Commit Graph

95 Commits

Author SHA1 Message Date
Sebastian Lackner
d8772033dd d3dx9_36-GetShaderSemantics: Fix issue in implementation of D3DXGetShaderInputSemantics. 2015-02-10 23:26:58 +01:00
Sebastian Lackner
65c1bc4fd2 ntdll-DVD_Read_Size: Avoid dereferencing NULL pointer / accessing structure when size is invalid. 2015-02-10 21:53:58 +01:00
Sebastian Lackner
16f0d70b79 Added patch to implement D3DXGetShaderOutputSemantics. 2015-02-10 21:16:32 +01:00
Sebastian Lackner
5188eda906 Removed patches for SIO_ADDRESS_LIST_CHANGE ioctl (accepted upstream). 2015-02-10 18:21:42 +01:00
Sebastian Lackner
1ffd40e9de Added patch to avoid race-conditions with write watches in WS2_async_accept. 2015-02-10 07:37:49 +01:00
Sebastian Lackner
e8d4cc0cb0 Avoid race-conditions in NtReadFile() operations with write watches. 2015-02-10 06:40:25 +01:00
Sebastian Lackner
c1ae413bcc ntdll-RtlUnwind: Update patchset and fix a second bug in the unwinding code.
Fixes https://bugs.wine-staging.com/show_bug.cgi?id=68.
2015-02-10 00:10:32 +01:00
Sebastian Lackner
d329354032 Removed patches for UTF7 support (accepted upstream). 2015-02-09 17:22:09 +01:00
Sebastian Lackner
b8c9d22e4c Added patch to improve stub for AEV_GetVolumeRange. 2015-02-08 18:02:28 +01:00
Sebastian Lackner
2b2f2d70ab Added patch to fix wrong defition of ntoskrnl.IoReleaseCancelSpinLock function. 2015-02-08 17:58:49 +01:00
Sebastian Lackner
c81eb4cfa6 Added patch to improve various ntoskrnl stub functions. 2015-02-08 17:55:46 +01:00
Sebastian Lackner
221a419640 Added patch to implement stub for ntoskrnl.KeDelayExecutionThread. 2015-02-08 17:51:06 +01:00
Sebastian Lackner
f1b08404b8 Added patch to implement stubs for ntoskrnl.ObReferenceObjectByPointer and ntoskrnl.ObDereferenceObject. 2015-02-08 17:47:43 +01:00
Sebastian Lackner
28fc684ff9 Added patch to implement stubs for ntoskrnl.Ex{Acquire,Release}FastMutexUnsafe. 2015-02-08 17:44:07 +01:00
Sebastian Lackner
cb402d63de Added patch to implement stub for ntoskrnl.IoGetAttachedDeviceReference. 2015-02-08 17:35:02 +01:00
Sebastian Lackner
865083f801 Mark various upstream bugs as fixed. 2015-02-08 17:29:34 +01:00
Sebastian Lackner
340a8a9e73 patchupdate.py: Replace '.' with underscore for patchinstall.sh script. 2015-02-08 15:02:51 +01:00
Sebastian Lackner
39787f3608 Added patch to make nvcuda.dll compatible with CUDA 7.0. 2015-02-08 09:44:03 +01:00
Sebastian Lackner
f2831c4a36 Added patch to implement NVIDIA video encoder library (nvencodeapi). 2015-02-08 08:40:31 +01:00
Sebastian Lackner
6a5466cff1 Added patch to add performance library registry keys needed by MS SQL Server Management Studio Express 2008 R2. 2015-02-08 06:39:31 +01:00
Sebastian Lackner
fbf97b4ef0 Added patchset for various improvements and cleanup of reg.exe. 2015-02-07 15:41:23 +01:00
Sebastian Lackner
cfdc80f823 Add library override instead of closing winecfg when pressing ENTER over the combobox. 2015-02-07 08:07:40 +01:00
Sebastian Lackner
99fc70333a ntdll-Vista_Threadpool: Update threadpool patchset, implement additional wait object functions. 2015-02-06 20:49:32 +01:00
Sebastian Lackner
dac872a3f7 dinput-Events: Update patch to fix bug 42, some games do not explicitly poll for mouse events. 2015-02-04 06:51:05 +01:00
Sebastian Lackner
94558a24fb Removed several patches (accepted upstream). 2015-02-03 17:16:22 +01:00
Sebastian Lackner
1eeba48e51 Added patch to fix arguments for OSMesaMakeCurrent when using 16 bit formats. 2015-02-03 12:24:48 +01:00
