Compare commits

...

90 Commits
v6.4 ... v6.9

Author SHA1 Message Date
Alistair Leslie-Hughes
cfe44f6d5d Release v6.9 2021-05-23 12:28:21 +10:00
Zebediah Figura
88a18586d3 wined3d-CSMT_Main: Rewrite on top of d3d11-Deferred_Context. 2021-05-22 18:49:28 -05:00
Zebediah Figura
85d7293a41 nvapi-Stub_DLL: Make the depth bounds test implementation more architecturally consistent. 2021-05-22 18:48:41 -05:00
Zebediah Figura
a71e4cdf85 user32-rawinput-*: Updates from Rémi Bernon. 2021-05-22 18:35:33 -05:00
Zebediah Figura
5378adafaa d3d11-Deferred_Context: Replace with a new implementation. 2021-05-22 01:22:14 -05:00
Zebediah Figura
be3928a809 server-default_integrity: Elevate processes if the manifest requests.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51000
2021-05-21 22:11:04 -05:00
Alistair Leslie-Hughes
f308782dad Rebase against dff85646517526562644c23648d11596daeb26d0. 2021-05-21 12:07:42 +10:00
Alistair Leslie-Hughes
e3ec587726 Rebase against 44b30c42cbb231e3ea54a47f6ecc19e641e5f889. 2021-05-20 08:09:27 +10:00
Alistair Leslie-Hughes
b595359adf Updated msxml3-FreeThreadedXMLHTTP60 patchset
Thanks Gijs Vermeulen.
2021-05-19 11:33:50 +10:00
Alistair Leslie-Hughes
ab2f8734d9 Rebase against 2a667e28ba7800288f5873a4b13bc0baf6e4a857. 2021-05-19 09:54:05 +10:00
Alistair Leslie-Hughes
f7a08f5969 Merge pull request #80 from Gcenx/FUNDING
Create FUNDING.yml
2021-05-19 07:30:18 +10:00
Alistair Leslie-Hughes
f867740029 Merge pull request #79 from Gcenx/jxrlib
macOS.yml: Added jxrlib
2021-05-19 07:29:44 +10:00
Dean M Greer
667cea7592 Create FUNDING.yml
https://github.blog/2020-03-24-getting-started-with-github-sponsors/

Enable to show the "Sponsors" Button and sidebar.
2021-05-18 09:27:13 -04:00
Dean M Greer
dbdde3ad10 macOS.yml: Added jxrlib
Since 5f7694179c the formula now builds dylibs on macOS
2021-05-18 09:09:28 -04:00
Alistair Leslie-Hughes
e2875bb754 Rebase against 9172ca5baa27b0c929b14a49f60333613cc30c65. 2021-05-18 07:44:16 +10:00
Zebediah Figura
180ba8c931 server-default_integrity: Create the MSI custom action server as an elevated process. 2021-05-16 20:52:14 -05:00
Alistair Leslie-Hughes
0df3e892fb Rebase against 0a50674c6aabb0368811ece4078a2bb69d7ea1bb. 2021-05-13 09:38:12 +10:00
Zebediah Figura
234a9fe775 Rebase against c74508d22528548940db3c8ac6a350064ca445e9. 2021-05-11 21:18:28 -05:00
Zebediah Figura
7f18df4633 Rebase against 44cb53bb37d3c40ea90aec6e35a9c08326b6e848. 2021-05-11 01:01:15 -05:00
Zebediah Figura
8e5c8cc63b ntdll-Junction_Points: Updates from Erich E. Hoover.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50770
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50804
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50878
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51059
2021-05-08 15:14:02 -05:00
Zebediah Figura
7c888e7fee ntdll-DOS_Attributes: Remove a commented dependency. 2021-05-08 14:36:49 -05:00
Alistair Leslie-Hughes
0f00e37c68 Release v6.8 2021-05-08 15:34:35 +10:00
Alistair Leslie-Hughes
8c06be6529 Rebase against 99e47361a37a4bf16de131401a0c231f86214a43. 2021-05-08 13:13:58 +10:00
Zebediah Figura
50d26744b0 Rebase against a64861fb66be722f3a93ab73152c5d477ba3bd3e. 2021-05-06 18:40:21 -05:00
Alistair Leslie-Hughes
046b1ab22c Rebase against e2aa30f21def839866b09e74b5ddd843f7e70c87. 2021-05-06 08:38:36 +10:00
Zebediah Figura
1ebf4bd23f Rebase against cda4abac9859ed42c29e8cb2746201a578431a5e. 2021-05-04 18:28:59 -05:00
Zebediah Figura
b113f99f07 dxdiag-new-dlls: Remove patch set.
From the discussion in <https://bugs.winehq.org/show_bug.cgi?id=50293>, these
patches don't seem to be providing any value (all they are doing is causing
arbitrarily chosen numbers to be shown in the dialog, which don't reflect
anything about actual functionality).

A possible benefit of these patches is anticipating their need by other
programs. However, (a) most of these DLLs are internal helpers used by other
(public) DirectX APIs, (b) the case of a missing DLL is usually quite easy to
debug anyway, (c) such a stance leaves us with the maintenance burden of far
more code that will never be necessary than code that actually turns out to be
useful.

Since (1) upstream has appeared reticent to accept them, (2) a proposal for
their removal in the bug report met with no apparent objection, (3) they have
already caused at least two regressions [however easy to fix], namely bug 50395
and bug 50700, (4) they present a noticeable maintenance burden, if a trivial
one, (5) as explained they provide no real benefit, remove them.
2021-05-04 17:56:21 -05:00
Zebediah Figura
813bfa288e Rebase against 3ba4412be60dafee310b5d3c71aa762aa8846564. 2021-05-03 23:39:26 -05:00
Zebediah Figura
c814617e2c ntdll-NtAlertThreadByThreadId: Fix compilation on Mac OS. 2021-05-03 10:57:10 -05:00
Zebediah Figura
cb7a9792d7 comctl-Listview_DrawItem: Remove patch set.
This was fixed upstream by c32720349cd4a6f4c32fdcff6a4cce054fbfe33e.
2021-05-01 21:52:38 -05:00
Zebediah Figura
96a8cc2920 pdh-PdhLookupPerfNameByIndex-processor: Remove patch set.
This was written for Silverlight, but Silverlight didn't actually need this.
2021-04-30 18:39:55 -05:00
Zebediah Figura
a1a2d65488 ntdll-NtAlertThreadByThreadId: Use flat two-dimensional arrays indexed by thread ID on both the PE and Unix side.
This should be less invasive and hopefully improve performance.
2021-04-30 18:10:02 -05:00
Zebediah Figura
7d496bf02c Rebase against 2deb8c2825afcb88a9f106b73aa1f4da9253fb87. 2021-04-30 17:50:37 -05:00
Alistair Leslie-Hughes
4d8896cc35 Rebase against ca03802a456e7cf4efd834edfeddc483ac72e4b5. 2021-04-30 09:12:29 +10:00
Zebediah Figura
977e5237da winedevice-Default_Drivers: Install win32k.sys in system32 instead of trying to load it from system32\drivers. 2021-04-28 22:55:45 -05:00
Alistair Leslie-Hughes
708e63e63f Rebase against 8f8fa9182af7a2995940a5e17cf074bc849f2c0f. 2021-04-29 08:17:58 +10:00
Alistair Leslie-Hughes
921d247b6b Updated winedevice-Default_Drivers patchset
Fixes: https://bugs.winehq.org/show_bug.cgi?id=51075
2021-04-29 08:15:44 +10:00
Alistair Leslie-Hughes
a918fa9a1c Updated Staging patchset
Fixes: https://bugs.winehq.org/show_bug.cgi?id=50997
2021-04-28 18:38:58 +10:00
Zebediah Figura
592b9480ef Rebase against 4ccf7498aac20b2b0afa2118f8d919718e5fcbbe. 2021-04-27 20:03:45 -05:00
Alistair Leslie-Hughes
552dc36846 Updated user32-rawinput-hid patchset
Fixes: https://bugs.winehq.org/show_bug.cgi?id=51054
2021-04-25 17:55:02 +10:00
Alistair Leslie-Hughes
deed76f394 Release v6.7 2021-04-24 16:11:30 +10:00
Alistair Leslie-Hughes
20e795b107 Added secur32-InitializeSecurityContextW patchset 2021-04-24 16:08:50 +10:00
Zebediah Figura
ac30cf5d62 user32-rawinput-hid: Fix rebase. 2021-04-23 20:33:04 -05:00
Alistair Leslie-Hughes
99759f003a Rebase against c0af8b73725d2670c9b018a255c503dee6912cf5. 2021-04-24 10:22:14 +10:00
Zebediah Figura
7eb07f1d50 Rebase against 5a1d836def24043b4e7afcdc8cf1342223957edf. 2021-04-22 16:49:07 -05:00
Zebediah Figura
68f87944cf wineboot-DriveSerial: Remove patch.
Fixed upstream by <50903a1504>.
2021-04-21 23:01:12 -05:00
Alistair Leslie-Hughes
0c8991562d Updated xactengine3_7-Notification patchset 2021-04-22 13:52:45 +10:00
Zebediah Figura
27fae2dc15 Rebase against 08c6114fbbdabe1873731356c51716e513a26348. 2021-04-21 19:23:54 -05:00
Alistair Leslie-Hughes
39f66ddd9f Rebase against 788fd4ee44fc9877b01888fdd3cd72b9ac88228e. 2021-04-21 11:40:13 +10:00
Zebediah Figura
33d85bda8a server-File_Permissions: Do not force user modes to be at least as permissive as group modes, or group modes as world modes.
This removes one of the two parts of this patch.

It's really splitting hairs, but this isn't clearly more correct than the
current code, and in fact it actually makes at least one contrived ACL worse
(namely: deny user, then allow all; this should deny the user on Windows and
currently already does on Wine.)
2021-04-19 18:33:20 -05:00
Zebediah Figura
ba9a7a6a74 ntdll-Activation_Context: Remove patch.
This was originally the third patch in a series, introduced by ec4e719cd6. The
first patch and the series itself was written by Mark Jansen and focused on an
incorrect handling of NULL in QueryActCtx(). It's not clear what those were
actually for, but they're upstream now.

