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Xune/UIX.RenderApi.Skia/Microsoft/Iris/Render/IAnimationSystem.cs
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// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Render.IAnimationSystem
// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
namespace Microsoft.Iris.Render
{
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public interface IAnimationSystem
{
int UpdatesPerSecond { get; set; }
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float SpeedAdjustment { get; set; }
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bool BackCompat { set; }
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IKeyframeAnimation CreateKeyframeAnimation(
object objUser,
AnimationInput initialValue);
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IAnimationGroup CreateAnimationGroup(object objUser);
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IExternalAnimationInput CreateExternalAnimationInput(
object objUser,
IAnimationPropertyMap propertyMap);
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void PulseTimeAdvance(int nAdvanceMs);
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void PauseAnimations();
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void StepAnimations(int nAdvanceMs);
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void ResumeAnimations();
}
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}