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Added patch for d3d11 1d textures.
This commit is contained in:
@@ -0,0 +1,453 @@
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From 9dc913d2ae5fca9a46acc67d896cf317389f7d97 Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
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Date: Thu, 25 Aug 2016 19:41:15 +0200
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Subject: d3d11: Add stub ID3D11Texture2D and ID3D10Texture2D interfaces.
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---
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dlls/d3d11/d3d11_private.h | 21 +++
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dlls/d3d11/device.c | 36 ++++-
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dlls/d3d11/texture.c | 340 +++++++++++++++++++++++++++++++++++++++++++++
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3 files changed, 393 insertions(+), 4 deletions(-)
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diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h
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index 4af0faa..6bd7282 100644
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--- a/dlls/d3d11/d3d11_private.h
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+++ b/dlls/d3d11/d3d11_private.h
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@@ -104,6 +104,27 @@ void skip_dword_unknown(const char **ptr, unsigned int count) DECLSPEC_HIDDEN;
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HRESULT parse_dxbc(const char *data, SIZE_T data_size,
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HRESULT (*chunk_handler)(const char *data, DWORD data_size, DWORD tag, void *ctx), void *ctx) DECLSPEC_HIDDEN;
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+/* ID3D11Texture1D, ID3D10Texture1D */
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+struct d3d_texture1d
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+{
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+ ID3D11Texture1D ID3D11Texture1D_iface;
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+ ID3D10Texture1D ID3D10Texture1D_iface;
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+ LONG refcount;
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+
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+ D3D11_TEXTURE1D_DESC desc;
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+ ID3D11Device *device;
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+};
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+
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+static inline struct d3d_texture1d *impl_from_ID3D10Texture1D(ID3D10Texture1D *iface)
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+{
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+ return CONTAINING_RECORD(iface, struct d3d_texture1d, ID3D10Texture1D_iface);
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+}
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+
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+HRESULT d3d_texture1d_create(struct d3d_device *device, const D3D11_TEXTURE1D_DESC *desc,
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+ const D3D11_SUBRESOURCE_DATA *data, struct d3d_texture1d **texture) DECLSPEC_HIDDEN;
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+struct d3d_texture1d *unsafe_impl_from_ID3D11Texture1D(ID3D11Texture1D *iface) DECLSPEC_HIDDEN;
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+struct d3d_texture1d *unsafe_impl_from_ID3D10Texture1D(ID3D10Texture1D *iface) DECLSPEC_HIDDEN;
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+
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/* ID3D11Texture2D, ID3D10Texture2D */
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struct d3d_texture2d
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{
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diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
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index 9a42c8b..8c2aab6 100644
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--- a/dlls/d3d11/device.c
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+++ b/dlls/d3d11/device.c
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@@ -2106,9 +2106,18 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CreateBuffer(ID3D11Device *iface,
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static HRESULT STDMETHODCALLTYPE d3d11_device_CreateTexture1D(ID3D11Device *iface,
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const D3D11_TEXTURE1D_DESC *desc, const D3D11_SUBRESOURCE_DATA *data, ID3D11Texture1D **texture)
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{
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- FIXME("iface %p, desc %p, data %p, texture %p stub!\n", iface, desc, data, texture);
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+ struct d3d_device *device = impl_from_ID3D11Device(iface);
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+ struct d3d_texture1d *object;
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+ HRESULT hr;
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- return E_NOTIMPL;
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+ TRACE("iface %p, desc %p, data %p, texture %p.\n", iface, desc, data, texture);
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+
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+ if (FAILED(hr = d3d_texture1d_create(device, desc, data, &object)))
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+ return hr;
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+
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+ *texture = &object->ID3D11Texture1D_iface;
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+
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+ return S_OK;
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}
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static HRESULT STDMETHODCALLTYPE d3d11_device_CreateTexture2D(ID3D11Device *iface,
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@@ -4436,9 +4445,28 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateBuffer(ID3D10Device1 *iface,
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static HRESULT STDMETHODCALLTYPE d3d10_device_CreateTexture1D(ID3D10Device1 *iface,
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const D3D10_TEXTURE1D_DESC *desc, const D3D10_SUBRESOURCE_DATA *data, ID3D10Texture1D **texture)
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{
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- FIXME("iface %p, desc %p, data %p, texture %p stub!\n", iface, desc, data, texture);
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+ struct d3d_device *device = impl_from_ID3D10Device(iface);
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+ D3D11_TEXTURE1D_DESC d3d11_desc;
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+ struct d3d_texture1d *object;
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+ HRESULT hr;
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- return E_NOTIMPL;
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+ TRACE("iface %p, desc %p, data %p, texture %p.\n", iface, desc, data, texture);
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+
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+ d3d11_desc.Width = desc->Width;
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+ d3d11_desc.MipLevels = desc->MipLevels;
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+ d3d11_desc.ArraySize = desc->ArraySize;
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+ d3d11_desc.Format = desc->Format;
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+ d3d11_desc.Usage = d3d11_usage_from_d3d10_usage(desc->Usage);
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+ d3d11_desc.BindFlags = d3d11_bind_flags_from_d3d10_bind_flags(desc->BindFlags);
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+ d3d11_desc.CPUAccessFlags = d3d11_cpu_access_flags_from_d3d10_cpu_access_flags(desc->CPUAccessFlags);
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+ d3d11_desc.MiscFlags = d3d11_resource_misc_flags_from_d3d10_resource_misc_flags(desc->MiscFlags);
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+
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+ if (FAILED(hr = d3d_texture1d_create(device, &d3d11_desc, (const D3D11_SUBRESOURCE_DATA *)data, &object)))
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+ return hr;
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+
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+ *texture = &object->ID3D10Texture1D_iface;
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+
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+ return S_OK;
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}
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static HRESULT STDMETHODCALLTYPE d3d10_device_CreateTexture2D(ID3D10Device1 *iface,
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diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c
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index d7b2af1..d201b23 100644
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--- a/dlls/d3d11/texture.c
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+++ b/dlls/d3d11/texture.c
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@@ -25,6 +25,346 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
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+
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+/* ID3D11Texture1D methods */
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+
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+static inline struct d3d_texture1d *impl_from_ID3D11Texture1D(ID3D11Texture1D *iface)
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+{
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+ return CONTAINING_RECORD(iface, struct d3d_texture1d, ID3D11Texture1D_iface);
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+}
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+
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+static HRESULT STDMETHODCALLTYPE d3d11_texture1d_QueryInterface(ID3D11Texture1D *iface, REFIID riid, void **object)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D11Texture1D(iface);
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+
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+ TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
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+
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+ if (IsEqualGUID(riid, &IID_ID3D11Texture1D)
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+ || IsEqualGUID(riid, &IID_ID3D11Resource)
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+ || IsEqualGUID(riid, &IID_ID3D11DeviceChild)
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+ || IsEqualGUID(riid, &IID_IUnknown))
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+ {
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+ *object = &texture->ID3D11Texture1D_iface;
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+ IUnknown_AddRef((IUnknown *)*object);
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+ return S_OK;
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+ }
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+ else if (IsEqualGUID(riid, &IID_ID3D10Texture1D)
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+ || IsEqualGUID(riid, &IID_ID3D10Resource)
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+ || IsEqualGUID(riid, &IID_ID3D10DeviceChild))
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+ {
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+ *object = &texture->ID3D10Texture1D_iface;
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+ IUnknown_AddRef((IUnknown *)*object);
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+ return S_OK;
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+ }
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+
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+ WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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+
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+ *object = NULL;
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+ return E_NOINTERFACE;
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+}
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+
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+static ULONG STDMETHODCALLTYPE d3d11_texture1d_AddRef(ID3D11Texture1D *iface)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D11Texture1D(iface);
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+ ULONG refcount = InterlockedIncrement(&texture->refcount);
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+
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+ TRACE("%p increasing refcount to %u.\n", texture, refcount);
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+
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+ if (refcount == 1)
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+ {
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+ ID3D11Device_AddRef(texture->device);
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+ }
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+
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+ return refcount;
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+}
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+
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+static ULONG STDMETHODCALLTYPE d3d11_texture1d_Release(ID3D11Texture1D *iface)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D11Texture1D(iface);
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+ ULONG refcount = InterlockedDecrement(&texture->refcount);
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+
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+ TRACE("%p decreasing refcount to %u.\n", texture, refcount);
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+
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+ if (!refcount)
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+ {
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+ ID3D11Device *device = texture->device;
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+
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+ /* Release the device last, it may cause the wined3d device to be
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+ * destroyed. */
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+ ID3D11Device_Release(device);
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+ }
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+
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+ return refcount;
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+}
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+
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+static void STDMETHODCALLTYPE d3d11_texture1d_GetDevice(ID3D11Texture1D *iface, ID3D11Device **device)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D11Texture1D(iface);
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+
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+ TRACE("iface %p, device %p.\n", iface, device);
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+
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+ *device = texture->device;
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+ ID3D11Device_AddRef(*device);
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+}
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+
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+static HRESULT STDMETHODCALLTYPE d3d11_texture1d_GetPrivateData(ID3D11Texture1D *iface,
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+ REFGUID guid, UINT *data_size, void *data)
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+{
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+ FIXME("iface %p, guid %s, data_size %p, data %p: stub.\n", iface, debugstr_guid(guid), data_size, data);
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+
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+ return E_FAIL;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE d3d11_texture1d_SetPrivateData(ID3D11Texture1D *iface,
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+ REFGUID guid, UINT data_size, const void *data)
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+{
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+ FIXME("iface %p, guid %s, data_size %u, data %p: stub.\n", iface, debugstr_guid(guid), data_size, data);
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+
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+ return E_FAIL;
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+}
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+
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+static HRESULT STDMETHODCALLTYPE d3d11_texture1d_SetPrivateDataInterface(ID3D11Texture1D *iface,
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+ REFGUID guid, const IUnknown *data)
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+{
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+ FIXME("iface %p, guid %s, data %p: stub.\n", iface, debugstr_guid(guid), data);
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+
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+ return E_FAIL;
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+}
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+
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+static void STDMETHODCALLTYPE d3d11_texture1d_GetType(ID3D11Texture1D *iface,
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+ D3D11_RESOURCE_DIMENSION *resource_dimension)
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+{
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+ TRACE("iface %p, resource_dimension %p.\n", iface, resource_dimension);
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+
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+ *resource_dimension = D3D11_RESOURCE_DIMENSION_TEXTURE1D;
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+}
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+
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+static void STDMETHODCALLTYPE d3d11_texture1d_SetEvictionPriority(ID3D11Texture1D *iface, UINT eviction_priority)
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+{
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+ FIXME("iface %p, eviction_priority %#x stub!\n", iface, eviction_priority);
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+}
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+
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+static UINT STDMETHODCALLTYPE d3d11_texture1d_GetEvictionPriority(ID3D11Texture1D *iface)
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+{
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+ FIXME("iface %p stub!\n", iface);
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+
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+ return 0;
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+}
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+
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+static void STDMETHODCALLTYPE d3d11_texture1d_GetDesc(ID3D11Texture1D *iface, D3D11_TEXTURE1D_DESC *desc)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D11Texture1D(iface);
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+
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+ FIXME("iface %p, desc %p: semi-stub.\n", iface, desc);
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+
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+ *desc = texture->desc;
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+}
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+
