Zebediah Figura
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77d4bb66d5
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Remove wined3d-Copy_Resource_Typeless.
Fixed by https://source.winehq.org/git/wine.git/7374c8325dcfc0e70b3032cdf5702f5d50833271.
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2018-02-18 11:09:01 -06:00 |
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Zebediah Figura
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ddb9fa82ca
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Remove wined3d-Revert_Buffer_Upload.
This was for https://bugs.winehq.org/show_bug.cgi?id=42410, fixed by https://source.winehq.org/git/wine.git/e97ed10d09a94cae9bd449f297813a0f0722a378.
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2018-02-17 19:27:30 -06:00 |
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Sebastian Lackner
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ae2d23d9f4
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Added patch to implement support for GenerateMips.
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2017-09-17 05:22:09 +02:00 |
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Sebastian Lackner
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bab383452b
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Added patch to implement dual source blending in wined3d.
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2017-08-22 02:00:27 +02:00 |
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Sebastian Lackner
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b539f0f369
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Added patch to implement copying structure count of UAV.
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2017-07-24 16:22:58 +02:00 |
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Sebastian Lackner
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e2a70628df
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Added patch to implement copying resources between compatible formats.
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2017-07-11 19:26:35 +02:00 |
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Sebastian Lackner
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447795d20e
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wined3d-Revert_Pixel_Center_Offset: Remove deprecated patchset.
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2017-04-24 02:27:04 +02:00 |
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Sebastian Lackner
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884a25c8bf
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wined3d-CSMT_Main: Rebase to upstream changes.
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2017-02-19 08:33:33 +01:00 |
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Sebastian Lackner
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481488be9f
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Added patch to revert changes to wined3d_buffer_upload_data.
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2017-02-08 19:56:48 +01:00 |
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Sebastian Lackner
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e7a0f0e60e
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Rebase against 76644a7c26f2c2b3a5968665c349b45bdb294387.
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2017-01-25 22:09:05 +01:00 |
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Sebastian Lackner
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2677244e40
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Added patch to fix crash when trying to rendering without render target.
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2017-01-21 23:30:12 +01:00 |
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Sebastian Lackner
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3c781f3862
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Added patch to implement semi-stubs for D3D11 deferred context.
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2017-01-20 17:22:51 +01:00 |
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Sebastian Lackner
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e3182b014c
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Rebase against f7187ecbd62f778649e055af61cd2c6786ead7f1.
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2016-11-13 20:36:59 +01:00 |
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Sebastian Lackner
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5216147032
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wined3d-CSMT_Main: Reenable CSMT patchset.
FIXME: Adjust CSMT patches to be compatible with the new buffer management.
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2016-11-01 17:40:35 +01:00 |
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Sebastian Lackner
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07c920f32d
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Added patch to revert changes to offset the pixel center in the ARB_clip_control case.
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2016-10-15 05:55:42 +02:00 |
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Sebastian Lackner
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70bc9a4e63
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Rebase against 7ce384c4153112201aa263da6dee15fed21a4e06.
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2016-10-14 23:49:07 +02:00 |
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Sebastian Lackner
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b3a71a8918
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Rebase against f53c320f04114253955b509da294ef454864679d.
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2016-09-07 17:58:48 +02:00 |
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Michael Müller
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6b709dc505
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Added patch for d3d11 1d textures.
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2016-08-31 17:42:50 +02:00 |
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Sebastian Lackner
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b5a323aaa3
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Rebase against 7aadb08212a5269ebefcb100cf567f7cf7aa0a7c.
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2016-08-02 23:48:54 +02:00 |
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Sebastian Lackner
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b4c93af2cb
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wined3d-CSMT_Main: Reenable CSMT patchset.
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2016-05-17 12:57:30 +02:00 |
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Sebastian Lackner
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1e7df1a0d8
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Removed patch to rename wined3d_resource_(un)map to wined3d_resource_sub_resource_(un)map.
The patch was initially added for compatibility with the old CSMT patchset.
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2016-04-08 18:07:31 +02:00 |
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Sebastian Lackner
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4e02a7a17b
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wined3d-CSMT_Helper: Add warning that CSMT patchset is disabled.
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2016-03-21 16:25:32 +01:00 |
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Sebastian Lackner
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dbb0795dd4
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Rebase against 6b2a080372ae49cdde6b7752de5de20142ce2a70.
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2016-02-05 15:28:23 +01:00 |
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Sebastian Lackner
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a990060062
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Rebase against 1d19eb15d4abfdd14dccc5ac05b83c0ee1a1ace1.
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2015-11-25 20:24:27 +01:00 |
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Sebastian Lackner
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6a3ea0e976
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Added patch to revert "Prepare GL resources before calling context_apply_fbo_state".
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2015-11-10 03:28:48 +01:00 |
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