Direct3D to Vulkan translation library
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Józef Kucia c197b9c9a1 include: Remove stdbool.h include from vkd3d_utils.h.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-25 15:49:59 +02:00
bin build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
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demos include: Remove stdbool.h include from vkd3d_utils.h. 2018-04-25 15:49:59 +02:00
include include: Remove stdbool.h include from vkd3d_utils.h. 2018-04-25 15:49:59 +02:00
libs build: Improve SPIR-V headers detection. 2018-04-16 22:00:10 +02:00
m4 build: Use linker version scripts to control visibility. 2018-01-15 17:51:25 +01:00
portable build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
programs/vkd3d-compiler libs/vkd3d: Use HRESULT as preferred error code. 2018-04-11 18:56:25 +02:00
tests libs/vkd3d: Mark device as removed when command list in recording state is executed. 2018-04-16 21:59:57 +02:00
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Makefile.am build: Set libtool version numbers for shared libraries. 2018-04-19 23:31:12 +02:00
README build: Add some standard files. 2016-10-28 12:34:12 +02:00

=============================
The vkd3d 3D Graphics Library
=============================

Vkd3d is a 3D graphics library built on top of Vulkan. It has an API very
similar, but not identical, to Direct3D 12.