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+static const struct ID3D11Texture1DVtbl d3d11_texture1d_vtbl =
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+{
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+ /* IUnknown methods */
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+ d3d11_texture1d_QueryInterface,
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+ d3d11_texture1d_AddRef,
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+ d3d11_texture1d_Release,
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+ /* ID3D11DeviceChild methods */
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+ d3d11_texture1d_GetDevice,
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+ d3d11_texture1d_GetPrivateData,
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+ d3d11_texture1d_SetPrivateData,
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+ d3d11_texture1d_SetPrivateDataInterface,
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+ /* ID3D11Resource methods */
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+ d3d11_texture1d_GetType,
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+ d3d11_texture1d_SetEvictionPriority,
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+ d3d11_texture1d_GetEvictionPriority,
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+ /* ID3D11Texture1D methods */
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+ d3d11_texture1d_GetDesc,
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+};
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+
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+struct d3d_texture1d *unsafe_impl_from_ID3D11Texture1D(ID3D11Texture1D *iface)
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+{
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+ if (!iface)
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+ return NULL;
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+ assert(iface->lpVtbl == &d3d11_texture1d_vtbl);
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+ return CONTAINING_RECORD(iface, struct d3d_texture1d, ID3D11Texture1D_iface);
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+}
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+
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+/* IUnknown methods */
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+
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+static HRESULT STDMETHODCALLTYPE d3d10_texture1d_QueryInterface(ID3D10Texture1D *iface, REFIID riid, void **object)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface);
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+
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+ TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
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+
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+ return d3d11_texture1d_QueryInterface(&texture->ID3D11Texture1D_iface, riid, object);
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+}
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+
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+static ULONG STDMETHODCALLTYPE d3d10_texture1d_AddRef(ID3D10Texture1D *iface)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface);
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+
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+ TRACE("iface %p.\n", iface);
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+
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+ return d3d11_texture1d_AddRef(&texture->ID3D11Texture1D_iface);
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+}
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+
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+static ULONG STDMETHODCALLTYPE d3d10_texture1d_Release(ID3D10Texture1D *iface)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface);
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+
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+ TRACE("iface %p.\n", iface);
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+
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+ return d3d11_texture1d_Release(&texture->ID3D11Texture1D_iface);
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+}
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+
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+/* ID3D10DeviceChild methods */
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+
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+static void STDMETHODCALLTYPE d3d10_texture1d_GetDevice(ID3D10Texture1D *iface, ID3D10Device **device)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface);
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+
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+ TRACE("iface %p, device %p.\n", iface, device);
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+
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+ ID3D11Device_QueryInterface(texture->device, &IID_ID3D10Device, (void **)device);
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+}
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+
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+static HRESULT STDMETHODCALLTYPE d3d10_texture1d_GetPrivateData(ID3D10Texture1D *iface,
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+ REFGUID guid, UINT *data_size, void *data)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface);
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+
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+ TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
|
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+
|
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+ return d3d11_texture1d_GetPrivateData(&texture->ID3D11Texture1D_iface, guid, data_size, data);
|
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+}
|
||||
+
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+static HRESULT STDMETHODCALLTYPE d3d10_texture1d_SetPrivateData(ID3D10Texture1D *iface,
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+ REFGUID guid, UINT data_size, const void *data)
|
||||
+{
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+ struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface);
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+
|
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+ TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
|
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+
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+ return d3d11_texture1d_SetPrivateData(&texture->ID3D11Texture1D_iface, guid, data_size, data);
|
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+}
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||||
+
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+static HRESULT STDMETHODCALLTYPE d3d10_texture1d_SetPrivateDataInterface(ID3D10Texture1D *iface,
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+ REFGUID guid, const IUnknown *data)
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+{
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+ struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface);
|
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+
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+ TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
|
||||
+
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+ return d3d11_texture1d_SetPrivateDataInterface(&texture->ID3D11Texture1D_iface, guid, data);
|
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+}
|
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+
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+/* ID3D10Resource methods */
|
||||
+
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||||
+static void STDMETHODCALLTYPE d3d10_texture1d_GetType(ID3D10Texture1D *iface,
|
||||
+ D3D10_RESOURCE_DIMENSION *resource_dimension)
|
||||
+{
|
||||
+ TRACE("iface %p, resource_dimension %p\n", iface, resource_dimension);
|
||||
+
|
||||
+ *resource_dimension = D3D10_RESOURCE_DIMENSION_TEXTURE1D;
|
||||
+}
|
||||
+
|
||||
+static void STDMETHODCALLTYPE d3d10_texture1d_SetEvictionPriority(ID3D10Texture1D *iface, UINT eviction_priority)
|
||||
+{
|
||||
+ FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority);
|
||||
+}
|
||||
+
|
||||
+static UINT STDMETHODCALLTYPE d3d10_texture1d_GetEvictionPriority(ID3D10Texture1D *iface)
|
||||
+{
|
||||
+ FIXME("iface %p stub!\n", iface);
|
||||
+
|
||||
+ return 0;
|
||||
+}
|
||||
+
|
||||
+/* ID3D10Texture1D methods */
|
||||
+
|
||||
+static HRESULT STDMETHODCALLTYPE d3d10_texture1d_Map(ID3D10Texture1D *iface, UINT sub_resource_idx,
|
||||
+ D3D10_MAP map_type, UINT map_flags, void **data)
|
||||
+{
|
||||
+ FIXME("iface %p, sub_resource_idx %u, map_type %u, map_flags %#x, mapped_texture %p: stub.\n",
|
||||
+ iface, sub_resource_idx, map_type, map_flags, data);
|
||||
+
|
||||
+ return E_FAIL;
|
||||
+}
|
||||
+
|
||||
+static void STDMETHODCALLTYPE d3d10_texture1d_Unmap(ID3D10Texture1D *iface, UINT sub_resource_idx)
|
||||
+{
|
||||
+ FIXME("iface %p, sub_resource_idx %u: stub.\n", iface, sub_resource_idx);
|
||||
+}
|
||||
+
|
||||
+static void STDMETHODCALLTYPE d3d10_texture1d_GetDesc(ID3D10Texture1D *iface, D3D10_TEXTURE1D_DESC *desc)
|
||||
+{
|
||||
+ FIXME("iface %p, desc %p: stub\n", iface, desc);
|
||||
+}
|
||||
+
|
||||
+static const struct ID3D10Texture1DVtbl d3d10_texture1d_vtbl =
|
||||
+{
|
||||
+ /* IUnknown methods */
|
||||
+ d3d10_texture1d_QueryInterface,
|
||||
+ d3d10_texture1d_AddRef,
|
||||
+ d3d10_texture1d_Release,
|
||||
+ /* ID3D10DeviceChild methods */
|
||||
+ d3d10_texture1d_GetDevice,
|
||||
+ d3d10_texture1d_GetPrivateData,
|
||||
+ d3d10_texture1d_SetPrivateData,
|
||||
+ d3d10_texture1d_SetPrivateDataInterface,
|
||||
+ /* ID3D10Resource methods */
|
||||
+ d3d10_texture1d_GetType,
|
||||
+ d3d10_texture1d_SetEvictionPriority,
|
||||
+ d3d10_texture1d_GetEvictionPriority,
|
||||
+ /* ID3D10Texture1D methods */
|
||||
+ d3d10_texture1d_Map,
|
||||
+ d3d10_texture1d_Unmap,
|
||||
+ d3d10_texture1d_GetDesc,
|
||||
+};
|
||||
+
|
||||
+struct d3d_texture1d *unsafe_impl_from_ID3D10Texture1D(ID3D10Texture1D *iface)
|
||||
+{
|
||||
+ if (!iface)
|
||||
+ return NULL;
|
||||
+ assert(iface->lpVtbl == &d3d10_texture1d_vtbl);
|
||||
+ return CONTAINING_RECORD(iface, struct d3d_texture1d, ID3D10Texture1D_iface);
|
||||
+}
|
||||
+
|
||||
+static HRESULT d3d_texture1d_init(struct d3d_texture1d *texture, struct d3d_device *device,
|
||||
+ const D3D11_TEXTURE1D_DESC *desc, const D3D11_SUBRESOURCE_DATA *data)
|
||||
+{
|
||||
+ texture->ID3D11Texture1D_iface.lpVtbl = &d3d11_texture1d_vtbl;
|
||||
+ texture->ID3D10Texture1D_iface.lpVtbl = &d3d10_texture1d_vtbl;
|
||||
+ texture->refcount = 1;
|
||||
+ texture->desc = *desc;
|
||||
+
|
||||
+ texture->device = &device->ID3D11Device_iface;
|
||||
+ ID3D11Device_AddRef(texture->device);
|
||||
+
|
||||
+ return S_OK;
|
||||
+}
|
||||
+
|
||||
+HRESULT d3d_texture1d_create(struct d3d_device *device, const D3D11_TEXTURE1D_DESC *desc,
|
||||
+ const D3D11_SUBRESOURCE_DATA *data, struct d3d_texture1d **texture)
|
||||
+{
|
||||
+ struct d3d_texture1d *object;
|
||||
+ HRESULT hr;
|
||||
+
|
||||
+ if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
|
||||
+ return E_OUTOFMEMORY;
|
||||
+
|
||||
+ if (FAILED(hr = d3d_texture1d_init(object, device, desc, data)))
|
||||
+ {
|
||||
+ WARN("Failed to initialize texture, hr %#x.\n", hr);
|
||||
+ HeapFree(GetProcessHeap(), 0, object);
|
||||
+ return hr;
|
||||
+ }
|
||||
+
|
||||
+ TRACE("Created texture %p.\n", object);
|
||||
+ *texture = object;
|
||||
+
|
||||
+ return S_OK;
|
||||
+}
|
||||
+
|
||||
/* ID3D11Texture2D methods */
|
||||
|
||||
static inline struct d3d_texture2d *impl_from_ID3D11Texture2D(ID3D11Texture2D *iface)
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,135 @@
|
||||
From a1e800ac4f09ae90a19e2503682f069dd81850a5 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Wed, 31 Aug 2016 16:22:43 +0200
|
||||
Subject: d3d11: Create a texture in d3d_texture1d_init.
|
||||
|
||||
---
|
||||
dlls/d3d11/d3d11_private.h | 1 +
|
||||
dlls/d3d11/texture.c | 50 ++++++++++++++++++++++++++++++++++++++++++++++
|
||||
dlls/d3d11/utils.c | 8 ++++++++
|
||||
3 files changed, 59 insertions(+)
|
||||
|
||||
diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h
|
||||
index 6bd7282..73f4196 100644
|
||||
--- a/dlls/d3d11/d3d11_private.h
|
||||
+++ b/dlls/d3d11/d3d11_private.h
|
||||
@@ -111,6 +111,7 @@ struct d3d_texture1d
|
||||
ID3D10Texture1D ID3D10Texture1D_iface;
|
||||
LONG refcount;
|
||||
|
||||
+ struct wined3d_texture *wined3d_texture;
|
||||
D3D11_TEXTURE1D_DESC desc;
|
||||
ID3D11Device *device;
|
||||
};
|
||||
diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c
|
||||
index d201b23..55fb265 100644
|
||||
--- a/dlls/d3d11/texture.c
|
||||
+++ b/dlls/d3d11/texture.c
|
||||
@@ -73,6 +73,9 @@ static ULONG STDMETHODCALLTYPE d3d11_texture1d_AddRef(ID3D11Texture1D *iface)
|
||||
if (refcount == 1)
|
||||
{
|
||||
ID3D11Device_AddRef(texture->device);
|
||||
+ wined3d_mutex_lock();
|
||||
+ wined3d_texture_incref(texture->wined3d_texture);
|
||||
+ wined3d_mutex_unlock();
|
||||
}
|
||||
|
||||
return refcount;
|
||||
@@ -89,6 +92,9 @@ static ULONG STDMETHODCALLTYPE d3d11_texture1d_Release(ID3D11Texture1D *iface)
|
||||
{
|
||||
ID3D11Device *device = texture->device;
|
||||
|
||||
+ wined3d_mutex_lock();
|
||||
+ wined3d_texture_decref(texture->wined3d_texture);
|
||||
+ wined3d_mutex_unlock();
|
||||
/* Release the device last, it may cause the wined3d device to be
|
||||
* destroyed. */
|
||||
ID3D11Device_Release(device);
|
||||
@@ -329,14 +335,58 @@ struct d3d_texture1d *unsafe_impl_from_ID3D10Texture1D(ID3D10Texture1D *iface)
|
||||
return CONTAINING_RECORD(iface, struct d3d_texture1d, ID3D10Texture1D_iface);
|
||||
}
|
||||
|
||||
+static void STDMETHODCALLTYPE d3d_texture1d_wined3d_object_released(void *parent)
|
||||
+{
|
||||
+ struct d3d_texture1d *texture = parent;
|
||||
+
|
||||
+ HeapFree(GetProcessHeap(), 0, texture);
|
||||
+}
|
||||
+
|
||||
+static const struct wined3d_parent_ops d3d_texture1d_wined3d_parent_ops =
|
||||
+{
|
||||
+ d3d_texture1d_wined3d_object_released,
|
||||
+};
|
||||
+
|
||||
static HRESULT d3d_texture1d_init(struct d3d_texture1d *texture, struct d3d_device *device,
|
||||
const D3D11_TEXTURE1D_DESC *desc, const D3D11_SUBRESOURCE_DATA *data)
|
||||
{
|
||||
+ struct wined3d_resource_desc wined3d_desc;
|
||||
+ unsigned int levels;
|
||||
+ HRESULT hr;
|
||||
+
|
||||
texture->ID3D11Texture1D_iface.lpVtbl = &d3d11_texture1d_vtbl;
|
||||
texture->ID3D10Texture1D_iface.lpVtbl = &d3d10_texture1d_vtbl;
|
||||
texture->refcount = 1;
|
||||
texture->desc = *desc;
|
||||
|
||||
+ wined3d_mutex_lock();
|
||||
+
|
||||
+ wined3d_desc.resource_type = WINED3D_RTYPE_TEXTURE_1D;
|
||||
+ wined3d_desc.format = wined3dformat_from_dxgi_format(desc->Format);
|
||||
+ wined3d_desc.multisample_type = WINED3D_MULTISAMPLE_NONE;
|
||||
+ wined3d_desc.multisample_quality = 0;
|
||||
+ wined3d_desc.usage = wined3d_usage_from_d3d11(desc->BindFlags, desc->Usage);
|
||||
+ wined3d_desc.pool = WINED3D_POOL_DEFAULT;
|
||||
+ wined3d_desc.width = desc->Width;
|
||||
+ wined3d_desc.height = 1;
|
||||
+ wined3d_desc.depth = 1;
|
||||
+ wined3d_desc.size = 0;
|
||||
+
|
||||
+ levels = desc->MipLevels ? desc->MipLevels : wined3d_log2i(max(desc->Width, 1)) + 1;
|
||||
+
|
||||
+ if (FAILED(hr = wined3d_texture_create(device->wined3d_device, &wined3d_desc,
|
||||
+ desc->ArraySize, levels, 0, (struct wined3d_sub_resource_data *)data,
|
||||
+ texture, &d3d_texture1d_wined3d_parent_ops, &texture->wined3d_texture)))
|
||||
+ {
|
||||
+ WARN("Failed to create wined3d texture, hr %#x.\n", hr);
|
||||
+ wined3d_mutex_unlock();
|
||||
+ if (hr == WINED3DERR_NOTAVAILABLE || hr == WINED3DERR_INVALIDCALL)
|
||||
+ hr = E_INVALIDARG;
|
||||
+ return hr;
|
||||
+ }
|
||||
+ texture->desc.MipLevels = levels;
|
||||
+ wined3d_mutex_unlock();
|
||||
+
|
||||
texture->device = &device->ID3D11Device_iface;
|
||||
ID3D11Device_AddRef(texture->device);
|
||||
|
||||
diff --git a/dlls/d3d11/utils.c b/dlls/d3d11/utils.c
|
||||
index 89dbbda..06f2600 100644
|
||||
--- a/dlls/d3d11/utils.c
|
||||
+++ b/dlls/d3d11/utils.c
|
||||
@@ -566,6 +566,10 @@ struct wined3d_resource *wined3d_resource_from_d3d11_resource(ID3D11Resource *re
|
||||
return wined3d_buffer_get_resource(unsafe_impl_from_ID3D11Buffer(
|
||||
(ID3D11Buffer *)resource)->wined3d_buffer);
|
||||
|
||||
+ case D3D11_RESOURCE_DIMENSION_TEXTURE1D:
|
||||
+ return wined3d_texture_get_resource(unsafe_impl_from_ID3D11Texture1D(
|
||||
+ (ID3D11Texture1D *)resource)->wined3d_texture);
|
||||
+
|
||||
case D3D11_RESOURCE_DIMENSION_TEXTURE2D:
|
||||
return wined3d_texture_get_resource(unsafe_impl_from_ID3D11Texture2D(
|
||||
(ID3D11Texture2D *)resource)->wined3d_texture);
|
||||
@@ -592,6 +596,10 @@ struct wined3d_resource *wined3d_resource_from_d3d10_resource(ID3D10Resource *re
|
||||
return wined3d_buffer_get_resource(unsafe_impl_from_ID3D10Buffer(
|
||||
(ID3D10Buffer *)resource)->wined3d_buffer);
|
||||
|
||||
+ case D3D10_RESOURCE_DIMENSION_TEXTURE1D:
|
||||
+ return wined3d_texture_get_resource(unsafe_impl_from_ID3D10Texture1D(
|
||||
+ (ID3D10Texture1D *)resource)->wined3d_texture);
|
||||
+
|
||||
case D3D10_RESOURCE_DIMENSION_TEXTURE2D:
|
||||
return wined3d_texture_get_resource(unsafe_impl_from_ID3D10Texture2D(
|
||||
(ID3D10Texture2D *)resource)->wined3d_texture);
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,53 @@
|
||||
From 25be3c1b3ee879ab4dcc4721636042d3bb7c52af Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Wed, 31 Aug 2016 16:23:12 +0200
|
||||
Subject: d3d11: Create a private store in d3d_texture1d_init.
|
||||
|
||||
---
|
||||
dlls/d3d11/d3d11_private.h | 1 +
|
||||
dlls/d3d11/texture.c | 3 +++
|
||||
2 files changed, 4 insertions(+)
|
||||
|
||||
diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h
|
||||
index 73f4196..4a18ca7 100644
|
||||
--- a/dlls/d3d11/d3d11_private.h
|
||||
+++ b/dlls/d3d11/d3d11_private.h
|
||||
@@ -111,6 +111,7 @@ struct d3d_texture1d
|
||||
ID3D10Texture1D ID3D10Texture1D_iface;
|
||||
LONG refcount;
|
||||
|
||||
+ struct wined3d_private_store private_store;
|
||||
struct wined3d_texture *wined3d_texture;
|
||||
D3D11_TEXTURE1D_DESC desc;
|
||||
ID3D11Device *device;
|
||||
diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c
|
||||
index 55fb265..0c269c1 100644
|
||||
--- a/dlls/d3d11/texture.c
|
||||
+++ b/dlls/d3d11/texture.c
|
||||
@@ -339,6 +339,7 @@ static void STDMETHODCALLTYPE d3d_texture1d_wined3d_object_released(void *parent
|
||||
{
|
||||
struct d3d_texture1d *texture = parent;
|
||||
|
||||
+ wined3d_private_store_cleanup(&texture->private_store);
|
||||
HeapFree(GetProcessHeap(), 0, texture);
|
||||
}
|
||||
|
||||
@@ -360,6 +361,7 @@ static HRESULT d3d_texture1d_init(struct d3d_texture1d *texture, struct d3d_devi
|
||||
texture->desc = *desc;
|
||||
|
||||
wined3d_mutex_lock();
|
||||
+ wined3d_private_store_init(&texture->private_store);
|
||||
|
||||
wined3d_desc.resource_type = WINED3D_RTYPE_TEXTURE_1D;
|
||||
wined3d_desc.format = wined3dformat_from_dxgi_format(desc->Format);
|
||||
@@ -379,6 +381,7 @@ static HRESULT d3d_texture1d_init(struct d3d_texture1d *texture, struct d3d_devi
|
||||
texture, &d3d_texture1d_wined3d_parent_ops, &texture->wined3d_texture)))
|
||||
{
|
||||
WARN("Failed to create wined3d texture, hr %#x.\n", hr);
|
||||
+ wined3d_private_store_cleanup(&texture->private_store);
|
||||
wined3d_mutex_unlock();
|
||||
if (hr == WINED3DERR_NOTAVAILABLE || hr == WINED3DERR_INVALIDCALL)
|
||||
hr = E_INVALIDARG;
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,83 @@
|
||||
From ce85a9cdc238c5cbeda3d5f1c4d3841fac3be74e Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Sat, 27 Aug 2016 23:59:20 +0200
|
||||
Subject: d3d11: Generate dxgi surface in d3d_texture1d_init.
