mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-11-21 16:46:54 -08:00
Remove wined3d-Copy_Resource_Typeless.
Fixed by https://source.winehq.org/git/wine.git/7374c8325dcfc0e70b3032cdf5702f5d50833271.
This commit is contained in:
parent
3d8124a27f
commit
77d4bb66d5
@ -434,7 +434,6 @@ patch_enable_all ()
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enable_wined3d_Accounting="$1"
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enable_wined3d_CSMT_Helper="$1"
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enable_wined3d_CSMT_Main="$1"
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enable_wined3d_Copy_Resource_Typeless="$1"
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enable_wined3d_Core_Context="$1"
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enable_wined3d_DXTn="$1"
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enable_wined3d_Dual_Source_Blending="$1"
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@ -1557,9 +1556,6 @@ patch_enable ()
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wined3d-CSMT_Main)
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enable_wined3d_CSMT_Main="$2"
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;;
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wined3d-Copy_Resource_Typeless)
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enable_wined3d_Copy_Resource_Typeless="$2"
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;;
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wined3d-Core_Context)
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enable_wined3d_Core_Context="$2"
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;;
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@ -2179,9 +2175,6 @@ if test "$enable_wined3d_CSMT_Helper" -eq 1; then
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if test "$enable_wined3d_Accounting" -gt 1; then
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abort "Patchset wined3d-Accounting disabled, but wined3d-CSMT_Helper depends on that."
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fi
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if test "$enable_wined3d_Copy_Resource_Typeless" -gt 1; then
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abort "Patchset wined3d-Copy_Resource_Typeless disabled, but wined3d-CSMT_Helper depends on that."
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fi
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if test "$enable_wined3d_DXTn" -gt 1; then
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abort "Patchset wined3d-DXTn disabled, but wined3d-CSMT_Helper depends on that."
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fi
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@ -2206,7 +2199,6 @@ if test "$enable_wined3d_CSMT_Helper" -eq 1; then
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enable_ntdll_DllRedirects=1
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enable_wined3d_1DTextures=1
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enable_wined3d_Accounting=1
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enable_wined3d_Copy_Resource_Typeless=1
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enable_wined3d_DXTn=1
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enable_wined3d_Dual_Source_Blending=1
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enable_wined3d_GenerateMips=1
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@ -2216,13 +2208,9 @@ if test "$enable_wined3d_CSMT_Helper" -eq 1; then
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fi
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if test "$enable_wined3d_GenerateMips" -eq 1; then
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if test "$enable_wined3d_Copy_Resource_Typeless" -gt 1; then
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abort "Patchset wined3d-Copy_Resource_Typeless disabled, but wined3d-GenerateMips depends on that."
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fi
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if test "$enable_wined3d_Dual_Source_Blending" -gt 1; then
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abort "Patchset wined3d-Dual_Source_Blending disabled, but wined3d-GenerateMips depends on that."
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fi
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enable_wined3d_Copy_Resource_Typeless=1
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enable_wined3d_Dual_Source_Blending=1
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fi
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@ -2240,13 +2228,6 @@ if test "$enable_wined3d_Viewports" -eq 1; then
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enable_wined3d_Core_Context=1
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fi
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if test "$enable_wined3d_Copy_Resource_Typeless" -eq 1; then
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if test "$enable_wined3d_1DTextures" -gt 1; then
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abort "Patchset wined3d-1DTextures disabled, but wined3d-Copy_Resource_Typeless depends on that."
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fi
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enable_wined3d_1DTextures=1
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fi
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if test "$enable_winebuild_Fake_Dlls" -eq 1; then
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if test "$enable_ntdll_User_Shared_Data" -gt 1; then
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abort "Patchset ntdll-User_Shared_Data disabled, but winebuild-Fake_Dlls depends on that."
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@ -9192,32 +9173,6 @@ if test "$enable_wined3d_Accounting" -eq 1; then
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) >> "$patchlist"
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fi
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# Patchset wined3d-Copy_Resource_Typeless
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# |
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# | This patchset has the following (direct or indirect) dependencies:
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# | * wined3d-1DTextures
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#43264] Implement copying resources between compatible formats
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# | * [#42099] Implement copying resources between compatible formats
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# |
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# | Modified files:
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# | * dlls/d3d11/tests/d3d11.c, dlls/wined3d/cs.c, dlls/wined3d/device.c, dlls/wined3d/directx.c, dlls/wined3d/utils.c,
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# | dlls/wined3d/wined3d_gl.h, dlls/wined3d/wined3d_private.h
