mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-11-21 16:46:54 -08:00
Added patch with stub for D3DXComputeTangentFrameEx.
This commit is contained in:
parent
aeedb30ca0
commit
a59b542fd6
@ -37,8 +37,9 @@ Wine. All those differences are also documented on the
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Included bug fixes and improvements
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===================================
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**Bugfixes and features included in the next upcoming release [4]:**
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**Bugfixes and features included in the next upcoming release [5]:**
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* Add stub for D3DXComputeTangentFrameEx ([Wine Bug #31984](https://bugs.winehq.org/show_bug.cgi?id=31984))
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* Ensure X11 input events are handled even without explicit message loop ([Wine Bug #8854](https://bugs.winehq.org/show_bug.cgi?id=8854))
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* Fix handling of subdirectory in FtpFindFirstFile ([Wine Bug #16526](https://bugs.winehq.org/show_bug.cgi?id=16526))
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* Implement ID3DXEffect::FindNextValidTechnique ([Wine Bug #34101](https://bugs.winehq.org/show_bug.cgi?id=34101))
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1
debian/changelog
vendored
1
debian/changelog
vendored
@ -10,6 +10,7 @@ wine-staging (1.7.34) UNRELEASED; urgency=low
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* Added patch for stub of ntdll.RtlSetHeapInformation.
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* Added patch for IDXGIOutput::GetDesc.
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* Added patch for ID3DXEffect::FindNextValidTechnique.
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* Added patch with stub for D3DXComputeTangentFrameEx.
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* Removed patch to implement combase HSTRING objects (accepted upstream).
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* Removed patch to add fake ProductId to registry (accepted upstream).
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* Removed patch to implement stubs for MFStartup and MFShutdown (accepted upstream).
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@ -28,6 +28,7 @@ PATCHLIST := \
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comctl32-LoadIconMetric.ok \
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configure-Absolute_RPATH.ok \
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d3d9-Surface_Refcount.ok \
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d3dx9_36-D3DXComputeTangentFrameEx.ok \
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d3dx9_36-DXTn.ok \
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d3dx9_36-Filter_Warnings.ok \
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d3dx9_36-FindNextValidTechnique.ok \
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@ -344,6 +345,26 @@ d3d9-Surface_Refcount.ok:
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echo '+ { "Henri Verbeet", "d3d9: Don'\''t decrease surface refcount when its already zero.", 1 },'; \
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) > d3d9-Surface_Refcount.ok
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# Patchset d3dx9_36-D3DXComputeTangentFrameEx
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#31984] Add stub for D3DXComputeTangentFrameEx
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# |
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# | Modified files:
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# | * dlls/d3dx9_24/d3dx9_24.spec, dlls/d3dx9_25/d3dx9_25.spec, dlls/d3dx9_26/d3dx9_26.spec, dlls/d3dx9_27/d3dx9_27.spec,
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# | dlls/d3dx9_28/d3dx9_28.spec, dlls/d3dx9_29/d3dx9_29.spec, dlls/d3dx9_30/d3dx9_30.spec, dlls/d3dx9_31/d3dx9_31.spec,
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# | dlls/d3dx9_32/d3dx9_32.spec, dlls/d3dx9_33/d3dx9_33.spec, dlls/d3dx9_34/d3dx9_34.spec, dlls/d3dx9_35/d3dx9_35.spec,
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# | dlls/d3dx9_36/d3dx9_36.spec, dlls/d3dx9_36/mesh.c, dlls/d3dx9_37/d3dx9_37.spec, dlls/d3dx9_38/d3dx9_38.spec,
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# | dlls/d3dx9_39/d3dx9_39.spec, dlls/d3dx9_40/d3dx9_40.spec, dlls/d3dx9_41/d3dx9_41.spec, dlls/d3dx9_42/d3dx9_42.spec,
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# | dlls/d3dx9_43/d3dx9_43.spec
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# |
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.INTERMEDIATE: d3dx9_36-D3DXComputeTangentFrameEx.ok
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d3dx9_36-D3DXComputeTangentFrameEx.ok:
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$(call APPLY_FILE,d3dx9_36-D3DXComputeTangentFrameEx/0001-d3dx9_36-Add-stub-for-D3DXComputeTangentFrameEx.patch)
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@( \
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echo '+ { "Christian Costa", "d3dx9_36: Add stub for D3DXComputeTangentFrameEx.", 1 },'; \
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) > d3dx9_36-D3DXComputeTangentFrameEx.ok
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# Patchset d3dx9_36-DXTn
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# |
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# | This patchset fixes the following Wine bugs:
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@ -0,0 +1,320 @@
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From 22d02997812e5ed4cc71e8b114fe8fad1ef67d81 Mon Sep 17 00:00:00 2001
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From: Christian Costa <titan.costa@gmail.com>
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Date: Sat, 20 Dec 2014 15:40:10 +0100
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Subject: d3dx9_36: Add stub for D3DXComputeTangentFrameEx.
