..
checksum.c
vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers.
2021-08-11 20:58:24 +02:00
d3d_asm.c
vkd3d-shader/d3d-asm: Fix 3D sampler declaration instruction name.
2023-06-05 22:27:33 +02:00
d3dbc.c
vkd3d-shader/tpf: Validate input/output register index counts.
2023-05-09 21:51:17 +02:00
dxbc.c
vkd3d-shader/ir: Normalise signatures and input/output registers to the Shader Model 6 pattern.
2023-05-24 22:00:29 +02:00
glsl.c
vkd3d-shader/glsl: Update the current source location in vkd3d_glsl_generator_generate().
2023-03-13 22:09:58 +01:00
hlsl_codegen.c
vkd3d-shader/hlsl: Support non-constant vector indexing.
2023-06-07 20:48:59 +02:00
hlsl_constant_ops.c
vkd3d-shader/hlsl: Pass hlsl_constant_value and hlsl_type pointers to fold_abs().
2023-05-26 19:11:46 +02:00
hlsl.c
vkd3d-shader/hlsl: Support non-constant vector indexing.
2023-06-07 20:48:59 +02:00
hlsl.h
vkd3d-shader/hlsl: Support non-constant vector indexing.
2023-06-07 20:48:59 +02:00
hlsl.l
vkd3d-shader/hlsl: Add support for writing RWStructuredBuffer declarations.
2023-05-22 22:03:26 +02:00
hlsl.y
vkd3d-shader/hlsl: Fix sampler type used for samplerCUBE.
2023-06-05 22:27:36 +02:00
ir.c
vkd3d-shader/ir: Normalise signatures and input/output registers to the Shader Model 6 pattern.
2023-05-24 22:00:29 +02:00
libvkd3d-shader.pc.in
build: Build libvkd3d-shader as public library.
2018-11-02 11:19:00 +01:00
preproc.h
build: Make the default symbol visibility "hidden".
2021-08-09 21:43:22 +02:00
preproc.l
vkd3d-shader/preproc: Use %option nodefault in the lexer.
2023-05-09 21:51:06 +02:00
preproc.y
vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals.
2022-05-12 19:33:56 +02:00
spirv.c
vkd3d-shader/spirv: Ensure that the OpLabel emitted vkd3d_spirv_builder_begin_main_function() gets terminated.
2023-05-26 19:11:55 +02:00
tpf.c
vkd3d-shader/tpf: Do not emit HLSL_IR_CONSTANT instructions.
2023-05-29 20:21:29 +02:00
vkd3d_shader_main.c
vkd3d-shader/spirv: Use the register index count in shader_register_clone_relative_addresses().
2023-05-26 19:11:15 +02:00
vkd3d_shader_private.h
vkd3d-shader/ir: Normalise signatures and input/output registers to the Shader Model 6 pattern.
2023-05-24 22:00:29 +02:00
vkd3d_shader.map
vkd3d-shader/dxbc: Introduce API for serialising DXBC blobs.
2023-02-23 21:47:27 +01:00