||
call assertEquals("set/get float=>float", arr[3.14], 0.00001);
|
||||
arr["fourth"] := "elem";
|
||||
call assertEquals("map size", len_array(arr), 4);
|
||||
arr[-1] := 0;
|
||||
call assertEquals("unset key: length", len_array(arr), 3);
|
||||
call assertEquals("unset key: hashmap", arr[3.14], 0.00001);
|
||||
call assertEquals("key not exist", arr[777], 0);
|
||||
free_array(arr);
|
||||
call assertEquals("not exists check", len_array(arr), -1);
|
||||
arr := {6:5, 1.001:0.5, 10:"A", 5:0, "wtf":1.1, 10:0.0001, "some":"What"}; // 7 here
|
||||
// 10:"A" will be overwritten by 10:0.0001
|
||||
call assertEquals("assoc array expr", len_array(arr), 6); // 6 actual
|
||||
|
||||
call assertEquals("scan map 1", scan_array(arr, 1.1), "wtf");
|
||||
call assertEquals("scan map 2", scan_array(arr, 5), 6);
|
||||
call assertEquals("scan map 3", scan_array(arr, "What"), "some");
|
||||
call assertEquals("array_key 1", array_key(arr, 0), 6);
|
||||
call assertEquals("array_key 2", array_key(arr, 4), "wtf");
|
||||
call assertEquals("array_key 3", array_key(arr, 1), 1.001);
|
||||
|
||||
resize_array(arr, 2);
|
||||
call assertEquals("map resize 1", len_array(arr), 2);
|
||||
call assertEquals("map resize 2", arrays_equal(arr, {6:5, 1.001:0.5}), true);
|
||||
resize_array(arr, 0);
|
||||
call assertEquals("map clear", len_array(arr), 0);
|
||||
|
||||
display_msg("Testing foreach...");
|
||||
s := "ar";
|
||||
arr := [6, 10, 0.5, "wtf"];
|
||||
foreach v in arr begin
|
||||
s += v;
|
||||
end
|
||||
call assertEquals("foreach 1", s, "ar6100.50000wtf");
|
||||
s := "ar2=";
|
||||
arr := {"name": "John", "hp": 25, 0: 5.5};
|
||||
foreach k: v in arr begin
|
||||
s += k+":"+v+";";
|
||||
end
|
||||
call assertEquals("foreach 2", s, "ar2=name:John;hp:25;0:5.50000;");
|
||||
|
||||
|
||||
/*
|
||||
display_msg("Testing save/load...");
|
||||
arr := [2,1];
|
||||
arr2 := {1:2};
|
||||
save_array("myarray", arr);
|
||||
call assertEquals("load 1", load_array("myarray"), arr);
|
||||
save_array("myarray", arr2);
|
||||
call assertEquals("load 2", load_array("myarray"), arr2);
|
||||
free_array(arr2);
|
||||
call assertEquals("not exists check", len_array(arr2), -1);
|
||||
call assertEquals("load fail", load_array("myarray"), 0);
|
||||
save_array(0.1, arr);
|
||||
call assertEquals("save as float", load_array(0.1), arr);
|
||||
arr2 := list_saved_arrays; // list of array names
|
||||
//display_msg(debug_array_str(arr2));
|
||||
call assertNotEquals("saved arrays 1", scan_array(arr2, 0.1), -1);
|
||||
call assertEquals("saved arrays 2", scan_array(arr2, "myarray"), -1);
|
||||
save_array(0, arr);
|
||||
call assertEquals("unsave array 1", load_array(0.1), 0);
|
||||
call assertEquals("unsave array 2", len_array(arr), 2);
|
||||
call assertEquals("saved arrays 3", len_array(list_saved_arrays), len_array(arr2) - 1);
|
||||
*/
|
||||
|
||||
display_msg("Testing nested expressions...");
|
||||
arr := [["one", "two"]];
|
||||
call assertEquals("nested 1", arr[0][1], "two");
|
||||
arr := [["one", "two"], {"three": ["four", -1]}];
|
||||
call assertEquals("nested 2", arr[1].three[0], "four");
|
||||
|
||||
display_msg("All tests finished with "+test_suite_errors+" errors.");
|
||||
|
||||
call report_test_results("arrays");
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
procedure start begin
|
||||
display_msg("Starting tests");
|
||||
call array_test_suite();
|
||||
end
|
||||
@@ -1,33 +0,0 @@
|
||||
#include "test_utils.h"
|
||||
#include "sfall.h"
|
||||
|
||||
procedure start begin
|
||||
display_msg("Testing iface_tag functions...");
|
||||
// assumes no iface tags active in the save game
|
||||
|
||||
// SNEAK
|
||||
show_iface_tag(0);
|
||||
call assertTrue("show_iface_tag(SNEAK)", is_iface_tag_active(0));
|
||||
hide_iface_tag(0);
|
||||
call assertFalse("hide_iface_tag(SNEAK)", is_iface_tag_active(0));
|
||||
|
||||
// LEVEL
|
||||
show_iface_tag(3);
|
||||
call assertTrue("show_iface_tag(LEVEL)", is_iface_tag_active(3));
|
||||
hide_iface_tag(3);
|
||||
call assertFalse("hide_iface_tag(LEVEL)", is_iface_tag_active(3));
|
||||
|
||||
// ADDICTED
|
||||
show_iface_tag(4);
|
||||
call assertTrue("show_iface_tag(ADDICTED)", is_iface_tag_active(4));
|
||||
hide_iface_tag(4);
|
||||
call assertFalse("hide_iface_tag(ADDICTED)", is_iface_tag_active(4));
|
||||
|
||||
// POISONED
|
||||
call assertFalse("hide_iface_tag(POISONED)", is_iface_tag_active(1));
|
||||
|
||||
// RADIATED
|
||||
call assertFalse("hide_iface_tag(RADIATED)", is_iface_tag_active(2));
|
||||
|
||||
call report_test_results("iface_tag");
|
||||
end
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user