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---
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dlls/d3dx9_24/d3dx9_24.spec | 2 +-
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dlls/d3dx9_25/d3dx9_25.spec | 2 +-
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dlls/d3dx9_26/d3dx9_26.spec | 2 +-
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dlls/d3dx9_27/d3dx9_27.spec | 2 +-
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dlls/d3dx9_28/d3dx9_28.spec | 2 +-
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dlls/d3dx9_29/d3dx9_29.spec | 2 +-
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dlls/d3dx9_30/d3dx9_30.spec | 2 +-
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dlls/d3dx9_31/d3dx9_31.spec | 2 +-
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dlls/d3dx9_32/d3dx9_32.spec | 2 +-
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dlls/d3dx9_33/d3dx9_33.spec | 2 +-
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dlls/d3dx9_34/d3dx9_34.spec | 2 +-
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dlls/d3dx9_35/d3dx9_35.spec | 2 +-
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dlls/d3dx9_36/d3dx9_36.spec | 2 +-
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dlls/d3dx9_36/mesh.c | 20 ++++++++++++++++++++
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dlls/d3dx9_37/d3dx9_37.spec | 2 +-
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dlls/d3dx9_38/d3dx9_38.spec | 2 +-
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dlls/d3dx9_39/d3dx9_39.spec | 2 +-
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dlls/d3dx9_40/d3dx9_40.spec | 2 +-
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dlls/d3dx9_41/d3dx9_41.spec | 2 +-
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dlls/d3dx9_42/d3dx9_42.spec | 2 +-
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dlls/d3dx9_43/d3dx9_43.spec | 2 +-
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21 files changed, 40 insertions(+), 20 deletions(-)
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diff --git a/dlls/d3dx9_24/d3dx9_24.spec b/dlls/d3dx9_24/d3dx9_24.spec
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index 0e9068c..ed77889 100644
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--- a/dlls/d3dx9_24/d3dx9_24.spec
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+++ b/dlls/d3dx9_24/d3dx9_24.spec
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@@ -22,7 +22,7 @@
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@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
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@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
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@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
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-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
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+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
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@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
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@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
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diff --git a/dlls/d3dx9_25/d3dx9_25.spec b/dlls/d3dx9_25/d3dx9_25.spec
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index 0111580..2aead3d 100644
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--- a/dlls/d3dx9_25/d3dx9_25.spec
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+++ b/dlls/d3dx9_25/d3dx9_25.spec
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@@ -22,7 +22,7 @@
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@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
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@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
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@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
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-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
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+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
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@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
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@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
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diff --git a/dlls/d3dx9_26/d3dx9_26.spec b/dlls/d3dx9_26/d3dx9_26.spec
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index b41f0c4..b1e5e7d 100644
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--- a/dlls/d3dx9_26/d3dx9_26.spec
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+++ b/dlls/d3dx9_26/d3dx9_26.spec
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@@ -26,7 +26,7 @@
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@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
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@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
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@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
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-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
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+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
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@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
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@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
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diff --git a/dlls/d3dx9_27/d3dx9_27.spec b/dlls/d3dx9_27/d3dx9_27.spec
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index b41f0c4..b1e5e7d 100644
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--- a/dlls/d3dx9_27/d3dx9_27.spec
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+++ b/dlls/d3dx9_27/d3dx9_27.spec
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@@ -26,7 +26,7 @@
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@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
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@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
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@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
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-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
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+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
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@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
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@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
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diff --git a/dlls/d3dx9_28/d3dx9_28.spec b/dlls/d3dx9_28/d3dx9_28.spec
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index e24b04a..2bc8b0b 100644
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--- a/dlls/d3dx9_28/d3dx9_28.spec
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+++ b/dlls/d3dx9_28/d3dx9_28.spec
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@@ -26,7 +26,7 @@
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@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
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@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
