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Merge pull request #39 from GloriousEggroll/upstream
wined3d-Dual_Source_Blending: 0002-d3d11-tests-add-basic-dual-source …
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9f233cfd3c
@ -11,7 +11,7 @@ diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
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index 9795a2c68ba..da4e500f94f 100644
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--- a/dlls/d3d11/tests/d3d11.c
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+++ b/dlls/d3d11/tests/d3d11.c
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@@ -21441,6 +21441,174 @@ static void test_conservative_depth_output(void)
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@@ -25075,6 +25075,174 @@ done:
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release_test_context(&test_context);
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}
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@ -185,13 +185,15 @@ index 9795a2c68ba..da4e500f94f 100644
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+
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START_TEST(d3d11)
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{
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test_create_device();
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@@ -21543,4 +21711,5 @@ START_TEST(d3d11)
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unsigned int argc, i;
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@@ -25200,6 +25368,7 @@ START_TEST(d3d11)
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test_negative_viewports();
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test_early_depth_stencil();
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test_conservative_depth_output();
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+ test_dual_blending();
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}
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test_format_compatibility();
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test_clip_distance();
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test_combined_clip_and_cull_distances();
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--
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2.14.1
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