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e560db5027fc50208deb3b01a8ef831d0e1b2e40
vkd3d/libs/vkd3d-shader
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Henri Verbeet e560db5027 vkd3d-shader: Store UAV read information in the descriptor scan info.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-25 09:57:46 +02:00
..
checksum.c
vkd3d-shader: Implement DXBC checksum for root signatures.
2018-12-20 19:41:44 +01:00
dxbc.c
vkd3d-shader: Read constant buffer offsets from the second index.
2020-05-27 22:05:03 +02:00
libvkd3d-shader.pc.in
build: Build libvkd3d-shader as public library.
2018-11-02 11:19:00 +01:00
spirv.c
vkd3d-shader: Store UAV read information in the descriptor scan info.
2020-06-25 09:57:46 +02:00
trace.c
vkd3d-shader: Rename the vkd3d_tessellator_partitioning enumeration.
2020-06-23 16:25:21 +02:00
vkd3d_shader_main.c
vkd3d-shader: Store UAV read information in the descriptor scan info.
2020-06-25 09:57:46 +02:00
vkd3d_shader_private.h
vkd3d-shader: Report descriptor resource types in vkd3d_shader_scan_dxbc().
2020-06-25 09:57:42 +02:00
vkd3d_shader.map
vkd3d-shader: Report descriptor usage information in vkd3d_shader_scan_dxbc().
2020-06-25 09:57:39 +02:00
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