5550 Commits

Author SHA1 Message Date
Sebastian Lackner
4d2afbf14b Added patch to implement support for indirect drawing / compute shader dispatching. 2017-07-24 20:41:34 +02:00
Sebastian Lackner
f47fa538c5 Added patch to fix context backup window handling. 2017-07-24 18:58:35 +02:00
Sebastian Lackner
e866c7f3e1 server-Debug_Registers: Don't abort thread creation when set_thread_context fails. 2017-07-24 17:41:20 +02:00
Sebastian Lackner
b539f0f369 Added patch to implement copying structure count of UAV. 2017-07-24 16:22:58 +02:00
Sebastian Lackner
f5e96b9a37 Added patch to implement support for all d3d11 color write masks in wined3d. 2017-07-24 00:41:59 +02:00
Sebastian Lackner
7a242b50e4 Added patch with stub implementation for DXGI_PRESENT_TEST. 2017-07-23 21:41:02 +02:00
Sebastian Lackner
1a4ebb027f wined3d-Copy_Resource_Typeless: Add reference to bug report. 2017-07-23 21:33:18 +02:00
Sebastian Lackner
3bf7fe4763 Added patch to improve heap allocation performance. 2017-07-23 20:49:44 +02:00
Sebastian Lackner
eeb6529b09 d3dx9_36-D3DXOptimizeVertices: Merge some style improvements. 2017-07-23 20:42:10 +02:00
Sebastian Lackner
2cb3198298 Added patch to implement support for conservative depth access in SM4 shaders. 2017-07-23 04:26:33 +02:00
Sebastian Lackner
69e273a07f Added patch to implement stub for several setsockopt options. 2017-07-22 05:25:14 +02:00
Sebastian Lackner
60870e076f Added patch to implement LdrRegisterDllNotification/LdrUnregisterDllNotification. 2017-07-22 05:03:41 +02:00
Constantine Kharlamov
be9feb4570 advapi-LsaLookupPrivilegeName: check for pointer in WellKnownPrivNames.
Fixes a crash in Dead Space

Signed-off-by: Constantine Kharlamov <Hi-Angel@yandex.ru>
2017-07-22 02:57:42 +02:00
Sebastian Lackner
62ae507b36 Rebase against 7d3c068c3beeac8691cfa96f0dce6b5583072eaa. 2017-07-22 01:14:10 +02:00
Sebastian Lackner
5ec57827af d3dx9_36-D3DXOptimizeVertices: Add a missing test-only patch. 2017-07-21 04:24:04 +02:00
Sebastian Lackner
d0dccc7b7e Added patch to recognize SM4 nop opcode. 2017-07-21 04:01:19 +02:00
Sebastian Lackner
4e031ef171 Added patch to hold CS while iterating through rpcrt4 protseqs list. 2017-07-21 03:18:46 +02:00
Sebastian Lackner
60d4b6fe21 wined3d-Copy_Resource_Typeless: Add dependency on wined3d-1DTextures. 2017-07-21 02:55:02 +02:00
Sebastian Lackner
8706a334ad Added patch to implement support for start instance in draw_primitive_arrays. 2017-07-20 15:24:23 +02:00
Sebastian Lackner
43f5b05fd5 Rebase against 5a61913e90e3725d08c0e1fd06ccfe936434cbcc. 2017-07-20 03:09:05 +02:00
Sebastian Lackner
a05970ca53 Rebase against 9118512135a1aac6969bf575a0656855ba84ef11. 2017-07-19 13:21:54 +02:00
Sebastian Lackner
d9d149f369 Rebase against a8b5fdda3214e4fd52682aefaa093cd45766580e. 2017-07-18 11:29:09 +02:00
Sebastian Lackner
e2dbf3ab7e Added patch to fix regression related to interface bind handling. 2017-07-18 11:27:34 +02:00
Sebastian Lackner
fe97269c92 Added patch to implement semi-stub for D3DXOptimizeVertices. 2017-07-17 15:24:11 +02:00
Sebastian Lackner
c99cdb85d7 Added patch to prevent a possible nullptr dereference in SHGetFileInfoW. 2017-07-17 15:10:03 +02:00