|
||||
|
||||
---
|
||||
dlls/d3d11/d3d11_private.h | 1 +
|
||||
dlls/d3d11/texture.c | 33 +++++++++++++++++++++++++++++++++
|
||||
2 files changed, 34 insertions(+)
|
||||
|
||||
diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h
|
||||
index 4a18ca7..a9a5df1 100644
|
||||
--- a/dlls/d3d11/d3d11_private.h
|
||||
+++ b/dlls/d3d11/d3d11_private.h
|
||||
@@ -112,6 +112,7 @@ struct d3d_texture1d
|
||||
LONG refcount;
|
||||
|
||||
struct wined3d_private_store private_store;
|
||||
+ IUnknown *dxgi_surface;
|
||||
struct wined3d_texture *wined3d_texture;
|
||||
D3D11_TEXTURE1D_DESC desc;
|
||||
ID3D11Device *device;
|
||||
diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c
|
||||
index 0c269c1..e116994 100644
|
||||
--- a/dlls/d3d11/texture.c
|
||||
+++ b/dlls/d3d11/texture.c
|
||||
@@ -57,6 +57,12 @@ static HRESULT STDMETHODCALLTYPE d3d11_texture1d_QueryInterface(ID3D11Texture1D
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
+ if (texture->dxgi_surface)
|
||||
+ {
|
||||
+ TRACE("Forwarding to dxgi surface.\n");
|
||||
+ return IUnknown_QueryInterface(texture->dxgi_surface, riid, object);
|
||||
+ }
|
||||
+
|
||||
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
|
||||
|
||||
*object = NULL;
|
||||
@@ -339,6 +345,7 @@ static void STDMETHODCALLTYPE d3d_texture1d_wined3d_object_released(void *parent
|
||||
{
|
||||
struct d3d_texture1d *texture = parent;
|
||||
|
||||
+ if (texture->dxgi_surface) IUnknown_Release(texture->dxgi_surface);
|
||||
wined3d_private_store_cleanup(&texture->private_store);
|
||||
HeapFree(GetProcessHeap(), 0, texture);
|
||||
}
|
||||
@@ -388,6 +395,32 @@ static HRESULT d3d_texture1d_init(struct d3d_texture1d *texture, struct d3d_devi
|
||||
return hr;
|
||||
}
|
||||
texture->desc.MipLevels = levels;
|
||||
+
|
||||
+ if (desc->MipLevels == 1 && desc->ArraySize == 1)
|
||||
+ {
|
||||
+ IWineDXGIDevice *wine_device;
|
||||
+
|
||||
+ if (FAILED(hr = ID3D10Device1_QueryInterface(&device->ID3D10Device1_iface, &IID_IWineDXGIDevice,
|
||||
+ (void **)&wine_device)))
|
||||
+ {
|
||||
+ ERR("Device should implement IWineDXGIDevice.\n");
|
||||
+ wined3d_texture_decref(texture->wined3d_texture);
|
||||
+ wined3d_mutex_unlock();
|
||||
+ return E_FAIL;
|
||||
+ }
|
||||
+
|
||||
+ hr = IWineDXGIDevice_create_surface(wine_device, wined3d_texture_get_resource(texture->wined3d_texture),
|
||||
+ 0, NULL, (IUnknown *)&texture->ID3D10Texture1D_iface, (void **)&texture->dxgi_surface);
|
||||
+ IWineDXGIDevice_Release(wine_device);
|
||||
+ if (FAILED(hr))
|
||||
+ {
|
||||
+ ERR("Failed to create DXGI surface, returning %#x\n", hr);
|
||||
+ texture->dxgi_surface = NULL;
|
||||
+ wined3d_texture_decref(texture->wined3d_texture);
|
||||
+ wined3d_mutex_unlock();
|
||||
+ return hr;
|
||||
+ }
|
||||
+ }
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
texture->device = &device->ID3D11Device_iface;
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,40 @@
|
||||
From 49ab2b28ef9d217479be639dcc89b689bcbf758c Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Sat, 27 Aug 2016 23:34:24 +0200
|
||||
Subject: d3d11: Improve d3d11_texture1d_GetDesc by obtaining the current width
|
||||
and format from wined3d.
|
||||
|
||||
---
|
||||
dlls/d3d11/texture.c | 13 ++++++++++++-
|
||||
1 file changed, 12 insertions(+), 1 deletion(-)
|
||||
|
||||
diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c
|
||||
index e116994..3336367 100644
|
||||
--- a/dlls/d3d11/texture.c
|
||||
+++ b/dlls/d3d11/texture.c
|
||||
@@ -166,10 +166,21 @@ static UINT STDMETHODCALLTYPE d3d11_texture1d_GetEvictionPriority(ID3D11Texture1
|
||||
static void STDMETHODCALLTYPE d3d11_texture1d_GetDesc(ID3D11Texture1D *iface, D3D11_TEXTURE1D_DESC *desc)
|
||||
{
|
||||
struct d3d_texture1d *texture = impl_from_ID3D11Texture1D(iface);
|
||||
+ struct wined3d_resource_desc wined3d_desc;
|
||||
|
||||
- FIXME("iface %p, desc %p: semi-stub.\n", iface, desc);
|
||||
+ TRACE("iface %p, desc %p.\n", iface, desc);
|
||||
|
||||
*desc = texture->desc;
|
||||
+
|
||||
+ wined3d_mutex_lock();
|
||||
+ wined3d_resource_get_desc(wined3d_texture_get_resource(texture->wined3d_texture), &wined3d_desc);
|
||||
+ wined3d_mutex_unlock();
|
||||
+
|
||||
+ /* FIXME: Resizing swapchain buffers can cause these to change. We'd like
|
||||
+ * to get everything from wined3d, but e.g. bind flags don't exist as such
|
||||
+ * there (yet). */
|
||||
+ desc->Width = wined3d_desc.width;
|
||||
+ desc->Format = dxgi_format_from_wined3dformat(wined3d_desc.format);
|
||||
}
|
||||
|
||||
static const struct ID3D11Texture1DVtbl d3d11_texture1d_vtbl =
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,56 @@
|
||||
From 6709d525107a787f91530b7ffae1e108bd971744 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Sat, 27 Aug 2016 23:36:25 +0200
|
||||
Subject: d3d11: Implement d3d10_texture1d_(Un)map.
|
||||
|
||||
---
|
||||
dlls/d3d11/texture.c | 27 ++++++++++++++++++++++++---
|
||||
1 file changed, 24 insertions(+), 3 deletions(-)
|
||||
|
||||
diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c
|
||||
index 3336367..204aa98 100644
|
||||
--- a/dlls/d3d11/texture.c
|
||||
+++ b/dlls/d3d11/texture.c
|
||||
@@ -307,15 +307,36 @@ static UINT STDMETHODCALLTYPE d3d10_texture1d_GetEvictionPriority(ID3D10Texture1
|
||||
static HRESULT STDMETHODCALLTYPE d3d10_texture1d_Map(ID3D10Texture1D *iface, UINT sub_resource_idx,
|
||||
D3D10_MAP map_type, UINT map_flags, void **data)
|
||||
{
|
||||
- FIXME("iface %p, sub_resource_idx %u, map_type %u, map_flags %#x, mapped_texture %p: stub.\n",
|
||||
+ struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface);
|
||||
+ struct wined3d_map_desc wined3d_map_desc;
|
||||
+ HRESULT hr;
|
||||
+
|
||||
+ TRACE("iface %p, sub_resource_idx %u, map_type %u, map_flags %#x, mapped_texture %p.\n",
|
||||
iface, sub_resource_idx, map_type, map_flags, data);
|
||||
|
||||
- return E_FAIL;
|
||||
+ if (map_flags)
|
||||
+ FIXME("Ignoring map_flags %#x.\n", map_flags);
|
||||
+
|
||||
+ wined3d_mutex_lock();
|
||||
+ if (SUCCEEDED(hr = wined3d_resource_map(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx,
|
||||
+ &wined3d_map_desc, NULL, wined3d_map_flags_from_d3d11_map_type(map_type))))
|
||||
+ {
|
||||
+ *data = wined3d_map_desc.data;
|
||||
+ }
|
||||
+ wined3d_mutex_unlock();
|
||||
+
|
||||
+ return hr;
|
||||
}
|
||||
|
||||
static void STDMETHODCALLTYPE d3d10_texture1d_Unmap(ID3D10Texture1D *iface, UINT sub_resource_idx)
|
||||
{
|
||||
- FIXME("iface %p, sub_resource_idx %u: stub.\n", iface, sub_resource_idx);
|
||||
+ struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface);
|
||||
+
|
||||
+ TRACE("iface %p, sub_resource_idx %u.\n", iface, sub_resource_idx);
|
||||
+
|
||||
+ wined3d_mutex_lock();
|
||||
+ wined3d_resource_unmap(wined3d_texture_get_resource(texture->wined3d_texture), sub_resource_idx);
|
||||
+ wined3d_mutex_unlock();
|
||||
}
|
||||
|
||||
static void STDMETHODCALLTYPE d3d10_texture1d_GetDesc(ID3D10Texture1D *iface, D3D10_TEXTURE1D_DESC *desc)
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,39 @@
|
||||
From 94a19771d621239e2a17f94ce89f797fd28877ab Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Sat, 27 Aug 2016 23:37:59 +0200
|
||||
Subject: d3d11: Implement d3d10_texture1d_GetDesc.
|
||||
|
||||
---
|
||||
dlls/d3d11/texture.c | 16 +++++++++++++++-
|
||||
1 file changed, 15 insertions(+), 1 deletion(-)
|
||||
|
||||
diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c
|
||||
index 204aa98..e8b0047 100644
|
||||
--- a/dlls/d3d11/texture.c
|
||||
+++ b/dlls/d3d11/texture.c
|
||||
@@ -341,7 +341,21 @@ static void STDMETHODCALLTYPE d3d10_texture1d_Unmap(ID3D10Texture1D *iface, UINT
|
||||
|
||||
static void STDMETHODCALLTYPE d3d10_texture1d_GetDesc(ID3D10Texture1D *iface, D3D10_TEXTURE1D_DESC *desc)
|
||||
{
|
||||
- FIXME("iface %p, desc %p: stub\n", iface, desc);
|
||||
+ struct d3d_texture1d *texture = impl_from_ID3D10Texture1D(iface);
|
||||
+ D3D11_TEXTURE1D_DESC d3d11_desc;
|
||||
+
|
||||
+ TRACE("iface %p, desc %p.\n", iface, desc);
|
||||
+
|
||||
+ d3d11_texture1d_GetDesc(&texture->ID3D11Texture1D_iface, &d3d11_desc);
|
||||
+
|
||||
+ desc->Width = d3d11_desc.Width;
|
||||
+ desc->MipLevels = d3d11_desc.MipLevels;
|
||||
+ desc->ArraySize = d3d11_desc.ArraySize;
|
||||
+ desc->Format = d3d11_desc.Format;
|
||||
+ desc->Usage = d3d10_usage_from_d3d11_usage(d3d11_desc.Usage);
|
||||
+ desc->BindFlags = d3d10_bind_flags_from_d3d11_bind_flags(d3d11_desc.BindFlags);
|
||||
+ desc->CPUAccessFlags = d3d10_cpu_access_flags_from_d3d11_cpu_access_flags(d3d11_desc.CPUAccessFlags);
|
||||
+ desc->MiscFlags = d3d10_resource_misc_flags_from_d3d11_resource_misc_flags(d3d11_desc.MiscFlags);
|
||||
}
|
||||
|
||||
static const struct ID3D10Texture1DVtbl d3d10_texture1d_vtbl =
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,62 @@
|
||||
From d204de51fa14b6245cbf4afd0f0ddc01f9aa554b Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Sat, 27 Aug 2016 23:39:56 +0200
|
||||
Subject: d3d11: Implement d3d11_texture1d_{G,S}etPrivateData.
|
||||
|
||||
---
|
||||
dlls/d3d11/texture.c | 32 ++++++++++++++++++++++++++++----
|
||||
1 file changed, 28 insertions(+), 4 deletions(-)
|
||||
|
||||
diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c
|
||||
index e8b0047..411dca6 100644
|
||||
--- a/dlls/d3d11/texture.c
|
||||
+++ b/dlls/d3d11/texture.c
|
||||
@@ -122,17 +122,41 @@ static void STDMETHODCALLTYPE d3d11_texture1d_GetDevice(ID3D11Texture1D *iface,
|
||||
static HRESULT STDMETHODCALLTYPE d3d11_texture1d_GetPrivateData(ID3D11Texture1D *iface,
|
||||
REFGUID guid, UINT *data_size, void *data)
|
||||
{
|
||||
- FIXME("iface %p, guid %s, data_size %p, data %p: stub.\n", iface, debugstr_guid(guid), data_size, data);
|
||||
+ struct d3d_texture1d *texture = impl_from_ID3D11Texture1D(iface);
|
||||
+ IDXGISurface *dxgi_surface;
|
||||
+ HRESULT hr;
|
||||
|
||||
- return E_FAIL;
|
||||
+ TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
|
||||
+
|
||||
+ if (texture->dxgi_surface
|
||||
+ && SUCCEEDED(IUnknown_QueryInterface(texture->dxgi_surface, &IID_IDXGISurface, (void **)&dxgi_surface)))
|
||||
+ {
|
||||
+ hr = IDXGISurface_GetPrivateData(dxgi_surface, guid, data_size, data);
|
||||
+ IDXGISurface_Release(dxgi_surface);
|
||||
+ return hr;
|
||||
+ }
|
||||
+
|
||||
+ return d3d_get_private_data(&texture->private_store, guid, data_size, data);
|
||||
}
|
||||
|
||||
static HRESULT STDMETHODCALLTYPE d3d11_texture1d_SetPrivateData(ID3D11Texture1D *iface,
|
||||
REFGUID guid, UINT data_size, const void *data)
|
||||
{
|
||||
- FIXME("iface %p, guid %s, data_size %u, data %p: stub.\n", iface, debugstr_guid(guid), data_size, data);
|
||||
+ struct d3d_texture1d *texture = impl_from_ID3D11Texture1D(iface);
|
||||
+ IDXGISurface *dxgi_surface;
|
||||
+ HRESULT hr;
|
||||
|
||||
- return E_FAIL;
|
||||
+ TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
|
||||
+
|
||||
+ if (texture->dxgi_surface
|
||||
+ && SUCCEEDED(IUnknown_QueryInterface(texture->dxgi_surface, &IID_IDXGISurface, (void **)&dxgi_surface)))
|
||||
+ {
|
||||
+ hr = IDXGISurface_SetPrivateData(dxgi_surface, guid, data_size, data);
|
||||
+ IDXGISurface_Release(dxgi_surface);
|
||||
+ return hr;
|
||||
+ }
|
||||
+
|
||||
+ return d3d_set_private_data(&texture->private_store, guid, data_size, data);
|
||||
}
|
||||
|
||||
static HRESULT STDMETHODCALLTYPE d3d11_texture1d_SetPrivateDataInterface(ID3D11Texture1D *iface,
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,40 @@
|
||||
From 950c6ffc394ca315f5769b04ce5390ce8798949d Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Sat, 27 Aug 2016 23:42:10 +0200
|
||||
Subject: d3d11: Add d3d11_texture1d_SetPrivateDataInterface.
