Commit Graph

2626 Commits

Author SHA1 Message Date
Sebastian Lackner
fbe5fa909a wined3d-CSMT_Main: Added patch to avoid calling SetEvent when worker thread is fast enough. 2016-08-19 17:14:36 +02:00
Sebastian Lackner
a8ed1e17c2 Rebase against 60f8b516e2a6233eaee8ae58cd2eccce998dd81f.
[ntdll-x86_64_Builtin_Frames]
Temporarily disable patchset to improve handling of builtin frames for x86_64
when switching stack. This needs additional work to be compatible with the
recent collided unwind upstream changes.
2016-08-19 17:12:13 +02:00
Sebastian Lackner
38d1d5a2fe Rebase against 51021faaef8312c35e9772873ad588c194c5c709. 2016-08-16 23:13:29 +02:00
Sebastian Lackner
4a42867417 Rebase against c90e46b66ded518dbfb88f1efdc366e7986defb4. 2016-08-15 20:39:38 +02:00
Sebastian Lackner
436e1adc84 Rebase against d6d0d96402b9c187877f11da173f8fbbf62ba072. 2016-08-13 05:24:18 +02:00
Sebastian Lackner
c46fab6261 Rebase against dca0e38d82c737cd8aeab63e08cf1990d05d9671.
FIXME: Merge buffer/texture preload commands.
2016-08-12 18:06:33 +02:00
Sebastian Lackner
e875860886 patchinstall.sh: Add support for eapply backend and mark epatch as deprecated (thanks NP-Hardass). 2016-08-11 06:07:13 +02:00
Sebastian Lackner
a6c6b83eb7 Rebase against 882980c17a9a033fa8e49a4c116af9583698d218. 2016-08-10 22:22:18 +02:00
Sebastian Lackner
b727968b45 Rebase against ba858c28fd489a812ea0f55a11680a8edaf99ce5. 2016-08-09 20:42:49 +02:00
Sebastian Lackner
929a758ef4 Rebase against 84b3218ed6ad5975f537481edf2f61fb26bedb8b. 2016-08-08 21:43:18 +02:00
Sebastian Lackner
1b0da6367b Release 1.9.16. 2016-08-06 23:43:07 +02:00
Sebastian Lackner
515f93534d wined3d-Silence_FIXMEs: Added patch to silence FIXME in shader_glsl_declare_generic_vertex_attribute. 2016-08-06 19:47:29 +02:00
Sebastian Lackner
d95ae10e5a Rebase against 3852d3357d087353d71d4d11359014a97dbf3e5a.
[d3dx9_36-D3DXDisassembleShader]
Removed patch to implement stub for d3dx9_36.D3DXFillCubeTextureTX (fixed upstream).
2016-08-06 05:03:26 +02:00
Sebastian Lackner
eaf5582379 wined3d-DXTn: Remove an invalid Fixes line. 2016-08-05 22:48:51 +02:00
Sebastian Lackner
61c40e8075 wined3d-CSMT_Main: Added patches to fix wrong return value and to send wined3d_texture_add_dirty_region through the command stream. 2016-08-05 22:47:08 +02:00
Sebastian Lackner
89e2d01a1d Rebase against 0b49495b8ed9e725b47b7ca791312a2a3c3e3c97. 2016-08-05 02:43:06 +02:00
Sebastian Lackner
43c1f6218c taskmgr-Memory_Usage: Update patch and return more precise freemem value if possible. 2016-08-04 20:45:59 +02:00
Sebastian Lackner
69b39e2f8a ntdll-Attach_Process_DLLs: Update patchset and fix a bug related to load ordering. 2016-08-04 08:53:05 +02:00
Sebastian Lackner
2260ec5633 Rebase against a65718a3e7b95443a82dafd5d2c9cded961404a6. 2016-08-04 03:33:52 +02:00
Sebastian Lackner
3aa3a625e3 Rebase against 9ef65cf3d6af2e488d7efcb94fe61aa7e8540351. 2016-08-03 03:13:11 +02:00
Sebastian Lackner
b5a323aaa3 Rebase against 7aadb08212a5269ebefcb100cf567f7cf7aa0a7c. 2016-08-02 23:48:54 +02:00
Sebastian Lackner
0b0ad0faa4 wined3d-CSMT_Main: Remove unused wined3d_cs_emit_query_poll declaration in header file. 2016-08-01 01:46:52 +02:00
Sebastian Lackner
a95641d039 d3dx9_36-D3DXStubs: Update spec files. 2016-07-31 03:45:07 +02:00
Sebastian Lackner
2c23a6155e d3dx9_36-D3DXDisassembleShader: Update spec file (thanks Alistair Leslie-Hughes). 2016-07-31 03:38:10 +02:00
Sebastian Lackner
3ddc7bcaff Fix compiler warnings in multiple patches. 2016-07-31 03:02:56 +02:00
Sebastian Lackner
9f334d5964 Added lots of patches to workaround GCC 6 compiler warnings. 2016-07-31 02:16:08 +02:00
Sebastian Lackner
d926a91bfa Rebase against 0f2a776a59006a15fb84a2a51237d3484f136966. 2016-07-31 01:20:28 +02:00
Sebastian Lackner
0fabea78c6 Rebase against 77fc4697dd7c2b81181c4549c22210bc16913736.
NtCurrentTeb()->Reserved5[0] is now used for a different purpose on x86_64 OSX.
2016-07-31 01:20:28 +02:00
Sebastian Lackner
50a53675fe Rebase against ba2e025b94fa3705d439803a545129c32e8818af. 2016-07-31 01:20:27 +02:00
Sebastian Lackner
ceb2471ad2 Rebase against 2337c50ed769f2078257283f82aa7e696b452324. 2016-07-31 01:20:27 +02:00
Sebastian Lackner
3d23048fe4 Rebase against d262a183116dedfbeedc2d1ec2ea597673bfcd86. 2016-07-31 01:20:27 +02:00
Sebastian Lackner
e1b287d31a Rebase against 52a3a3b20633bf3a08860d43c8a9130a693cbedb. 2016-07-31 01:20:27 +02:00
Sebastian Lackner
af8f18a1f6 Rebase against 63fcf7faee88aea9425f57de8516dea262f54531.
[ntdll-OSX_TEB_x86_64]
Removed patch to improve compatibility of 64-bit support for OS X (accepted
upstream).
2016-07-31 01:20:27 +02:00
Sebastian Lackner
002886bffa Rebase against b05704dbbd429a5325132c77a3e13fcb88b2995f. 2016-07-31 01:20:27 +02:00
Sebastian Lackner
104c5b24f1 Rebase against b54a8dda844a1a43d1dff22eff0ea206be5c630c.
[d3dx9_36-D3DXDisassembleShader]
Removed patch to implement d3dx9_36.D3DXCreateTextureShader with stub interface
(accepted upstream).