My guess is that Sebastian noticed this "bug" while writing tests and wrote the
patch to fix it, as it's an easy one-liner. My guess is that he never submitted
it upstream either because it wasn't clearly correct (e.g. he wanted to actually
implement ACTIVATION_CONTEXT_SECTION_ASSEMBLY_INFORMATION) or because of
disagreements with upstream over project direction. As it happens there is a way
to get ACTIVATION_CONTEXT_SECTION_ASSEMBLY_INFORMATION to return valid data—pass
a NULL or empty string as the section name.

Anyway, the patch is likely to have never actually helped anything, and even if
it did, it's a one-liner with a FIXME message already attached, and so won't be
hard to debug again if necessary.
2021-04-19 18:14:44 -05:00
Zebediah Figura
85fbfed5eb Rebase against 06ab0677587fbbb83ef73efa7ed22bf85dcb6836. 2021-04-19 18:11:23 -05:00
Zebediah Figura
20303a53ec Rebase against 749f8c25e262cb049289e7c96bb390edcafa1021. 2021-04-16 17:42:09 -05:00
Zebediah Figura
30c9d5a0f8 Rebase against 39263558a2088940aaacd6eda19ca23d40b63495. 2021-04-16 00:26:25 -05:00
Zebediah Figura
425f75f839 Rebase against 092c7a09a5afde3f11b71b1816388e80d062e8ec. 2021-04-14 19:17:15 -05:00
Zebediah Figura
d805441f46 Rebase against c6393968754d64189f111e9277fb9060ec415fae. 2021-04-13 20:27:50 -05:00
Zebediah Figura
2211b6664e mfplat-streaming-support: Remove patch 0019.
This was fixed by 800103d127.
2021-04-13 16:24:27 -05:00
Zebediah Figura
a886228fbc user32-rawinput-mouse: Update from Rémi Bernon.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50969
2021-04-12 17:00:07 -05:00
Zebediah Figura
e353590528 kernel32-Processor_Group: Remove patch 0001.
This has no effect now other than to return ERROR_INVALID_PARAMETER in some cases, which is not really more correct.
2021-04-12 16:56:56 -05:00
Zebediah Figura
b582d2d018 Rebase against 4904d90870a716fda971fc12240ddbc23323475c. 2021-04-12 16:54:57 -05:00
Zebediah Figura
00aab80494 Release v6.6 2021-04-09 17:47:34 -05:00
Zebediah Figura
86424f3ac1 bcrypt-ECDHSecretAgreement: Remove a commented "Disabled: true" directive. 2021-04-09 17:40:52 -05:00
Zebediah Figura
661df7b889 user32-rawinput-*: Replace with new patches from Rémi Bernon. 2021-04-09 17:39:38 -05:00
Zebediah Figura
64ea26c0cb Rebase against a24bdfc2c69c5648cbb3df762149b2647e209a09. 2021-04-09 15:23:33 -05:00
Zebediah Figura
9319c38de2 Rebase against 3269da9b46eaec8e3ea263fc8ecfcd24d3d8b6e6. 2021-04-08 18:18:17 -05:00
Zebediah Figura
03f7334e65 Actually rebase against ac65e1540960e64ce29e40ec19e4eade8369d520. 2021-04-07 18:35:45 -05:00
Zebediah Figura
eb40bf85d6 Rebase against ac65e1540960e64ce29e40ec19e4eade8369d520. 2021-04-07 17:30:55 -05:00
Zebediah Figura
d1169e15ee Rebase against 5a8bc554ef06c4a21d8b49ea8d936299f2cb2f34. 2021-04-06 18:45:52 -05:00
Zebediah Figura
0c295023f1 Rebase against 8d076bc5e46cc11ec94db631e7c608f62d75cee2. 2021-04-06 17:41:23 -05:00
Zebediah Figura
733a420dd7 server-Key_State: Replace with new patches from Rémi Bernon.
This also serves as a rebase against 2fcc1d0ecdebc55a5f515b1390ce715303f6a6ad.
2021-04-02 20:15:01 -05:00
Zebediah Figura
545073aafa Rebase against 97b420224e767b24d89722ff5efeca38a8ecf1e2. 2021-04-01 23:03:15 -05:00
Zebediah Figura
4e2dc89043 Rebase against 29d9659095fd76e303f204050ab4c85d0a0486e4. 2021-03-31 16:49:32 -05:00
Zebediah Figura
2929606a6a msxml3-FreeThreadedXMLHTTP60: Change bug reference to reflect split upstream bug. 2021-03-31 16:04:59 -05:00
Zebediah Figura
d90a798a26 Rebase against 7c62e6b169f18f4a5d5809490f8aebdb5a9375eb. 2021-03-30 17:06:03 -05:00
Zebediah Figura
2e42e7d996 Rebase against 6ca1a92684fcbaa1c569b60411a8036b6d11dc99. 2021-03-29 17:03:49 -05:00
Alistair Leslie-Hughes
34ba08404f Release v6.5 2021-03-28 18:24:50 +11:00
Zebediah Figura
7b199110bb Rebase against 71d41b37a1917cdf20cdb171dc73c20dbfdaeefa. 2021-03-27 10:31:02 -05:00
Alistair Leslie-Hughes
3d3cbfce86 Updated ntdll-Hide_Wine_Exports patchset 2021-03-26 15:05:50 +11:00
Alistair Leslie-Hughes
0547bb4578 Rebase against 34652f37e443a9e7698f66d13df3b4811b1c0cc3. 2021-03-26 10:38:20 +11:00
Zebediah Figura
f20c33fa04 Rebase against 12cfe6826773708e3b15f73b9674ccb959000d8b. 2021-03-24 16:48:35 -05:00
Zebediah Figura
a644c49d6d winmm-Delay_Import_Depends: Remove patch set.
This was fixed upstream at some point.
2021-03-24 11:27:50 -05:00
Zebediah Figura
d2102728fe Rebase against f69c8f018188af49d5a3916f7bb7e3ab984fd3ec. 2021-03-23 17:24:09 -05:00
Zebediah Figura
a93d3b6369 Use source.winehq.org in CI scripts. 2021-03-22 18:20:56 -05:00
Zebediah Figura
09fdb3b5c9 Rebase against d1764a45cfd12f8c5699fd7428cf90f90a2d31ef.
Actually rebase this time.
2021-03-22 18:18:36 -05:00
Zebediah Figura
5897bc1d27 Rebase against 41df83c50e1c3cfdd6e8ffb65de7838f8503632c. 2021-03-22 17:37:48 -05:00
Zebediah Figura
f8b6fde40c Rebase against 41df83c50e1c3cfdd6e8ffb65de7838f8503632c. 2021-03-19 21:15:35 -05:00
Alistair Leslie-Hughes
34d5c3568f Rebase against 6d26689484070b2c4ad4e0e16812c6eb8176cd40. 2021-03-19 14:27:44 +11:00
Zebediah Figura
44af049de7 Rebase against 2828d0820a1661e46f606f28db090d710cef11f4. 2021-03-18 00:32:41 -05:00
Alistair Leslie-Hughes
c747e46d75 Rebase against 4d5824112e13160e538013a25f1c13a124565180. 2021-03-17 09:44:07 +11:00
Zebediah Figura
1f89c15143 Rebase against 23ffd0a7986421958c23cffce138afa389209920. 2021-03-15 18:28:35 -05:00
336 changed files with 9443 additions and 25388 deletions

13
.github/FUNDING.yml vendored Normal file
View File

@@ -0,0 +1,13 @@
# These are supported funding model platforms
#github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
#patreon: # Replace with a single Patreon username
#open_collective: # Replace with a single Open Collective username
#ko_fi: # Replace with a single Ko-fi username
#tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
#community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
#liberapay: # Replace with a single Liberapay username
#issuehunt: # Replace with a single IssueHunt username
#otechie: # Replace with a single Otechie username
patreon: winestaging

View File

@@ -2,10 +2,7 @@ name: MacOS
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
workflow_dispatch:
jobs:
@@ -17,11 +14,13 @@ jobs:
- name: Install dependencies
run: |
brew update
brew install --cask xquartz
brew install bison \
faudio \
gphoto2 \
gst-plugins-base \
jxrlib \
little-cms2 \
mingw-w64 \
molten-vk \
@@ -38,7 +37,7 @@ jobs:
mkdir $GITHUB_WORKSPACE/wine
cd wine
git init
git fetch https://github.com/wine-mirror/wine.git $($GITHUB_WORKSPACE/patches/patchinstall.sh --upstream-commit) --depth=1
git fetch git://source.winehq.org/git/wine.git $($GITHUB_WORKSPACE/patches/patchinstall.sh --upstream-commit) --depth=1
git checkout $($GITHUB_WORKSPACE/patches/patchinstall.sh --upstream-commit)
- name: Run patchinstall.sh --all
@@ -77,11 +76,13 @@ jobs:
- name: Install dependencies
run: |
brew update
brew install --cask xquartz
brew install bison \
faudio \
gphoto2 \
gst-plugins-base \
jxrlib \
little-cms2 \
mingw-w64 \
molten-vk \
@@ -98,7 +99,7 @@ jobs:
mkdir $GITHUB_WORKSPACE/wine
cd wine
git init
git fetch https://github.com/wine-mirror/wine.git $($GITHUB_WORKSPACE/patches/patchinstall.sh --upstream-commit) --depth=1
git fetch git://source.winehq.org/git/wine.git $($GITHUB_WORKSPACE/patches/patchinstall.sh --upstream-commit) --depth=1
git checkout $($GITHUB_WORKSPACE/patches/patchinstall.sh --upstream-commit)
- name: Configure wine64

