Sebastian Lackner
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104c5b24f1
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Rebase against b54a8dda844a1a43d1dff22eff0ea206be5c630c.
[d3dx9_36-D3DXDisassembleShader]
Removed patch to implement d3dx9_36.D3DXCreateTextureShader with stub interface
(accepted upstream).
[ntdll-NtQuerySection]
Partially removed patches to implement NtQuerySection (fixed upstream).
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2016-07-31 01:20:04 +02:00 |
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Sebastian Lackner
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6455c8e654
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d3dx9_36-GetShaderSemantics: Correct spec files (thanks Alistair Leslie-Hughes).
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2016-07-17 15:43:06 +02:00 |
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Sebastian Lackner
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f151e1f36f
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d3dx9_36-GetShaderSemantics: Use proper defines in shader code (thanks Christian Costa).
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2015-10-25 00:09:48 +02:00 |
|
Sebastian Lackner
|
8d0e6ea5c8
|
d3dx9_36-GetShaderSemantics: Minor cleanup.
|
2015-10-22 02:20:08 +02:00 |
|
Alistair Leslie-Hughes
|
06226bdc44
|
Updated D3DXGetShaderInputSemantics patch.
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2015-07-24 14:53:29 +02:00 |
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Sebastian Lackner
|
c1c337b07c
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Update patches for d3dx9_36.D3DXGetShader{Input,Output}Semantics and add additional tests.
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2015-07-18 16:28:05 +02:00 |
|
Sebastian Lackner
|
1078096afe
|
d3dx9_36-GetShaderSemantics: Rebase against upstream changes.
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2015-02-16 18:14:05 +01:00 |
|
Sebastian Lackner
|
d8772033dd
|
d3dx9_36-GetShaderSemantics: Fix issue in implementation of D3DXGetShaderInputSemantics.
|
2015-02-10 23:26:58 +01:00 |
|
Sebastian Lackner
|
16f0d70b79
|
Added patch to implement D3DXGetShaderOutputSemantics.
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2015-02-10 21:16:32 +01:00 |
|
Sebastian Lackner
|
7a419c031a
|
Make definition files optional, move revision numbers to corresponding .patch files.
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2014-11-15 10:33:43 +01:00 |
|
Sebastian Lackner
|
3cf93b92fc
|
Added patch to implement D3DXCreatePolygon.
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2014-10-31 15:05:38 +01:00 |
|
Sebastian Lackner
|
6e3502a34b
|
Added patches for implementation of D3DXGetShaderInputSemantics.
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2014-10-17 23:41:40 +02:00 |
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