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ddraw-Silence_FIXMEs: Remove patch set.
This would be desirable if we had a known application that needed it, but we don't. If the application ever resurfaces, it will be easy to rewrite and fix upstream.
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@ -1,29 +0,0 @@
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From ff117878cb3a0c74a50355ca64ac36c5fe6cee67 Mon Sep 17 00:00:00 2001
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From: Christian Costa <titan.costa@gmail.com>
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Date: Fri, 10 Mar 2017 22:07:37 +0100
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Subject: ddraw: Silence noisy FIXME about unimplemented
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D3DPROCESSVERTICES_UPDATEEXTENTS.
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---
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dlls/ddraw/executebuffer.c | 5 ++++-
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1 file changed, 4 insertions(+), 1 deletion(-)
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diff --git a/dlls/ddraw/executebuffer.c b/dlls/ddraw/executebuffer.c
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index 393c52c1e2..9b64c687d3 100644
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--- a/dlls/ddraw/executebuffer.c
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+++ b/dlls/ddraw/executebuffer.c
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@@ -302,7 +302,10 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer,
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ci->wStart, ci->wDest, ci->dwCount, ci->dwFlags);
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if (ci->dwFlags & D3DPROCESSVERTICES_UPDATEEXTENTS)
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- FIXME("D3DPROCESSVERTICES_UPDATEEXTENTS not implemented.\n");
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+ {
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+ static int once;
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+ if (!once++) FIXME("D3DPROCESSVERTICES_UPDATEEXTENTS not implemented.\n");
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+ }
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if (ci->dwFlags & D3DPROCESSVERTICES_NOCOLOR)
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FIXME("D3DPROCESSVERTICES_NOCOLOR not implemented.\n");
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--
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2.11.0
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