View File

@@ -1,15 +1,15 @@
From 0cf6433af95363c5fbba2af482b2ba50b863dfb7 Mon Sep 17 00:00:00 2001
From e51b05c3a9d03e4dd84a107a30841d95f8a519c3 Mon Sep 17 00:00:00 2001
From: Sebastian Lackner <sebastian@fds-team.de>
Date: Thu, 2 Oct 2014 19:44:31 +0200
Subject: [PATCH] ntdll: Print a warning message specifying the wine-staging
branch name and version.
---
dlls/ntdll/loader.c | 15 +++++++++++++++
1 file changed, 15 insertions(+)
dlls/ntdll/loader.c | 16 ++++++++++++++++
1 file changed, 16 insertions(+)
diff --git a/dlls/ntdll/loader.c b/dlls/ntdll/loader.c
index 20bc3f977d1..c2187a19397 100644
index ee453700e51..c2d4b3c2f86 100644
--- a/dlls/ntdll/loader.c
+++ b/dlls/ntdll/loader.c
@@ -44,6 +44,7 @@ WINE_DECLARE_DEBUG_CHANNEL(relay);
@@ -20,15 +20,15 @@ index 20bc3f977d1..c2187a19397 100644
#ifdef _WIN64
#define DEFAULT_SECURITY_COOKIE_64 (((ULONGLONG)0x00002b99 << 32) | 0x2ddfa232)
@@ -3456,6 +3457,7 @@ static void process_breakpoint(void)
__ENDTRY
@@ -3307,6 +3308,7 @@ void WINAPI LdrShutdownProcess(void)
process_detach();
}
+extern const char * CDECL wine_get_version(void);
/******************************************************************
* LdrInitializeThunk (NTDLL.@)
@@ -3465,6 +3467,9 @@ static void process_breakpoint(void)
* RtlExitUserProcess (NTDLL.@)
@@ -3673,6 +3675,9 @@ static void init_wow64(void)
*/
void WINAPI LdrInitializeThunk( CONTEXT *context, ULONG_PTR unknown2, ULONG_PTR unknown3, ULONG_PTR unknown4 )
{
@@ -38,9 +38,9 @@ index 20bc3f977d1..c2187a19397 100644
static int attach_done;
int i;
NTSTATUS status;
@@ -3483,6 +3488,16 @@ void WINAPI LdrInitializeThunk( CONTEXT *context, ULONG_PTR unknown2, ULONG_PTR
entry = (void **)&context->u.s.X0;
#endif
@@ -3753,6 +3758,17 @@ void WINAPI LdrInitializeThunk( CONTEXT *context, ULONG_PTR unknown2, ULONG_PTR
}
else wm = get_modref( NtCurrentTeb()->Peb->ImageBaseAddress );
+ RtlInitUnicodeString( &staging_event_string, L"\\__wine_staging_warn_event" );
+ InitializeObjectAttributes( &staging_event_attr, &staging_event_string, OBJ_OPENIF, NULL, NULL );
@@ -52,9 +52,10 @@ index 20bc3f977d1..c2187a19397 100644
+ else
+ WARN_(winediag)("wine-staging %s is a testing version containing experimental patches.\n", wine_get_version());
+
if (process_detaching) NtTerminateThread( GetCurrentThread(), 0 );
RtlEnterCriticalSection( &loader_section );
+
RtlAcquirePebLock();
InsertHeadList( &tls_links, &NtCurrentTeb()->TlsLinks );
RtlReleasePebLock();
--
2.28.0
2.30.2

View File

@@ -1,34 +0,0 @@
From 1941137bff72a2297812bbd05fb6f6a1578426b0 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
Date: Sun, 5 Mar 2017 23:05:54 +0100
Subject: advapi32: Use TRACE for LsaOpenPolicy/LsaClose.
---
dlls/advapi32/lsa.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/advapi32/lsa.c b/dlls/advapi32/lsa.c
index e5e3b1649c0..0f2167d19ab 100644
--- a/dlls/advapi32/lsa.c
+++ b/dlls/advapi32/lsa.c
@@ -136,7 +136,7 @@ NTSTATUS WINAPI LsaAddAccountRights(
*/
NTSTATUS WINAPI LsaClose(IN LSA_HANDLE ObjectHandle)
{
- FIXME("(%p) stub\n", ObjectHandle);
+ TRACE("(%p) semi-stub\n", ObjectHandle);
return STATUS_SUCCESS;
}
@@ -687,7 +687,7 @@ NTSTATUS WINAPI LsaOpenPolicy(
IN ACCESS_MASK DesiredAccess,
IN OUT PLSA_HANDLE PolicyHandle)
{
- FIXME("(%s,%p,0x%08x,%p) stub\n",
+ TRACE("(%s,%p,0x%08x,%p) semi-stub\n",
SystemName?debugstr_w(SystemName->Buffer):"(null)",
ObjectAttributes, DesiredAccess, PolicyHandle);
--
2.11.0

View File

@@ -1,100 +0,0 @@
From 452c42b4855e2f6338fa9b8746377ff9fe9ee706 Mon Sep 17 00:00:00 2001
From: Qian Hong <qhong@codeweavers.com>
Date: Wed, 23 Apr 2014 04:16:53 +0800
Subject: [PATCH] atl: Implement AtlAxDialogBox[A,W]
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=32749
---
dlls/atl/atl_ax.c | 60 +++++++++++++++++++++++++++++++++++++++++++++----------
1 file changed, 50 insertions(+), 10 deletions(-)
diff --git a/dlls/atl/atl_ax.c b/dlls/atl/atl_ax.c
index 8121278..92fcb84 100644
--- a/dlls/atl/atl_ax.c
+++ b/dlls/atl/atl_ax.c
@@ -28,6 +28,7 @@
#include "winerror.h"
#include "winuser.h"
#include "wine/debug.h"
+#include "wine/heap.h"
#include "objbase.h"
#include "objidl.h"
#include "ole2.h"
@@ -1407,25 +1408,64 @@ HRESULT WINAPI AtlAxGetControl(HWND hWnd, IUnknown **pUnk)
}
/***********************************************************************
- * AtlAxDialogBoxW [atl100.35]
+ * AtlAxDialogBoxA [atl100.@]
*
*/
-INT_PTR WINAPI AtlAxDialogBoxW(HINSTANCE hInstance, LPCWSTR lpTemplateName, HWND hWndParent, DLGPROC lpDialogProc,
- LPARAM dwInitParam)
+INT_PTR WINAPI AtlAxDialogBoxA(HINSTANCE hInst, LPCSTR name, HWND owner, DLGPROC dlgProc, LPARAM param)
{
- FIXME("(%p %s %p %p %lx)\n", hInstance, debugstr_w(lpTemplateName), hWndParent, lpDialogProc, dwInitParam);
- return 0;
+ INT_PTR res = 0;
+ int length;
+ WCHAR *nameW;
+
+ if (IS_INTRESOURCE(name))
+ return AtlAxDialogBoxW( hInst, (LPCWSTR) name, owner, dlgProc, param );
+
+ length = MultiByteToWideChar( CP_ACP, 0, name, -1, NULL, 0 );
+ nameW = heap_alloc( length * sizeof(WCHAR) );
+ if (nameW)
+ {
+ MultiByteToWideChar( CP_ACP, 0, name, -1, nameW, length );
+ res = AtlAxDialogBoxW( hInst, nameW, owner, dlgProc, param );
+ heap_free( nameW );
+ }
+ return res;
}
/***********************************************************************
- * AtlAxDialogBoxA [atl100.36]
+ * AtlAxDialogBoxW [atl100.@]
*
*/
-INT_PTR WINAPI AtlAxDialogBoxA(HINSTANCE hInstance, LPCSTR lpTemplateName, HWND hWndParent, DLGPROC lpDialogProc,
- LPARAM dwInitParam)
+INT_PTR WINAPI AtlAxDialogBoxW(HINSTANCE hInst, LPCWSTR name, HWND owner, DLGPROC dlgProc, LPARAM param)
{
- FIXME("(%p %s %p %p %lx)\n", hInstance, debugstr_a(lpTemplateName), hWndParent, lpDialogProc, dwInitParam);
- return 0;
+ HRSRC hrsrc;
+ HGLOBAL hgl;
+ LPCDLGTEMPLATEW ptr;
+ LPDLGTEMPLATEW newptr;
+ INT_PTR res;
+
+ TRACE("(%p %s %p %p %lx)\n", hInst, debugstr_w(name), owner, dlgProc, param);
+
+ hrsrc = FindResourceW( hInst, name, (LPWSTR)RT_DIALOG );
+ if ( !hrsrc )
+ return 0;
+ hgl = LoadResource (hInst, hrsrc);
+ if ( !hgl )
+ return 0;
+ ptr = LockResource ( hgl );
+ if (!ptr)
+ {
+ FreeResource( hgl );
+ return 0;
+ }
+ newptr = AX_ConvertDialogTemplate( ptr );
+ if ( newptr )
+ {
+ res = DialogBoxIndirectParamW( hInst, newptr, owner, dlgProc, param );
+ heap_free( newptr );
+ } else
+ res = 0;
+ FreeResource ( hrsrc );
+ return res;
}
/***********************************************************************
--
1.9.1

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@@ -1 +0,0 @@
Fixes: [32749] atl: Implemented AtlAxDialogBox[A,W]