|
||||
|
||||
---
|
||||
dlls/d3d11/texture.c | 16 ++++++++++++++--
|
||||
1 file changed, 14 insertions(+), 2 deletions(-)
|
||||
|
||||
diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c
|
||||
index 411dca6..eb39ef8 100644
|
||||
--- a/dlls/d3d11/texture.c
|
||||
+++ b/dlls/d3d11/texture.c
|
||||
@@ -162,9 +162,21 @@ static HRESULT STDMETHODCALLTYPE d3d11_texture1d_SetPrivateData(ID3D11Texture1D
|
||||
static HRESULT STDMETHODCALLTYPE d3d11_texture1d_SetPrivateDataInterface(ID3D11Texture1D *iface,
|
||||
REFGUID guid, const IUnknown *data)
|
||||
{
|
||||
- FIXME("iface %p, guid %s, data %p: stub.\n", iface, debugstr_guid(guid), data);
|
||||
+ struct d3d_texture1d *texture = impl_from_ID3D11Texture1D(iface);
|
||||
+ IDXGISurface *dxgi_surface;
|
||||
+ HRESULT hr;
|
||||
+
|
||||
+ TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
|
||||
+
|
||||
+ if (texture->dxgi_surface
|
||||
+ && SUCCEEDED(IUnknown_QueryInterface(texture->dxgi_surface, &IID_IDXGISurface, (void **)&dxgi_surface)))
|
||||
+ {
|
||||
+ hr = IDXGISurface_SetPrivateDataInterface(dxgi_surface, guid, data);
|
||||
+ IDXGISurface_Release(dxgi_surface);
|
||||
+ return hr;
|
||||
+ }
|
||||
|
||||
- return E_FAIL;
|
||||
+ return d3d_set_private_data_interface(&texture->private_store, guid, data);
|
||||
}
|
||||
|
||||
static void STDMETHODCALLTYPE d3d11_texture1d_GetType(ID3D11Texture1D *iface,
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,33 @@
|
||||
From 7e3f33623d4ddf7a8fb0bab30b5c9ce18344e0ce Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Thu, 25 Aug 2016 21:23:52 +0200
|
||||
Subject: d3d11: Add a hack to prevent creation of 1d cube textures
|
||||
|
||||
There is already a check in wined3d to prevent this, but it is not triggered
|
||||
as the request to create a cube texture is currently not forwarded to wined3d.
|
||||
The correct solution would be to change wined3d_usage_from_d3d11 to translate
|
||||
the D3D11_RESOURCE_MISC_TEXTURECUBE flag into WINED3DUSAGE_LEGACY_CUBEMAP.
|
||||
This would also prevent the creation of 2d cube map arrays which are not
|
||||
supported yet, but some d3d11 tests are based on the fact that wine pretends
|
||||
to support them by simply using 2d array textues and ignoring the cube map flags.
|
||||
---
|
||||
dlls/d3d11/texture.c | 3 +++
|
||||
1 file changed, 3 insertions(+)
|
||||
|
||||
diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c
|
||||
index eb39ef8..541ed45 100644
|
||||
--- a/dlls/d3d11/texture.c
|
||||
+++ b/dlls/d3d11/texture.c
|
||||
@@ -444,6 +444,9 @@ static HRESULT d3d_texture1d_init(struct d3d_texture1d *texture, struct d3d_devi
|
||||
unsigned int levels;
|
||||
HRESULT hr;
|
||||
|
||||
+ if (desc->MiscFlags & D3D11_RESOURCE_MISC_TEXTURECUBE)
|
||||
+ return E_INVALIDARG;
|
||||
+
|
||||
texture->ID3D11Texture1D_iface.lpVtbl = &d3d11_texture1d_vtbl;
|
||||
texture->ID3D10Texture1D_iface.lpVtbl = &d3d10_texture1d_vtbl;
|
||||
texture->refcount = 1;
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,44 @@
|
||||
From 7d92409655346368c6af7c90f8285ec1f1b40a94 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Thu, 25 Aug 2016 19:44:57 +0200
|
||||
Subject: d3d11: Add support for 1d textures in normalize_srv_desc.
|
||||
|
||||
---
|
||||
dlls/d3d11/view.c | 14 ++++++++++++--
|
||||
1 file changed, 12 insertions(+), 2 deletions(-)
|
||||
|
||||
diff --git a/dlls/d3d11/view.c b/dlls/d3d11/view.c
|
||||
index 205513d..d6974d8 100644
|
||||
--- a/dlls/d3d11/view.c
|
||||
+++ b/dlls/d3d11/view.c
|
||||
@@ -604,6 +604,8 @@ static HRESULT normalize_srv_desc(D3D11_SHADER_RESOURCE_VIEW_DESC *desc, ID3D11R
|
||||
|
||||
case D3D11_RESOURCE_DIMENSION_TEXTURE1D:
|
||||
{
|
||||
+ const struct d3d_texture1d *texture;
|
||||
+
|
||||
if (desc->ViewDimension != D3D11_SRV_DIMENSION_TEXTURE1D
|
||||
&& desc->ViewDimension != D3D11_SRV_DIMENSION_TEXTURE1DARRAY)
|
||||
{
|
||||
@@ -611,8 +613,16 @@ static HRESULT normalize_srv_desc(D3D11_SHADER_RESOURCE_VIEW_DESC *desc, ID3D11R
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
|
||||
- FIXME("Unhandled 1D texture resource.\n");
|
||||
- return S_OK;
|
||||
+ if (!(texture = unsafe_impl_from_ID3D11Texture1D((ID3D11Texture1D *)resource)))
|
||||
+ {
|
||||
+ ERR("Cannot get implementation from ID3D11Texture1D.\n");
|
||||
+ return E_FAIL;
|
||||
+ }
|
||||
+
|
||||
+ format = texture->desc.Format;
|
||||
+ miplevel_count = texture->desc.MipLevels;
|
||||
+ layer_count = texture->desc.ArraySize;
|
||||
+ break;
|
||||
}
|
||||
|
||||
case D3D11_RESOURCE_DIMENSION_TEXTURE2D:
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,43 @@
|
||||
From 1cb0fbe3fbec0f3acda805b3a4d44b2afb21419e Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Thu, 25 Aug 2016 19:45:05 +0200
|
||||
Subject: d3d11: Add support for 1d textures in normalize_rtv_desc.
|
||||
|
||||
---
|
||||
dlls/d3d11/view.c | 13 +++++++++++--
|
||||
1 file changed, 11 insertions(+), 2 deletions(-)
|
||||
|
||||
diff --git a/dlls/d3d11/view.c b/dlls/d3d11/view.c
|
||||
index d6974d8..eb936e3 100644
|
||||
--- a/dlls/d3d11/view.c
|
||||
+++ b/dlls/d3d11/view.c
|
||||
@@ -344,6 +344,8 @@ static HRESULT normalize_rtv_desc(D3D11_RENDER_TARGET_VIEW_DESC *desc, ID3D11Res
|
||||
|
||||
case D3D11_RESOURCE_DIMENSION_TEXTURE1D:
|
||||
{
|
||||
+ const struct d3d_texture1d *texture;
|
||||
+
|
||||
if (desc->ViewDimension != D3D11_RTV_DIMENSION_TEXTURE1D
|
||||
&& desc->ViewDimension != D3D11_RTV_DIMENSION_TEXTURE1DARRAY)
|
||||
{
|
||||
@@ -351,8 +353,15 @@ static HRESULT normalize_rtv_desc(D3D11_RENDER_TARGET_VIEW_DESC *desc, ID3D11Res
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
|
||||
- FIXME("Unhandled 1D texture resource.\n");
|
||||
- return S_OK;
|
||||
+ if (!(texture = unsafe_impl_from_ID3D11Texture1D((ID3D11Texture1D *)resource)))
|
||||
+ {
|
||||
+ ERR("Cannot get implementation from ID3D11Texture1D.\n");
|
||||
+ return E_FAIL;
|
||||
+ }
|
||||
+
|
||||
+ format = texture->desc.Format;
|
||||
+ layer_count = texture->desc.ArraySize;
|
||||
+ break;
|
||||
}
|
||||
|
||||
case D3D11_RESOURCE_DIMENSION_TEXTURE2D:
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,49 @@
|
||||
From 96b5e1dd2f60a78037c19e6812b97616412da1b9 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Thu, 25 Aug 2016 19:47:01 +0200
|
||||
Subject: d3d11/tests: Add support for 1d textures in check_srv_desc_.
|
||||
|
||||
---
|
||||
dlls/d3d11/tests/d3d11.c | 26 +++++++++++++++++++++++++-
|
||||
1 file changed, 25 insertions(+), 1 deletion(-)
|
||||
|
||||
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
|
||||
index c2b2535..c26d6aa 100644
|
||||
--- a/dlls/d3d11/tests/d3d11.c
|
||||
+++ b/dlls/d3d11/tests/d3d11.c
|
||||
@@ -218,7 +218,31 @@ static void check_srv_desc_(unsigned int line, const D3D11_SHADER_RESOURCE_VIEW_
|
||||
if (desc->ViewDimension != expected_desc->dimension)
|
||||
return;
|
||||
|
||||
- if (desc->ViewDimension == D3D11_SRV_DIMENSION_TEXTURE2D)
|
||||
+ if (desc->ViewDimension == D3D11_SRV_DIMENSION_TEXTURE1D)
|
||||
+ {
|
||||
+ ok_(__FILE__, line)(U(*desc).Texture1D.MostDetailedMip == expected_desc->miplevel_idx,
|
||||
+ "Got MostDetailedMip %u, expected %u.\n",
|
||||
+ U(*desc).Texture1D.MostDetailedMip, expected_desc->miplevel_idx);
|
||||
+ ok_(__FILE__, line)(U(*desc).Texture1D.MipLevels == expected_desc->miplevel_count,
|
||||
+ "Got MipLevels %u, expected %u.\n",
|
||||
+ U(*desc).Texture1D.MipLevels, expected_desc->miplevel_count);
|
||||
+ }
|
||||
+ else if (desc->ViewDimension == D3D11_SRV_DIMENSION_TEXTURE1DARRAY)
|
||||
+ {
|
||||
+ ok_(__FILE__, line)(U(*desc).Texture1DArray.MostDetailedMip == expected_desc->miplevel_idx,
|
||||
+ "Got MostDetailedMip %u, expected %u.\n",
|
||||
+ U(*desc).Texture1DArray.MostDetailedMip, expected_desc->miplevel_idx);
|
||||
+ ok_(__FILE__, line)(U(*desc).Texture1DArray.MipLevels == expected_desc->miplevel_count,
|
||||
+ "Got MipLevels %u, expected %u.\n",
|
||||
+ U(*desc).Texture1DArray.MipLevels, expected_desc->miplevel_count);
|
||||
+ ok_(__FILE__, line)(U(*desc).Texture1DArray.FirstArraySlice == expected_desc->layer_idx,
|
||||
+ "Got FirstArraySlice %u, expected %u.\n",
|
||||
+ U(*desc).Texture1DArray.FirstArraySlice, expected_desc->layer_idx);
|
||||
+ ok_(__FILE__, line)(U(*desc).Texture1DArray.ArraySize == expected_desc->layer_count,
|
||||
+ "Got ArraySize %u, expected %u.\n",
|
||||
+ U(*desc).Texture1DArray.ArraySize, expected_desc->layer_count);
|
||||
+ }
|
||||
+ else if (desc->ViewDimension == D3D11_SRV_DIMENSION_TEXTURE2D)
|
||||
{
|
||||
ok_(__FILE__, line)(U(*desc).Texture2D.MostDetailedMip == expected_desc->miplevel_idx,
|
||||
"Got MostDetailedMip %u, expected %u.\n",
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,43 @@
|
||||
From c0da253595db60baf8174abac5d591223d1b570f Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Thu, 25 Aug 2016 19:47:27 +0200
|
||||
Subject: d3d11/tests: Add support for 1d textures in check_rtv_desc_.
|
||||
|
||||
---
|
||||
dlls/d3d11/tests/d3d11.c | 20 +++++++++++++++++++-
|
||||
1 file changed, 19 insertions(+), 1 deletion(-)
|
||||
|
||||
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
|
||||
index c26d6aa..639c54f 100644
|
||||
--- a/dlls/d3d11/tests/d3d11.c
|
||||
+++ b/dlls/d3d11/tests/d3d11.c
|
||||
@@ -377,7 +377,25 @@ static void check_rtv_desc_(unsigned int line, const D3D11_RENDER_TARGET_VIEW_DE
|
||||
if (desc->ViewDimension != expected_desc->dimension)
|
||||
return;
|
||||
|
||||
- if (desc->ViewDimension == D3D11_RTV_DIMENSION_TEXTURE2D)
|
||||
+ if (desc->ViewDimension == D3D11_RTV_DIMENSION_TEXTURE1D)
|
||||
+ {
|
||||
+ ok_(__FILE__, line)(U(*desc).Texture1D.MipSlice == expected_desc->miplevel_idx,
|
||||
+ "Got MipSlice %u, expected %u.\n",
|
||||
+ U(*desc).Texture1D.MipSlice, expected_desc->miplevel_idx);
|
||||
+ }
|
||||
+ else if (desc->ViewDimension == D3D11_RTV_DIMENSION_TEXTURE1DARRAY)
|
||||
+ {
|
||||
+ ok_(__FILE__, line)(U(*desc).Texture1DArray.MipSlice == expected_desc->miplevel_idx,
|
||||
+ "Got MipSlice %u, expected %u.\n",
|
||||
+ U(*desc).Texture1DArray.MipSlice, expected_desc->miplevel_idx);
|
||||
+ ok_(__FILE__, line)(U(*desc).Texture1DArray.FirstArraySlice == expected_desc->layer_idx,
|
||||
+ "Got FirstArraySlice %u, expected %u.\n",
|
||||
+ U(*desc).Texture1DArray.FirstArraySlice, expected_desc->layer_idx);
|
||||
+ ok_(__FILE__, line)(U(*desc).Texture1DArray.ArraySize == expected_desc->layer_count,
|
||||
+ "Got ArraySize %u, expected %u.\n",
|
||||
+ U(*desc).Texture1DArray.ArraySize, expected_desc->layer_count);
|
||||
+ }
|
||||
+ else if (desc->ViewDimension == D3D11_RTV_DIMENSION_TEXTURE2D)
|
||||
{
|
||||
ok_(__FILE__, line)(U(*desc).Texture2D.MipSlice == expected_desc->miplevel_idx,
|
||||
"Got MipSlice %u, expected %u.\n",
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,219 @@
|
||||
From 2e2b89474579f3c04ae57974fbf33dcf7ddc5e55 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Thu, 25 Aug 2016 19:49:52 +0200
|
||||
Subject: d3d11/tests: Add test for creating 1d textures.