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# |
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if test "$enable_wined3d_Copy_Resource_Typeless" -eq 1; then
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patch_apply wined3d-Copy_Resource_Typeless/0001-d3d11-tests-Add-more-advanced-CopySubresourceRegion-.patch
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patch_apply wined3d-Copy_Resource_Typeless/0002-wined3d-Add-WINED3DFMT_R8G8B8A8_SNORM-to-WINED3DFMT_.patch
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patch_apply wined3d-Copy_Resource_Typeless/0003-wined3d-Implement-copying-sub-resources-between-comp.patch
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patch_apply wined3d-Copy_Resource_Typeless/0004-wined3d-Use-wined3d_cs_emit_copy_sub_resource-also-f.patch
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(
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printf '%s\n' '+ { "Michael Müller", "d3d11/tests: Add more advanced CopySubresourceRegion tests.", 1 },';
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printf '%s\n' '+ { "Michael Müller", "wined3d: Add WINED3DFMT_R8G8B8A8_SNORM to WINED3DFMT_R8G8B8A8_TYPELESS group.", 1 },';
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printf '%s\n' '+ { "Michael Müller", "wined3d: Implement copying sub resources between compatible formats.", 1 },';
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printf '%s\n' '+ { "Michael Müller", "wined3d: Use wined3d_cs_emit_copy_sub_resource also for wined3d_device_copy_resource.", 1 },';
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) >> "$patchlist"
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fi
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# Patchset wined3d-Core_Context
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# |
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# | Modified files:
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@ -9269,8 +9224,7 @@ fi
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# Patchset wined3d-GenerateMips
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# |
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# | This patchset has the following (direct or indirect) dependencies:
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# | * wined3d-1DTextures, wined3d-Copy_Resource_Typeless, wined3d-Core_Context, wined3d-Viewports, wined3d-
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# | Dual_Source_Blending
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# | * wined3d-Core_Context, wined3d-Viewports, wined3d-Dual_Source_Blending
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# |
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# | Modified files:
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# | * dlls/d3d11/device.c, dlls/d3d11/tests/d3d11.c, dlls/wined3d/cs.c, dlls/wined3d/device.c, dlls/wined3d/texture.c,
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@ -9336,9 +9290,8 @@ fi
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# |
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# | This patchset has the following (direct or indirect) dependencies:
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# | * wined3d-1DTextures, d3d11-Deferred_Context, d3d9-Tests, makedep-PARENTSPEC, ntdll-DllOverrides_WOW64, ntdll-
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# | Loader_Machine_Type, ntdll-DllRedirects, wined3d-Accounting, wined3d-Copy_Resource_Typeless, wined3d-DXTn, wined3d-
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# | Core_Context, wined3d-Viewports, wined3d-Dual_Source_Blending, wined3d-GenerateMips, wined3d-QUERY_Stubs, wined3d-
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# | Silence_FIXMEs, wined3d-UAV_Counters
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# | Loader_Machine_Type, ntdll-DllRedirects, wined3d-Accounting, wined3d-DXTn, wined3d-Core_Context, wined3d-Viewports,
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# | wined3d-Dual_Source_Blending, wined3d-GenerateMips, wined3d-QUERY_Stubs, wined3d-Silence_FIXMEs, wined3d-UAV_Counters
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# |
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# | Modified files:
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# | * configure.ac, dlls/wined3d-csmt/Makefile.in, dlls/wined3d-csmt/version.rc
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@ -9500,9 +9453,9 @@ fi
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# |
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# | This patchset has the following (direct or indirect) dependencies:
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# | * wined3d-1DTextures, d3d11-Deferred_Context, d3d9-Tests, makedep-PARENTSPEC, ntdll-DllOverrides_WOW64, ntdll-
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# | Loader_Machine_Type, ntdll-DllRedirects, wined3d-Accounting, wined3d-Copy_Resource_Typeless, wined3d-DXTn, wined3d-
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# | Core_Context, wined3d-Viewports, wined3d-Dual_Source_Blending, wined3d-GenerateMips, wined3d-QUERY_Stubs, wined3d-
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# | Silence_FIXMEs, wined3d-UAV_Counters, wined3d-CSMT_Helper
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# | Loader_Machine_Type, ntdll-DllRedirects, wined3d-Accounting, wined3d-DXTn, wined3d-Core_Context, wined3d-Viewports,
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# | wined3d-Dual_Source_Blending, wined3d-GenerateMips, wined3d-QUERY_Stubs, wined3d-Silence_FIXMEs, wined3d-UAV_Counters,
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# | wined3d-CSMT_Helper
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#11674] Support for CSMT (command stream) to increase graphic performance
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@ -3,7 +3,6 @@ Depends: wined3d-DXTn
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Depends: wined3d-QUERY_Stubs
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Depends: wined3d-1DTextures
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Depends: wined3d-Silence_FIXMEs
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Depends: wined3d-Copy_Resource_Typeless
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Depends: wined3d-UAV_Counters
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Depends: wined3d-Dual_Source_Blending
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Depends: wined3d-GenerateMips
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@ -1,180 +0,0 @@
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From 2e62577012d1fae93b3fabf6c4e1ef932b097aa8 Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
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Date: Sun, 9 Jul 2017 00:58:50 +0200
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Subject: d3d11/tests: Add more advanced CopySubresourceRegion tests.