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@@ -1,4 +1,4 @@
From 3478a4e41c07a66e7e913c54bcf5ad52e16a8fee Mon Sep 17 00:00:00 2001
From 6d925cb20409888ada3e469a2a09b1bfc726fa79 Mon Sep 17 00:00:00 2001
From: Derek Lesho <dlesho@codeweavers.com>
Date: Fri, 2 Oct 2020 11:29:24 -0500
Subject: [PATCH] bcrypt: Allow multiple backends to coexist.
@@ -14,7 +14,7 @@ Signed-off-by: Derek Lesho <dlesho@codeweavers.com>
create mode 100644 dlls/bcrypt/unixlib.c
diff --git a/dlls/bcrypt/Makefile.in b/dlls/bcrypt/Makefile.in
index 24803fb2d7cb..46a20d473dd7 100644
index 24803fb2d7c..46a20d473dd 100644
--- a/dlls/bcrypt/Makefile.in
+++ b/dlls/bcrypt/Makefile.in
@@ -11,6 +11,7 @@ C_SRCS = \
@@ -27,7 +27,7 @@ index 24803fb2d7cb..46a20d473dd7 100644
RC_SRCS = version.rc
diff --git a/dlls/bcrypt/bcrypt_internal.h b/dlls/bcrypt/bcrypt_internal.h
index eb1361115093..3c7110d05f84 100644
index eb136111509..3c7110d05f8 100644
--- a/dlls/bcrypt/bcrypt_internal.h
+++ b/dlls/bcrypt/bcrypt_internal.h
@@ -218,4 +218,7 @@ struct key_funcs
@@ -39,10 +39,10 @@ index eb1361115093..3c7110d05f84 100644
+
#endif /* __BCRYPT_INTERNAL_H */
diff --git a/dlls/bcrypt/gnutls.c b/dlls/bcrypt/gnutls.c
index c065ac31fba3..9490ea8612a8 100644
index 2f0c62bc6da..4a9dcf9de8a 100644
--- a/dlls/bcrypt/gnutls.c
+++ b/dlls/bcrypt/gnutls.c
@@ -371,9 +371,12 @@ fail:
@@ -372,9 +372,12 @@ fail:
static void gnutls_uninitialize(void)
{
@@ -58,7 +58,7 @@ index c065ac31fba3..9490ea8612a8 100644
}
struct buffer
@@ -1949,19 +1952,28 @@ static const struct key_funcs key_funcs =
@@ -1899,19 +1902,28 @@ static const struct key_funcs key_funcs =
key_import_rsa
};
@@ -74,7 +74,7 @@ index c065ac31fba3..9490ea8612a8 100644
+ if (!gnutls_initialize()) return NULL;
+ return &key_funcs;
case DLL_PROCESS_DETACH:
gnutls_uninitialize();
if (libgnutls_handle) gnutls_uninitialize();
- break;
}
- return STATUS_SUCCESS;
@@ -95,7 +95,7 @@ index c065ac31fba3..9490ea8612a8 100644
+}
+#endif
diff --git a/dlls/bcrypt/macos.c b/dlls/bcrypt/macos.c
index 44906519cef0..2a88aec8362c 100644
index 44906519cef..2a88aec8362 100644
--- a/dlls/bcrypt/macos.c
+++ b/dlls/bcrypt/macos.c
@@ -302,11 +302,21 @@ static const struct key_funcs key_funcs =
@@ -126,7 +126,7 @@ index 44906519cef0..2a88aec8362c 100644
#endif
diff --git a/dlls/bcrypt/unixlib.c b/dlls/bcrypt/unixlib.c
new file mode 100644
index 000000000000..9cbb25f5740c
index 00000000000..9cbb25f5740
--- /dev/null
+++ b/dlls/bcrypt/unixlib.c
@@ -0,0 +1,211 @@
@@ -342,5 +342,5 @@ index 000000000000..9cbb25f5740c
+
+#endif
--
2.29.2
2.30.2

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@@ -2,4 +2,3 @@ Fixes: [47699] Multiple games fail to connect to online services (missing BCrypt
# Needs to be moved to the unix lib, but that's a nontrivial amount of work, and
# using gcrypt is the wrong way forward (we should expose the missing APIs from
# gnutls instead).
#Disabled: true

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@@ -1,54 +0,0 @@
From 3497a2faa4ebab67b65bcf99d4ed56baa70ddf96 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
Date: Sat, 12 Jul 2014 23:58:19 +0200
Subject: [PATCH] comctl32: Preserve custom colors between subitems. (v2)
---
dlls/comctl32/listview.c | 15 +++++++++------
1 file changed, 9 insertions(+), 6 deletions(-)
diff --git a/dlls/comctl32/listview.c b/dlls/comctl32/listview.c
index dba16d13a4c..35cab333b7b 100644
--- a/dlls/comctl32/listview.c
+++ b/dlls/comctl32/listview.c
@@ -1063,7 +1063,7 @@ static void prepaint_setup (const LISTVIEW_INFO *infoPtr, HDC hdc, const NMLVCUS
textcolor = cd->clrText;
/* apparently, for selected items, we have to override the returned values */
- if (!SubItem)
+ if (!SubItem || (infoPtr->dwLvExStyle & LVS_EX_FULLROWSELECT))
{
if (cd->nmcd.uItemState & CDIS_SELECTED)
{
@@ -4786,6 +4786,7 @@ static BOOL LISTVIEW_DrawItem(LISTVIEW_INFO *infoPtr, HDC hdc, INT nItem, ITERAT
while (iterator_next(subitems))
{
DWORD subitemstage = CDRF_DODEFAULT;
+ NMLVCUSTOMDRAW temp_nmlvcd;
/* We need to query for each subitem, item's data (subitem == 0) is already here at this point */
if (subitems->nItem)
@@ -4813,13 +4814,15 @@ static BOOL LISTVIEW_DrawItem(LISTVIEW_INFO *infoPtr, HDC hdc, INT nItem, ITERAT
if (cdsubitemmode & CDRF_NOTIFYSUBITEMDRAW)
subitemstage = notify_customdraw(infoPtr, CDDS_SUBITEM | CDDS_ITEMPREPAINT, &nmlvcd);
- if (subitems->nItem == 0 || (cdmode & CDRF_NOTIFYITEMDRAW))
- prepaint_setup(infoPtr, hdc, &nmlvcd, FALSE);
- else if (!(infoPtr->dwLvExStyle & LVS_EX_FULLROWSELECT))
- prepaint_setup(infoPtr, hdc, &nmlvcd, TRUE);
+ /*
+ * A selection should neither affect the colors in the post paint notification nor
+ * affect the colors of the next drawn subitem. Copy the structure to prevent this.
+ */
+ temp_nmlvcd = nmlvcd;
+ prepaint_setup(infoPtr, hdc, &temp_nmlvcd, subitems->nItem);
if (!(subitemstage & CDRF_SKIPDEFAULT))
- LISTVIEW_DrawItemPart(infoPtr, &lvItem, &nmlvcd, &pos);
+ LISTVIEW_DrawItemPart(infoPtr, &lvItem, &temp_nmlvcd, &pos);
if (subitemstage & CDRF_NOTIFYPOSTPAINT)
subitemstage = notify_customdraw(infoPtr, CDDS_SUBITEM | CDDS_ITEMPOSTPAINT, &nmlvcd);
--
2.27.0

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@@ -1 +0,0 @@
Fixes: [38941] Preserve custom colors between subitems for listview control

View File

@@ -0,0 +1,34 @@
From 29866a3cb6dc799b060565d94608c7b25bd26509 Mon Sep 17 00:00:00 2001
From: Zebediah Figura <z.figura12@gmail.com>
Date: Fri, 21 May 2021 23:44:39 -0500
Subject: [PATCH] d3d11/tests: Add a couple of extra tests for SRV/RTV
conflict.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
---
dlls/d3d11/tests/d3d11.c | 9 +++++++++
1 file changed, 9 insertions(+)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 47c6613d904..5ab08632367 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -32364,6 +32364,15 @@ static void test_deferred_context_state(void)
ID3D11DeviceContext_PSGetShaderResources(deferred, 0, 1, &ret_srv);
ok(!ret_srv, "Got unexpected SRV %p.\n", ret_srv);
+ ID3D11DeviceContext_PSSetShaderResources(deferred, 0, 1, &srv);
+ ID3D11DeviceContext_PSGetShaderResources(deferred, 0, 1, &ret_srv);
+ ok(!ret_srv, "Got unexpected SRV %p.\n", ret_srv);
+
+ ID3D11DeviceContext_PSSetShaderResources(immediate, 0, 1, &srv);
+ ID3D11DeviceContext_PSGetShaderResources(immediate, 0, 1, &ret_srv);
+ ok(ret_srv == srv, "Got unexpected SRV %p.\n", ret_srv);
+ ID3D11ShaderResourceView_Release(ret_srv);
+
ID3D11ShaderResourceView_Release(srv);
ID3D11RenderTargetView_Release(rtv);
ID3D11Texture2D_Release(texture);
--
2.30.2

