vkd3d/include
Zebediah Figura fd120d8f2d vkd3d-shader: Rename vkd3d_shader_next_stage_info to vkd3d_shader_varying_map_info.
It was originally intended that this structure could hold other information
about the next stage which compilation might depend on. For example, compilation
to GLSL needs to know the type of the next shader in some circumstances.

That was never actualized, and since the API is fixed at this point for 1.9, it
makes the most sense to rename the structure to match its actual scope.

The documentation was written and arranged to imply that the structure would
hold other information about the next shader than the varying map; this is
changed accordingly as well.
2023-09-21 19:16:27 +02:00
..
private vkd3d-shader: Hide support for DXIL sources. 2023-09-18 21:04:19 +02:00
.gitignore vkd3d-shader: Write the SM1 constant table. 2021-04-20 18:27:09 +02:00
vkd3d_d3d9types.h vkd3d-shader: Write SM1 store instructions. 2021-05-14 21:02:15 +02:00
vkd3d_d3d12.idl include: Add UUIDs for use with D3D12EnableExperimentalFeatures. 2023-09-18 21:04:59 +02:00
vkd3d_d3d12sdklayers.idl include: Add ID3D12SharingContract interface declarations in vkd3d_d3d12sdklayers.idl. 2022-06-10 11:59:52 +02:00
vkd3d_d3dcommon.idl include: Add the D3D_PRIMITIVE enum and the D3D12_PRIMITIVE typedef. 2023-09-04 20:25:47 +02:00
vkd3d_d3dcompiler.h vkd3d-utils: Return an ID3DBlob pointer from D3DCreateBlob(). 2022-02-25 20:41:37 +01:00
vkd3d_d3dx9shader.idl vkd3d-shader: Write the SM1 constant table. 2021-04-20 18:27:09 +02:00
vkd3d_dxgi1_2.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgi1_3.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgi1_4.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgi.idl tests: Print adapter info on Windows. 2018-12-03 22:22:42 +01:00
vkd3d_dxgibase.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgiformat.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgitype.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_shader.h vkd3d-shader: Rename vkd3d_shader_next_stage_info to vkd3d_shader_varying_map_info. 2023-09-21 19:16:27 +02:00
vkd3d_types.h vkd3d-shader: Allow writing log output via a custom callback. 2022-06-07 19:38:49 +02:00
vkd3d_unknown.idl include: Add DirectX 12 Agility SDK definitions. 2023-09-18 21:04:56 +02:00
vkd3d_utils.h vkd3d-utils: Generate Doxygen documentation for vkd3d_utils.h. 2023-02-22 21:38:46 +01:00
vkd3d_windows.h include: Add UUIDs for use with D3D12EnableExperimentalFeatures. 2023-09-18 21:04:59 +02:00
vkd3d.h include: Document vkd3d_acquire_vk_queue() and vkd3d_release_vk_queue(). 2023-07-06 20:09:53 +02:00