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Added patch with stub for D3DXIntersect.
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@ -37,9 +37,10 @@ Wine. All those differences are also documented on the
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Included bug fixes and improvements
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===================================
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**Bugfixes and features included in the next upcoming release [5]:**
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**Bugfixes and features included in the next upcoming release [6]:**
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* Add stub for D3DXComputeTangentFrameEx ([Wine Bug #31984](https://bugs.winehq.org/show_bug.cgi?id=31984))
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* Add stub for D3DXIntersect
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* Ensure X11 input events are handled even without explicit message loop ([Wine Bug #8854](https://bugs.winehq.org/show_bug.cgi?id=8854))
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* Fix handling of subdirectory in FtpFindFirstFile ([Wine Bug #16526](https://bugs.winehq.org/show_bug.cgi?id=16526))
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* Implement ID3DXEffect::FindNextValidTechnique ([Wine Bug #34101](https://bugs.winehq.org/show_bug.cgi?id=34101))
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1
debian/changelog
vendored
1
debian/changelog
vendored
@ -11,6 +11,7 @@ wine-staging (1.7.34) UNRELEASED; urgency=low
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* Added patch for IDXGIOutput::GetDesc.
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* Added patch for ID3DXEffect::FindNextValidTechnique.
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* Added patch with stub for D3DXComputeTangentFrameEx.
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* Added patch with stub for D3DXIntersect.
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* Removed patch to implement combase HSTRING objects (accepted upstream).
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* Removed patch to add fake ProductId to registry (accepted upstream).
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* Removed patch to implement stubs for MFStartup and MFShutdown (accepted upstream).
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@ -29,6 +29,7 @@ PATCHLIST := \
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configure-Absolute_RPATH.ok \
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d3d9-Surface_Refcount.ok \
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d3dx9_36-D3DXComputeTangentFrameEx.ok \
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d3dx9_36-D3DXIntersect.ok \
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d3dx9_36-DXTn.ok \
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d3dx9_36-Filter_Warnings.ok \
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d3dx9_36-FindNextValidTechnique.ok \
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@ -365,6 +366,18 @@ d3dx9_36-D3DXComputeTangentFrameEx.ok:
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echo '+ { "Christian Costa", "d3dx9_36: Add stub for D3DXComputeTangentFrameEx.", 1 },'; \
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) > d3dx9_36-D3DXComputeTangentFrameEx.ok
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# Patchset d3dx9_36-D3DXIntersect
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# |
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# | Modified files:
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# | * dlls/d3dx9_36/d3dx9_36.spec, dlls/d3dx9_36/mesh.c
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# |
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.INTERMEDIATE: d3dx9_36-D3DXIntersect.ok
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d3dx9_36-D3DXIntersect.ok: d3dx9_36-D3DXComputeTangentFrameEx.ok
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$(call APPLY_FILE,d3dx9_36-D3DXIntersect/0001-d3dx9_36-Add-stub-for-D3DXIntersect.patch)
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@( \
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echo '+ { "Christian Costa", "d3dx9_36: Add stub for D3DXIntersect.", 1 },'; \
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) > d3dx9_36-D3DXIntersect.ok
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# Patchset d3dx9_36-DXTn
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# |
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# | This patchset fixes the following Wine bugs:
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@ -0,0 +1,46 @@
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From 6be11442b0b1e9591ab10c3d24cade5b2b01b043 Mon Sep 17 00:00:00 2001
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From: Christian Costa <titan.costa@gmail.com>
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Date: Sat, 20 Dec 2014 16:28:58 +0100
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Subject: d3dx9_36: Add stub for D3DXIntersect.
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---
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dlls/d3dx9_36/d3dx9_36.spec | 2 +-
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dlls/d3dx9_36/mesh.c | 12 ++++++++++++
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2 files changed, 13 insertions(+), 1 deletion(-)
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diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec
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index 54f57c9..be5f819 100644
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--- a/dlls/d3dx9_36/d3dx9_36.spec
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+++ b/dlls/d3dx9_36/d3dx9_36.spec
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@@ -165,7 +165,7 @@
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@ stdcall D3DXGetShaderSize(ptr)
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@ stdcall D3DXGetShaderVersion(ptr)
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@ stdcall D3DXGetVertexShaderProfile(ptr)
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-@ stub D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr)
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+@ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr)
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@ stub D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr)
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@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr)
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@ stdcall D3DXLoadMeshFromXA(str long ptr ptr ptr ptr ptr ptr)
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diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c
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index 39ee53b..5e6d267 100644
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--- a/dlls/d3dx9_36/mesh.c
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+++ b/dlls/d3dx9_36/mesh.c
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@@ -7254,3 +7254,15 @@ HRESULT WINAPI D3DXComputeTangentFrameEx(ID3DXMesh *Mesh, DWORD TextureInSemanti
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return E_NOTIMPL;
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}
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+
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+/*************************************************************************
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+ * D3DXIntersect (D3DX9_36.@)
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+ */
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+HRESULT WINAPI D3DXIntersect(ID3DXBaseMesh *Mesh, const D3DXVECTOR3 *RayPos, const D3DXVECTOR3 *RayDir, BOOL *Hit,
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+ DWORD *FaceIndex, FLOAT *U, FLOAT *V, FLOAT *Dist, ID3DXBuffer **AllHits, DWORD *CountOfHits)
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+{
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+ FIXME("Mesh %p, RayPos %p, RayDir %p, Hit %p, FaceIndex %p, U %p, V %p, Dist %p, AllHits %p, CountOfHits %p stub.\n",
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+ Mesh, RayPos, RayDir, Hit, FaceIndex, U, V, Dist, AllHits, CountOfHits);
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+
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+ return E_NOTIMPL;
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+}
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--
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2.1.3
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2
patches/d3dx9_36-D3DXIntersect/definition
Normal file
2
patches/d3dx9_36-D3DXIntersect/definition
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@ -0,0 +1,2 @@
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Depends: d3dx9_36-D3DXComputeTangentFrameEx
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Fixes: Add stub for D3DXIntersect
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