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@@ -1,174 +0,0 @@
From 881e39d338d1b8faed36440376460d498262c532 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
Date: Thu, 19 Jan 2017 16:54:42 +0100
Subject: [PATCH] wined3d: Add wined3d_resource_map_info function.
---
dlls/wined3d/buffer.c | 19 +++++++++++++++++++
dlls/wined3d/resource.c | 8 ++++++++
dlls/wined3d/texture.c | 31 +++++++++++++++++++++++++++++++
dlls/wined3d/wined3d.spec | 1 +
dlls/wined3d/wined3d_private.h | 2 ++
include/wine/wined3d.h | 9 +++++++++
6 files changed, 70 insertions(+)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index 89dab8ebfdd..5ef9a48eeb7 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -1121,6 +1121,24 @@ static HRESULT buffer_resource_sub_resource_map(struct wined3d_resource *resourc
return WINED3D_OK;
}
+static HRESULT buffer_resource_sub_resource_map_info(struct wined3d_resource *resource, unsigned int sub_resource_idx,
+ struct wined3d_map_info *info, DWORD flags)
+{
+ struct wined3d_buffer *buffer = buffer_from_resource(resource);
+
+ if (sub_resource_idx)
+ {
+ WARN("Invalid sub_resource_idx %u.\n", sub_resource_idx);
+ return E_INVALIDARG;
+ }
+
+ info->row_pitch = resource->size;
+ info->slice_pitch = resource->size;
+ info->size = buffer->resource.size;
+
+ return WINED3D_OK;
+}
+
static HRESULT buffer_resource_sub_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
{
struct wined3d_buffer *buffer = buffer_from_resource(resource);
@@ -1279,6 +1297,7 @@ static const struct wined3d_resource_ops buffer_resource_ops =
buffer_resource_preload,
buffer_resource_unload,
buffer_resource_sub_resource_map,
+ buffer_resource_sub_resource_map_info,
buffer_resource_sub_resource_unmap,
};
diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c
index bba940f42cb..ff31c004b06 100644
--- a/dlls/wined3d/resource.c
+++ b/dlls/wined3d/resource.c
@@ -383,6 +383,14 @@ HRESULT CDECL wined3d_resource_map(struct wined3d_resource *resource, unsigned i
return wined3d_cs_map(resource->device->cs, resource, sub_resource_idx, map_desc, box, flags);
}
+HRESULT CDECL wined3d_resource_map_info(struct wined3d_resource *resource, unsigned int sub_resource_idx,
+ struct wined3d_map_info *info, DWORD flags)
+{
+ TRACE("resource %p, sub_resource_idx %u.\n", resource, sub_resource_idx);
+
+ return resource->resource_ops->resource_map_info(resource, sub_resource_idx, info, flags);
+}
+
HRESULT CDECL wined3d_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
{
TRACE("resource %p, sub_resource_idx %u.\n", resource, sub_resource_idx);
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index 7c9c8298519..73e79ff25b5 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -3155,6 +3155,36 @@ static HRESULT texture_resource_sub_resource_map(struct wined3d_resource *resour
return WINED3D_OK;
}
+static HRESULT texture_resource_sub_resource_map_info(struct wined3d_resource *resource, unsigned int sub_resource_idx,
+ struct wined3d_map_info *info, DWORD flags)
+{
+ const struct wined3d_format *format = resource->format;
+ struct wined3d_texture_sub_resource *sub_resource;
+ unsigned int fmt_flags = resource->format_flags;
+ struct wined3d_texture *texture;
+ unsigned int texture_level;
+
+ texture = texture_from_resource(resource);
+ if (!(sub_resource = wined3d_texture_get_sub_resource(texture, sub_resource_idx)))
+ return E_INVALIDARG;
+
+ texture_level = sub_resource_idx % texture->level_count;
+
+ if (fmt_flags & WINED3DFMT_FLAG_BROKEN_PITCH)
+ {
+ info->row_pitch = wined3d_texture_get_level_width(texture, texture_level) * format->byte_count;
+ info->slice_pitch = wined3d_texture_get_level_height(texture, texture_level) * info->row_pitch;
+ }
+ else
+ {
+ wined3d_texture_get_pitch(texture, texture_level, &info->row_pitch, &info->slice_pitch);
+ }
+
+ info->size = info->slice_pitch * wined3d_texture_get_level_depth(texture, texture_level);
+
+ return WINED3D_OK;
+}
+
static HRESULT texture_resource_sub_resource_unmap(struct wined3d_resource *resource, unsigned int sub_resource_idx)
{
struct wined3d_texture_sub_resource *sub_resource;
@@ -3207,6 +3237,7 @@ static const struct wined3d_resource_ops texture_resource_ops =
texture_resource_preload,
texture_resource_unload,
texture_resource_sub_resource_map,
+ texture_resource_sub_resource_map_info,
texture_resource_sub_resource_unmap,
};
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index e03c57055b7..f68f8199f7e 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -218,6 +218,7 @@
@ cdecl wined3d_resource_get_parent(ptr)
@ cdecl wined3d_resource_get_priority(ptr)
@ cdecl wined3d_resource_map(ptr long ptr ptr long)
+@ cdecl wined3d_resource_map_info(ptr long ptr long)
@ cdecl wined3d_resource_preload(ptr)
@ cdecl wined3d_resource_set_parent(ptr ptr)
@ cdecl wined3d_resource_set_priority(ptr long)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 8f9ad1ce856..c7f75d1983c 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -3368,6 +3368,8 @@ struct wined3d_resource_ops
void (*resource_unload)(struct wined3d_resource *resource);
HRESULT (*resource_sub_resource_map)(struct wined3d_resource *resource, unsigned int sub_resource_idx,
struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
+ HRESULT (*resource_map_info)(struct wined3d_resource *resource, unsigned int sub_resource_idx,
+ struct wined3d_map_info *info, DWORD flags);
HRESULT (*resource_sub_resource_unmap)(struct wined3d_resource *resource, unsigned int sub_resource_idx);
};
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index bafab04d3d3..ea50fb7c8d4 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -1851,6 +1851,13 @@ struct wined3d_map_desc
void *data;
};
+struct wined3d_map_info
+{
+ UINT row_pitch;
+ UINT slice_pitch;
+ UINT size;
+};
+
struct wined3d_sub_resource_data
{
const void *data;
@@ -2663,6 +2670,8 @@ void * __cdecl wined3d_resource_get_parent(const struct wined3d_resource *resour
DWORD __cdecl wined3d_resource_get_priority(const struct wined3d_resource *resource);
HRESULT __cdecl wined3d_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_idx,
struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
+HRESULT __cdecl wined3d_resource_map_info(struct wined3d_resource *resource, unsigned int sub_resource_idx,
+ struct wined3d_map_info *info, DWORD flags);
void __cdecl wined3d_resource_preload(struct wined3d_resource *resource);
void __cdecl wined3d_resource_set_parent(struct wined3d_resource *resource, void *parent);
DWORD __cdecl wined3d_resource_set_priority(struct wined3d_resource *resource, DWORD priority);
--
2.24.0