|
||||
|
||||
---
|
||||
dlls/d3d11/tests/d3d11.c | 189 +++++++++++++++++++++++++++++++++++++++++++++++
|
||||
1 file changed, 189 insertions(+)
|
||||
|
||||
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
|
||||
index 639c54f..ac32a05 100644
|
||||
--- a/dlls/d3d11/tests/d3d11.c
|
||||
+++ b/dlls/d3d11/tests/d3d11.c
|
||||
@@ -1616,6 +1616,194 @@ static void test_get_immediate_context(void)
|
||||
ok(!refcount, "Device has %u references left.\n", refcount);
|
||||
}
|
||||
|
||||
+static void test_create_texture1d(void)
|
||||
+{
|
||||
+ ULONG refcount, expected_refcount;
|
||||
+ D3D11_SUBRESOURCE_DATA data = {0};
|
||||
+ D3D_FEATURE_LEVEL feature_level;
|
||||
+ ID3D11Device *device, *tmp;
|
||||
+ D3D11_TEXTURE1D_DESC desc;
|
||||
+ ID3D11Texture1D *texture;
|
||||
+ IDXGISurface *surface;
|
||||
+ unsigned int i;
|
||||
+ HRESULT hr;
|
||||
+
|
||||
+ static const struct
|
||||
+ {
|
||||
+ DXGI_FORMAT format;
|
||||
+ UINT array_size;
|
||||
+ D3D11_BIND_FLAG bind_flags;
|
||||
+ UINT misc_flags;
|
||||
+ BOOL succeeds;
|
||||
+ BOOL todo;
|
||||
+ }
|
||||
+ tests[] =
|
||||
+ {
|
||||
+ {DXGI_FORMAT_R32G32B32A32_TYPELESS, 1, D3D11_BIND_VERTEX_BUFFER, 0, FALSE, TRUE},
|
||||
+ {DXGI_FORMAT_R32G32B32A32_TYPELESS, 1, D3D11_BIND_INDEX_BUFFER, 0, FALSE, TRUE},
|
||||
+ {DXGI_FORMAT_R32G32B32A32_TYPELESS, 1, D3D11_BIND_CONSTANT_BUFFER, 0, FALSE, TRUE},
|
||||
+ {DXGI_FORMAT_R32G32B32A32_TYPELESS, 0, D3D11_BIND_SHADER_RESOURCE, 0, FALSE, FALSE},
|
||||
+ {DXGI_FORMAT_R32G32B32A32_TYPELESS, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R32G32B32A32_TYPELESS, 2, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R32G32B32A32_TYPELESS, 3, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R32G32B32A32_TYPELESS, 3, D3D11_BIND_SHADER_RESOURCE, D3D11_RESOURCE_MISC_TEXTURECUBE,
|
||||
+ FALSE, FALSE},
|
||||
+ {DXGI_FORMAT_R32G32B32A32_TYPELESS, 1, D3D11_BIND_SHADER_RESOURCE, D3D11_RESOURCE_MISC_TEXTURECUBE,
|
||||
+ FALSE, FALSE},
|
||||
+ {DXGI_FORMAT_R32G32B32A32_TYPELESS, 5, D3D11_BIND_SHADER_RESOURCE, D3D11_RESOURCE_MISC_TEXTURECUBE,
|
||||
+ FALSE, FALSE},
|
||||
+ {DXGI_FORMAT_R32G32B32A32_TYPELESS, 0, D3D11_BIND_RENDER_TARGET, 0, FALSE, FALSE},
|
||||
+ {DXGI_FORMAT_R32G32B32A32_TYPELESS, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R32G32B32A32_TYPELESS, 2, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R32G32B32A32_TYPELESS, 9, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R32G32B32A32_TYPELESS, 1, D3D11_BIND_DEPTH_STENCIL, 0, FALSE, FALSE},
|
||||
+ {DXGI_FORMAT_R32G32B32A32_UINT, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R32G32B32A32_SINT, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R32G32B32_TYPELESS, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R16G16B16A16_TYPELESS, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R16G16B16A16_TYPELESS, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R32G32_TYPELESS, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R32G8X24_TYPELESS, 1, D3D11_BIND_DEPTH_STENCIL, 0, TRUE, TRUE},
|
||||
+ {DXGI_FORMAT_R10G10B10A2_TYPELESS, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R10G10B10A2_TYPELESS, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R16G16_TYPELESS, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R16G16_UNORM, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R16G16_SNORM, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R32_TYPELESS, 0, D3D11_BIND_SHADER_RESOURCE, 0, FALSE, FALSE},
|
||||
+ {DXGI_FORMAT_R32_TYPELESS, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R32_TYPELESS, 9, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R32_TYPELESS, 9, D3D11_BIND_SHADER_RESOURCE, D3D11_RESOURCE_MISC_TEXTURECUBE,
|
||||
+ FALSE, FALSE},
|
||||
+ {DXGI_FORMAT_R32_TYPELESS, 1, D3D11_BIND_DEPTH_STENCIL, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R24G8_TYPELESS, 1, D3D11_BIND_VERTEX_BUFFER, 0, FALSE, TRUE},
|
||||
+ {DXGI_FORMAT_R24G8_TYPELESS, 1, D3D11_BIND_INDEX_BUFFER, 0, FALSE, TRUE},
|
||||
+ {DXGI_FORMAT_R24G8_TYPELESS, 1, D3D11_BIND_CONSTANT_BUFFER, 0, FALSE, TRUE},
|
||||
+ {DXGI_FORMAT_R24G8_TYPELESS, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R24G8_TYPELESS, 1, D3D11_BIND_DEPTH_STENCIL, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R8G8_TYPELESS, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R8G8_TYPELESS, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R8G8_UNORM, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R8G8_SNORM, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R16_TYPELESS, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R16_TYPELESS, 1, D3D11_BIND_DEPTH_STENCIL, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R16_TYPELESS, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R16_UINT, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R16_SINT, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R8_TYPELESS, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R8G8B8A8_UNORM, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R8G8B8A8_UNORM, 1, D3D11_BIND_DEPTH_STENCIL, 0, FALSE, FALSE},
|
||||
+ {DXGI_FORMAT_R8G8B8A8_UINT, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R8G8B8A8_SNORM, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_R8G8B8A8_SINT, 1, D3D11_BIND_RENDER_TARGET, 0, TRUE, FALSE},
|
||||
+ {DXGI_FORMAT_D24_UNORM_S8_UINT, 1, D3D11_BIND_RENDER_TARGET, 0, FALSE, FALSE},
|
||||
+ {DXGI_FORMAT_D32_FLOAT, 1, D3D11_BIND_RENDER_TARGET, 0, FALSE, FALSE},
|
||||
+ };
|
||||
+
|
||||
+ if (!(device = create_device(NULL)))
|
||||
+ {
|
||||
+ skip("Failed to create device.\n");
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ feature_level = ID3D11Device_GetFeatureLevel(device);
|
||||
+
|
||||
+ desc.Width = 512;
|
||||
+ desc.MipLevels = 1;
|
||||
+ desc.ArraySize = 1;
|
||||
+ desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
+ desc.Usage = D3D11_USAGE_DEFAULT;
|
||||
+ desc.BindFlags = D3D11_BIND_RENDER_TARGET;
|
||||
+ desc.CPUAccessFlags = 0;
|
||||
+ desc.MiscFlags = 0;
|
||||
+
|
||||
+ hr = ID3D11Device_CreateTexture1D(device, &desc, &data, &texture);
|
||||
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
|
||||
+
|
||||
+ expected_refcount = get_refcount((IUnknown *)device) + 1;
|
||||
+ hr = ID3D11Device_CreateTexture1D(device, &desc, NULL, &texture);
|
||||
+ ok(SUCCEEDED(hr), "Failed to create a 1d texture, hr %#x.\n", hr);
|
||||
+ refcount = get_refcount((IUnknown *)device);
|
||||
+ ok(refcount >= expected_refcount, "Got unexpected refcount %u, expected >= %u.\n", refcount, expected_refcount);
|
||||
+ tmp = NULL;
|
||||
+ expected_refcount = refcount + 1;
|
||||
+ ID3D11Texture1D_GetDevice(texture, &tmp);
|
||||
+ ok(tmp == device, "Got unexpected device %p, expected %p.\n", tmp, device);
|
||||
+ refcount = get_refcount((IUnknown *)device);
|
||||
+ ok(refcount == expected_refcount, "Got unexpected refcount %u, expected %u.\n", refcount, expected_refcount);
|
||||
+ ID3D11Device_Release(tmp);
|
||||
+
|
||||
+ hr = ID3D11Texture1D_QueryInterface(texture, &IID_IDXGISurface, (void **)&surface);
|
||||
+ ok(SUCCEEDED(hr), "Texture should implement IDXGISurface.\n");
|
||||
+ IDXGISurface_Release(surface);
|
||||
+ ID3D11Texture1D_Release(texture);
|
||||
+
|
||||
+ desc.MipLevels = 0;
|
||||
+ expected_refcount = get_refcount((IUnknown *)device) + 1;
|
||||
+ hr = ID3D11Device_CreateTexture1D(device, &desc, NULL, &texture);
|
||||
+ ok(SUCCEEDED(hr), "Failed to create a 1d texture, hr %#x.\n", hr);
|
||||
+ refcount = get_refcount((IUnknown *)device);
|
||||
+ ok(refcount >= expected_refcount, "Got unexpected refcount %u, expected >= %u.\n", refcount, expected_refcount);
|
||||
+ tmp = NULL;
|
||||
+ expected_refcount = refcount + 1;
|
||||
+ ID3D11Texture1D_GetDevice(texture, &tmp);
|
||||
+ ok(tmp == device, "Got unexpected device %p, expected %p.\n", tmp, device);
|
||||
+ refcount = get_refcount((IUnknown *)device);
|
||||
+ ok(refcount == expected_refcount, "Got unexpected refcount %u, expected %u.\n", refcount, expected_refcount);
|
||||
+ ID3D11Device_Release(tmp);
|
||||
+
|
||||
+ ID3D11Texture1D_GetDesc(texture, &desc);
|
||||
+ ok(desc.Width == 512, "Got unexpected Width %u.\n", desc.Width);
|
||||
+ ok(desc.MipLevels == 10, "Got unexpected MipLevels %u.\n", desc.MipLevels);
|
||||
+ ok(desc.ArraySize == 1, "Got unexpected ArraySize %u.\n", desc.ArraySize);
|
||||
+ ok(desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Got unexpected Format %#x.\n", desc.Format);
|
||||
+ ok(desc.Usage == D3D11_USAGE_DEFAULT, "Got unexpected Usage %u.\n", desc.Usage);
|
||||
+ ok(desc.BindFlags == D3D11_BIND_RENDER_TARGET, "Got unexpected BindFlags %#x.\n", desc.BindFlags);
|
||||
+ ok(desc.CPUAccessFlags == 0, "Got unexpected CPUAccessFlags %#x.\n", desc.CPUAccessFlags);
|
||||
+ ok(desc.MiscFlags == 0, "Got unexpected MiscFlags %#x.\n", desc.MiscFlags);
|
||||
+
|
||||
+ hr = ID3D11Texture1D_QueryInterface(texture, &IID_IDXGISurface, (void **)&surface);
|
||||
+ ok(FAILED(hr), "Texture should not implement IDXGISurface.\n");
|
||||
+ ID3D11Texture1D_Release(texture);
|
||||
+
|
||||
+ desc.MipLevels = 1;
|
||||
+ desc.ArraySize = 2;
|
||||
+ hr = ID3D11Device_CreateTexture1D(device, &desc, NULL, &texture);
|
||||
+ ok(SUCCEEDED(hr), "Failed to create a 1d texture, hr %#x.\n", hr);
|
||||
+
|
||||
+ hr = ID3D11Texture1D_QueryInterface(texture, &IID_IDXGISurface, (void **)&surface);
|
||||
+ ok(FAILED(hr), "Texture should not implement IDXGISurface.\n");
|
||||
+ ID3D11Texture1D_Release(texture);
|
||||
+
|
||||
+ for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i)
|
||||
+ {
|
||||
+ HRESULT expected_hr = tests[i].succeeds ? S_OK : E_INVALIDARG;
|
||||
+ BOOL todo = tests[i].todo;
|
||||
+
|
||||
+ if (feature_level < D3D_FEATURE_LEVEL_10_1
|
||||
+ && (tests[i].misc_flags & D3D11_RESOURCE_MISC_TEXTURECUBE)
|
||||
+ && tests[i].array_size > 6)
|
||||
+ {
|
||||
+ expected_hr = E_INVALIDARG;
|
||||
+ todo = TRUE;
|
||||
+ }
|
||||
+
|
||||
+ desc.ArraySize = tests[i].array_size;
|
||||
+ desc.Format = tests[i].format;
|
||||
+ desc.BindFlags = tests[i].bind_flags;
|
||||
+ desc.MiscFlags = tests[i].misc_flags;
|
||||
+ hr = ID3D11Device_CreateTexture1D(device, &desc, NULL, (ID3D11Texture1D **)&texture);
|
||||
+
|
||||
+ todo_wine_if(todo)
|
||||
+ ok(hr == expected_hr, "Test %u: Got unexpected hr %#x.\n", i, hr);
|
||||
+
|
||||
+ if (SUCCEEDED(hr))
|
||||
+ ID3D11Texture1D_Release(texture);
|
||||
+ }
|
||||
+
|
||||
+ refcount = ID3D11Device_Release(device);
|
||||
+ ok(!refcount, "Device has %u references left.\n", refcount);
|
||||
+}
|
||||
+
|
||||
static void test_create_texture2d(void)
|
||||
{
|
||||
ULONG refcount, expected_refcount;
|
||||
@@ -10584,6 +10772,7 @@ START_TEST(d3d11)
|
||||
test_create_device();
|
||||
test_device_interfaces();
|
||||
test_get_immediate_context();
|
||||
+ test_create_texture1d();
|
||||
test_create_texture2d();
|
||||
test_texture2d_interfaces();
|
||||
test_create_texture3d();
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,189 @@
|
||||
From e33bc9f213f628d563433f4dd27ebba9816b6fca Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Thu, 25 Aug 2016 19:50:30 +0200
|
||||
Subject: d3d11/tests: Test 1d texture interfaces.
