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checksum.c
vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers.
2021-08-11 20:58:24 +02:00
d3dbc.c
vkd3d-shader/sm4: Use the instruction array interface in compile_dxbc_tpf().
2023-01-24 18:11:14 +01:00
dxbc.c
vkd3d-shader: Align the start offset instead of the size in bytecode_put_bytes().
2023-04-04 22:01:36 +02:00
glsl.c
vkd3d-shader/glsl: Update the current source location in vkd3d_glsl_generator_generate().
2023-03-13 22:09:58 +01:00
hlsl_codegen.c
vkd3d-shader/hlsl: Consider register() as manual packing for resource fields.
2023-04-04 21:59:49 +02:00
hlsl_constant_ops.c
vkd3d-shader/hlsl: Rename the "type" field of struct hlsl_type to "class".
2023-04-03 17:59:24 +02:00
hlsl_sm1.c
vkd3d-shader: Align the start offset instead of the size in bytecode_put_bytes().
2023-04-04 22:01:36 +02:00
hlsl_sm4.c
vkd3d-shader: Align the start offset instead of the size in bytecode_put_bytes().
2023-04-04 22:01:36 +02:00
hlsl.c
vkd3d-shader/hlsl: Rename the "type" field of struct hlsl_type to "class".
2023-04-03 17:59:24 +02:00
hlsl.h
vkd3d-shader/hlsl: Don't allow manual and automatic cbuffer offset packing.
2023-04-04 21:59:45 +02:00
hlsl.l
vkd3d-shader/hlsl: Parse packoffset().
2023-04-04 21:59:40 +02:00
hlsl.y
vkd3d-shader/hlsl: Ignore packoffset() contents for SM1.
2023-04-04 21:59:47 +02:00
ir.c
vkd3d-shader/ir: Merge all shader IR fork and join phases into a single phase.
2023-04-03 17:58:21 +02:00
libvkd3d-shader.pc.in
build: Build libvkd3d-shader as public library.
2018-11-02 11:19:00 +01:00
preproc.h
build: Make the default symbol visibility "hidden".
2021-08-09 21:43:22 +02:00
preproc.l
vkd3d-shader/preproc: Don't add additional spaces after whitespace tokens.
2022-03-31 21:24:56 +02:00
preproc.y
vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals.
2022-05-12 19:33:56 +02:00
sm4.h
vkd3d-shader/trace: Output sample count for multisampled resources.
2023-03-08 20:15:06 +01:00
spirv.c
vkd3d-shader/spirv: Declare the phase SPIR-V function in spirv_compiler_enter_shader_phase().
2023-04-03 17:58:26 +02:00
trace.c
vkd3d-shader/trace: Trace the normalised instruction array after tracing the input.
2023-04-03 17:58:23 +02:00
vkd3d_shader_main.c
vkd3d-shader: Align the start offset instead of the size in bytecode_put_bytes().
2023-04-04 22:01:36 +02:00
vkd3d_shader_private.h
vkd3d-shader: Align the start offset instead of the size in bytecode_put_bytes().
2023-04-04 22:01:36 +02:00
vkd3d_shader.map
vkd3d-shader/dxbc: Introduce API for serialising DXBC blobs.
2023-02-23 21:47:27 +01:00