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---
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dlls/d3d11/tests/d3d11.c | 123 ++++++++++++++++++++++++++++++++++++++++++++++-
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1 file changed, 121 insertions(+), 2 deletions(-)
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diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
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index f15d4873ab1..5a6bd46b905 100644
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--- a/dlls/d3d11/tests/d3d11.c
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+++ b/dlls/d3d11/tests/d3d11.c
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@@ -10446,6 +10446,7 @@ static void test_copy_subresource_region(void)
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struct d3d11_test_context test_context;
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ID3D11Buffer *dst_buffer, *src_buffer;
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D3D11_SUBRESOURCE_DATA resource_data;
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+ D3D11_MAPPED_SUBRESOURCE map_desc;
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D3D11_TEXTURE2D_DESC texture_desc;
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ID3D11SamplerState *sampler_state;
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ID3D11ShaderResourceView *ps_srv;
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@@ -10455,7 +10456,7 @@ static void test_copy_subresource_region(void)
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struct resource_readback rb;
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ID3D11PixelShader *ps;
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ID3D11Device *device;
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- unsigned int i, j;
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+ unsigned int i, j, k;
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D3D11_BOX box;
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DWORD color;
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HRESULT hr;
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@@ -10512,13 +10513,19 @@ static void test_copy_subresource_region(void)
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0x0010000a, 0x00000000, 0x0100003e,
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};
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static const float red[] = {1.0f, 0.0f, 0.0f, 0.5f};
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- static const DWORD initial_data[16] = {0};
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+ static const DWORD initial_data[32] = {0};
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static const DWORD bitmap_data[] =
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{
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+ /* 1. layer */
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0xff0000ff, 0xff00ffff, 0xff00ff00, 0xffffff00,
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0xffff0000, 0xffff00ff, 0xff000000, 0xff7f7f7f,
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0xffffffff, 0xffffffff, 0xffffffff, 0xff000000,
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0xffffffff, 0xff000000, 0xff000000, 0xff000000,
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+ /* second layer / mip map level / ... */
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+ 0xffff44ff, 0xff00edd0, 0xfff22fff, 0xff0ccc00,
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+ 0xff8f8f8f, 0xff00ffff, 0xff000120, 0xffff1234,
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+ 0xff0560ff, 0xffff34ff, 0xff12ff00, 0xffffff00,
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+ 0xffff2222, 0xfff1111f, 0xff031200, 0x0ff02200,
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};
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static const DWORD expected_colors[] =
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{
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@@ -10527,6 +10534,34 @@ static void test_copy_subresource_region(void)
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0xff7f7f7f, 0xffff0000, 0xffff00ff, 0xff7f7f7f,
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0xffffffff, 0xffffffff, 0xff000000, 0x00000000,
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};
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+ struct
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+ {
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+ DXGI_FORMAT src_format;
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+ DXGI_FORMAT dst_format;
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+ UINT width;
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+ UINT height;
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+ UINT levels;
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+ UINT layers;
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+ UINT src_sub_index;
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+ UINT dst_sub_index;
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+ }
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+ compatible_formats[] =
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+ {
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+ {DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UINT, 4, 4, 1, 1, 0, 0},
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+ {DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_SNORM, 4, 4, 1, 1, 0, 0},
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+ {DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_SINT, 4, 4, 1, 1, 0, 0},
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+ {DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_TYPELESS, 4, 4, 1, 1, 0, 0},
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+ {DXGI_FORMAT_R8G8B8A8_TYPELESS, DXGI_FORMAT_R8G8B8A8_UNORM, 4, 4, 1, 1, 0, 0},
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+ {DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UINT, 4, 4, 1, 2, 1, 1},
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+ {DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UINT, 4, 4, 1, 2, 0, 1},
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+ {DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UINT, 2, 2, 2, 2, 0, 0},
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+ {DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UINT, 2, 2, 2, 2, 0, 1},
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+ {DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UINT, 2, 2, 2, 2, 0, 2},
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+ {DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UINT, 2, 2, 2, 2, 0, 3},
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+ {DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UINT, 2, 2, 2, 2, 1, 0},
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+ {DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UINT, 2, 2, 2, 2, 2, 0},
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+ {DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UINT, 2, 2, 2, 2, 3, 0},
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+ };
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if (!init_test_context(&test_context, NULL))
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return;
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@@ -10652,6 +10687,90 @@ static void test_copy_subresource_region(void)
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ID3D11Texture2D_Release(dst_texture);
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ID3D11Texture2D_Release(src_texture);
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+ /* test copy between compatible formats */
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+ texture_desc.SampleDesc.Count = 1;
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+ texture_desc.SampleDesc.Quality = 0;
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+ texture_desc.MiscFlags = 0;
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+
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+ for (k = 0; k < sizeof(compatible_formats) / sizeof(compatible_formats[0]); k++)
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+ {
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+ UINT level_src, level_src_width, level_src_height;
