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mirror of https://gitlab.winehq.org/wine/wine-staging.git synced 2025-04-13 14:42:51 -07:00
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1,758 Commits 6 Branches 340 Tags
Commit Graph

8 Commits

Author SHA1 Message Date
Alistair Leslie-Hughes
06226bdc44 Updated D3DXGetShaderInputSemantics patch. 2015-07-24 14:53:29 +02:00
Sebastian Lackner
c1c337b07c Update patches for d3dx9_36.D3DXGetShader{Input,Output}Semantics and add additional tests. 2015-07-18 16:28:05 +02:00
Sebastian Lackner
1078096afe d3dx9_36-GetShaderSemantics: Rebase against upstream changes. 2015-02-16 18:14:05 +01:00
Sebastian Lackner
d8772033dd d3dx9_36-GetShaderSemantics: Fix issue in implementation of D3DXGetShaderInputSemantics. 2015-02-10 23:26:58 +01:00
Sebastian Lackner
16f0d70b79 Added patch to implement D3DXGetShaderOutputSemantics. 2015-02-10 21:16:32 +01:00
Sebastian Lackner
7a419c031a Make definition files optional, move revision numbers to corresponding .patch files. 2014-11-15 10:33:43 +01:00
Sebastian Lackner
3cf93b92fc Added patch to implement D3DXCreatePolygon. 2014-10-31 15:05:38 +01:00
Sebastian Lackner
6e3502a34b Added patches for implementation of D3DXGetShaderInputSemantics. 2014-10-17 23:41:40 +02:00
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