View File

@@ -0,0 +1,286 @@
From bca2466f49202f638339644f9c92b3573b719822 Mon Sep 17 00:00:00 2001
From: Zebediah Figura <z.figura12@gmail.com>
Date: Sat, 22 May 2021 00:27:53 -0500
Subject: [PATCH] wined3d: Check for SRV/RTV binding conflicts per
wined3d_state.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
---
dlls/wined3d/context.c | 19 ++++-
dlls/wined3d/device.c | 23 ++++--
dlls/wined3d/resource.c | 1 -
dlls/wined3d/wined3d_private.h | 125 +++++++--------------------------
4 files changed, 61 insertions(+), 107 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index 2debf50de7f..7f50126204b 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -335,6 +335,23 @@ void context_update_stream_info(struct wined3d_context *context, const struct wi
}
}
+static bool is_resource_rtv_bound(const struct wined3d_state *state,
+ const struct wined3d_resource *resource)
+{
+ unsigned int i;
+
+ if (!resource->rtv_bind_count_device)
+ return false;
+
+ for (i = 0; i < ARRAY_SIZE(state->fb.render_targets); ++i)
+ {
+ if (state->fb.render_targets[i] && state->fb.render_targets[i]->resource == resource)
+ return true;
+ }
+
+ return false;
+}
+
/* Context activation is done by the caller. */
static void context_preload_texture(struct wined3d_context *context,
const struct wined3d_state *state, unsigned int idx)
@@ -344,7 +361,7 @@ static void context_preload_texture(struct wined3d_context *context,
if (!(texture = state->textures[idx]))
return;
- if ((texture->resource.rtv_full_bind_count_device + texture->resource.rtv_partial_bind_count_device)
+ if (is_resource_rtv_bound(state, &texture->resource)
|| (state->fb.depth_stencil && state->fb.depth_stencil->resource == &texture->resource))
context->uses_fbo_attached_resources = 1;
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index dbb5dcf2672..2c8ebba8844 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -1985,7 +1985,7 @@ void CDECL wined3d_device_context_set_shader_resource_view(struct wined3d_device
if (view == prev)
return;
- if (view && (wined3d_is_srv_rtv_bound(view)
+ if (view && (wined3d_is_srv_rtv_bound(state, view)
|| ((dsv = state->fb.depth_stencil)
&& dsv->resource == view->resource && wined3d_dsv_srv_conflict(dsv, view->format))))
{
@@ -2064,22 +2064,31 @@ void CDECL wined3d_device_context_set_unordered_access_view(struct wined3d_devic
static void wined3d_device_context_unbind_srv_for_rtv(struct wined3d_device_context *context,
const struct wined3d_rendertarget_view *view, BOOL dsv)
{
- struct wined3d_state *state = context->state;
+ const struct wined3d_state *state = context->state;
+ const struct wined3d_resource *resource;
- if (view && wined3d_is_rtv_srv_bound(view))
+ if (!view)
+ return;
+ resource = view->resource;
+
+ if (resource->srv_bind_count_device)
{
- const struct wined3d_resource *resource = view->resource;
const struct wined3d_shader_resource_view *srv;
unsigned int i, j;
- WARN("Application sets bound resource as render target.\n");
-
for (i = 0; i < WINED3D_SHADER_TYPE_COUNT; ++i)
+ {
for (j = 0; j < MAX_SHADER_RESOURCE_VIEWS; ++j)
+ {
if ((srv = state->shader_resource_view[i][j]) && srv->resource == resource
- && ((!dsv && wined3d_is_srv_rtv_bound(srv))
+ && ((!dsv && wined3d_is_srv_rtv_bound(state, srv))
|| (dsv && wined3d_dsv_srv_conflict(view, srv->format))))
+ {
+ WARN("Application sets bound resource as render target.\n");
wined3d_device_context_set_shader_resource_view(context, i, j, NULL);
+ }
+ }
+ }
}
}
diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c
index 6e34605f547..58e3e5c77fd 100644
--- a/dlls/wined3d/resource.c
+++ b/dlls/wined3d/resource.c
@@ -235,7 +235,6 @@ static void wined3d_resource_destroy_object(void *object)
TRACE("resource %p.\n", resource);
- heap_free(resource->sub_resource_bind_counts_device);
wined3d_resource_free_sysmem(resource);
context_resource_released(resource->device, resource);
wined3d_resource_release(resource);
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 4c308d2ac05..fadad706af4 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -4084,16 +4084,8 @@ struct wined3d_resource
struct list resource_list_entry;
- struct
- {
- uint32_t srv;
- uint32_t rtv;
- }
- *sub_resource_bind_counts_device;
- uint32_t srv_full_bind_count_device;
- uint32_t rtv_full_bind_count_device;
- uint32_t srv_partial_bind_count_device;
- uint32_t rtv_partial_bind_count_device;
+ uint32_t srv_bind_count_device;
+ uint32_t rtv_bind_count_device;
};
static inline ULONG wined3d_resource_incref(struct wined3d_resource *resource)
@@ -6214,120 +6206,57 @@ static inline bool wined3d_rtv_all_subresources(const struct wined3d_rendertarge
return texture->level_count == 1 && rtv->layer_count == wined3d_bind_layer_count(texture);
}
-static inline void wined3d_srv_bind_count_add(struct wined3d_shader_resource_view *srv, int value)
-{
- struct wined3d_resource *resource = srv->resource;
- struct wined3d_texture *texture;
- unsigned int level, layer;
-
- if (wined3d_srv_all_subresources(srv))
- {
- resource->srv_full_bind_count_device += value;
- return;
- }
-
- resource->srv_partial_bind_count_device += value;
-
- texture = texture_from_resource(resource);
-
- if (!resource->sub_resource_bind_counts_device
- && !(resource->sub_resource_bind_counts_device = heap_alloc_zero(texture->level_count
- * wined3d_bind_layer_count(texture) * sizeof(*resource->sub_resource_bind_counts_device))))
- return;
-
- for (layer = 0; layer < srv->desc.u.texture.layer_count; ++layer)
- for (level = 0; level < srv->desc.u.texture.level_count; ++level)
- resource->sub_resource_bind_counts_device[(layer + srv->desc.u.texture.layer_idx)
- * texture->level_count + srv->desc.u.texture.level_idx + level].srv += value;
-}
-
static inline void wined3d_srv_bind_count_inc(struct wined3d_shader_resource_view *srv)
{
- wined3d_srv_bind_count_add(srv, 1);
+ ++srv->resource->srv_bind_count_device;
}
static inline void wined3d_srv_bind_count_dec(struct wined3d_shader_resource_view *srv)
{
- wined3d_srv_bind_count_add(srv, -1);
-}
-
-static inline void wined3d_rtv_bind_count_add(struct wined3d_rendertarget_view *rtv, int value)
-{
- struct wined3d_resource *resource = rtv->resource;
- struct wined3d_texture *texture;
- unsigned int layer;
-
- if (wined3d_rtv_all_subresources(rtv))
- {
- resource->rtv_full_bind_count_device += value;
- return;
- }
-
- resource->rtv_partial_bind_count_device += value;
-
- texture = texture_from_resource(resource);
-
- if (!resource->sub_resource_bind_counts_device
- && !(resource->sub_resource_bind_counts_device = heap_alloc_zero(texture->level_count
- * wined3d_bind_layer_count(texture) * sizeof(*resource->sub_resource_bind_counts_device))))
- return;
-
- for (layer = 0; layer < rtv->layer_count; ++layer)
- resource->sub_resource_bind_counts_device[rtv->sub_resource_idx + layer * texture->level_count].rtv += value;
+ --srv->resource->srv_bind_count_device;
}
static inline void wined3d_rtv_bind_count_inc(struct wined3d_rendertarget_view *rtv)
{
- wined3d_rtv_bind_count_add(rtv, 1);
+ ++rtv->resource->rtv_bind_count_device;
}
static inline void wined3d_rtv_bind_count_dec(struct wined3d_rendertarget_view *rtv)
{
- wined3d_rtv_bind_count_add(rtv, -1);
+ --rtv->resource->rtv_bind_count_device;
}
-static inline bool wined3d_is_srv_rtv_bound(const struct wined3d_shader_resource_view *srv)
+static inline bool wined3d_rtv_overlaps_srv(const struct wined3d_rendertarget_view *rtv,
+ const struct wined3d_shader_resource_view *srv)
{
- struct wined3d_resource *resource = srv->resource;
- struct wined3d_texture *texture;
- unsigned int level, layer;
+ if (rtv->resource != srv->resource)
+ return false;
- if (!(resource->rtv_full_bind_count_device + resource->rtv_partial_bind_count_device))
- return FALSE;
+ if (wined3d_srv_all_subresources(srv) || wined3d_rtv_all_subresources(rtv))
+ return true;
- if (resource->rtv_full_bind_count_device || wined3d_srv_all_subresources(srv))
- return TRUE;
-
- texture = texture_from_resource(resource);
-
- for (layer = 0; layer < srv->desc.u.texture.layer_count; ++layer)
- for (level = 0; level < srv->desc.u.texture.level_count; ++level)
- if (resource->sub_resource_bind_counts_device[(layer + srv->desc.u.texture.layer_idx)
- * texture->level_count + srv->desc.u.texture.level_idx + level].rtv)
- return TRUE;
-
- return FALSE;
+ return rtv->sub_resource_idx >= srv->desc.u.texture.level_idx
+ && rtv->sub_resource_idx < srv->desc.u.texture.level_idx + srv->desc.u.texture.level_count
+ && rtv->layer_count >= srv->desc.u.texture.layer_idx;
}
-static inline bool wined3d_is_rtv_srv_bound(const struct wined3d_rendertarget_view *rtv)
+static inline bool wined3d_is_srv_rtv_bound(const struct wined3d_state *state,
+ const struct wined3d_shader_resource_view *srv)
{
- struct wined3d_resource *resource = rtv->resource;
- struct wined3d_texture *texture;
- unsigned int layer;
+ unsigned int i;
- if (!(resource->srv_full_bind_count_device + resource->srv_partial_bind_count_device))
- return FALSE;
+ if (!srv->resource->rtv_bind_count_device)
+ return false;
- if (resource->srv_full_bind_count_device || wined3d_rtv_all_subresources(rtv))
- return TRUE;
+ for (i = 0; i < ARRAY_SIZE(state->fb.render_targets); ++i)
+ {
+ const struct wined3d_rendertarget_view *rtv;
- texture = texture_from_resource(resource);
+ if ((rtv = state->fb.render_targets[i]) && wined3d_rtv_overlaps_srv(rtv, srv))
+ return true;
+ }
- for (layer = 0; layer < rtv->layer_count; ++layer)
- if (resource->sub_resource_bind_counts_device[rtv->sub_resource_idx + layer * texture->level_count].srv)
- return TRUE;
-
- return FALSE;
+ return false;
}
static inline void wined3d_viewport_get_z_range(const struct wined3d_viewport *vp, float *min_z, float *max_z)
--
2.30.2

