vkd3d/tests
Francisco Casas b701f8d393 tests/shader_runner: Explicitly require UAV load support.
The used UAV formats are explicitly added in the [require] section of
every test that uses them.

Some of these tests were failing on Intel UHD graphics 770 because of
missing support for additional UAV load types, explicitly requiring
these formats allows these tests to be skipped.
2024-08-22 16:22:18 +02:00
..
hlsl tests/shader_runner: Explicitly require UAV load support. 2024-08-22 16:22:18 +02:00
.gitignore tests: Add some C HLSL preprocessor tests. 2020-11-24 22:28:11 +01:00
d3d12_crosstest.h tests: Mark a couple of tests as working on recent NVIDIA GPUs. 2024-07-31 20:50:58 +02:00
d3d12_invalid_usage.c tests: Support using the Agility SDK in the crosstests. 2024-07-09 16:57:03 +02:00
d3d12_test_utils.h tests/d3d12: Test format D32_FLOAT_S8X24_UINT in test_get_copyable_footprints(). 2024-05-22 22:15:07 +02:00
d3d12.c vkd3d: Check the entire root signature for register conflicts. 2024-08-06 16:53:06 +02:00
driver.c ci: Delimit building each commit with a collapsible section. 2024-04-09 12:28:10 -05:00
dxcompiler.idl tests/shader-runner: Test shaders with dxcompiler. 2023-10-11 22:21:14 +02:00
hlsl_d3d12.c vkd3d-shader/hlsl: Implement output SV_Coverage. 2024-07-11 00:33:57 +02:00
preproc-if-expr.shader_test vkd3d-shader/preproc: Allow capital U and L after integer constants as well. 2022-02-02 21:06:21 +01:00
preproc-if.shader_test tests: Add some basic tests for #if and related preprocessor directives. 2020-11-23 22:07:44 +01:00
preproc-ifdef.shader_test tests: Add some tests for #ifdef and defined(). 2020-11-23 22:07:47 +01:00
preproc-invalid.shader_test tests: Add some tests for shaders which fail to preprocess. 2020-11-24 22:27:59 +01:00
preproc-macro.shader_test vkd3d-shader/preproc: Append spaces between tokens in macro invocations. 2023-08-02 20:19:21 +09:00
preproc-misc.shader_test tests: Add some more miscellaneous preprocessor tests. 2020-11-24 22:28:05 +01:00
shader_runner_d3d9.c tests: Test shade mode. 2024-07-24 16:08:10 +02:00
shader_runner_d3d11.c tests/shader_runner: Explicitly require UAV load support. 2024-08-22 16:22:18 +02:00
shader_runner_d3d12.c tests/shader_runner: Explicitly require UAV load support. 2024-08-22 16:22:18 +02:00
shader_runner_gl.c tests/shader_runner: Explicitly require UAV load support. 2024-08-22 16:22:18 +02:00
shader_runner_vulkan.c tests/shader_runner: Explicitly require UAV load support. 2024-08-22 16:22:18 +02:00
shader_runner.c tests/shader_runner: Explicitly require UAV load support. 2024-08-22 16:22:18 +02:00
shader_runner.h tests/shader_runner: Explicitly require UAV load support. 2024-08-22 16:22:18 +02:00
test-driver.sh tests: Introduce VKD3D_TEST_DETAILED for the test driver. 2024-08-07 15:54:36 +02:00
utils.h tests: Define WIDL macros in utils.h. 2024-07-11 00:34:58 +02:00
vkd3d_api.c vkd3d-common: Get rid of InterlockedDecrement(). 2024-02-06 23:07:36 +01:00
vkd3d_common.c vkd3d-common: Move vkd3d_write_mask_is_contiguous() from vkd3d-shader. 2019-07-05 17:52:04 +02:00
vkd3d_shader_api.c tests: Add a test for the vkd3d_shader_parameter APIs. 2024-07-11 16:58:56 +02:00
vulkan_procs.h tests: Implement multisampling in the Vulkan renderer. 2024-07-11 00:33:57 +02:00