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+ UINT level_dst, level_dst_width, level_dst_height;
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+ D3D11_SUBRESOURCE_DATA src_data[4], dst_data[4];
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+ const DWORD *c_result, *c_expected;
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+ DWORD offset = 0;
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+
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+ texture_desc.Width = compatible_formats[k].width;
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+ texture_desc.Height = compatible_formats[k].height;
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+ texture_desc.MipLevels = compatible_formats[k].levels;
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+ texture_desc.ArraySize = compatible_formats[k].layers;
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+
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+ texture_desc.Usage = D3D11_USAGE_IMMUTABLE;
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+ texture_desc.Format = compatible_formats[k].src_format;
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+ texture_desc.CPUAccessFlags = 0;
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+ texture_desc.BindFlags = D3D11_BIND_SHADER_RESOURCE;
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+
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+ for (i = 0; i < texture_desc.MipLevels * texture_desc.ArraySize; i++)
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+ {
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+ level_src = i % texture_desc.ArraySize;
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+ level_src_width = (texture_desc.Width >> level_src);
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+ level_src_height = (texture_desc.Height >> level_src);
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+
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+ src_data[i].pSysMem = bitmap_data + offset;
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+ src_data[i].SysMemPitch = level_src_width * sizeof(*bitmap_data);
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+ src_data[i].SysMemSlicePitch = 0;
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+
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+ dst_data[i].pSysMem = initial_data + offset;
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+ dst_data[i].SysMemPitch = level_src_width * sizeof(*initial_data);
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+ dst_data[i].SysMemSlicePitch = 0;
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+
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+ offset += level_src_width * level_src_height;
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+ }
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+
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+ hr = ID3D11Device_CreateTexture2D(device, &texture_desc, src_data, &src_texture);
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+ ok(SUCCEEDED(hr), "Failed to create 2d texture for format %#x for test %d, hr %#x.\n", compatible_formats[k].src_format, k, hr);
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+
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+ texture_desc.Usage = D3D11_USAGE_STAGING;
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+ texture_desc.Format = compatible_formats[k].dst_format;
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+ texture_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
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+ texture_desc.BindFlags = 0;
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+
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+ hr = ID3D11Device_CreateTexture2D(device, &texture_desc, dst_data, &dst_texture);
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+ ok(SUCCEEDED(hr), "Failed to create 2d texture for format %#x, hr %#x.\n", compatible_formats[k].dst_format, hr);
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+
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+ level_src = compatible_formats[k].src_sub_index % texture_desc.ArraySize;
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+ level_src_width = (texture_desc.Width >> level_src);
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+ level_src_height = (texture_desc.Height >> level_src);
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+
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+ level_dst = compatible_formats[k].dst_sub_index % texture_desc.ArraySize;
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+ level_dst_width = (texture_desc.Width >> level_dst);
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+ level_dst_height = (texture_desc.Height >> level_dst);
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+
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+ set_box(&box, 0, 0, 0, min(level_src_width, level_dst_width), min(level_src_height, level_dst_height), 1);
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+ ID3D11DeviceContext_CopySubresourceRegion(context, (ID3D11Resource *)dst_texture, compatible_formats[k].dst_sub_index,
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+ 0, 0, 0, (ID3D11Resource *)src_texture, compatible_formats[k].src_sub_index, &box);
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+
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+ hr = ID3D11DeviceContext_Map(context, (ID3D11Resource *)dst_texture, compatible_formats[k].dst_sub_index, D3D11_MAP_READ, 0, &map_desc);
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+ ok(SUCCEEDED(hr), "Failed to map 2d texture for test %d, hr %#x.\n", k, hr);
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+
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+ c_expected = src_data[compatible_formats[k].src_sub_index].pSysMem;
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+ for (i = 0; i < min(level_src_width, level_dst_width); i++)
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+ {
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+ for (j = 0; j < min(level_src_height, level_dst_height); j++)
|
||||
+ {
|
||||
+ c_result = (DWORD*)((char*)map_desc.pData + j * map_desc.RowPitch);
|
||||
+ todo_wine ok(c_result[i] == c_expected[j * level_src_width + i],
|
||||
+ "Got unexpected color 0x%08x at (%u, %u), expected 0x%08x for test %u.\n",
|
||||
+ c_result[i], i, j, c_expected[j * level_src_width + i], k);
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ ID3D11DeviceContext_Unmap(context, (ID3D11Resource *)dst_texture, 0);
|
||||
+
|
||||
+ ID3D11Texture2D_Release(dst_texture);
|
||||
+ ID3D11Texture2D_Release(src_texture);
|
||||
+ }
|
||||
+
|
||||
ID3D11DeviceContext_PSSetShaderResources(context, 0, 1, &ps_srv);
|
||||
ID3D11DeviceContext_PSSetSamplers(context, 0, 1, &sampler_state);
|
||||
ID3D11DeviceContext_PSSetShader(context, ps, NULL, 0);
|
||||
--
|
||||
2.13.1
|
||||
|
@ -1,25 +0,0 @@
|
||||
From a9ecabd2f82e39d94fcbf734241e4291f8c167f4 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Sun, 9 Jul 2017 01:05:54 +0200
|
||||
Subject: wined3d: Add WINED3DFMT_R8G8B8A8_SNORM to
|
||||
WINED3DFMT_R8G8B8A8_TYPELESS group.
|
||||
|
||||
---
|
||||
dlls/wined3d/utils.c | 1 +
|
||||
1 file changed, 1 insertion(+)
|
||||
|
||||
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
|
||||
index 7462103aeee..1cfc2e82c7f 100644
|
||||
--- a/dlls/wined3d/utils.c
|
||||
+++ b/dlls/wined3d/utils.c
|
||||
@@ -234,6 +234,7 @@ static const struct wined3d_typed_format_info typed_formats[] =
|
||||
{WINED3DFMT_R8G8B8A8_SINT, WINED3DFMT_R8G8B8A8_TYPELESS, "IIII"},
|
||||
{WINED3DFMT_R8G8B8A8_UNORM_SRGB, WINED3DFMT_R8G8B8A8_TYPELESS, "uuuu"},
|
||||
{WINED3DFMT_R8G8B8A8_UNORM, WINED3DFMT_R8G8B8A8_TYPELESS, "uuuu"},
|
||||
+ {WINED3DFMT_R8G8B8A8_SNORM, WINED3DFMT_R8G8B8A8_TYPELESS, "iiii"},
|
||||
{WINED3DFMT_R16G16_UNORM, WINED3DFMT_R16G16_TYPELESS, "uu"},
|
||||
{WINED3DFMT_R16G16_SNORM, WINED3DFMT_R16G16_TYPELESS, "ii"},
|
||||
{WINED3DFMT_R16G16_UINT, WINED3DFMT_R16G16_TYPELESS, "UU"},
|
||||
--
|
||||
2.13.1
|
||||
|
@ -1,299 +0,0 @@
|
||||
From 04388e5a4fdba61b784a338346f122c97b073ca3 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Sun, 9 Jul 2017 01:04:33 +0200
|
||||
Subject: wined3d: Implement copying sub resources between compatible formats.
