wined3d-Silence_FIXMEs: Remove patch set.

This would be desirable if we had a known application that needed it, but we don't. If the application ever resurfaces, it will be easy to rewrite and fix upstream.
This commit is contained in:
Zebediah Figura 2023-04-16 16:17:30 -05:00
parent 3e931ce80f
commit 182d6c76e3
2 changed files with 0 additions and 27 deletions

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@ -1,26 +0,0 @@
From 42ccc2bd6a5d7182baae711eb3e96e40c77b8263 Mon Sep 17 00:00:00 2001
From: Christian Costa <titan.costa@gmail.com>
Date: Sun, 25 Oct 2015 12:50:31 +0100
Subject: wined3d: Print FIXME only once in surface_cpu_blt.
---
dlls/wined3d/surface.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 2bf4854511..d6c03a8889 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2935,7 +2935,8 @@ static HRESULT surface_cpu_blt(struct wined3d_texture *dst_texture, unsigned int
&& (src_width != dst_width || src_height != dst_height))
{
/* Can happen when d3d9 apps do a StretchRect() call which isn't handled in GL. */
- FIXME("Filter %s not supported in software blit.\n", debug_d3dtexturefiltertype(filter));
+ static int once;
+ if (!once++) FIXME("Filter %s not supported in software blit.\n", debug_d3dtexturefiltertype(filter));
}
xinc = (src_width << 16) / dst_width;
--
2.11.0

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Fixes: Silence repeated FIXME message in surface_cpu_blt