Added patch to implement semi-stub for D3DXOptimizeVertices.

This commit is contained in:
Sebastian Lackner 2017-07-17 15:24:11 +02:00
parent c99cdb85d7
commit fe97269c92
3 changed files with 393 additions and 0 deletions

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@ -0,0 +1,371 @@
From aec6c09b537e7fe3bc9c3ad2d298798aa495aaa6 Mon Sep 17 00:00:00 2001
From: Christian Costa <titan.costa@gmail.com>
Date: Sun, 16 Jul 2017 18:13:31 +0200
Subject: d3dx9_36: Add semi-stub for D3DXOptimizeVertices.
---
dlls/d3dx9_24/d3dx9_24.spec | 2 +-
dlls/d3dx9_25/d3dx9_25.spec | 2 +-
dlls/d3dx9_26/d3dx9_26.spec | 2 +-
dlls/d3dx9_27/d3dx9_27.spec | 2 +-
dlls/d3dx9_28/d3dx9_28.spec | 2 +-
dlls/d3dx9_29/d3dx9_29.spec | 2 +-
dlls/d3dx9_30/d3dx9_30.spec | 2 +-
dlls/d3dx9_31/d3dx9_31.spec | 2 +-
dlls/d3dx9_32/d3dx9_32.spec | 2 +-
dlls/d3dx9_33/d3dx9_33.spec | 2 +-
dlls/d3dx9_34/d3dx9_34.spec | 2 +-
dlls/d3dx9_35/d3dx9_35.spec | 2 +-
dlls/d3dx9_36/d3dx9_36.spec | 2 +-
dlls/d3dx9_36/mesh.c | 27 +++++++++++++++++++++++++++
dlls/d3dx9_36/tests/mesh.c | 22 ++++++++++++++++++++++
dlls/d3dx9_37/d3dx9_37.spec | 2 +-
dlls/d3dx9_38/d3dx9_38.spec | 2 +-
dlls/d3dx9_39/d3dx9_39.spec | 2 +-
dlls/d3dx9_40/d3dx9_40.spec | 2 +-
dlls/d3dx9_41/d3dx9_41.spec | 2 +-
dlls/d3dx9_42/d3dx9_42.spec | 2 +-
dlls/d3dx9_43/d3dx9_43.spec | 2 +-
22 files changed, 69 insertions(+), 20 deletions(-)
diff --git a/dlls/d3dx9_24/d3dx9_24.spec b/dlls/d3dx9_24/d3dx9_24.spec
index cf4218acccf..7b91655cff4 100644
--- a/dlls/d3dx9_24/d3dx9_24.spec
+++ b/dlls/d3dx9_24/d3dx9_24.spec
@@ -226,7 +226,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_25/d3dx9_25.spec b/dlls/d3dx9_25/d3dx9_25.spec
index f2c0bb970c6..d3e2422b4de 100644
--- a/dlls/d3dx9_25/d3dx9_25.spec
+++ b/dlls/d3dx9_25/d3dx9_25.spec
@@ -226,7 +226,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_26/d3dx9_26.spec b/dlls/d3dx9_26/d3dx9_26.spec
index f8fc25a2625..cc8ec706d81 100644
--- a/dlls/d3dx9_26/d3dx9_26.spec
+++ b/dlls/d3dx9_26/d3dx9_26.spec
@@ -230,7 +230,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_27/d3dx9_27.spec b/dlls/d3dx9_27/d3dx9_27.spec
index f8fc25a2625..cc8ec706d81 100644
--- a/dlls/d3dx9_27/d3dx9_27.spec
+++ b/dlls/d3dx9_27/d3dx9_27.spec
@@ -230,7 +230,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_28/d3dx9_28.spec b/dlls/d3dx9_28/d3dx9_28.spec
index 697f9349d56..4f018a48a6d 100644
--- a/dlls/d3dx9_28/d3dx9_28.spec
+++ b/dlls/d3dx9_28/d3dx9_28.spec
@@ -230,7 +230,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_29/d3dx9_29.spec b/dlls/d3dx9_29/d3dx9_29.spec
index 697f9349d56..4f018a48a6d 100644
--- a/dlls/d3dx9_29/d3dx9_29.spec
+++ b/dlls/d3dx9_29/d3dx9_29.spec
@@ -230,7 +230,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_30/d3dx9_30.spec b/dlls/d3dx9_30/d3dx9_30.spec
index cae13b0a787..2b2af51d028 100644
--- a/dlls/d3dx9_30/d3dx9_30.spec
+++ b/dlls/d3dx9_30/d3dx9_30.spec
@@ -230,7 +230,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_31/d3dx9_31.spec b/dlls/d3dx9_31/d3dx9_31.spec
index 9560477f139..63c6eb3d321 100644
--- a/dlls/d3dx9_31/d3dx9_31.spec
+++ b/dlls/d3dx9_31/d3dx9_31.spec
@@ -227,7 +227,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_32/d3dx9_32.spec b/dlls/d3dx9_32/d3dx9_32.spec
index c9e5619b680..2e16e627fd1 100644
--- a/dlls/d3dx9_32/d3dx9_32.spec
+++ b/dlls/d3dx9_32/d3dx9_32.spec
