Sebastian Lackner
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bf90df4eed
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Added hack for WINED3DFMT_R24_UNORM_X8_TYPELESS format.
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2016-09-04 21:23:54 +02:00 |
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Sebastian Lackner
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ad962f7d64
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Rebase against 7baaab5b53011c3a593e1ff32538c9ca706db212.
FIXME: Use CS resource map/unmap mechanism instead of separate opcodes.
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2016-09-03 21:19:17 +02:00 |
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Sebastian Lackner
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938ffad317
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Rebase against 23a64ca074021bfda46f6287aaa529d6e8f66774.
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2016-08-31 21:51:53 +02:00 |
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Michael Müller
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6b709dc505
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Added patch for d3d11 1d textures.
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2016-08-31 17:42:50 +02:00 |
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Sebastian Lackner
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398d920e3a
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Added patch to implement semi-stub for d3d11_device_CheckFormatSupport.
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2016-08-29 03:14:37 +02:00 |
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Sebastian Lackner
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5a40e8f8b3
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Added patch to add WINED3DFMT_R32G32_{U,S}INT as render target format.
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2016-08-29 03:06:03 +02:00 |
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Sebastian Lackner
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43a640f8fd
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Rebase against 30cdd1fb8cea410cb9e363b16278528669e2c19a.
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2016-08-28 20:22:44 +02:00 |
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Sebastian Lackner
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f2fd04974f
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Rebase against a875e3c6ab075c0603e7bf1430abdba704640602.
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2016-08-25 23:20:12 +02:00 |
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Sebastian Lackner
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fbe5fa909a
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wined3d-CSMT_Main: Added patch to avoid calling SetEvent when worker thread is fast enough.
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2016-08-19 17:14:36 +02:00 |
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Sebastian Lackner
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38d1d5a2fe
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Rebase against 51021faaef8312c35e9772873ad588c194c5c709.
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2016-08-16 23:13:29 +02:00 |
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Sebastian Lackner
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4a42867417
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Rebase against c90e46b66ded518dbfb88f1efdc366e7986defb4.
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2016-08-15 20:39:38 +02:00 |
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Sebastian Lackner
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436e1adc84
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Rebase against d6d0d96402b9c187877f11da173f8fbbf62ba072.
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2016-08-13 05:24:18 +02:00 |
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Sebastian Lackner
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c46fab6261
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Rebase against dca0e38d82c737cd8aeab63e08cf1990d05d9671.
FIXME: Merge buffer/texture preload commands.
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2016-08-12 18:06:33 +02:00 |
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Sebastian Lackner
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a6c6b83eb7
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Rebase against 882980c17a9a033fa8e49a4c116af9583698d218.
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2016-08-10 22:22:18 +02:00 |
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Sebastian Lackner
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b727968b45
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Rebase against ba858c28fd489a812ea0f55a11680a8edaf99ce5.
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2016-08-09 20:42:49 +02:00 |
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Sebastian Lackner
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d95ae10e5a
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Rebase against 3852d3357d087353d71d4d11359014a97dbf3e5a.
[d3dx9_36-D3DXDisassembleShader]
Removed patch to implement stub for d3dx9_36.D3DXFillCubeTextureTX (fixed upstream).
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2016-08-06 05:03:26 +02:00 |
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Sebastian Lackner
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61c40e8075
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wined3d-CSMT_Main: Added patches to fix wrong return value and to send wined3d_texture_add_dirty_region through the command stream.
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2016-08-05 22:47:08 +02:00 |
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Sebastian Lackner
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89e2d01a1d
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Rebase against 0b49495b8ed9e725b47b7ca791312a2a3c3e3c97.
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2016-08-05 02:43:06 +02:00 |
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Sebastian Lackner
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2260ec5633
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Rebase against a65718a3e7b95443a82dafd5d2c9cded961404a6.
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2016-08-04 03:33:52 +02:00 |
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Sebastian Lackner
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3aa3a625e3
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Rebase against 9ef65cf3d6af2e488d7efcb94fe61aa7e8540351.
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2016-08-03 03:13:11 +02:00 |
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Sebastian Lackner
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b5a323aaa3
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Rebase against 7aadb08212a5269ebefcb100cf567f7cf7aa0a7c.
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2016-08-02 23:48:54 +02:00 |
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Sebastian Lackner
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0b0ad0faa4
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wined3d-CSMT_Main: Remove unused wined3d_cs_emit_query_poll declaration in header file.
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2016-08-01 01:46:52 +02:00 |
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Sebastian Lackner
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d926a91bfa
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Rebase against 0f2a776a59006a15fb84a2a51237d3484f136966.
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2016-07-31 01:20:28 +02:00 |
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Sebastian Lackner
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50a53675fe
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Rebase against ba2e025b94fa3705d439803a545129c32e8818af.
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2016-07-31 01:20:27 +02:00 |
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Sebastian Lackner
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ceb2471ad2
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Rebase against 2337c50ed769f2078257283f82aa7e696b452324.
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2016-07-31 01:20:27 +02:00 |
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