|
||||
|
||||
---
|
||||
dlls/d3d11/tests/d3d11.c | 2 +-
|
||||
dlls/wined3d/cs.c | 155 +++++++++++++++++++++++++++++++++++++++++
|
||||
dlls/wined3d/device.c | 9 ++-
|
||||
dlls/wined3d/directx.c | 4 ++
|
||||
dlls/wined3d/wined3d_gl.h | 1 +
|
||||
dlls/wined3d/wined3d_private.h | 3 +
|
||||
6 files changed, 170 insertions(+), 4 deletions(-)
|
||||
|
||||
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
|
||||
index 5fa4d3f9def..df22abb3337 100644
|
||||
--- a/dlls/d3d11/tests/d3d11.c
|
||||
+++ b/dlls/d3d11/tests/d3d11.c
|
||||
@@ -10133,7 +10133,7 @@ static void test_copy_subresource_region(void)
|
||||
for (j = 0; j < min(level_src_height, level_dst_height); j++)
|
||||
{
|
||||
c_result = (DWORD*)((char*)map_desc.pData + j * map_desc.RowPitch);
|
||||
- todo_wine ok(c_result[i] == c_expected[j * level_src_width + i],
|
||||
+ ok(c_result[i] == c_expected[j * level_src_width + i],
|
||||
"Got unexpected color 0x%08x at (%u, %u), expected 0x%08x for test %u.\n",
|
||||
c_result[i], i, j, c_expected[j * level_src_width + i], k);
|
||||
}
|
||||
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
|
||||
index b3b6588ff9b..3666d9f3f7e 100644
|
||||
--- a/dlls/wined3d/cs.c
|
||||
+++ b/dlls/wined3d/cs.c
|
||||
@@ -71,6 +71,7 @@ enum wined3d_cs_op
|
||||
WINED3D_CS_OP_ADD_DIRTY_TEXTURE_REGION,
|
||||
WINED3D_CS_OP_CLEAR_UNORDERED_ACCESS_VIEW,
|
||||
WINED3D_CS_OP_COPY_UAV_COUNTER,
|
||||
+ WINED3D_CS_OP_COPY_SUB_RESOURCE,
|
||||
WINED3D_CS_OP_STOP,
|
||||
};
|
||||
|
||||
@@ -426,6 +427,17 @@ struct wined3d_cs_copy_uav_counter
|
||||
struct wined3d_unordered_access_view *view;
|
||||
};
|
||||
|
||||
+struct wined3d_cs_copy_sub_resource
|
||||
+{
|
||||
+ enum wined3d_cs_op opcode;
|
||||
+ struct wined3d_resource *dst_resource;
|
||||
+ unsigned int dst_sub_resource_idx;
|
||||
+ struct wined3d_box dst_box;
|
||||
+ struct wined3d_resource *src_resource;
|
||||
+ unsigned int src_sub_resource_idx;
|
||||
+ struct wined3d_box src_box;
|
||||
+};
|
||||
+
|
||||
struct wined3d_cs_stop
|
||||
{
|
||||
enum wined3d_cs_op opcode;
|
||||
@@ -2296,6 +2308,148 @@ void wined3d_cs_emit_copy_uav_counter(struct wined3d_cs *cs, struct wined3d_buff
|
||||
cs->ops->submit(cs, WINED3D_CS_QUEUE_DEFAULT);
|
||||
}
|
||||
|
||||
+static void wined3d_cs_exec_copy_sub_resource(struct wined3d_cs *cs, const void *data)
|
||||
+{
|
||||
+ struct wined3d_cs_copy_sub_resource *op = (void*)data;
|
||||
+
|
||||
+ if (op->dst_resource->type == WINED3D_RTYPE_BUFFER)
|
||||
+ {
|
||||
+ wined3d_buffer_copy(buffer_from_resource(op->dst_resource), op->dst_box.left,
|
||||
+ buffer_from_resource(op->src_resource), op->src_box.left,
|
||||
+ op->src_box.right - op->src_box.left);
|
||||
+ }
|
||||
+ else if (op->dst_resource->type == WINED3D_RTYPE_TEXTURE_1D ||
|
||||
+ op->dst_resource->type == WINED3D_RTYPE_TEXTURE_2D ||
|
||||
+ op->dst_resource->type == WINED3D_RTYPE_TEXTURE_3D)
|
||||
+ {
|
||||
+ struct wined3d_texture *dst_texture, *src_texture;
|
||||
+ struct gl_texture *gl_tex_src, *gl_tex_dst;
|
||||
+ unsigned int update_w, update_h, update_d;
|
||||
+ const struct wined3d_gl_info *gl_info;
|
||||
+ unsigned int src_level, src_layer;
|
||||
+ unsigned int dst_level, dst_layer;
|
||||
+ struct wined3d_context *context;
|
||||
+ BOOL partial_update = FALSE;
|
||||
+
|
||||
+ update_w = op->dst_box.right - op->dst_box.left;
|
||||
+ update_h = op->dst_box.bottom - op->dst_box.top;
|
||||
+ update_d = op->dst_box.back - op->dst_box.front;
|
||||
+
|
||||
+ dst_texture = texture_from_resource(op->dst_resource);
|
||||
+ src_texture = texture_from_resource(op->src_resource);
|
||||
+
|
||||
+ context = context_acquire(cs->device, NULL, 0);
|
||||
+ gl_info = context->gl_info;
|
||||
+
|
||||
+ if (!wined3d_texture_load_location(src_texture, op->src_sub_resource_idx, context, WINED3D_LOCATION_TEXTURE_RGB))
|
||||
+ {
|
||||
+ FIXME("Failed to load source sub-resource into WINED3D_LOCATION_TEXTURE_RGB.\n");
|
||||
+ context_release(context);
|
||||