@@ -227,7 +227,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_33/d3dx9_33.spec b/dlls/d3dx9_33/d3dx9_33.spec
index c9e5619b680..2e16e627fd1 100644
--- a/dlls/d3dx9_33/d3dx9_33.spec
+++ b/dlls/d3dx9_33/d3dx9_33.spec
@@ -227,7 +227,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_34/d3dx9_34.spec b/dlls/d3dx9_34/d3dx9_34.spec
index c9e5619b680..2e16e627fd1 100644
--- a/dlls/d3dx9_34/d3dx9_34.spec
+++ b/dlls/d3dx9_34/d3dx9_34.spec
@@ -227,7 +227,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_35/d3dx9_35.spec b/dlls/d3dx9_35/d3dx9_35.spec
index c9e5619b680..2e16e627fd1 100644
--- a/dlls/d3dx9_35/d3dx9_35.spec
+++ b/dlls/d3dx9_35/d3dx9_35.spec
@@ -227,7 +227,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec
index 6bae090b179..94bde9fa2f2 100644
--- a/dlls/d3dx9_36/d3dx9_36.spec
+++ b/dlls/d3dx9_36/d3dx9_36.spec
@@ -229,7 +229,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c
index a206e06a976..30b812b6c35 100644
--- a/dlls/d3dx9_36/mesh.c
+++ b/dlls/d3dx9_36/mesh.c
@@ -7193,6 +7193,33 @@ cleanup:
return hr;
}
+
+/*************************************************************************
+ * D3DXOptimizeVertices (D3DX9_36.@)
+ */
+HRESULT WINAPI D3DXOptimizeVertices(const void *indices, UINT num_faces,
+ UINT num_vertices, BOOL indices_are_32bit, DWORD *vertex_remap)
+{
+ UINT i;
+
+ FIXME("indices %p, num_faces %u, num_vertices %u, indices_are_32bit %#x, vertex_remap %p semi-stub.\n",
+ indices, num_faces, num_vertices, indices_are_32bit, vertex_remap);
+
+ if (!vertex_remap)
+ {
+ WARN("vertex remap pointer is NULL.\n");
+ return D3DERR_INVALIDCALL;
+ }
+
+ for (i = 0; i < num_vertices; i++)
+ {
+ vertex_remap[i] = i;
+ }
+
+ return D3D_OK;
+}
+
+
/*************************************************************************
* D3DXOptimizeFaces (D3DX9_36.@)
*
diff --git a/dlls/d3dx9_36/tests/mesh.c b/dlls/d3dx9_36/tests/mesh.c
index 2d9d89a231b..07c978265c8 100644
--- a/dlls/d3dx9_36/tests/mesh.c
+++ b/dlls/d3dx9_36/tests/mesh.c
@@ -10611,6 +10611,27 @@ cleanup:
free_test_context(test_context);
}
+static void test_optimize_vertices(void)
+{
+ HRESULT hr;
+ DWORD vertex_remap[3];
+ const DWORD indices[] = {0, 1, 2};
+ const UINT num_faces = 1;
+ const UINT num_vertices = 3;
+
+ hr = D3DXOptimizeVertices(indices, num_faces,
+ num_vertices, FALSE,
+ vertex_remap);
+ ok(hr == D3D_OK, "D3DXOptimizeVertices failed. Got %x, expected D3D_OK.\n", hr);
+
+ /* vertex_remap must not be NULL */
+ hr = D3DXOptimizeVertices(indices, num_faces,
+ num_vertices, FALSE,
+ NULL);
+ ok(hr == D3DERR_INVALIDCALL, "D3DXOptimizeVertices passed NULL vertex_remap "
+ "pointer. Got %x, expected D3DERR_INVALIDCALL.\n", hr);
+}
+
static void test_optimize_faces(void)
{
HRESULT hr;
@@ -11426,6 +11447,7 @@ START_TEST(mesh)
test_weld_vertices();
test_clone_mesh();
test_valid_mesh();
+ test_optimize_vertices();
test_optimize_faces();
test_compute_normals();
}
diff --git a/dlls/d3dx9_37/d3dx9_37.spec b/dlls/d3dx9_37/d3dx9_37.spec
index 6bae090b179..94bde9fa2f2 100644
--- a/dlls/d3dx9_37/d3dx9_37.spec
+++ b/dlls/d3dx9_37/d3dx9_37.spec
@@ -229,7 +229,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_38/d3dx9_38.spec b/dlls/d3dx9_38/d3dx9_38.spec
index 6bae090b179..94bde9fa2f2 100644
--- a/dlls/d3dx9_38/d3dx9_38.spec
+++ b/dlls/d3dx9_38/d3dx9_38.spec