|
||||
|
||||
---
|
||||
dlls/d3d11/tests/d3d11.c | 159 +++++++++++++++++++++++++++++++++++++++++++++++
|
||||
1 file changed, 159 insertions(+)
|
||||
|
||||
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
|
||||
index ac32a05..c48ff9a 100644
|
||||
--- a/dlls/d3d11/tests/d3d11.c
|
||||
+++ b/dlls/d3d11/tests/d3d11.c
|
||||
@@ -1804,6 +1804,164 @@ static void test_create_texture1d(void)
|
||||
ok(!refcount, "Device has %u references left.\n", refcount);
|
||||
}
|
||||
|
||||
+static void test_texture1d_interfaces(void)
|
||||
+{
|
||||
+ ID3D10Texture1D *d3d10_texture;
|
||||
+ D3D11_TEXTURE1D_DESC desc;
|
||||
+ ID3D11Texture1D *texture;
|
||||
+ IDXGISurface *surface;
|
||||
+ ID3D11Device *device;
|
||||
+ unsigned int i;
|
||||
+ ULONG refcount;
|
||||
+ HRESULT hr;
|
||||
+
|
||||
+ static const struct test
|
||||
+ {
|
||||
+ BOOL implements_d3d10_interfaces;
|
||||
+ UINT bind_flags;
|
||||
+ UINT misc_flags;
|
||||
+ UINT expected_bind_flags;
|
||||
+ UINT expected_misc_flags;
|
||||
+ }
|
||||
+ desc_conversion_tests[] =
|
||||
+ {
|
||||
+ {
|
||||
+ TRUE,
|
||||
+ D3D11_BIND_SHADER_RESOURCE, 0,
|
||||
+ D3D10_BIND_SHADER_RESOURCE, 0
|
||||
+ },
|
||||
+ {
|
||||
+ TRUE,
|
||||
+ D3D11_BIND_UNORDERED_ACCESS, 0,
|
||||
+ D3D11_BIND_UNORDERED_ACCESS, 0
|
||||
+ },
|
||||
+ {
|
||||
+ FALSE,
|
||||
+ 0, D3D11_RESOURCE_MISC_RESOURCE_CLAMP,
|
||||
+ 0, 0
|
||||
+ },
|
||||
+ {
|
||||
+ TRUE,
|
||||
+ 0, D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX,
|
||||
+ 0, D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX
|
||||
+ },
|
||||
+ /* Fails on WARP, needs to be verified using real hardware
|
||||
+ {
|
||||
+ TRUE,
|
||||
+ 0, D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX | D3D11_RESOURCE_MISC_SHARED_NTHANDLE,
|
||||
+ 0, D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX
|
||||
+ },
|
||||
+ */
|
||||
+ };
|
||||
+
|
||||
+ if (!(device = create_device(NULL)))
|
||||
+ {
|
||||
+ skip("Failed to create ID3D11Device, skipping tests.\n");
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ desc.Width = 512;
|
||||
+ desc.MipLevels = 0;
|
||||
+ desc.ArraySize = 1;
|
||||
+ desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
+ desc.Usage = D3D11_USAGE_DEFAULT;
|
||||
+ desc.BindFlags = D3D11_BIND_RENDER_TARGET;
|
||||
+ desc.CPUAccessFlags = 0;
|
||||
+ desc.MiscFlags = 0;
|
||||
+
|
||||
+ hr = ID3D11Device_CreateTexture1D(device, &desc, NULL, &texture);
|
||||
+ ok(SUCCEEDED(hr), "Failed to create a 2d texture, hr %#x.\n", hr);
|
||||
+
|
||||
+ hr = ID3D11Texture1D_QueryInterface(texture, &IID_IDXGISurface, (void **)&surface);
|
||||
+ ok(hr == E_NOINTERFACE, "Texture should not implement IDXGISurface.\n");
|
||||
+
|
||||
+ hr = ID3D11Texture1D_QueryInterface(texture, &IID_ID3D10Texture1D, (void **)&d3d10_texture);
|
||||
+ ok(SUCCEEDED(hr) || broken(hr == E_NOINTERFACE) /* Not available on all Windows versions. */,
|
||||
+ "Texture should implement ID3D10Texture1D.\n");
|
||||
+ if (SUCCEEDED(hr)) ID3D10Texture1D_Release(d3d10_texture);
|
||||
+ ID3D11Texture1D_Release(texture);
|
||||
+
|
||||
+ if (FAILED(hr))
|
||||
+ {
|
||||
+ win_skip("2D textures do not implement ID3D10Texture1D, skipping tests.\n");
|
||||
+ ID3D11Device_Release(device);
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ for (i = 0; i < sizeof(desc_conversion_tests) / sizeof(*desc_conversion_tests); ++i)
|
||||
+ {
|
||||
+ const struct test *current = &desc_conversion_tests[i];
|
||||
+ D3D10_TEXTURE1D_DESC d3d10_desc;
|
||||
+ ID3D10Device *d3d10_device;
|
||||
+
|
||||
+ desc.Width = 512;
|
||||
+ desc.MipLevels = 1;
|
||||
+ desc.ArraySize = 1;
|
||||
+ desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
+ desc.Usage = D3D11_USAGE_DEFAULT;
|
||||
+ desc.BindFlags = current->bind_flags;
|
||||
+ desc.CPUAccessFlags = 0;
|
||||
+ desc.MiscFlags = current->misc_flags;
|
||||
+
|
||||
+ hr = ID3D11Device_CreateTexture1D(device, &desc, NULL, &texture);
|
||||
+ /* Shared resources are not supported by REF and WARP devices. */
|
||||
+ ok(SUCCEEDED(hr) || broken(hr == E_OUTOFMEMORY),
|
||||
+ "Test %u: Failed to create a 1d texture, hr %#x.\n", i, hr);
|
||||
+ if (FAILED(hr))
|
||||
+ {
|
||||
+ win_skip("Failed to create ID3D11Texture1D, skipping test %u.\n", i);
|
||||
+ continue;
|
||||
+ }
|
||||
+
|
||||
+ hr = ID3D11Texture1D_QueryInterface(texture, &IID_IDXGISurface, (void **)&surface);
|
||||
+ ok(SUCCEEDED(hr), "Test %u: Texture should implement IDXGISurface.\n", i);
|
||||
+ IDXGISurface_Release(surface);
|
||||
+
|
||||
+ hr = ID3D11Texture1D_QueryInterface(texture, &IID_ID3D10Texture1D, (void **)&d3d10_texture);
|
||||
+ ID3D11Texture1D_Release(texture);
|
||||
+
|
||||
+ if (current->implements_d3d10_interfaces)
|
||||
+ {
|
||||
+ ok(SUCCEEDED(hr), "Test %u: Texture should implement ID3D10Texture1D.\n", i);
|
||||
+ }
|
||||
+ else
|
||||
+ {
|
||||
+ todo_wine ok(hr == E_NOINTERFACE, "Test %u: Texture should not implement ID3D10Texture1D.\n", i);
|
||||
+ if (SUCCEEDED(hr)) ID3D10Texture1D_Release(d3d10_texture);
|
||||
+ continue;
|
||||
+ }
|
||||
+
|
||||
+ ID3D10Texture1D_GetDesc(d3d10_texture, &d3d10_desc);
|
||||
+
|
||||
+ ok(d3d10_desc.Width == desc.Width,
|
||||
+ "Test %u: Got unexpected Width %u.\n", i, d3d10_desc.Width);
|
||||
+ ok(d3d10_desc.MipLevels == desc.MipLevels,
|
||||
+ "Test %u: Got unexpected MipLevels %u.\n", i, d3d10_desc.MipLevels);
|
||||
+ ok(d3d10_desc.ArraySize == desc.ArraySize,
|
||||
+ "Test %u: Got unexpected ArraySize %u.\n", i, d3d10_desc.ArraySize);
|
||||
+ ok(d3d10_desc.Format == desc.Format,
|
||||
+ "Test %u: Got unexpected Format %u.\n", i, d3d10_desc.Format);
|
||||
+ ok(d3d10_desc.Usage == (D3D10_USAGE)desc.Usage,
|
||||
+ "Test %u: Got unexpected Usage %u.\n", i, d3d10_desc.Usage);
|
||||
+ ok(d3d10_desc.BindFlags == current->expected_bind_flags,
|
||||
+ "Test %u: Got unexpected BindFlags %#x.\n", i, d3d10_desc.BindFlags);
|
||||
+ ok(d3d10_desc.CPUAccessFlags == desc.CPUAccessFlags,
|
||||
+ "Test %u: Got unexpected CPUAccessFlags %#x.\n", i, d3d10_desc.CPUAccessFlags);
|
||||
+ ok(d3d10_desc.MiscFlags == current->expected_misc_flags,
|
||||
+ "Test %u: Got unexpected MiscFlags %#x.\n", i, d3d10_desc.MiscFlags);
|
||||
+
|
||||
+ d3d10_device = (ID3D10Device *)0xdeadbeef;
|
||||
+ ID3D10Texture1D_GetDevice(d3d10_texture, &d3d10_device);
|
||||
+ todo_wine ok(!d3d10_device, "Test %u: Got unexpected device pointer %p, expected NULL.\n", i, d3d10_device);
|
||||
+ if (d3d10_device) ID3D10Device_Release(d3d10_device);
|
||||
+
|
||||
+ ID3D10Texture1D_Release(d3d10_texture);
|
||||
+ }
|
||||
+
|
||||
+ refcount = ID3D11Device_Release(device);
|
||||
+ ok(!refcount, "Device has %u references left.\n", refcount);
|
||||
+}
|
||||
+
|
||||
static void test_create_texture2d(void)
|
||||
{
|
||||
ULONG refcount, expected_refcount;
|
||||
@@ -10773,6 +10931,7 @@ START_TEST(d3d11)
|
||||
test_device_interfaces();
|
||||
test_get_immediate_context();
|
||||
test_create_texture1d();
|
||||
+ test_texture1d_interfaces();
|
||||
test_create_texture2d();
|
||||
test_texture2d_interfaces();
|
||||
test_create_texture3d();
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,93 @@
|
||||
From d36a6643bbb79dcea3bc39391dc4a129bd940f31 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Thu, 25 Aug 2016 19:52:23 +0200
|
||||
Subject: d3d11/tests: Test the creation of 1d render buffers in
|
||||
test_create_rendertarget_view.
|
||||
|
||||
---
|
||||
dlls/d3d11/tests/d3d11.c | 41 ++++++++++++++++++++++++++++++++++++++++-
|
||||
1 file changed, 40 insertions(+), 1 deletion(-)
|
||||
|
||||
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
|
||||
index c48ff9a..ec5c296 100644
|
||||
--- a/dlls/d3d11/tests/d3d11.c
|
||||
+++ b/dlls/d3d11/tests/d3d11.c
|
||||
@@ -3190,6 +3190,7 @@ static void test_create_rendertarget_view(void)
|
||||
D3D11_RENDER_TARGET_VIEW_DESC rtv_desc;
|
||||
D3D11_TEXTURE3D_DESC texture3d_desc;
|
||||
D3D11_TEXTURE2D_DESC texture2d_desc;
|
||||
+ D3D11_TEXTURE1D_DESC texture1d_desc;
|
||||
D3D11_SUBRESOURCE_DATA data = {0};
|
||||
ULONG refcount, expected_refcount;
|
||||
D3D11_BUFFER_DESC buffer_desc;
|
||||
@@ -3197,6 +3198,7 @@ static void test_create_rendertarget_view(void)
|
||||
ID3D11Device *device, *tmp;
|
||||
ID3D11Texture3D *texture3d;
|
||||
ID3D11Texture2D *texture2d;
|
||||
+ ID3D11Texture1D *texture1d;
|
||||
ID3D11Resource *texture;
|
||||
ID3D11Buffer *buffer;
|
||||
IUnknown *iface;
|
||||
@@ -3227,6 +3229,23 @@ static void test_create_rendertarget_view(void)
|
||||
}
|
||||
tests[] =
|
||||
{
|
||||
+ {{ 1, 1, RGBA8_UNORM}, {0}, {RGBA8_UNORM, TEX_1D, 0}},
|
||||
+ {{10, 1, RGBA8_UNORM}, {0}, {RGBA8_UNORM, TEX_1D, 0}},
|
||||
+ {{10, 1, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D, 0}, {RGBA8_UNORM, TEX_1D, 0}},
|
||||
+ {{10, 1, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D, 1}, {RGBA8_UNORM, TEX_1D, 1}},
|
||||
+ {{10, 1, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D, 9}, {RGBA8_UNORM, TEX_1D, 9}},
|
||||
+ {{ 1, 1, RGBA8_TL}, {RGBA8_UNORM, TEX_1D, 0}, {RGBA8_UNORM, TEX_1D, 0}},
|
||||
+ {{10, 1, RGBA8_TL}, {RGBA8_UNORM, TEX_1D, 0}, {RGBA8_UNORM, TEX_1D, 0}},
|
||||
+ {{ 1, 4, RGBA8_UNORM}, {0}, {RGBA8_UNORM, TEX_1D_ARRAY, 0, 0, 4}},
|
||||
+ {{10, 4, RGBA8_UNORM}, {0}, {RGBA8_UNORM, TEX_1D_ARRAY, 0, 0, 4}},
|
||||
+ {{10, 4, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D_ARRAY, 0, 0, ~0u}, {RGBA8_UNORM, TEX_1D_ARRAY, 0, 0, 4}},
|
||||
+ {{10, 4, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D_ARRAY, 1, 0, ~0u}, {RGBA8_UNORM, TEX_1D_ARRAY, 1, 0, 4}},
|
||||
+ {{10, 4, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D_ARRAY, 3, 0, ~0u}, {RGBA8_UNORM, TEX_1D_ARRAY, 3, 0, 4}},
|
||||
+ {{10, 4, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D_ARRAY, 5, 0, ~0u}, {RGBA8_UNORM, TEX_1D_ARRAY, 5, 0, 4}},
|
||||
+ {{10, 4, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D_ARRAY, 9, 0, ~0u}, {RGBA8_UNORM, TEX_1D_ARRAY, 9, 0, 4}},
|
||||
+ {{10, 4, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D_ARRAY, 0, 1, ~0u}, {RGBA8_UNORM, TEX_1D_ARRAY, 0, 1, 3}},
|
||||
+ {{10, 4, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D_ARRAY, 0, 2, ~0u}, {RGBA8_UNORM, TEX_1D_ARRAY, 0, 2, 2}},
|
||||
+ {{10, 4, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D_ARRAY, 0, 3, ~0u}, {RGBA8_UNORM, TEX_1D_ARRAY, 0, 3, 1}},
|
||||
{{ 1, 1, RGBA8_UNORM}, {0}, {RGBA8_UNORM, TEX_2D, 0}},
|
||||
{{10, 1, RGBA8_UNORM}, {0}, {RGBA8_UNORM, TEX_2D, 0}},
|
||||
{{10, 1, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_2D, 0}, {RGBA8_UNORM, TEX_2D, 0}},
|
||||
@@ -3388,6 +3407,12 @@ static void test_create_rendertarget_view(void)
|
||||
ID3D11RenderTargetView_Release(rtview);
|
||||
ID3D11Buffer_Release(buffer);
|
||||
|
||||
+ texture1d_desc.Width = 512;
|
||||
+ texture1d_desc.Usage = D3D11_USAGE_DEFAULT;
|
||||
+ texture1d_desc.BindFlags = D3D11_BIND_RENDER_TARGET;
|
||||
+ texture1d_desc.CPUAccessFlags = 0;
|
||||
+ texture1d_desc.MiscFlags = 0;
|
||||
+
|
||||
texture2d_desc.Width = 512;
|
||||
texture2d_desc.Height = 512;
|
||||
texture2d_desc.SampleDesc.Count = 1;
|
||||
@@ -3408,7 +3433,21 @@ static void test_create_rendertarget_view(void)
|
||||
{
|
||||
D3D11_RENDER_TARGET_VIEW_DESC *current_desc;
|
||||
|
||||
- if (tests[i].expected_rtv_desc.dimension != D3D11_RTV_DIMENSION_TEXTURE3D)
|
||||
+ if (tests[i].expected_rtv_desc.dimension == D3D11_RTV_DIMENSION_TEXTURE1D ||
|
||||
+ tests[i].expected_rtv_desc.dimension == D3D11_RTV_DIMENSION_TEXTURE1DARRAY)
|
||||
+ {
|
||||
+ texture1d_desc.MipLevels = tests[i].texture.miplevel_count;
|
||||
+ texture1d_desc.ArraySize = tests[i].texture.depth_or_array_size;
|
||||
+ texture1d_desc.Format = tests[i].texture.format;
|
||||
+
|
||||
+ hr = ID3D11Device_CreateTexture1D(device, &texture1d_desc, NULL, &texture1d);
|
||||
+ ok(SUCCEEDED(hr), "Test %u: Failed to create 2d texture, hr %#x.\n", i, hr);
|
||||
+ texture = (ID3D11Resource *)texture1d;
|
||||
+ }
|
||||
+ else if (tests[i].expected_rtv_desc.dimension == D3D11_RTV_DIMENSION_TEXTURE2D ||
|
||||
+ tests[i].expected_rtv_desc.dimension == D3D11_RTV_DIMENSION_TEXTURE2DARRAY ||
|
||||
+ tests[i].expected_rtv_desc.dimension == D3D11_RTV_DIMENSION_TEXTURE2DMS ||
|
||||
+ tests[i].expected_rtv_desc.dimension == D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY)
|
||||
{
|
||||
texture2d_desc.MipLevels = tests[i].texture.miplevel_count;
|
||||
texture2d_desc.ArraySize = tests[i].texture.depth_or_array_size;
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,93 @@
|
||||
From 0fb8cdfad5e55e814f6cb7c61935dc5e25cfd132 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Thu, 25 Aug 2016 19:54:13 +0200
|
||||
Subject: d3d11/tests: Test the creation of 1d shader resource views in
|
||||
test_create_shader_resource_view.