+ goto error;
|
||||
+ }
|
||||
+
|
||||
+ src_level = op->src_sub_resource_idx % src_texture->level_count;
|
||||
+ src_layer = op->src_sub_resource_idx / src_texture->level_count;
|
||||
+ dst_level = op->dst_sub_resource_idx % dst_texture->level_count;
|
||||
+ dst_layer = op->dst_sub_resource_idx / dst_texture->level_count;
|
||||
+
|
||||
+ switch (op->dst_resource->type)
|
||||
+ {
|
||||
+ case WINED3D_RTYPE_TEXTURE_3D:
|
||||
+ partial_update |= (update_d != wined3d_texture_get_level_depth(dst_texture, dst_level));
|
||||
+ case WINED3D_RTYPE_TEXTURE_2D:
|
||||
+ partial_update |= (update_h != wined3d_texture_get_level_height(dst_texture, dst_level));
|
||||
+ case WINED3D_RTYPE_TEXTURE_1D:
|
||||
+ partial_update |= (update_w != wined3d_texture_get_level_width(dst_texture, dst_level));
|
||||
+ default:
|
||||
+ break;
|
||||
+ }
|
||||
+
|
||||
+ if (!partial_update)
|
||||
+ {
|
||||
+ wined3d_texture_prepare_texture(dst_texture, context, FALSE);
|
||||
+ }
|
||||
+ else if (!wined3d_texture_load_location(dst_texture, op->dst_sub_resource_idx, context, WINED3D_LOCATION_TEXTURE_RGB))
|
||||
+ {
|
||||
+ FIXME("Failed to load destination sub-resource.\n");
|
||||
+ context_release(context);
|
||||
+ goto error;
|
||||
+ }
|
||||
+
|
||||
+ switch (op->dst_resource->type)
|
||||
+ {
|
||||
+ case WINED3D_RTYPE_TEXTURE_1D:
|
||||
+ op->src_box.top = src_layer;
|
||||
+ op->dst_box.top = dst_layer;
|
||||
+ break;
|
||||
+ case WINED3D_RTYPE_TEXTURE_2D:
|
||||
+ op->src_box.front = src_layer;
|
||||
+ op->dst_box.front = dst_layer;
|
||||
+ break;
|
||||
+ default:
|
||||
+ break;
|
||||
+ }
|
||||
+
|
||||
+ gl_tex_src = wined3d_texture_get_gl_texture(src_texture, FALSE);
|
||||
+ gl_tex_dst = wined3d_texture_get_gl_texture(dst_texture, FALSE);
|
||||
+
|
||||
+ GL_EXTCALL(glCopyImageSubData(gl_tex_src->name, src_texture->target, src_level,
|
||||
+ op->src_box.left, op->src_box.top, op->src_box.front,
|
||||
+ gl_tex_dst->name, dst_texture->target, dst_level,
|
||||
+ op->dst_box.left, op->dst_box.top, op->dst_box.front,
|
||||
+ update_w, update_h, update_d));
|
||||
+ checkGLcall("Copy texture content");
|
||||
+
|
||||
+ wined3d_texture_validate_location(dst_texture, op->dst_sub_resource_idx, WINED3D_LOCATION_TEXTURE_RGB);
|
||||
+ wined3d_texture_invalidate_location(dst_texture, op->dst_sub_resource_idx, ~WINED3D_LOCATION_TEXTURE_RGB);
|
||||
+
|
||||
+ context_release(context);
|
||||
+ }
|
||||
+ else
|
||||
+ {
|
||||
+ FIXME("Not implemented for %s resources.\n", debug_d3dresourcetype(op->dst_resource->type));
|
||||
+ }
|
||||
+
|
||||
+error:
|
||||
+ wined3d_resource_release(op->src_resource);
|
||||
+ wined3d_resource_release(op->dst_resource);
|
||||
+}
|
||||
+
|
||||
+void wined3d_cs_emit_copy_sub_resource(struct wined3d_cs *cs, struct wined3d_resource *dst_resource,
|
||||
+ unsigned int dst_sub_resource_idx, const struct wined3d_box *dst_box, struct wined3d_resource *src_resource,
|
||||
+ unsigned int src_sub_resource_idx, const struct wined3d_box *src_box)
|
||||
+{
|
||||
+ const struct wined3d_gl_info *gl_info = &cs->device->adapter->gl_info;
|
||||
+ struct wined3d_cs_blt_sub_resource *op;
|
||||
+
|
||||
+ if (!gl_info->supported[ARB_TEXTURE_VIEW] && src_resource->format->id != dst_resource->format->id)
|
||||
+ {
|
||||
+ FIXME("ARB_TEXTURE_VIEW not supported, cannot copy sub-resource.\n");
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ if (!gl_info->supported[ARB_COPY_IMAGE])
|
||||
+ {
|
||||
+ wined3d_cs_emit_blt_sub_resource(cs, dst_resource, dst_sub_resource_idx, dst_box,
|
||||
+ src_resource, src_sub_resource_idx, src_box, 0, NULL, WINED3D_TEXF_POINT);
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ op = cs->ops->require_space(cs, sizeof(*op), WINED3D_CS_QUEUE_DEFAULT);
|
||||
+ op->opcode = WINED3D_CS_OP_COPY_SUB_RESOURCE;
|
||||
+ op->dst_resource = dst_resource;
|
||||
+ op->dst_sub_resource_idx = dst_sub_resource_idx;
|
||||
+ op->dst_box = *dst_box;
|
||||
+ op->src_resource = src_resource;