View File

@@ -0,0 +1,270 @@
From d591728c209f7fd9e438eebfb3977692d13bbd6b Mon Sep 17 00:00:00 2001
From: Zebediah Figura <z.figura12@gmail.com>
Date: Tue, 18 May 2021 21:42:01 -0500
Subject: [PATCH] d3d11/tests: Add some tests for Map() on deferred contexts.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
---
dlls/d3d11/tests/d3d11.c | 239 +++++++++++++++++++++++++++++++++++++++
1 file changed, 239 insertions(+)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 5ab08632367..e5d46f445a4 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -32706,6 +32706,244 @@ static void test_deferred_context_rendering(void)
release_test_context(&test_context);
}
+static void test_deferred_context_map(void)
+{
+ ID3D11DeviceContext *immediate, *deferred;
+ struct d3d11_test_context test_context;
+ D3D11_SUBRESOURCE_DATA resource_data;
+ D3D11_BUFFER_DESC buffer_desc = {0};
+ D3D11_MAPPED_SUBRESOURCE map_desc;
+ ID3D11Buffer *buffer, *buffer2;
+ struct resource_readback rb;
+ ID3D11CommandList *list;
+ float data[16], value;
+ ID3D11Device *device;
+ float *map_data;
+ unsigned int i;
+ HRESULT hr;
+
+ if (!init_test_context(&test_context, NULL))
+ return;
+
+ device = test_context.device;
+ immediate = test_context.immediate_context;
+
+ hr = ID3D11Device_CreateDeferredContext(device, 0, &deferred);
+ todo_wine ok(hr == S_OK, "Failed to create deferred context, hr %#x.\n", hr);
+ if (hr != S_OK)
+ {
+ release_test_context(&test_context);
+ return;
+ }
+
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ data[i] = i;
+ resource_data.pSysMem = data;
+ resource_data.SysMemPitch = 0;
+ resource_data.SysMemSlicePitch = 0;
+
+ buffer_desc.ByteWidth = sizeof(data);
+ buffer_desc.Usage = D3D11_USAGE_DYNAMIC;
+ buffer_desc.BindFlags = D3D11_BIND_VERTEX_BUFFER;
+ buffer_desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
+ hr = ID3D11Device_CreateBuffer(device, &buffer_desc, &resource_data, &buffer);
+ ok(hr == S_OK, "Failed to create buffer, hr %#x.\n", hr);
+ hr = ID3D11Device_CreateBuffer(device, &buffer_desc, &resource_data, &buffer2);
+ ok(hr == S_OK, "Failed to create buffer, hr %#x.\n", hr);
+
+ hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_READ, 0, &map_desc);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
+ hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_READ_WRITE, 0, &map_desc);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
+ hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE, 0, &map_desc);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
+ hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_NO_OVERWRITE, 0, &map_desc);
+ ok(hr == D3D11_ERROR_DEFERRED_CONTEXT_MAP_WITHOUT_INITIAL_DISCARD, "Got unexpected hr %#x.\n", hr);
+
+ hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ map_data = map_desc.pData;
+ /* The previous contents of map_data are undefined and may in practice be
+ * uninitialized garbage. */
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ map_data[i] = 2 * i;
+
+ ID3D11DeviceContext_Unmap(deferred, (ID3D11Resource *)buffer, 0);
+
+ hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ map_data = map_desc.pData;
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ map_data[i] = 2 * i;
+ ID3D11DeviceContext_Unmap(deferred, (ID3D11Resource *)buffer, 0);
+
+ hr = ID3D11DeviceContext_FinishCommandList(deferred, FALSE, &list);
+ ok(hr == S_OK, "Failed to create command list, hr %#x.\n", hr);
+
+ get_buffer_readback(buffer, &rb);
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ {
+ value = get_readback_float(&rb, i, 0);
+ ok(value == i, "Got unexpected value %.8e at %u.\n", value, i);
+ }
+ release_resource_readback(&rb);
+
+ ID3D11DeviceContext_ExecuteCommandList(immediate, list, TRUE);
+
+ get_buffer_readback(buffer, &rb);
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ {
+ value = get_readback_float(&rb, i, 0);
+ ok(value == 2 * i, "Got unexpected value %.8e at %u.\n", value, i);
+ }
+ release_resource_readback(&rb);
+
+ ID3D11CommandList_Release(list);
+
+ /* Test WRITE_NO_OVERWRITE. */
+
+ hr = ID3D11DeviceContext_Map(immediate, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ map_data = map_desc.pData;
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ map_data[i] = i;
+ ID3D11DeviceContext_Unmap(immediate, (ID3D11Resource *)buffer, 0);
+
+ hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_NO_OVERWRITE, 0, &map_desc);
+ ok(hr == D3D11_ERROR_DEFERRED_CONTEXT_MAP_WITHOUT_INITIAL_DISCARD, "Got unexpected hr %#x.\n", hr);
+
+ hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ map_data = map_desc.pData;
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ map_data[i] = 2 * i;
+ ID3D11DeviceContext_Unmap(deferred, (ID3D11Resource *)buffer, 0);
+
+ hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_READ, 0, &map_desc);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
+ hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_READ_WRITE, 0, &map_desc);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
+ hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE, 0, &map_desc);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
+ hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_NO_OVERWRITE, 0, &map_desc);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+
+ map_data = map_desc.pData;
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ {
+ ok(map_data[i] == 2 * i, "Got unexpected value %.8e at %u.\n", map_data[i], i);
+ if (i % 2)
+ map_data[i] = 3 * i;
+ }
+ memcpy(data, map_data, sizeof(data));
+
+ ID3D11DeviceContext_Unmap(deferred, (ID3D11Resource *)buffer, 0);
+
+ hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_NO_OVERWRITE, 0, &map_desc);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+
+ map_data = map_desc.pData;
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ {
+ ok(map_data[i] == data[i], "Got unexpected value %.8e at %u.\n", map_data[i], i);
+ if (i % 3)
+ map_data[i] = 4 * i;
+ }
+ memcpy(data, map_data, sizeof(data));
+
+ ID3D11DeviceContext_Unmap(deferred, (ID3D11Resource *)buffer, 0);
+
+ hr = ID3D11DeviceContext_FinishCommandList(deferred, FALSE, &list);
+ ok(hr == S_OK, "Failed to create command list, hr %#x.\n", hr);
+
+ get_buffer_readback(buffer, &rb);
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ {
+ value = get_readback_float(&rb, i, 0);
+ ok(value == i, "Got unexpected value %.8e at %u.\n", value, i);
+ }
+ release_resource_readback(&rb);
+
+ ID3D11DeviceContext_ExecuteCommandList(immediate, list, TRUE);
+
+ get_buffer_readback(buffer, &rb);
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ {
+ value = get_readback_float(&rb, i, 0);
+ ok(value == data[i], "Got unexpected value %.8e at %u.\n", value, i);
+ }
+ release_resource_readback(&rb);
+
+ ID3D11CommandList_Release(list);
+
+ /* Do something with the mapped data from within the deferred context. */
+
+ hr = ID3D11DeviceContext_Map(immediate, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ map_data = map_desc.pData;
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ map_data[i] = i;
+ ID3D11DeviceContext_Unmap(immediate, (ID3D11Resource *)buffer, 0);
+
+ hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ map_data = map_desc.pData;
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ map_data[i] = 2 * i;
+ ID3D11DeviceContext_Unmap(deferred, (ID3D11Resource *)buffer, 0);
+
+ ID3D11DeviceContext_CopyResource(deferred, (ID3D11Resource *)buffer2, (ID3D11Resource *)buffer);
+
+ hr = ID3D11DeviceContext_Map(deferred, (ID3D11Resource *)buffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ map_data = map_desc.pData;
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ map_data[i] = 3 * i;
+ ID3D11DeviceContext_Unmap(deferred, (ID3D11Resource *)buffer, 0);
+
+ hr = ID3D11DeviceContext_FinishCommandList(deferred, FALSE, &list);
+ ok(hr == S_OK, "Failed to create command list, hr %#x.\n", hr);
+
+ get_buffer_readback(buffer, &rb);
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ {
+ value = get_readback_float(&rb, i, 0);
+ ok(value == i, "Got unexpected value %.8e at %u.\n", value, i);
+ }
+ release_resource_readback(&rb);
+
+ ID3D11DeviceContext_ExecuteCommandList(immediate, list, TRUE);
+
+ get_buffer_readback(buffer2, &rb);
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ {
+ value = get_readback_float(&rb, i, 0);
+ ok(value == 2 * i, "Got unexpected value %.8e at %u.\n", value, i);
+ }
+ release_resource_readback(&rb);
+
+ get_buffer_readback(buffer, &rb);
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ {
+ value = get_readback_float(&rb, i, 0);
+ ok(value == 3 * i, "Got unexpected value %.8e at %u.\n", value, i);
+ }
+ release_resource_readback(&rb);
+
+ ID3D11CommandList_Release(list);
+
+ ID3D11Buffer_Release(buffer2);
+ ID3D11Buffer_Release(buffer);
+ ID3D11DeviceContext_Release(deferred);
+ release_test_context(&test_context);
+}
+
START_TEST(d3d11)
{
unsigned int argc, i;
@@ -32876,6 +33114,7 @@ START_TEST(d3d11)
queue_test(test_deferred_context_state);
queue_test(test_deferred_context_swap_state);
queue_test(test_deferred_context_rendering);
+ queue_test(test_deferred_context_map);
queue_test(test_unbound_streams);
run_queued_tests();
--
2.30.2

View File

@@ -1,81 +0,0 @@
From fc3937794343611ef4bedefc4829ed06ceee8f64 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
Date: Tue, 24 Jan 2017 04:10:12 +0100
Subject: [PATCH] d3d11: Implement CSSetShader for deferred contexts.
---
dlls/d3d11/device.c | 29 ++++++++++++++++++++++++++++-
1 file changed, 28 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 2f13e85..e54ccaf 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -40,6 +40,7 @@ enum deferred_cmd
DEFERRED_OMSETBLENDSTATE, /* blend_state_info */
DEFERRED_OMSETRENDERTARGETS, /* render_target_info */
+ DEFERRED_CSSETSHADER, /* cs_info */
DEFERRED_DSSETSHADER, /* ds_info */
DEFERRED_HSSETSHADER, /* hs_info */
DEFERRED_PSSETSHADER, /* ps_info */
@@ -120,6 +121,11 @@ struct deferred_call
} render_target_info;
struct
{
+ ID3D11ComputeShader *shader;
+ /* FIXME: add class instances */
+ } cs_info;
+ struct
+ {
ID3D11DomainShader *shader;
/* FIXME: add class instances */
} ds_info;
@@ -349,6 +355,12 @@ static void free_deferred_calls(struct list *commands)
ID3D11DepthStencilView_Release(call->render_target_info.depth_stencil);
break;
}
+ case DEFERRED_CSSETSHADER:
+ {
+ if (call->cs_info.shader)
+ ID3D11ComputeShader_Release(call->cs_info.shader);
+ break;
+ }
case DEFERRED_DSSETSHADER:
{
if (call->ds_info.shader)
@@ -491,6 +503,11 @@ static void exec_deferred_calls(ID3D11DeviceContext1 *iface, struct list *comman
call->render_target_info.render_targets, call->render_target_info.depth_stencil);
break;
}
+ case DEFERRED_CSSETSHADER:
+ {
+ ID3D11DeviceContext1_CSSetShader(iface, call->cs_info.shader, NULL, 0);
+ break;
+ }
case DEFERRED_DSSETSHADER:
{
ID3D11DeviceContext1_DSSetShader(iface, call->ds_info.shader, NULL, 0);
@@ -4410,8 +4427,18 @@ static void STDMETHODCALLTYPE d3d11_deferred_context_CSSetUnorderedAccessViews(I
static void STDMETHODCALLTYPE d3d11_deferred_context_CSSetShader(ID3D11DeviceContext *iface,
ID3D11ComputeShader *shader, ID3D11ClassInstance *const *class_instances, UINT class_instance_count)
{
- FIXME("iface %p, shader %p, class_instances %p, class_instance_count %u stub!\n",
+ struct d3d11_deferred_context *context = impl_from_deferred_ID3D11DeviceContext(iface);
+ struct deferred_call *call;
+
+ TRACE("iface %p, shader %p, class_instances %p, class_instance_count %u.\n",
iface, shader, class_instances, class_instance_count);
+
+ if (!(call = add_deferred_call(context, 0)))
+ return;
+
+ call->cmd = DEFERRED_CSSETSHADER;
+ if (shader) ID3D11ComputeShader_AddRef(shader);
+ call->cs_info.shader = shader;
}
static void STDMETHODCALLTYPE d3d11_deferred_context_CSSetSamplers(ID3D11DeviceContext *iface,
--
1.9.1

