Sebastian Lackner
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d8772033dd
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d3dx9_36-GetShaderSemantics: Fix issue in implementation of D3DXGetShaderInputSemantics.
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2015-02-10 23:26:58 +01:00 |
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Sebastian Lackner
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65c1bc4fd2
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ntdll-DVD_Read_Size: Avoid dereferencing NULL pointer / accessing structure when size is invalid.
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2015-02-10 21:53:58 +01:00 |
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Sebastian Lackner
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16f0d70b79
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Added patch to implement D3DXGetShaderOutputSemantics.
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2015-02-10 21:16:32 +01:00 |
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Sebastian Lackner
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5188eda906
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Removed patches for SIO_ADDRESS_LIST_CHANGE ioctl (accepted upstream).
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2015-02-10 18:21:42 +01:00 |
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Sebastian Lackner
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1ffd40e9de
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Added patch to avoid race-conditions with write watches in WS2_async_accept.
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2015-02-10 07:37:49 +01:00 |
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Sebastian Lackner
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e8d4cc0cb0
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Avoid race-conditions in NtReadFile() operations with write watches.
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2015-02-10 06:40:25 +01:00 |
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Sebastian Lackner
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c1ae413bcc
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ntdll-RtlUnwind: Update patchset and fix a second bug in the unwinding code.
Fixes https://bugs.wine-staging.com/show_bug.cgi?id=68.
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2015-02-10 00:10:32 +01:00 |
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Sebastian Lackner
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d329354032
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Removed patches for UTF7 support (accepted upstream).
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2015-02-09 17:22:09 +01:00 |
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Sebastian Lackner
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b8c9d22e4c
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Added patch to improve stub for AEV_GetVolumeRange.
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2015-02-08 18:02:28 +01:00 |
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Sebastian Lackner
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2b2f2d70ab
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Added patch to fix wrong defition of ntoskrnl.IoReleaseCancelSpinLock function.
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2015-02-08 17:58:49 +01:00 |
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Sebastian Lackner
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c81eb4cfa6
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Added patch to improve various ntoskrnl stub functions.
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2015-02-08 17:55:46 +01:00 |
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Sebastian Lackner
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221a419640
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Added patch to implement stub for ntoskrnl.KeDelayExecutionThread.
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2015-02-08 17:51:06 +01:00 |
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Sebastian Lackner
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f1b08404b8
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Added patch to implement stubs for ntoskrnl.ObReferenceObjectByPointer and ntoskrnl.ObDereferenceObject.
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2015-02-08 17:47:43 +01:00 |
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Sebastian Lackner
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28fc684ff9
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Added patch to implement stubs for ntoskrnl.Ex{Acquire,Release}FastMutexUnsafe.
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2015-02-08 17:44:07 +01:00 |
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Sebastian Lackner
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cb402d63de
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Added patch to implement stub for ntoskrnl.IoGetAttachedDeviceReference.
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2015-02-08 17:35:02 +01:00 |
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Sebastian Lackner
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865083f801
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Mark various upstream bugs as fixed.
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2015-02-08 17:29:34 +01:00 |
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Sebastian Lackner
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340a8a9e73
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patchupdate.py: Replace '.' with underscore for patchinstall.sh script.
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2015-02-08 15:02:51 +01:00 |
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Sebastian Lackner
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39787f3608
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Added patch to make nvcuda.dll compatible with CUDA 7.0.
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2015-02-08 09:44:03 +01:00 |
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Sebastian Lackner
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f2831c4a36
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Added patch to implement NVIDIA video encoder library (nvencodeapi).
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2015-02-08 08:40:31 +01:00 |
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Sebastian Lackner
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6a5466cff1
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Added patch to add performance library registry keys needed by MS SQL Server Management Studio Express 2008 R2.
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2015-02-08 06:39:31 +01:00 |
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Sebastian Lackner
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fbf97b4ef0
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Added patchset for various improvements and cleanup of reg.exe.
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2015-02-07 15:41:23 +01:00 |
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Sebastian Lackner
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cfdc80f823
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Add library override instead of closing winecfg when pressing ENTER over the combobox.
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2015-02-07 08:07:40 +01:00 |
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Sebastian Lackner
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99fc70333a
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ntdll-Vista_Threadpool: Update threadpool patchset, implement additional wait object functions.
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2015-02-06 20:49:32 +01:00 |
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Sebastian Lackner
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dac872a3f7
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dinput-Events: Update patch to fix bug 42, some games do not explicitly poll for mouse events.
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2015-02-04 06:51:05 +01:00 |
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Sebastian Lackner
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94558a24fb
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Removed several patches (accepted upstream).
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2015-02-03 17:16:22 +01:00 |
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Sebastian Lackner
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1eeba48e51
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Added patch to fix arguments for OSMesaMakeCurrent when using 16 bit formats.
