5472 Commits

Author SHA1 Message Date
Sebastian Lackner
08cd599f17 Added patch to avoid possible deadlock in dinput when CS are acquired in different order. 2017-07-15 20:14:50 +02:00
Sebastian Lackner
bfef128732 Added patch for nvapi d3d11 CreateDevice/CreateDeviceAndSwapChain implementation. 2017-07-14 22:39:13 +02:00
Sebastian Lackner
201e62615e Rebase against ab313dd3beb7e495b36f8320ffc2354b9c854d51. 2017-07-14 08:09:51 +02:00
Sebastian Lackner
c852826507 Rebase against 989a9dc91778c94d0cf0c769709f10dcc92a5ead. 2017-07-13 01:42:44 +02:00
Sebastian Lackner
c1b18bc491 wined3d-Copy_Resource_Typeless: Add reference to bug report. 2017-07-12 22:27:09 +02:00
Sebastian Lackner
edcc6684ad dwmapi-DwmSetIcon: Add reference to bug report. 2017-07-12 22:23:39 +02:00
Sebastian Lackner
96a77f3ae2 Rebase against 437c6674b06663908472d31ed68fcab6e2fdd5f7. 2017-07-12 12:56:45 +02:00
Sebastian Lackner
4c1a8684a0 Rebase against 35f82ba444930b770684f0bd623c505d52c7b58f. 2017-07-12 12:22:15 +02:00
Sebastian Lackner
3ebda6fa93 Release 2.12. 2017-07-12 00:37:59 +02:00
Sebastian Lackner
8d2edd8de8 Added patch to implement stubs for DwmSetIconicLivePreviewBitmap and DwmSetIconicThumbnail. 2017-07-12 00:11:18 +02:00
Sebastian Lackner
e3b7fd770e Added patch to emulate textureLod(samplerCubeShadow, ...) in wined3d using shadowCubeGrad. 2017-07-11 22:21:35 +02:00
Sebastian Lackner
e2a70628df Added patch to implement copying resources between compatible formats. 2017-07-11 19:26:35 +02:00
Sebastian Lackner
a5daeb1e36 advapi-LsaLookupPrivilegeName: Add reference to bug report. 2017-07-11 17:39:07 +02:00
Sebastian Lackner
eed8160b22 Added patch to use OpenGL core context for D3D10/11 when necessary. 2017-07-11 17:36:27 +02:00
Sebastian Lackner
996d9ab307 Added patch to set return size when calling WSAIoctl with WS_SIO_GET_EXTENSION_FUNCTION_POINTER. 2017-07-11 16:16:42 +02:00
Sebastian Lackner
325f3758f8 Added patch to implement support for more d3d11 depth options in RSSetState. 2017-07-11 16:05:19 +02:00
Sebastian Lackner
ad2d0fdc3a Added patch to fix race condition in d3d11 state_init functions. 2017-07-11 15:06:31 +02:00
Sebastian Lackner
5e62fbb2d0 Added patch to implement NvAPI_D3D11_SetDepthBoundsTest. 2017-07-11 15:06:31 +02:00
Sebastian Lackner
0211a4935e Added patches to implement various deferred context methods. 2017-07-09 16:44:56 +02:00
Sebastian Lackner
a59a69804a Revert upstream patch which broke in-game audio in multiple games. 2017-07-09 16:11:14 +02:00
Sebastian Lackner
55b5c61703 Added patch to avoid calling RegCloseKey on uninitialized memory. 2017-07-09 16:01:31 +02:00
Sebastian Lackner
8b3a73a4df Rebase against a94938819280aa52fbc545911ca70a6c3a83ab49. 2017-07-09 05:59:05 +02:00
Sebastian Lackner
f9ad524910 Rebase against 9f16e42e209f1afb6918ee8821a42f0438cf9c3b. 2017-07-09 05:47:38 +02:00
Sebastian Lackner
68d0ea3a19 Rebase against 4e2c0444121d341bac9bc841ab6662fceeb42c1a. 2017-07-08 23:09:53 +02:00
Sebastian Lackner
00969f9cd8 Rebase against 287be7c5ee5ed4d070d93209c6cd355be6ed46da. 2017-07-08 22:37:18 +02:00