[ntdll-NtQuerySection]
Partially removed patches to implement NtQuerySection (fixed upstream).
2016-07-31 01:20:04 +02:00
Sebastian Lackner
e7778c5622 Release 1.9.15. 2016-07-23 22:40:22 +02:00
Sebastian Lackner
b8df58d714 Added patch to use sysfs to populate SCSI registry keys. 2016-07-23 18:37:21 +02:00
Sebastian Lackner
7307a7ea4f patchupdate.py: Add list of authors to autogenerated patches. 2016-07-23 17:27:59 +02:00
Sebastian Lackner
7ca3f2b608 Rebase against 267e8e3eeb6d0b6e8ccab809fddd27bae05cbfc2. 2016-07-23 16:30:17 +02:00
Sebastian Lackner
5989fb0938 Rebase against 654e960e340cc37a9282c52ba8aca5f779a13dbb. 2016-07-23 15:38:42 +02:00
Sebastian Lackner
3f111101a8 Rebase against 51c7df4f376fa7924752dc32a9715a4475e038df. 2016-07-23 14:32:39 +02:00
Sebastian Lackner
857c2fcfe2 Rebase against fac012f2e114870c9628e5ea5b5c8312284c0f3e. 2016-07-23 06:44:18 +02:00
Sebastian Lackner
f901f130fd Rebase against be2908ed071dd11de5dc2fae270aad15e5df7d17. 2016-07-22 20:22:24 +02:00
Sebastian Lackner
ba40b415b7 Rebase against a02c7ce7518b19d401ae854f18d2401a489f60db. 2016-07-22 19:10:06 +02:00
Sebastian Lackner
94f533c0ad Rebase against 0a5e205c06e0f0ccf632e02a48e86a386a4884e0. 2016-07-22 19:06:49 +02:00
Sebastian Lackner
4d1dd4c62a patchutils.py: Create smaller #ifdef ranges. 2016-07-22 18:49:06 +02:00
Sebastian Lackner
2b1f2e8578 patchutils.py: Fix a bug when parsing certain hunk headers. 2016-07-22 18:44:44 +02:00
Sebastian Lackner
4b1b7f77bc patchutils.py: Invert logic for applying #ifdef patches. 2016-07-22 17:33:27 +02:00
Sebastian Lackner
c779a2acbe Rebase against a615647435bd017af1993454902982d7a37b3cb3. 2016-07-20 21:01:50 +02:00
Sebastian Lackner
97fec39e47 Added patch to ensure process_attach callbacks are not executed too early. 2016-07-20 05:00:15 +02:00