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@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
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-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
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+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
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@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
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@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
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diff --git a/dlls/d3dx9_29/d3dx9_29.spec b/dlls/d3dx9_29/d3dx9_29.spec
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index e24b04a..2bc8b0b 100644
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--- a/dlls/d3dx9_29/d3dx9_29.spec
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+++ b/dlls/d3dx9_29/d3dx9_29.spec
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@@ -26,7 +26,7 @@
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@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
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@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
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@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
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-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
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+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
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@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
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@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
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diff --git a/dlls/d3dx9_30/d3dx9_30.spec b/dlls/d3dx9_30/d3dx9_30.spec
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index 61ddf29..f182dc8 100644
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--- a/dlls/d3dx9_30/d3dx9_30.spec
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+++ b/dlls/d3dx9_30/d3dx9_30.spec
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@@ -26,7 +26,7 @@
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@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
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@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
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@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
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-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
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+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
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@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
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@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
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diff --git a/dlls/d3dx9_31/d3dx9_31.spec b/dlls/d3dx9_31/d3dx9_31.spec
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index 5ddacc7..cf09a03 100644
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--- a/dlls/d3dx9_31/d3dx9_31.spec
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+++ b/dlls/d3dx9_31/d3dx9_31.spec
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@@ -26,7 +26,7 @@
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@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
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@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
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@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
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-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
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+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
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@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
|
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
|
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@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
|
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diff --git a/dlls/d3dx9_32/d3dx9_32.spec b/dlls/d3dx9_32/d3dx9_32.spec
|
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index 7415ad6..e0cc67b 100644
|
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--- a/dlls/d3dx9_32/d3dx9_32.spec
|
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+++ b/dlls/d3dx9_32/d3dx9_32.spec
|
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@@ -26,7 +26,7 @@
|
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@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
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@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
|
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@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
|
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-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
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+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
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@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
|
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
|
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@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
|
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diff --git a/dlls/d3dx9_33/d3dx9_33.spec b/dlls/d3dx9_33/d3dx9_33.spec
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index 7415ad6..e0cc67b 100644
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--- a/dlls/d3dx9_33/d3dx9_33.spec
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+++ b/dlls/d3dx9_33/d3dx9_33.spec
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@@ -26,7 +26,7 @@
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@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
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@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
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@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
|
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-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
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+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
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@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
|
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
|
||||
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
|
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diff --git a/dlls/d3dx9_34/d3dx9_34.spec b/dlls/d3dx9_34/d3dx9_34.spec
|
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index 7415ad6..e0cc67b 100644
|
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--- a/dlls/d3dx9_34/d3dx9_34.spec
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+++ b/dlls/d3dx9_34/d3dx9_34.spec
|
||||
@@ -26,7 +26,7 @@
|
||||
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
|
||||
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
|
||||
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
|
||||
-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
|
||||
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
