.. |
hlsl
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vkd3d-shader/hlsl: Add support for RWTexture2DArray.
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2023-10-19 23:07:31 +02:00 |
.gitignore
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tests: Add some C HLSL preprocessor tests.
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2020-11-24 22:28:11 +01:00 |
d3d12_crosstest.h
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tests: Do not crash if a pipeline statistics query heap cannot be created.
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2023-09-22 11:06:44 +02:00 |
d3d12_invalid_usage.c
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tests/shader_runner: Use the global test_options structure.
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2023-03-10 21:13:05 +01:00 |
d3d12_test_utils.h
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tests: Do not crash if the render target doesn't support MSAA 8.
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2023-09-22 11:06:50 +02:00 |
d3d12.c
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tests: Skip test_atomic_instructions() on WARP.
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2023-10-16 22:36:52 +02:00 |
dxcompiler.idl
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tests/shader-runner: Test shaders with dxcompiler.
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2023-10-11 22:21:14 +02:00 |
hlsl_d3d12.c
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vkd3d-utils: Implement D3DStripShader().
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2023-10-19 23:07:50 +02:00 |
preproc-if-expr.shader_test
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vkd3d-shader/preproc: Allow capital U and L after integer constants as well.
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2022-02-02 21:06:21 +01:00 |
preproc-if.shader_test
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tests: Add some basic tests for #if and related preprocessor directives.
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2020-11-23 22:07:44 +01:00 |
preproc-ifdef.shader_test
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tests: Add some tests for #ifdef and defined().
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2020-11-23 22:07:47 +01:00 |
preproc-invalid.shader_test
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tests: Add some tests for shaders which fail to preprocess.
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2020-11-24 22:27:59 +01:00 |
preproc-macro.shader_test
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vkd3d-shader/preproc: Append spaces between tokens in macro invocations.
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2023-08-02 20:19:21 +09:00 |
preproc-misc.shader_test
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tests: Add some more miscellaneous preprocessor tests.
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2020-11-24 22:28:05 +01:00 |
shader_runner_d3d9.c
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tests/shader-runner: Test shaders with dxcompiler.
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2023-10-11 22:21:14 +02:00 |
shader_runner_d3d11.c
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tests/shader-runner: Test shaders with dxcompiler.
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2023-10-11 22:21:14 +02:00 |
shader_runner_d3d12.c
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tests/shader-runner: Test shaders with dxcompiler.
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2023-10-11 22:21:14 +02:00 |
shader_runner_vulkan.c
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tests: Use the same viewport origin and front-face orientation in the Vulkan and D3D runners.
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2023-10-16 22:36:22 +02:00 |
shader_runner.c
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tests: Skip processing resources according to [require] directives.
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2023-10-18 20:58:19 +02:00 |
shader_runner.h
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tests/shader-runner: Test shaders with dxcompiler.
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2023-10-11 22:21:14 +02:00 |
utils.h
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tests: Use compare_uint() in compare_float().
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2023-06-27 22:34:37 +02:00 |
vkd3d_api.c
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tests: Distinguish between cross and non-cross Win32 builds.
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2023-01-24 18:10:15 +01:00 |
vkd3d_common.c
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vkd3d-common: Move vkd3d_write_mask_is_contiguous() from vkd3d-shader.
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2019-07-05 17:52:04 +02:00 |
vkd3d_shader_api.c
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vkd3d-shader/d3dbc: Translate sm1 fragment outputs to system values.
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2023-09-21 19:16:31 +02:00 |
vulkan_procs.h
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tests: Add support for UAV buffers in Vulkan runner.
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2023-05-22 22:03:28 +02:00 |