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2015-02-03 12:24:48 +01:00 |
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Sebastian Lackner
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70b8d10d2f
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Added patch to fix crash in Jedi Knight: Dark Forces II when winmm is set to native.
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2015-02-03 07:13:28 +01:00 |
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Sebastian Lackner
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95d7e3c5a9
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ntdll-Vista_Threadpool: Avoid race conditions between tp_object_{submit,shutdown} for simple callbacks.
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2015-02-03 05:33:58 +01:00 |
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Sebastian Lackner
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1ac4ac7302
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ntdll-Vista_Threadpool: Make sure that threadpools have always at least one worker thread.
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2015-02-02 14:09:18 +01:00 |
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Sebastian Lackner
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af245c20be
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Added patchset to implement Vista+ threadpool functions for work / timers.
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2015-02-01 19:58:36 +01:00 |
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Sebastian Lackner
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e51f6d2439
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Added patch to implement additional stubs for vcomp dlls.
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2015-01-29 00:43:26 +01:00 |
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Sebastian Lackner
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cfdd73e2c4
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ntoskrnl-KeWaitForMultipleObjects: Remove definition of KWAIT_BLOCK (accepted upstream).
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2015-01-28 02:03:28 +01:00 |
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Sebastian Lackner
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e3c329b656
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ntoskrnl-KeWaitForMultipleObjects: Avoid duplicate definitions in ntdef.h and winternl.h.
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2015-01-27 15:09:32 +01:00 |
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Sebastian Lackner
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8d231bde1d
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Added patch to fix mouse jittering in Planetside 2.
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2015-01-26 13:31:24 +01:00 |
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Sebastian Lackner
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a5566f1e8e
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Added patch to fix check for end_frame in RtlUnwindEx on x86_64.
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2015-01-26 11:57:43 +01:00 |
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Michael Müller
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a3813c45a0
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Added patch to call DriverUnload during driver unload.
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2015-01-26 04:39:12 +01:00 |
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Sebastian Lackner
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0c2b776e83
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patchinstall.sh: Only apply patchlist when 'Staging' patchset is enabled. Ensure Staging/004-*.patch also compiles without patchlist.
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2015-01-26 03:46:33 +01:00 |
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Sebastian Lackner
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e65c2c7954
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patchinstall.sh: Avoid using '&>' syntax which spawns a detached shell with dash instead of forwarding output (thanks DarkPlayer).
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2015-01-26 01:13:49 +01:00 |
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Sebastian Lackner
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ab14a7dba0
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Added patch to fix handling of window attributes for WS_EX_LAYERED | WS_EX_COMPOSITED.
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2015-01-24 05:15:18 +01:00 |
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Sebastian Lackner
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2271acca98
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Rebase against upstream wine, move ntdll-DllRedirects dependency from winecfg-Staging to wined3d-CSMT_Helper.
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2015-01-23 18:21:18 +01:00 |
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Sebastian Lackner
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dcc1885175
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ntoskrnl-DriverTest: Fix typo in subject.
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2015-01-23 06:21:11 +01:00 |
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Sebastian Lackner
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29bbba1e0f
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Added patches to implement ntoskrnl driver testing framework.
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2015-01-23 06:14:02 +01:00 |
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Sebastian Lackner
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1d5798b7d0
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kernel32-Profile: List one additional bug as fixed (Mario Remake fails to load keyboard mapping from profile files).
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2015-01-23 04:51:45 +01:00 |
|
Erich E. Hoover
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525dcd012f
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Removed patch to fix RandR on some broken nVidia systems (accepted upstream).
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2015-01-22 14:37:27 -07:00 |
|
Erich E. Hoover
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6a1d2cdd7b
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Add stub for KeWaitForMultipleObjects.
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2015-01-22 13:50:03 -07:00 |
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Sebastian Lackner
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6a10f6d38f
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d3dx9_36-DXTn: Add another fixed bug to the definition file (Space Rangers 2 crashes).
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2015-01-22 19:46:18 +01:00 |
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Sebastian Lackner
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0121248145
|
Added patch to fix cursor clip regression / broken raw input in multiple games.
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2015-01-22 19:42:54 +01:00 |
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Sebastian Lackner
|
fbe41916cb
|
Properly wrap CUDA stream callbacks by forwarding them to a separate worker thread.
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2015-01-22 01:05:36 +01:00 |
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Sebastian Lackner
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f64437a901
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nvcuda-CUDA_Support: Update patchset with various improvements.
* Add static to a couple of functions
* TLS callbacks should be declared as CDECL
* Do not unlock the critical section while processing TLS callbacks
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2015-01-21 03:09:54 +01:00 |
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Sebastian Lackner
|
372c004139
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Added patch to implement semi-stub for IDirectPlayVoiceClient::GetCompressionTypes.
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2015-01-20 19:11:58 +01:00 |
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