View File

@@ -0,0 +1,70 @@
From 621c0b6f10a09dd7300caa8870015a931d338e85 Mon Sep 17 00:00:00 2001
From: Zebediah Figura <z.figura12@gmail.com>
Date: Fri, 21 May 2021 22:17:30 -0500
Subject: [PATCH] d3d11/tests: Add some tests for UpdateSubresource() on a
deferred context.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
---
dlls/d3d11/tests/d3d11.c | 45 ++++++++++++++++++++++++++++++++++++++++
1 file changed, 45 insertions(+)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index e5d46f445a4..0f5ba6c3663 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -32940,6 +32940,51 @@ static void test_deferred_context_map(void)
ID3D11Buffer_Release(buffer2);
ID3D11Buffer_Release(buffer);
+
+ /* Test UpdateSubresource. */
+
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ data[i] = i;
+
+ buffer_desc.ByteWidth = sizeof(data);
+ buffer_desc.Usage = D3D11_USAGE_DEFAULT;
+ buffer_desc.BindFlags = D3D11_BIND_VERTEX_BUFFER;
+ buffer_desc.CPUAccessFlags = 0;
+ hr = ID3D11Device_CreateBuffer(device, &buffer_desc, &resource_data, &buffer);
+ ok(hr == S_OK, "Failed to create buffer, hr %#x.\n", hr);
+ hr = ID3D11Device_CreateBuffer(device, &buffer_desc, &resource_data, &buffer2);
+ ok(hr == S_OK, "Failed to create buffer, hr %#x.\n", hr);
+
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ data[i] = 2 * i;
+ ID3D11DeviceContext_UpdateSubresource(deferred, (ID3D11Resource *)buffer, 0, NULL, data, 0, 0);
+
+ hr = ID3D11DeviceContext_FinishCommandList(deferred, FALSE, &list);
+ ok(hr == S_OK, "Failed to create command list, hr %#x.\n", hr);
+
+ get_buffer_readback(buffer, &rb);
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ {
+ value = get_readback_float(&rb, i, 0);
+ ok(value == i, "Got unexpected value %.8e at %u.\n", value, i);
+ }
+ release_resource_readback(&rb);
+
+ ID3D11DeviceContext_ExecuteCommandList(immediate, list, TRUE);
+
+ get_buffer_readback(buffer, &rb);
+ for (i = 0; i < ARRAY_SIZE(data); ++i)
+ {
+ value = get_readback_float(&rb, i, 0);
+ ok(value == 2 * i, "Got unexpected value %.8e at %u.\n", value, i);
+ }
+ release_resource_readback(&rb);
+
+ ID3D11CommandList_Release(list);
+
+ ID3D11Buffer_Release(buffer2);
+ ID3D11Buffer_Release(buffer);
+
ID3D11DeviceContext_Release(deferred);
release_test_context(&test_context);
}
--
2.30.2

View File

@@ -1,68 +0,0 @@
From ac4e13da593e8d6fcd868e95414eb6395fb28e44 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
Date: Tue, 24 Jan 2017 04:21:47 +0100
Subject: [PATCH] d3d11: Implement CSSetConstantBuffers for deferred contexts.
---
dlls/d3d11/device.c | 16 ++++++++++++++--
1 file changed, 14 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index e54ccaf..8fee8cd 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -52,6 +52,7 @@ enum deferred_cmd
DEFERRED_DSSETSAMPLERS, /* samplers_info */
DEFERRED_PSSETSAMPLERS, /* samplers_info */
+ DEFERRED_CSSETCONSTANTBUFFERS, /* constant_buffers_info */
DEFERRED_DSSETCONSTANTBUFFERS, /* constant_buffers_info */
DEFERRED_HSSETCONSTANTBUFFERS, /* constant_buffers_info */
DEFERRED_PSSETCONSTANTBUFFERS, /* constant_buffers_info */
@@ -266,7 +267,7 @@ static void add_deferred_set_samplers(struct d3d11_deferred_context *context, en
}
}
-/* for DEFERRED_DSSETCONSTANTBUFFERS, DEFERRED_HSSETCONSTANTBUFFERS,
+/* for DEFERRED_CSSETCONSTANTBUFFERS. DEFERRED_DSSETCONSTANTBUFFERS, DEFERRED_HSSETCONSTANTBUFFERS,
* DEFERRED_PSSETCONSTANTBUFFERS and DEFERRED_VSSETCONSTANTBUFFERS */
static void add_deferred_set_constant_buffers(struct d3d11_deferred_context *context, enum deferred_cmd cmd,
UINT start_slot, UINT buffer_count, ID3D11Buffer *const *buffers)
@@ -405,6 +406,7 @@ static void free_deferred_calls(struct list *commands)
}
break;
}
+ case DEFERRED_CSSETCONSTANTBUFFERS:
case DEFERRED_DSSETCONSTANTBUFFERS:
case DEFERRED_HSSETCONSTANTBUFFERS:
case DEFERRED_PSSETCONSTANTBUFFERS:
@@ -552,6 +554,12 @@ static void exec_deferred_calls(ID3D11DeviceContext1 *iface, struct list *comman
call->samplers_info.num_samplers, call->samplers_info.samplers);
break;
}
+ case DEFERRED_CSSETCONSTANTBUFFERS:
+ {
+ ID3D11DeviceContext1_CSSetConstantBuffers(iface, call->constant_buffers_info.start_slot,
+ call->constant_buffers_info.num_buffers, call->constant_buffers_info.buffers);
+ break;
+ }
case DEFERRED_DSSETCONSTANTBUFFERS:
{
ID3D11DeviceContext1_DSSetConstantBuffers(iface, call->constant_buffers_info.start_slot,
@@ -4451,8 +4459,12 @@ static void STDMETHODCALLTYPE d3d11_deferred_context_CSSetSamplers(ID3D11DeviceC
static void STDMETHODCALLTYPE d3d11_deferred_context_CSSetConstantBuffers(ID3D11DeviceContext *iface,
UINT start_slot, UINT buffer_count, ID3D11Buffer *const *buffers)
{
- FIXME("iface %p, start_slot %u, buffer_count %u, buffers %p stub!\n",
+ struct d3d11_deferred_context *context = impl_from_deferred_ID3D11DeviceContext(iface);
+
+ TRACE("iface %p, start_slot %u, buffer_count %u, buffers %p.\n",
iface, start_slot, buffer_count, buffers);
+
+ add_deferred_set_constant_buffers(context, DEFERRED_CSSETCONSTANTBUFFERS, start_slot, buffer_count, buffers);
}
static void STDMETHODCALLTYPE d3d11_deferred_context_VSGetConstantBuffers(ID3D11DeviceContext *iface,
--
1.9.1

View File

@@ -0,0 +1,92 @@
From 78d2694bb7cb03fa84c6a093ba28264f81adc143 Mon Sep 17 00:00:00 2001
From: Zebediah Figura <z.figura12@gmail.com>
Date: Wed, 12 May 2021 16:40:00 -0500
Subject: [PATCH] wined3d: Store the framebuffer state inline in struct
wined3d_cs_clear.
Avoid storing pointers to the CS data inside individual ops.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
---
dlls/wined3d/cs.c | 23 +++++++++++------------
1 file changed, 11 insertions(+), 12 deletions(-)
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
index 14076defaa9..8702ac08631 100644
--- a/dlls/wined3d/cs.c
+++ b/dlls/wined3d/cs.c
@@ -107,7 +107,7 @@ struct wined3d_cs_clear
enum wined3d_cs_op opcode;
DWORD flags;
unsigned int rt_count;
- struct wined3d_fb_state *fb;
+ struct wined3d_fb_state fb;
RECT draw_rect;
struct wined3d_color color;
float depth;
@@ -684,19 +684,19 @@ static void wined3d_cs_exec_clear(struct wined3d_cs *cs, const void *data)
const struct wined3d_cs_clear *op = data;
unsigned int i;
- device->blitter->ops->blitter_clear(device->blitter, device, op->rt_count, op->fb,
+ device->blitter->ops->blitter_clear(device->blitter, device, op->rt_count, &op->fb,
op->rect_count, op->rects, &op->draw_rect, op->flags, &op->color, op->depth, op->stencil);
if (op->flags & WINED3DCLEAR_TARGET)
{
for (i = 0; i < op->rt_count; ++i)
{
- if (op->fb->render_targets[i])
- wined3d_resource_release(op->fb->render_targets[i]->resource);
+ if (op->fb.render_targets[i])
+ wined3d_resource_release(op->fb.render_targets[i]->resource);
}
}
if (op->flags & (WINED3DCLEAR_ZBUFFER | WINED3DCLEAR_STENCIL))
- wined3d_resource_release(op->fb->depth_stencil->resource);
+ wined3d_resource_release(op->fb.depth_stencil->resource);
}
void wined3d_cs_emit_clear(struct wined3d_cs *cs, DWORD rect_count, const RECT *rects,
@@ -715,7 +715,7 @@ void wined3d_cs_emit_clear(struct wined3d_cs *cs, DWORD rect_count, const RECT *
op->opcode = WINED3D_CS_OP_CLEAR;
op->flags = flags & (WINED3DCLEAR_TARGET | WINED3DCLEAR_ZBUFFER | WINED3DCLEAR_STENCIL);
op->rt_count = rt_count;
- op->fb = &cs->state.fb;
+ op->fb = state->fb;
SetRect(&op->draw_rect, vp->x, vp->y, vp->x + vp->width, vp->y + vp->height);
if (state->rasterizer_state && state->rasterizer_state->desc.scissor)
IntersectRect(&op->draw_rect, &op->draw_rect, &state->scissor_rects[0]);
@@ -746,24 +746,23 @@ void wined3d_device_context_emit_clear_rendertarget_view(struct wined3d_device_c
struct wined3d_cs_clear *op;
size_t size;
- size = FIELD_OFFSET(struct wined3d_cs_clear, rects[1]) + sizeof(struct wined3d_fb_state);
+ size = FIELD_OFFSET(struct wined3d_cs_clear, rects[1]);
op = wined3d_device_context_require_space(context, size, WINED3D_CS_QUEUE_DEFAULT);
- op->fb = (void *)&op->rects[1];
op->opcode = WINED3D_CS_OP_CLEAR;
op->flags = flags & (WINED3DCLEAR_TARGET | WINED3DCLEAR_ZBUFFER | WINED3DCLEAR_STENCIL);
if (flags & WINED3DCLEAR_TARGET)
{
op->rt_count = 1;
- op->fb->render_targets[0] = view;
- op->fb->depth_stencil = NULL;
+ op->fb.render_targets[0] = view;
+ op->fb.depth_stencil = NULL;
op->color = *color;
}
else
{
op->rt_count = 0;
- op->fb->render_targets[0] = NULL;
- op->fb->depth_stencil = view;
+ op->fb.render_targets[0] = NULL;
+ op->fb.depth_stencil = view;
op->depth = depth;
op->stencil = stencil;
}
--
2.30.2

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