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36 lines
980 B
C#
36 lines
980 B
C#
// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Render.IAnimationSystem
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// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
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// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
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namespace Microsoft.Iris.Render
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{
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public interface IAnimationSystem
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{
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int UpdatesPerSecond { get; set; }
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float SpeedAdjustment { get; set; }
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bool BackCompat { set; }
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IKeyframeAnimation CreateKeyframeAnimation(
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object objUser,
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AnimationInput initialValue);
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IAnimationGroup CreateAnimationGroup(object objUser);
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IExternalAnimationInput CreateExternalAnimationInput(
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object objUser,
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IAnimationPropertyMap propertyMap);
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void PulseTimeAdvance(int nAdvanceMs);
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void PauseAnimations();
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void StepAnimations(int nAdvanceMs);
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void ResumeAnimations();
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}
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}
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