|
||||
|
||||
---
|
||||
dlls/d3d11/tests/d3d11.c | 41 ++++++++++++++++++++++++++++++++++++++++-
|
||||
1 file changed, 40 insertions(+), 1 deletion(-)
|
||||
|
||||
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
|
||||
index ec5c296..0dd286d 100644
|
||||
--- a/dlls/d3d11/tests/d3d11.c
|
||||
+++ b/dlls/d3d11/tests/d3d11.c
|
||||
@@ -3536,6 +3536,7 @@ static void test_create_shader_resource_view(void)
|
||||
D3D11_SHADER_RESOURCE_VIEW_DESC srv_desc;
|
||||
D3D11_TEXTURE3D_DESC texture3d_desc;
|
||||
D3D11_TEXTURE2D_DESC texture2d_desc;
|
||||
+ D3D11_TEXTURE1D_DESC texture1d_desc;
|
||||
ULONG refcount, expected_refcount;
|
||||
ID3D11ShaderResourceView *srview;
|
||||
D3D_FEATURE_LEVEL feature_level;
|
||||
@@ -3543,6 +3544,7 @@ static void test_create_shader_resource_view(void)
|
||||
ID3D11Device *device, *tmp;
|
||||
ID3D11Texture3D *texture3d;
|
||||
ID3D11Texture2D *texture2d;
|
||||
+ ID3D11Texture1D *texture1d;
|
||||
ID3D11Resource *texture;
|
||||
ID3D11Buffer *buffer;
|
||||
IUnknown *iface;
|
||||
@@ -3575,6 +3577,21 @@ static void test_create_shader_resource_view(void)
|
||||
}
|
||||
tests[] =
|
||||
{
|
||||
+ {{10, 1, RGBA8_UNORM}, {0}, {RGBA8_UNORM, TEX_1D, 0, 10}},
|
||||
+ {{10, 1, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D, 0, ~0u}, {RGBA8_UNORM, TEX_1D, 0, 10}},
|
||||
+ {{10, 1, RGBA8_UNORM}, {RGBA8_UNORM, TEX_1D, 0, ~0u}, {RGBA8_UNORM, TEX_1D, 0, 10}},
|
||||
+ {{10, 1, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D, 0, 10}, {RGBA8_UNORM, TEX_1D, 0, 10}},
|
||||
+ {{ 1, 1, RGBA8_TL}, {RGBA8_UNORM, TEX_1D, 0, ~0u}, {RGBA8_UNORM, TEX_1D, 0, 1}},
|
||||
+ {{10, 1, RGBA8_TL}, {RGBA8_UNORM, TEX_1D, 0, ~0u}, {RGBA8_UNORM, TEX_1D, 0, 10}},
|
||||
+ {{10, 4, RGBA8_UNORM}, {0}, {RGBA8_UNORM, TEX_1D_ARRAY, 0, 10, 0, 4}},
|
||||
+ {{10, 4, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D_ARRAY, 0, ~0u, 0, ~0u}, {RGBA8_UNORM, TEX_1D_ARRAY, 0, 10, 0, 4}},
|
||||
+ {{10, 4, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D_ARRAY, 1, ~0u, 0, ~0u}, {RGBA8_UNORM, TEX_1D_ARRAY, 1, 9, 0, 4}},
|
||||
+ {{10, 4, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D_ARRAY, 3, ~0u, 0, ~0u}, {RGBA8_UNORM, TEX_1D_ARRAY, 3, 7, 0, 4}},
|
||||
+ {{10, 4, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D_ARRAY, 5, ~0u, 0, ~0u}, {RGBA8_UNORM, TEX_1D_ARRAY, 5, 5, 0, 4}},
|
||||
+ {{10, 4, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D_ARRAY, 9, ~0u, 0, ~0u}, {RGBA8_UNORM, TEX_1D_ARRAY, 9, 1, 0, 4}},
|
||||
+ {{10, 4, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D_ARRAY, 0, ~0u, 1, ~0u}, {RGBA8_UNORM, TEX_1D_ARRAY, 0, 10, 1, 3}},
|
||||
+ {{10, 4, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D_ARRAY, 0, ~0u, 2, ~0u}, {RGBA8_UNORM, TEX_1D_ARRAY, 0, 10, 2, 2}},
|
||||
+ {{10, 4, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_1D_ARRAY, 0, ~0u, 3, ~0u}, {RGBA8_UNORM, TEX_1D_ARRAY, 0, 10, 3, 1}},
|
||||
{{10, 1, RGBA8_UNORM}, {0}, {RGBA8_UNORM, TEX_2D, 0, 10}},
|
||||
{{10, 1, RGBA8_UNORM}, {FMT_UNKNOWN, TEX_2D, 0, ~0u}, {RGBA8_UNORM, TEX_2D, 0, 10}},
|
||||
{{10, 1, RGBA8_UNORM}, {RGBA8_UNORM, TEX_2D, 0, ~0u}, {RGBA8_UNORM, TEX_2D, 0, 10}},
|
||||
@@ -3769,6 +3786,12 @@ static void test_create_shader_resource_view(void)
|
||||
skip("Structured buffers require feature level 11_0.\n");
|
||||
}
|
||||
|
||||
+ texture1d_desc.Width = 512;
|
||||
+ texture1d_desc.Usage = D3D11_USAGE_DEFAULT;
|
||||
+ texture1d_desc.BindFlags = D3D11_BIND_SHADER_RESOURCE;
|
||||
+ texture1d_desc.CPUAccessFlags = 0;
|
||||
+ texture1d_desc.MiscFlags = 0;
|
||||
+
|
||||
texture2d_desc.Width = 512;
|
||||
texture2d_desc.Height = 512;
|
||||
texture2d_desc.SampleDesc.Count = 1;
|
||||
@@ -3788,7 +3811,23 @@ static void test_create_shader_resource_view(void)
|
||||
{
|
||||
D3D11_SHADER_RESOURCE_VIEW_DESC *current_desc;
|
||||
|
||||
- if (tests[i].expected_srv_desc.dimension != D3D11_SRV_DIMENSION_TEXTURE3D)
|
||||
+ if (tests[i].expected_srv_desc.dimension == D3D11_SRV_DIMENSION_TEXTURE1D ||
|
||||
+ tests[i].expected_srv_desc.dimension == D3D11_SRV_DIMENSION_TEXTURE1DARRAY)
|
||||
+ {
|
||||
+ texture1d_desc.MipLevels = tests[i].texture.miplevel_count;
|
||||
+ texture1d_desc.ArraySize = tests[i].texture.depth_or_array_size;
|
||||
+ texture1d_desc.Format = tests[i].texture.format;
|
||||
+
|
||||
+ hr = ID3D11Device_CreateTexture1D(device, &texture1d_desc, NULL, &texture1d);
|
||||
+ ok(SUCCEEDED(hr), "Test %u: Failed to create 1d texture, hr %#x.\n", i, hr);
|
||||
+ texture = (ID3D11Resource *)texture1d;
|
||||
+ }
|
||||
+ else if (tests[i].expected_srv_desc.dimension == D3D11_SRV_DIMENSION_TEXTURE2D ||
|
||||
+ tests[i].expected_srv_desc.dimension == D3D11_SRV_DIMENSION_TEXTURE2DARRAY ||
|
||||
+ tests[i].expected_srv_desc.dimension == D3D11_SRV_DIMENSION_TEXTURE2DMS ||
|
||||
+ tests[i].expected_srv_desc.dimension == D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY ||
|
||||
+ tests[i].expected_srv_desc.dimension == D3D11_SRV_DIMENSION_TEXTURECUBE ||
|
||||
+ tests[i].expected_srv_desc.dimension == D3D11_SRV_DIMENSION_TEXTURECUBEARRAY)
|
||||
{
|
||||
texture2d_desc.MipLevels = tests[i].texture.miplevel_count;
|
||||
texture2d_desc.ArraySize = tests[i].texture.depth_or_array_size;
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,242 @@
|
||||
From 6a2fdc55c5d480b3bd0a26d3aaed1b31e4a7f8bb Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Thu, 25 Aug 2016 20:06:28 +0200
|
||||
Subject: d3d11/tests: Prepare test_texture for non 2d textures.
|
||||
|
||||
---
|
||||
dlls/d3d11/tests/d3d11.c | 131 +++++++++++++++++++++++++++++------------------
|
||||
1 file changed, 81 insertions(+), 50 deletions(-)
|
||||
|
||||
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
|
||||
index 0dd286d..7768cdb 100644
|
||||
--- a/dlls/d3d11/tests/d3d11.c
|
||||
+++ b/dlls/d3d11/tests/d3d11.c
|
||||
@@ -5671,6 +5671,7 @@ static void test_texture(void)
|
||||
};
|
||||
struct texture
|
||||
{
|
||||
+ UINT dimension;
|
||||
UINT width;
|
||||
UINT height;
|
||||
UINT miplevel_count;
|
||||
@@ -5682,7 +5683,7 @@ static void test_texture(void)
|
||||
D3D11_SHADER_RESOURCE_VIEW_DESC srv_desc;
|
||||
struct d3d11_test_context test_context;
|
||||
const struct texture *current_texture;
|
||||
- D3D11_TEXTURE2D_DESC texture_desc;
|
||||
+ D3D11_TEXTURE2D_DESC texture2d_desc;
|
||||
D3D11_SAMPLER_DESC sampler_desc;
|
||||
const struct shader *current_ps;
|
||||
D3D_FEATURE_LEVEL feature_level;
|
||||
@@ -5690,7 +5691,7 @@ static void test_texture(void)
|
||||
ID3D11DeviceContext *context;
|
||||
ID3D11SamplerState *sampler;
|
||||
struct resource_readback rb;
|
||||
- ID3D11Texture2D *texture;
|
||||
+ ID3D11Resource *texture;
|
||||
struct vec4 ps_constant;
|
||||
ID3D11PixelShader *ps;
|
||||
ID3D11Device *device;
|
||||
@@ -6030,6 +6031,7 @@ static void test_texture(void)
|
||||
};
|
||||
static const struct texture rgba_texture =
|
||||
{
|
||||
+ D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
4, 4, 3, 1, DXGI_FORMAT_R8G8B8A8_UNORM,
|
||||
{
|
||||
{rgba_level_0, 4 * sizeof(*rgba_level_0), 0},
|
||||
@@ -6037,33 +6039,51 @@ static void test_texture(void)
|
||||
{rgba_level_2, sizeof(*rgba_level_2), 0},
|
||||
}
|
||||
};
|
||||
- static const struct texture srgb_texture = {4, 4, 1, 1, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB,
|
||||
- {{srgb_data, 4 * sizeof(*srgb_data)}}};
|
||||
- static const struct texture srgb_typeless = {4, 4, 1, 1, DXGI_FORMAT_R8G8B8A8_TYPELESS,
|
||||
- {{srgb_data, 4 * sizeof(*srgb_data)}}};
|
||||
- static const struct texture a8_texture = {4, 4, 1, 1, DXGI_FORMAT_A8_UNORM,
|
||||
- {{a8_data, 4 * sizeof(*a8_data)}}};
|
||||
- static const struct texture bc1_texture = {8, 8, 1, 1, DXGI_FORMAT_BC1_UNORM, {{bc1_data, 2 * 8}}};
|
||||
- static const struct texture bc2_texture = {8, 8, 1, 1, DXGI_FORMAT_BC2_UNORM, {{bc2_data, 2 * 16}}};
|
||||
- static const struct texture bc3_texture = {8, 8, 1, 1, DXGI_FORMAT_BC3_UNORM, {{bc3_data, 2 * 16}}};
|
||||
- static const struct texture bc4_texture = {8, 8, 1, 1, DXGI_FORMAT_BC4_UNORM, {{bc4_data, 2 * 8}}};
|
||||
- static const struct texture bc5_texture = {8, 8, 1, 1, DXGI_FORMAT_BC5_UNORM, {{bc5_data, 2 * 16}}};
|
||||
- static const struct texture bc6h_u_texture = {8, 8, 1, 1, DXGI_FORMAT_BC6H_UF16, {{bc6h_u_data, 2 * 16}}};
|
||||
- static const struct texture bc6h_s_texture = {8, 8, 1, 1, DXGI_FORMAT_BC6H_SF16, {{bc6h_s_data, 2 * 16}}};
|
||||
- static const struct texture bc7_texture = {8, 8, 1, 1, DXGI_FORMAT_BC7_UNORM, {{bc7_data, 2 * 16}}};
|
||||
- static const struct texture bc1_texture_srgb = {8, 8, 1, 1, DXGI_FORMAT_BC1_UNORM_SRGB, {{bc1_data, 2 * 8}}};
|
||||
- static const struct texture bc2_texture_srgb = {8, 8, 1, 1, DXGI_FORMAT_BC2_UNORM_SRGB, {{bc2_data, 2 * 16}}};
|
||||
- static const struct texture bc3_texture_srgb = {8, 8, 1, 1, DXGI_FORMAT_BC3_UNORM_SRGB, {{bc3_data, 2 * 16}}};
|
||||
- static const struct texture bc7_texture_srgb = {8, 8, 1, 1, DXGI_FORMAT_BC7_UNORM_SRGB, {{bc7_data, 2 * 16}}};
|
||||
- static const struct texture bc1_typeless = {8, 8, 1, 1, DXGI_FORMAT_BC1_TYPELESS, {{bc1_data, 2 * 8}}};
|
||||
- static const struct texture bc2_typeless = {8, 8, 1, 1, DXGI_FORMAT_BC2_TYPELESS, {{bc2_data, 2 * 16}}};
|
||||
- static const struct texture bc3_typeless = {8, 8, 1, 1, DXGI_FORMAT_BC3_TYPELESS, {{bc3_data, 2 * 16}}};
|
||||
- static const struct texture sint8_texture = {4, 4, 1, 1, DXGI_FORMAT_R8G8B8A8_SINT,
|
||||
+ static const struct texture srgb_texture = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 4, 4, 1, 1, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, {{srgb_data, 4 * sizeof(*srgb_data)}}};
|
||||
+ static const struct texture srgb_typeless = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 4, 4, 1, 1, DXGI_FORMAT_R8G8B8A8_TYPELESS, {{srgb_data, 4 * sizeof(*srgb_data)}}};
|
||||
+ static const struct texture a8_texture = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 4, 4, 1, 1, DXGI_FORMAT_A8_UNORM, {{a8_data, 4 * sizeof(*a8_data)}}};
|
||||
+ static const struct texture bc1_texture = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 8, 8, 1, 1, DXGI_FORMAT_BC1_UNORM, {{bc1_data, 2 * 8}}};
|
||||
+ static const struct texture bc2_texture = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 8, 8, 1, 1, DXGI_FORMAT_BC2_UNORM, {{bc2_data, 2 * 16}}};
|
||||
+ static const struct texture bc3_texture = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 8, 8, 1, 1, DXGI_FORMAT_BC3_UNORM, {{bc3_data, 2 * 16}}};
|
||||
+ static const struct texture bc4_texture = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 8, 8, 1, 1, DXGI_FORMAT_BC4_UNORM, {{bc4_data, 2 * 8}}};
|
||||
+ static const struct texture bc5_texture = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 8, 8, 1, 1, DXGI_FORMAT_BC5_UNORM, {{bc5_data, 2 * 16}}};
|
||||