@@ -229,7 +229,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_39/d3dx9_39.spec b/dlls/d3dx9_39/d3dx9_39.spec
index 6bae090b179..94bde9fa2f2 100644
--- a/dlls/d3dx9_39/d3dx9_39.spec
+++ b/dlls/d3dx9_39/d3dx9_39.spec
@@ -229,7 +229,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_40/d3dx9_40.spec b/dlls/d3dx9_40/d3dx9_40.spec
index 6bae090b179..94bde9fa2f2 100644
--- a/dlls/d3dx9_40/d3dx9_40.spec
+++ b/dlls/d3dx9_40/d3dx9_40.spec
@@ -229,7 +229,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_41/d3dx9_41.spec b/dlls/d3dx9_41/d3dx9_41.spec
index 6bae090b179..94bde9fa2f2 100644
--- a/dlls/d3dx9_41/d3dx9_41.spec
+++ b/dlls/d3dx9_41/d3dx9_41.spec
@@ -229,7 +229,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_42/d3dx9_42.spec b/dlls/d3dx9_42/d3dx9_42.spec
index 82a6d6498a5..19306d0573d 100644
--- a/dlls/d3dx9_42/d3dx9_42.spec
+++ b/dlls/d3dx9_42/d3dx9_42.spec
@@ -222,7 +222,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
diff --git a/dlls/d3dx9_43/d3dx9_43.spec b/dlls/d3dx9_43/d3dx9_43.spec
index 82a6d6498a5..19306d0573d 100644
--- a/dlls/d3dx9_43/d3dx9_43.spec
+++ b/dlls/d3dx9_43/d3dx9_43.spec
@@ -222,7 +222,7 @@
@ stdcall D3DXMatrixTranslation(ptr float float float)
@ stdcall D3DXMatrixTranspose(ptr ptr)
@ stdcall D3DXOptimizeFaces(ptr long long long ptr)
-@ stub D3DXOptimizeVertices(ptr long long long ptr)
+@ stdcall D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
--
2.13.1

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@ -0,0 +1 @@
Fixes: Implement semi-stub for D3DXOptimizeVertices

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@ -126,6 +126,7 @@ patch_enable_all ()
enable_d3dx9_36_CloneEffect="$1"
enable_d3dx9_36_D3DXCreateTeapot="$1"
enable_d3dx9_36_D3DXDisassembleShader="$1"
enable_d3dx9_36_D3DXOptimizeVertices="$1"
enable_d3dx9_36_D3DXStubs="$1"
enable_d3dx9_36_DDS="$1"
enable_d3dx9_36_DXTn="$1"
@ -634,6 +635,9 @@ patch_enable ()
d3dx9_36-D3DXDisassembleShader)
enable_d3dx9_36_D3DXDisassembleShader="$2"
;;
d3dx9_36-D3DXOptimizeVertices)
enable_d3dx9_36_D3DXOptimizeVertices="$2"
;;
d3dx9_36-D3DXStubs)
enable_d3dx9_36_D3DXStubs="$2"
;;
@ -3811,6 +3815,23 @@ if test "$enable_d3dx9_36_D3DXDisassembleShader" -eq 1; then
) >> "$patchlist"
fi
# Patchset d3dx9_36-D3DXOptimizeVertices
# |
# | Modified files:
# | * dlls/d3dx9_24/d3dx9_24.spec, dlls/d3dx9_25/d3dx9_25.spec, dlls/d3dx9_26/d3dx9_26.spec, dlls/d3dx9_27/d3dx9_27.spec,
# | dlls/d3dx9_28/d3dx9_28.spec, dlls/d3dx9_29/d3dx9_29.spec, dlls/d3dx9_30/d3dx9_30.spec, dlls/d3dx9_31/d3dx9_31.spec,
# | dlls/d3dx9_32/d3dx9_32.spec, dlls/d3dx9_33/d3dx9_33.spec, dlls/d3dx9_34/d3dx9_34.spec, dlls/d3dx9_35/d3dx9_35.spec,
# | dlls/d3dx9_36/d3dx9_36.spec, dlls/d3dx9_36/mesh.c, dlls/d3dx9_36/tests/mesh.c, dlls/d3dx9_37/d3dx9_37.spec,
# | dlls/d3dx9_38/d3dx9_38.spec, dlls/d3dx9_39/d3dx9_39.spec, dlls/d3dx9_40/d3dx9_40.spec, dlls/d3dx9_41/d3dx9_41.spec,
# | dlls/d3dx9_42/d3dx9_42.spec, dlls/d3dx9_43/d3dx9_43.spec
# |
if test "$enable_d3dx9_36_D3DXOptimizeVertices" -eq 1; then
patch_apply d3dx9_36-D3DXOptimizeVertices/0001-d3dx9_36-Add-semi-stub-for-D3DXOptimizeVertices.patch
(
printf '%s\n' '+ { "Christian Costa", "d3dx9_36: Add semi-stub for D3DXOptimizeVertices.", 1 },';
) >> "$patchlist"
fi
# Patchset d3dx9_36-D3DXStubs
# |
# | This patchset fixes the following Wine bugs: