Commit Graph

12 Commits

Author SHA1 Message Date
Sebastian Lackner
104c5b24f1 Rebase against b54a8dda844a1a43d1dff22eff0ea206be5c630c.
[d3dx9_36-D3DXDisassembleShader]
Removed patch to implement d3dx9_36.D3DXCreateTextureShader with stub interface
(accepted upstream).

[ntdll-NtQuerySection]
Partially removed patches to implement NtQuerySection (fixed upstream).
2016-07-31 01:20:04 +02:00
Sebastian Lackner
6455c8e654 d3dx9_36-GetShaderSemantics: Correct spec files (thanks Alistair Leslie-Hughes). 2016-07-17 15:43:06 +02:00
Sebastian Lackner
f151e1f36f d3dx9_36-GetShaderSemantics: Use proper defines in shader code (thanks Christian Costa). 2015-10-25 00:09:48 +02:00
Sebastian Lackner
8d0e6ea5c8 d3dx9_36-GetShaderSemantics: Minor cleanup. 2015-10-22 02:20:08 +02:00
Alistair Leslie-Hughes
06226bdc44 Updated D3DXGetShaderInputSemantics patch. 2015-07-24 14:53:29 +02:00
Sebastian Lackner
c1c337b07c Update patches for d3dx9_36.D3DXGetShader{Input,Output}Semantics and add additional tests. 2015-07-18 16:28:05 +02:00
Sebastian Lackner
1078096afe d3dx9_36-GetShaderSemantics: Rebase against upstream changes. 2015-02-16 18:14:05 +01:00
Sebastian Lackner
d8772033dd d3dx9_36-GetShaderSemantics: Fix issue in implementation of D3DXGetShaderInputSemantics. 2015-02-10 23:26:58 +01:00
Sebastian Lackner
16f0d70b79 Added patch to implement D3DXGetShaderOutputSemantics. 2015-02-10 21:16:32 +01:00
Sebastian Lackner
7a419c031a Make definition files optional, move revision numbers to corresponding .patch files. 2014-11-15 10:33:43 +01:00
Sebastian Lackner
3cf93b92fc Added patch to implement D3DXCreatePolygon. 2014-10-31 15:05:38 +01:00
Sebastian Lackner
6e3502a34b Added patches for implementation of D3DXGetShaderInputSemantics. 2014-10-17 23:41:40 +02:00