|
||||
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
|
||||
diff --git a/dlls/d3dx9_35/d3dx9_35.spec b/dlls/d3dx9_35/d3dx9_35.spec
|
||||
index 7415ad6..e0cc67b 100644
|
||||
--- a/dlls/d3dx9_35/d3dx9_35.spec
|
||||
+++ b/dlls/d3dx9_35/d3dx9_35.spec
|
||||
@@ -26,7 +26,7 @@
|
||||
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
|
||||
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
|
||||
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
|
||||
-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
|
||||
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
|
||||
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
|
||||
diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec
|
||||
index 13f0d99..54f57c9 100644
|
||||
--- a/dlls/d3dx9_36/d3dx9_36.spec
|
||||
+++ b/dlls/d3dx9_36/d3dx9_36.spec
|
||||
@@ -26,7 +26,7 @@
|
||||
@ stub D3DXComputeNormals(ptr ptr)
|
||||
@ stub D3DXComputeTangent(ptr long long long long ptr)
|
||||
@ stub D3DXComputeTangentFrame(ptr long)
|
||||
-@ stub D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr)
|
||||
+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
|
||||
@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
|
||||
@ stub D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
|
||||
@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
|
||||
diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c
|
||||
index 6f268f2..39ee53b 100644
|
||||
--- a/dlls/d3dx9_36/mesh.c
|
||||
+++ b/dlls/d3dx9_36/mesh.c
|
||||
@@ -7234,3 +7234,23 @@ HRESULT WINAPI D3DXOptimizeFaces(const void *indices, UINT num_faces,
|
||||
error:
|
||||
return hr;
|
||||
}
|
||||
+
|
||||
+/*************************************************************************
|
||||
+ * D3DXComputeTangentFrameEx (D3DX9_36.@)
|
||||
+ */
|
||||
+HRESULT WINAPI D3DXComputeTangentFrameEx(ID3DXMesh *Mesh, DWORD TextureInSemantic, DWORD TextureInIndex,
|
||||
+ DWORD UPartialOutSemantic, DWORD UPartialOutIndex, DWORD VPartialOutSemantic, DWORD VPartialOutIndex,
|
||||
+ DWORD NormalOutSemantic, DWORD NormalOutIndex, DWORD options, const DWORD *adjacency,
|
||||
+ FLOAT PartialEdgeThreshold, FLOAT SingularPointThreshold, FLOAT NormalEdgeThreshold,
|
||||
+ ID3DXMesh **MeshOut, ID3DXBuffer **VertexMapping)
|
||||
+{
|
||||
+ FIXME("Mesh %p, TextureInSemantic %u, TextureInIndex %u, UPartialOutSemantic %u, UPartialOutIndex %u, "
|
||||
+ "VPartialOutSemantic %u, VPartialOutIndex %u, NormalOutSemantic %u, NormalOutIndex %u, "
|
||||
+ "options %x, adjacency %p, PartialEdgeThreshold %f, SingularPointThreshold %f, NormalEdgeThreshold %f, "
|
||||
+ "MeshOut %p, VertexMapping %p stub.\n",
|
||||
+ Mesh, TextureInSemantic, TextureInIndex, UPartialOutSemantic, UPartialOutIndex, VPartialOutSemantic,
|
||||
+ VPartialOutIndex, NormalOutSemantic, NormalOutIndex, options, adjacency, PartialEdgeThreshold,
|
||||
+ SingularPointThreshold, NormalEdgeThreshold, MeshOut, VertexMapping);
|
||||
+
|
||||
+ return E_NOTIMPL;
|
||||
+}
|
||||
diff --git a/dlls/d3dx9_37/d3dx9_37.spec b/dlls/d3dx9_37/d3dx9_37.spec
|
||||
index cc5d8fe..2200281 100644
|
||||
--- a/dlls/d3dx9_37/d3dx9_37.spec
|
||||
+++ b/dlls/d3dx9_37/d3dx9_37.spec
|
||||
@@ -26,7 +26,7 @@
|
||||
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
|
||||
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
|
||||
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
|
||||
-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
|
||||
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
|
||||
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
|
||||
diff --git a/dlls/d3dx9_38/d3dx9_38.spec b/dlls/d3dx9_38/d3dx9_38.spec
|
||||
index cc5d8fe..2200281 100644
|
||||
--- a/dlls/d3dx9_38/d3dx9_38.spec
|
||||
+++ b/dlls/d3dx9_38/d3dx9_38.spec
|
||||
@@ -26,7 +26,7 @@
|
||||
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
|
||||
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
|
||||
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
|
||||
-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
|
||||
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
|
||||
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
|
||||
diff --git a/dlls/d3dx9_39/d3dx9_39.spec b/dlls/d3dx9_39/d3dx9_39.spec
|
||||
index cc5d8fe..2200281 100644
|
||||
--- a/dlls/d3dx9_39/d3dx9_39.spec
|
||||
+++ b/dlls/d3dx9_39/d3dx9_39.spec
|
||||
@@ -26,7 +26,7 @@
|
||||
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
|
||||
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
|
||||
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
|
||||
-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
|
||||
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
|
||||
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
|
||||
diff --git a/dlls/d3dx9_40/d3dx9_40.spec b/dlls/d3dx9_40/d3dx9_40.spec
|
||||
index cc5d8fe..2200281 100644
|
||||
--- a/dlls/d3dx9_40/d3dx9_40.spec
|
||||
+++ b/dlls/d3dx9_40/d3dx9_40.spec
|
||||
@@ -26,7 +26,7 @@
|
||||
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
|
||||
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
|
||||
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
|
||||
-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
|
||||
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
|
||||
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
|
||||
diff --git a/dlls/d3dx9_41/d3dx9_41.spec b/dlls/d3dx9_41/d3dx9_41.spec
|
||||
index cc5d8fe..2200281 100644
|
||||
--- a/dlls/d3dx9_41/d3dx9_41.spec
|
||||
+++ b/dlls/d3dx9_41/d3dx9_41.spec
|
||||
@@ -26,7 +26,7 @@
|
||||
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
|
||||
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
|
||||
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
|
||||
-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
|
||||
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
|
||||
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
|
||||
diff --git a/dlls/d3dx9_42/d3dx9_42.spec b/dlls/d3dx9_42/d3dx9_42.spec
|
||||
index cc5d8fe..2200281 100644
|
||||
--- a/dlls/d3dx9_42/d3dx9_42.spec
|
||||
+++ b/dlls/d3dx9_42/d3dx9_42.spec
|
||||
@@ -26,7 +26,7 @@
|
||||
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
|
||||
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
|
||||
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
|
||||
-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
|
||||
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
|
||||
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
|
||||
diff --git a/dlls/d3dx9_43/d3dx9_43.spec b/dlls/d3dx9_43/d3dx9_43.spec
|
||||
index 0cb9e31..40406a4 100644
|
||||
--- a/dlls/d3dx9_43/d3dx9_43.spec
|
||||
+++ b/dlls/d3dx9_43/d3dx9_43.spec
|
||||
@@ -26,7 +26,7 @@
|
||||
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
|
||||
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
|
||||
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
|
||||
-@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
+@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
|
||||
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
|
||||
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
|
||||
--
|
||||
2.1.3
|
||||
|
1
patches/d3dx9_36-D3DXComputeTangentFrameEx/definition
Normal file
1
patches/d3dx9_36-D3DXComputeTangentFrameEx/definition
Normal file
@ -0,0 +1 @@
|
||||
Fixes: [31984] Add stub for D3DXComputeTangentFrameEx
|
Loading…
x
Reference in New Issue
Block a user