|
||||
+ op->src_sub_resource_idx = src_sub_resource_idx;
|
||||
+ op->src_box = *src_box;
|
||||
+
|
||||
+ wined3d_resource_acquire(dst_resource);
|
||||
+ wined3d_resource_acquire(src_resource);
|
||||
+
|
||||
+ cs->ops->submit(cs, WINED3D_CS_QUEUE_DEFAULT);
|
||||
+}
|
||||
+
|
||||
static void wined3d_cs_emit_stop(struct wined3d_cs *cs)
|
||||
{
|
||||
struct wined3d_cs_stop *op;
|
||||
@@ -2354,6 +2508,7 @@ static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void
|
||||
/* WINED3D_CS_OP_ADD_DIRTY_TEXTURE_REGION */ wined3d_cs_exec_add_dirty_texture_region,
|
||||
/* WINED3D_CS_OP_CLEAR_UNORDERED_ACCESS_VIEW */ wined3d_cs_exec_clear_unordered_access_view,
|
||||
/* WINED3D_CS_OP_COPY_UAV_COUNTER */ wined3d_cs_exec_copy_uav_counter,
|
||||
+ /* WINED3D_CS_OP_COPY_SUB_RESOURCE */ wined3d_cs_exec_copy_sub_resource,
|
||||
};
|
||||
|
||||
static void *wined3d_cs_st_require_space(struct wined3d_cs *cs, size_t size, enum wined3d_cs_queue_id queue_id)
|
||||
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
|
||||
index 9f7c6e946a5..9cb12422691 100644
|
||||
--- a/dlls/wined3d/device.c
|
||||
+++ b/dlls/wined3d/device.c
|
||||
@@ -4106,7 +4106,10 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
|
||||
return WINED3DERR_INVALIDCALL;
|
||||
}
|
||||
|
||||
- if (src_resource->format->id != dst_resource->format->id)
|
||||
+ if (src_resource->format->id != dst_resource->format->id &&
|
||||
+ (src_resource->format->typeless_id != dst_resource->format->typeless_id ||
|
||||
+ src_resource->format->gl_view_class != dst_resource->format->gl_view_class ||
|
||||
+ !src_resource->format->typeless_id))
|
||||
{
|
||||
WARN("Resource formats (%s / %s) don't match.\n",
|
||||
debug_d3dformat(dst_resource->format->id),
|
||||
@@ -4208,8 +4211,8 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
|
||||
return WINED3DERR_INVALIDCALL;
|
||||
}
|
||||
|
||||
- wined3d_cs_emit_blt_sub_resource(device->cs, dst_resource, dst_sub_resource_idx, &dst_box,
|
||||
- src_resource, src_sub_resource_idx, src_box, 0, NULL, WINED3D_TEXF_POINT);
|
||||
+ wined3d_cs_emit_copy_sub_resource(device->cs, dst_resource, dst_sub_resource_idx, &dst_box,
|
||||
+ src_resource, src_sub_resource_idx, src_box);
|
||||
|
||||
return WINED3D_OK;
|
||||
}
|
||||
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
|
||||
index 27d2e13353d..49cb4efa86f 100644
|
||||
--- a/dlls/wined3d/directx.c
|
||||
+++ b/dlls/wined3d/directx.c
|
||||
@@ -117,6 +117,7 @@ static const struct wined3d_extension_map gl_extension_map[] =
|
||||
{"GL_ARB_compute_shader", ARB_COMPUTE_SHADER },
|
||||
{"GL_ARB_conservative_depth", ARB_CONSERVATIVE_DEPTH },
|
||||
{"GL_ARB_copy_buffer", ARB_COPY_BUFFER },
|
||||
+ {"GL_ARB_copy_image", ARB_COPY_IMAGE },
|
||||
{"GL_ARB_debug_output", ARB_DEBUG_OUTPUT },
|
||||
{"GL_ARB_depth_buffer_float", ARB_DEPTH_BUFFER_FLOAT },
|
||||
{"GL_ARB_depth_clamp", ARB_DEPTH_CLAMP },
|
||||
@@ -2703,6 +2704,8 @@ static void load_gl_funcs(struct wined3d_gl_info *gl_info)
|
||||
USE_GL_FUNC(glDispatchComputeIndirect)
|
||||
/* GL_ARB_copy_buffer */
|
||||
USE_GL_FUNC(glCopyBufferSubData)
|
||||
+ /* GL_ARB_copy_image */
|
||||
+ USE_GL_FUNC(glCopyImageSubData)
|
||||
/* GL_ARB_debug_output */
|
||||
USE_GL_FUNC(glDebugMessageCallbackARB)
|
||||
USE_GL_FUNC(glDebugMessageControlARB)
|
||||
@@ -3888,6 +3891,7 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter,
|
||||
|
||||
{ARB_CLEAR_BUFFER_OBJECT, MAKEDWORD_VERSION(4, 3)},
|
||||
{ARB_COMPUTE_SHADER, MAKEDWORD_VERSION(4, 3)},
|
||||
+ {ARB_COPY_IMAGE, MAKEDWORD_VERSION(4, 3)},
|
||||
{ARB_DEBUG_OUTPUT, MAKEDWORD_VERSION(4, 3)},
|
||||
{ARB_ES3_COMPATIBILITY, MAKEDWORD_VERSION(4, 3)},
|
||||
{ARB_FRAGMENT_LAYER_VIEWPORT, MAKEDWORD_VERSION(4, 3)},
|
||||
diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h
|
||||
index 6ab48474817..ef9cfd8e592 100644
|
||||
--- a/dlls/wined3d/wined3d_gl.h
|
||||
+++ b/dlls/wined3d/wined3d_gl.h
|
||||
@@ -51,6 +51,7 @@ enum wined3d_gl_extension
|