+ static const struct texture bc6h_u_texture = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 8, 8, 1, 1, DXGI_FORMAT_BC6H_UF16, {{bc6h_u_data, 2 * 16}}};
|
||||
+ static const struct texture bc6h_s_texture = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 8, 8, 1, 1, DXGI_FORMAT_BC6H_SF16, {{bc6h_s_data, 2 * 16}}};
|
||||
+ static const struct texture bc7_texture = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 8, 8, 1, 1, DXGI_FORMAT_BC7_UNORM, {{bc7_data, 2 * 16}}};
|
||||
+ static const struct texture bc1_texture_srgb = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 8, 8, 1, 1, DXGI_FORMAT_BC1_UNORM_SRGB, {{bc1_data, 2 * 8}}};
|
||||
+ static const struct texture bc2_texture_srgb = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 8, 8, 1, 1, DXGI_FORMAT_BC2_UNORM_SRGB, {{bc2_data, 2 * 16}}};
|
||||
+ static const struct texture bc3_texture_srgb = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 8, 8, 1, 1, DXGI_FORMAT_BC3_UNORM_SRGB, {{bc3_data, 2 * 16}}};
|
||||
+ static const struct texture bc7_texture_srgb = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 8, 8, 1, 1, DXGI_FORMAT_BC7_UNORM_SRGB, {{bc7_data, 2 * 16}}};
|
||||
+ static const struct texture bc1_typeless = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 8, 8, 1, 1, DXGI_FORMAT_BC1_TYPELESS, {{bc1_data, 2 * 8}}};
|
||||
+ static const struct texture bc2_typeless = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 8, 8, 1, 1, DXGI_FORMAT_BC2_TYPELESS, {{bc2_data, 2 * 16}}};
|
||||
+ static const struct texture bc3_typeless = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 8, 8, 1, 1, DXGI_FORMAT_BC3_TYPELESS, {{bc3_data, 2 * 16}}};
|
||||
+ static const struct texture sint8_texture = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 4, 4, 1, 1, DXGI_FORMAT_R8G8B8A8_SINT,
|
||||
{{rgba_level_0, 4 * sizeof(*rgba_level_0)}}};
|
||||
- static const struct texture uint8_texture = {4, 4, 1, 1, DXGI_FORMAT_R8G8B8A8_UINT,
|
||||
+ static const struct texture uint8_texture = {D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
+ 4, 4, 1, 1, DXGI_FORMAT_R8G8B8A8_UINT,
|
||||
{{rgba_level_0, 4 * sizeof(*rgba_level_0)}}};
|
||||
static const struct texture array_2d_texture =
|
||||
{
|
||||
+ D3D11_RESOURCE_DIMENSION_TEXTURE2D,
|
||||
4, 4, 1, 3, DXGI_FORMAT_R8G8B8A8_UNORM,
|
||||
{
|
||||
{red_data, 6 * sizeof(*red_data)},
|
||||
@@ -6338,12 +6358,12 @@ static void test_texture(void)
|
||||
|
||||
ID3D11DeviceContext_PSSetConstantBuffers(context, 0, 1, &cb);
|
||||
|
||||
- texture_desc.SampleDesc.Count = 1;
|
||||
- texture_desc.SampleDesc.Quality = 0;
|
||||
- texture_desc.Usage = D3D11_USAGE_DEFAULT;
|
||||
- texture_desc.BindFlags = D3D11_BIND_SHADER_RESOURCE;
|
||||
- texture_desc.CPUAccessFlags = 0;
|
||||
- texture_desc.MiscFlags = 0;
|
||||
+ texture2d_desc.SampleDesc.Count = 1;
|
||||
+ texture2d_desc.SampleDesc.Quality = 0;
|
||||
+ texture2d_desc.Usage = D3D11_USAGE_DEFAULT;
|
||||
+ texture2d_desc.BindFlags = D3D11_BIND_SHADER_RESOURCE;
|
||||
+ texture2d_desc.CPUAccessFlags = 0;
|
||||
+ texture2d_desc.MiscFlags = 0;
|
||||
|
||||
sampler_desc.Filter = D3D11_FILTER_MIN_MAG_MIP_POINT;
|
||||
sampler_desc.AddressU = D3D11_TEXTURE_ADDRESS_CLAMP;
|
||||
@@ -6401,7 +6421,7 @@ static void test_texture(void)
|
||||
if (current_texture != test->texture)
|
||||
{
|
||||
if (texture)
|
||||
- ID3D11Texture2D_Release(texture);
|
||||
+ ID3D11Resource_Release(texture);
|
||||
if (srv)
|
||||
ID3D11ShaderResourceView_Release(srv);
|
||||
|
||||
@@ -6409,16 +6429,23 @@ static void test_texture(void)
|
||||
|
||||
if (current_texture)
|
||||
{
|
||||
- texture_desc.Width = current_texture->width;
|
||||
- texture_desc.Height = current_texture->height;
|
||||
- texture_desc.MipLevels = current_texture->miplevel_count;
|
||||
- texture_desc.ArraySize = current_texture->array_size;
|
||||
- texture_desc.Format = current_texture->format;
|
||||
+ if (current_texture->dimension == D3D11_RESOURCE_DIMENSION_TEXTURE2D)
|
||||
+ {
|
||||
+ ID3D11Texture2D *texture2d;
|
||||
+
|
||||
+ texture2d_desc.Width = current_texture->width;
|
||||
+ texture2d_desc.Height = current_texture->height;
|
||||
+ texture2d_desc.MipLevels = current_texture->miplevel_count;
|
||||
+ texture2d_desc.ArraySize = current_texture->array_size;
|
||||
+ texture2d_desc.Format = current_texture->format;
|
||||
+
|
||||
+ hr = ID3D11Device_CreateTexture2D(device, &texture2d_desc, current_texture->data, &texture2d);
|
||||
+ ok(SUCCEEDED(hr), "Test %u: Failed to create 2d texture, hr %#x.\n", i, hr);
|
||||
+ texture = (ID3D11Resource *)texture2d;
|
||||
+ }
|
||||
|
||||
- hr = ID3D11Device_CreateTexture2D(device, &texture_desc, current_texture->data, &texture);
|
||||
- ok(SUCCEEDED(hr), "Test %u: Failed to create 2d texture, hr %#x.\n", i, hr);
|
||||
|
||||
- hr = ID3D11Device_CreateShaderResourceView(device, (ID3D11Resource *)texture, NULL, &srv);
|
||||
+ hr = ID3D11Device_CreateShaderResourceView(device, texture, NULL, &srv);
|
||||
ok(SUCCEEDED(hr), "Test %u: Failed to create shader resource view, hr %#x.\n", i, hr);
|
||||
}
|
||||
else
|
||||
@@ -6472,7 +6499,7 @@ static void test_texture(void)
|
||||
ID3D11ShaderResourceView_Release(srv);
|
||||
ID3D11SamplerState_Release(sampler);
|
||||
if (texture)
|
||||
- ID3D11Texture2D_Release(texture);
|
||||
+ ID3D11Resource_Release(texture);
|
||||
ID3D11PixelShader_Release(ps);
|
||||
|
||||
if (is_warp_device(device) && feature_level < D3D_FEATURE_LEVEL_10_1)
|
||||
@@ -6517,26 +6544,30 @@ static void test_texture(void)
|
||||
|
||||
if (current_texture != test->texture)
|
||||
{
|
||||
+ ID3D11Texture2D *texture2d;
|
||||
+
|
||||
if (texture)
|
||||
- ID3D11Texture2D_Release(texture);
|
||||
+ ID3D11Resource_Release(texture);
|
||||
|
||||
current_texture = test->texture;
|
||||
|
||||
- texture_desc.Width = current_texture->width;
|
||||
- texture_desc.Height = current_texture->height;
|
||||
- texture_desc.MipLevels = current_texture->miplevel_count;
|
||||
- texture_desc.ArraySize = current_texture->array_size;
|
||||
- texture_desc.Format = current_texture->format;
|
||||
+ texture2d_desc.Width = current_texture->width;
|
||||
+ texture2d_desc.Height = current_texture->height;
|
||||
+ texture2d_desc.MipLevels = current_texture->miplevel_count;
|
||||
+ texture2d_desc.ArraySize = current_texture->array_size;
|
||||
+ texture2d_desc.Format = current_texture->format;
|
||||
|
||||
- hr = ID3D11Device_CreateTexture2D(device, &texture_desc, current_texture->data, &texture);
|
||||
+ hr = ID3D11Device_CreateTexture2D(device, &texture2d_desc, current_texture->data, &texture2d);
|
||||
ok(SUCCEEDED(hr), "Test %u: Failed to create 2d texture, hr %#x.\n", i, hr);
|
||||
+
|
||||
+ texture = (ID3D11Resource *)texture2d;
|
||||
}
|
||||
|
||||
if (srv)
|
||||
ID3D11ShaderResourceView_Release(srv);
|
||||
|
||||
get_srv_desc(&srv_desc, &test->srv_desc);
|
||||
- hr = ID3D11Device_CreateShaderResourceView(device, (ID3D11Resource *)texture, &srv_desc, &srv);
|
||||
+ hr = ID3D11Device_CreateShaderResourceView(device, texture, &srv_desc, &srv);
|
||||
ok(SUCCEEDED(hr), "Test %u: Failed to create shader resource view, hr %#x.\n", i, hr);
|
||||
|
||||
ID3D11DeviceContext_PSSetShaderResources(context, 0, 1, &srv);
|
||||
@@ -6561,7 +6592,7 @@ static void test_texture(void)
|
||||
release_resource_readback(&rb);
|
||||
}
|
||||
ID3D11PixelShader_Release(ps);
|
||||
- ID3D11Texture2D_Release(texture);
|
||||
+ ID3D11Resource_Release(texture);
|
||||
ID3D11ShaderResourceView_Release(srv);
|
||||
ID3D11SamplerState_Release(sampler);
|
||||
|
||||
--
|
||||
2.8.1
|
||||
|
@@ -0,0 +1,72 @@
|
||||
From f37e1685852b44f4ecb3a6d20a1aa54adfeb2c6d Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Thu, 25 Aug 2016 20:08:56 +0200
|
||||
Subject: d3d11/tests: Prepare test_texture for 1d textures.
|
||||
|
||||
---
|
||||
dlls/d3d11/tests/d3d11.c | 24 +++++++++++++++++++++++-
|
||||
1 file changed, 23 insertions(+), 1 deletion(-)
|
||||
|
||||
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
|
||||
index 7768cdb..50dc3b9 100644
|
||||
--- a/dlls/d3d11/tests/d3d11.c
|
||||
+++ b/dlls/d3d11/tests/d3d11.c
|
||||
@@ -5684,6 +5684,7 @@ static void test_texture(void)
|
||||
struct d3d11_test_context test_context;
|
||||
const struct texture *current_texture;
|
||||
D3D11_TEXTURE2D_DESC texture2d_desc;
|
||||
+ D3D11_TEXTURE1D_DESC texture1d_desc;
|
||||
D3D11_SAMPLER_DESC sampler_desc;
|
||||
const struct shader *current_ps;
|
||||
D3D_FEATURE_LEVEL feature_level;
|
||||
@@ -6365,6 +6366,11 @@ static void test_texture(void)
|
||||
texture2d_desc.CPUAccessFlags = 0;
|
||||
texture2d_desc.MiscFlags = 0;
|
||||
|
||||
+ texture1d_desc.Usage = D3D11_USAGE_DEFAULT;
|
||||
+ texture1d_desc.BindFlags = D3D11_BIND_SHADER_RESOURCE;
|
||||
+ texture1d_desc.CPUAccessFlags = 0;
|
||||
+ texture1d_desc.MiscFlags = 0;
|
||||
+
|
||||
sampler_desc.Filter = D3D11_FILTER_MIN_MAG_MIP_POINT;
|
||||
sampler_desc.AddressU = D3D11_TEXTURE_ADDRESS_CLAMP;
|
||||
sampler_desc.AddressV = D3D11_TEXTURE_ADDRESS_CLAMP;
|
||||
@@ -6443,7 +6449,19 @@ static void test_texture(void)
|
||||
ok(SUCCEEDED(hr), "Test %u: Failed to create 2d texture, hr %#x.\n", i, hr);
|
||||
texture = (ID3D11Resource *)texture2d;
|
||||
}
|
||||
+ else if (current_texture->dimension == D3D11_RESOURCE_DIMENSION_TEXTURE1D)
|
||||
+ {
|
||||
+ ID3D11Texture1D *texture1d;
|
||||
|
||||
+ texture1d_desc.Width = current_texture->width;
|
||||
+ texture1d_desc.MipLevels = current_texture->miplevel_count;
|
||||
+ texture1d_desc.ArraySize = current_texture->array_size;
|
||||
+ texture1d_desc.Format = current_texture->format;
|
||||
+
|
||||
+ hr = ID3D11Device_CreateTexture1D(device, &texture1d_desc, current_texture->data, &texture1d);
|
||||
+ ok(SUCCEEDED(hr), "Test %u: Failed to create 2d texture, hr %#x.\n", i, hr);
|
||||
+ texture = (ID3D11Resource *)texture1d;
|
||||
+ }
|
||||
|
||||
hr = ID3D11Device_CreateShaderResourceView(device, texture, NULL, &srv);
|
||||
ok(SUCCEEDED(hr), "Test %u: Failed to create shader resource view, hr %#x.\n", i, hr);
|
||||
@@ -6486,10 +6504,14 @@ static void test_texture(void)
|
||||
get_texture_readback(test_context.backbuffer, 0, &rb);
|
||||
for (y = 0; y < 4; ++y)
|
||||
{
|
||||
+ int row = y;
|
||||
+ if (test->texture && test->texture->dimension == D3D11_RESOURCE_DIMENSION_TEXTURE1D)
|
||||
+ row = 0;
|
||||
+
|
||||
for (x = 0; x < 4; ++x)
|
||||
{
|
||||
color = get_readback_color(&rb, 80 + x * 160, 60 + y * 120);
|
||||
- ok(compare_color(color, test->expected_colors[y * 4 + x], 2),
|
||||
+ ok(compare_color(color, test->expected_colors[row * 4 + x], 2),
|
||||
"Test %u: Got unexpected color 0x%08x at (%u, %u).\n", i, color, x, y);
|
||||
}
|
||||
}
|
||||
--
|
||||
2.8.1
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user