vkd3d-shader: Read constant buffer offsets from the second index.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2020-05-27 14:15:30 -05:00 committed by Alexandre Julliard
parent 6dace4a8be
commit 4c993c672a
2 changed files with 10 additions and 2 deletions

View File

@ -646,7 +646,7 @@ static void shader_sm4_read_dcl_constant_buffer(struct vkd3d_shader_instruction
if (opcode_token & VKD3D_SM4_INDEX_TYPE_MASK)
ins->flags |= VKD3DSI_INDEXED_DYNAMIC;
ins->declaration.cb.size = ins->declaration.cb.src.reg.idx[1].offset;
ins->declaration.cb.size = ins->declaration.cb.src.reg.idx[2].offset;
ins->declaration.cb.register_space = 0;
if (shader_is_sm_5_1(priv))
@ -1603,6 +1603,14 @@ static bool shader_sm4_read_param(struct vkd3d_sm4_data *priv, const DWORD **ptr
break;
}
}
else if (register_type == VKD3D_SM4_RT_CONSTBUFFER && order == 2)
{
/* SM5.1 places the buffer offset in idx[2]; earlier versions place it
* in idx[1]. Normalize to SM5.1. */
param->idx[2] = param->idx[1];
param->idx[1].rel_addr = NULL;
param->idx[1].offset = 0;
}
map_register(priv, param);

View File

@ -2832,7 +2832,7 @@ static void vkd3d_dxbc_compiler_emit_dereference_register(struct vkd3d_dxbc_comp
{
assert(!reg->idx[0].rel_addr);
indexes[index_count++] = vkd3d_dxbc_compiler_get_constant_uint(compiler, register_info->member_idx);
indexes[index_count++] = vkd3d_dxbc_compiler_emit_register_addressing(compiler, &reg->idx[1]);
indexes[index_count++] = vkd3d_dxbc_compiler_emit_register_addressing(compiler, &reg->idx[2]);
}
else if (reg->type == VKD3DSPR_IMMCONSTBUFFER)
{