||||
ARB_COMPUTE_SHADER,
|
||||
ARB_CONSERVATIVE_DEPTH,
|
||||
ARB_COPY_BUFFER,
|
||||
+ ARB_COPY_IMAGE,
|
||||
ARB_DEBUG_OUTPUT,
|
||||
ARB_DEPTH_BUFFER_FLOAT,
|
||||
ARB_DEPTH_CLAMP,
|
||||
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
index 84ca09b9415..547d44e5aa5 100644
|
||||
--- a/dlls/wined3d/wined3d_private.h
|
||||
+++ b/dlls/wined3d/wined3d_private.h
|
||||
@@ -3520,6 +3520,9 @@ void wined3d_cs_emit_unload_resource(struct wined3d_cs *cs, struct wined3d_resou
|
||||
void wined3d_cs_emit_update_sub_resource(struct wined3d_cs *cs, struct wined3d_resource *resource,
|
||||
unsigned int sub_resource_idx, const struct wined3d_box *box, const void *data, unsigned int row_pitch,
|
||||
unsigned int slice_pitch) DECLSPEC_HIDDEN;
|
||||
+void wined3d_cs_emit_copy_sub_resource(struct wined3d_cs *cs, struct wined3d_resource *dst_resource,
|
||||
+ unsigned int dst_sub_resource_idx, const struct wined3d_box *dst_box, struct wined3d_resource *src_resource,
|
||||
+ unsigned int src_sub_resource_idx, const struct wined3d_box *src_box) DECLSPEC_HIDDEN;
|
||||
void wined3d_cs_init_object(struct wined3d_cs *cs,
|
||||
void (*callback)(void *object), void *object) DECLSPEC_HIDDEN;
|
||||
HRESULT wined3d_cs_map(struct wined3d_cs *cs, struct wined3d_resource *resource, unsigned int sub_resource_idx,
|
||||
--
|
||||
2.14.1
|
||||
|
@ -1,49 +0,0 @@
|
||||
From 064e00bdc54c94a29c5c55a5adf9c70565f50d7a Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Sun, 9 Jul 2017 04:05:54 +0200
|
||||
Subject: wined3d: Use wined3d_cs_emit_copy_sub_resource also for
|
||||
wined3d_device_copy_resource.
|
||||
|
||||
---
|
||||
dlls/wined3d/device.c | 11 ++++++-----
|
||||
1 file changed, 6 insertions(+), 5 deletions(-)
|
||||
|
||||
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
|
||||
index 0515317d4f0..42749c7c87a 100644
|
||||
--- a/dlls/wined3d/device.c
|
||||
+++ b/dlls/wined3d/device.c
|
||||
@@ -4046,7 +4046,10 @@ void CDECL wined3d_device_copy_resource(struct wined3d_device *device,
|
||||
return;
|
||||
}
|
||||
|
||||
- if (src_resource->format->id != dst_resource->format->id)
|
||||
+ if (src_resource->format->id != dst_resource->format->id &&
|
||||
+ (src_resource->format->typeless_id != dst_resource->format->typeless_id ||
|
||||
+ src_resource->format->gl_view_class != dst_resource->format->gl_view_class ||
|
||||
+ !src_resource->format->typeless_id))
|
||||
{
|
||||
WARN("Resource formats (%s / %s) don't match.\n",
|
||||
debug_d3dformat(dst_resource->format->id),
|
||||
@@ -4057,8 +4060,7 @@ void CDECL wined3d_device_copy_resource(struct wined3d_device *device,
|
||||
if (dst_resource->type == WINED3D_RTYPE_BUFFER)
|
||||
{
|
||||
wined3d_box_set(&box, 0, 0, src_resource->size, 1, 0, 1);
|
||||
- wined3d_cs_emit_blt_sub_resource(device->cs, dst_resource, 0, &box,
|
||||
- src_resource, 0, &box, 0, NULL, WINED3D_TEXF_POINT);
|
||||
+ wined3d_cs_emit_copy_sub_resource(device->cs, dst_resource, 0, &box, src_resource, 0, &box);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -4084,8 +4086,7 @@ void CDECL wined3d_device_copy_resource(struct wined3d_device *device,
|
||||
{
|
||||
unsigned int idx = j * dst_texture->level_count + i;
|
||||
|
||||
- wined3d_cs_emit_blt_sub_resource(device->cs, dst_resource, idx, &box,
|
||||
- src_resource, idx, &box, 0, NULL, WINED3D_TEXF_POINT);
|
||||
+ wined3d_cs_emit_copy_sub_resource(device->cs, dst_resource, idx, &box, src_resource, idx, &box);
|
||||
}
|
||||
}
|
||||
}
|
||||
--
|
||||
2.13.1
|
||||
|
@ -1,4 +0,0 @@
|
||||
Fixes: [43264] Implement copying resources between compatible formats
|
||||
Fixes: [42099] Implement copying resources between compatible formats
|
||||
#Depends: d3d11-Depth_Bias
|
||||
Depends: wined3d-1DTextures
|
@ -1,3 +1,2 @@
|
||||
Fixes: Support for GenerateMips
|
||||
Depends: wined3d-Copy_Resource_Typeless
|
||||
Depends: wined3d-Dual_Source_Blending
|
||||
|
Loading…
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Reference in New Issue
Block a user