Sebastian Lackner
70b8d10d2f Added patch to fix crash in Jedi Knight: Dark Forces II when winmm is set to native. 2015-02-03 07:13:28 +01:00
Sebastian Lackner
95d7e3c5a9 ntdll-Vista_Threadpool: Avoid race conditions between tp_object_{submit,shutdown} for simple callbacks. 2015-02-03 05:33:58 +01:00
Sebastian Lackner
1ac4ac7302 ntdll-Vista_Threadpool: Make sure that threadpools have always at least one worker thread. 2015-02-02 14:09:18 +01:00
Sebastian Lackner
af245c20be Added patchset to implement Vista+ threadpool functions for work / timers. 2015-02-01 19:58:36 +01:00
Sebastian Lackner
e51f6d2439 Added patch to implement additional stubs for vcomp dlls. 2015-01-29 00:43:26 +01:00
Sebastian Lackner
cfdd73e2c4 ntoskrnl-KeWaitForMultipleObjects: Remove definition of KWAIT_BLOCK (accepted upstream). 2015-01-28 02:03:28 +01:00
Sebastian Lackner
e3c329b656 ntoskrnl-KeWaitForMultipleObjects: Avoid duplicate definitions in ntdef.h and winternl.h. 2015-01-27 15:09:32 +01:00
Sebastian Lackner
8d231bde1d Added patch to fix mouse jittering in Planetside 2. 2015-01-26 13:31:24 +01:00
Sebastian Lackner
a5566f1e8e Added patch to fix check for end_frame in RtlUnwindEx on x86_64. 2015-01-26 11:57:43 +01:00
Michael Müller
a3813c45a0 Added patch to call DriverUnload during driver unload. 2015-01-26 04:39:12 +01:00
Sebastian Lackner
0c2b776e83 patchinstall.sh: Only apply patchlist when 'Staging' patchset is enabled. Ensure Staging/004-*.patch also compiles without patchlist. 2015-01-26 03:46:33 +01:00
Sebastian Lackner
e65c2c7954 patchinstall.sh: Avoid using '&>' syntax which spawns a detached shell with dash instead of forwarding output (thanks DarkPlayer). 2015-01-26 01:13:49 +01:00
Sebastian Lackner
ab14a7dba0 Added patch to fix handling of window attributes for WS_EX_LAYERED | WS_EX_COMPOSITED. 2015-01-24 05:15:18 +01:00
Sebastian Lackner
2271acca98 Rebase against upstream wine, move ntdll-DllRedirects dependency from winecfg-Staging to wined3d-CSMT_Helper. 2015-01-23 18:21:18 +01:00
Sebastian Lackner
dcc1885175 ntoskrnl-DriverTest: Fix typo in subject. 2015-01-23 06:21:11 +01:00
Sebastian Lackner
29bbba1e0f Added patches to implement ntoskrnl driver testing framework. 2015-01-23 06:14:02 +01:00
Sebastian Lackner
1d5798b7d0 kernel32-Profile: List one additional bug as fixed (Mario Remake fails to load keyboard mapping from profile files). 2015-01-23 04:51:45 +01:00
Erich E. Hoover
525dcd012f Removed patch to fix RandR on some broken nVidia systems (accepted upstream). 2015-01-22 14:37:27 -07:00
Erich E. Hoover
6a1d2cdd7b Add stub for KeWaitForMultipleObjects. 2015-01-22 13:50:03 -07:00
Sebastian Lackner
6a10f6d38f d3dx9_36-DXTn: Add another fixed bug to the definition file (Space Rangers 2 crashes). 2015-01-22 19:46:18 +01:00
Sebastian Lackner
0121248145 Added patch to fix cursor clip regression / broken raw input in multiple games. 2015-01-22 19:42:54 +01:00
Sebastian Lackner
fbe41916cb Properly wrap CUDA stream callbacks by forwarding them to a separate worker thread. 2015-01-22 01:05:36 +01:00
Sebastian Lackner
f64437a901 nvcuda-CUDA_Support: Update patchset with various improvements.
* Add static to a couple of functions
* TLS callbacks should be declared as CDECL
* Do not unlock the critical section while processing TLS callbacks
2015-01-21 03:09:54 +01:00
Sebastian Lackner
372c004139 Added patch to implement semi-stub for IDirectPlayVoiceClient::GetCompressionTypes. 2015-01-20 19:11:58 +01:00