Direct3D to Vulkan translation library
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Józef Kucia e7aa2a7bcf libs/vkd3d-shader: Emit NonReadable decoration for image variables.
Fixes image writes for UNORM formats on Anv. Anv uses special surface
state for write-only storage image descriptors.

The SPIR-V spec doesn't state that the NonReadable decoration is
required for images used with StorageImageWriteWithoutFormat. On the
other hand, glslang requires the 'writeonly' keyword for images without
format, and it emits the NonReadable decoration.
2017-09-26 10:37:41 +02:00
bin build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
crosslibs Add crosslibs .a to .gitignore. 2016-10-24 13:57:04 +02:00
demos demos: Prefer VK_COLOR_SPACE_SRGB_NONLINEAR_KHR. 2017-09-21 15:12:13 +02:00
include libs/vkd3d-shader: Implement shader visibility for descriptors. 2017-09-22 16:42:07 +02:00
libs libs/vkd3d-shader: Emit NonReadable decoration for image variables. 2017-09-26 10:37:41 +02:00
m4 build: Use __builtin_popcount() if available. 2017-09-08 15:04:30 +02:00
portable build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
programs/vkd3d-compiler libs/vkd3d-shader: Introduce vkd3d_shader_interface structure. 2017-08-16 13:11:52 +02:00
tests tests: Add test for descriptors visibility. 2017-09-22 16:42:07 +02:00
.gitignore build: The dist target produces .tar.xz files. 2017-07-10 16:32:01 +02:00
AUTHORS build: Add some standard files. 2016-10-28 12:34:12 +02:00
autogen.sh build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
configure.ac build: Use __builtin_popcount() if available. 2017-09-08 15:04:30 +02:00
COPYING Update copyright info. 2017-06-19 18:24:39 +02:00
INSTALL build: Add some standard files. 2016-10-28 12:34:12 +02:00
LICENSE Update license to LGPL v2.1. 2017-06-16 22:11:21 +02:00
Makefile.am demos: Get rid of handwritten GLSL shaders. 2017-07-28 15:26:09 +02:00
README build: Add some standard files. 2016-10-28 12:34:12 +02:00

=============================
The vkd3d 3D Graphics Library
=============================

Vkd3d is a 3D graphics library built on top of Vulkan. It has an API very
similar, but not identical, to Direct3D 12.