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mirror of https://gitlab.winehq.org/wine/vkd3d.git synced 2025-01-28 13:05:02 -08:00
Henri Verbeet b60995b106 tests/shader_runner: Do not use skip() for shader model requirements.
Like we did before commit 067e6deee4aba447c6627ce02b58c6bdcd90470e.
These skips aren't all that interesting; it's entirely intentional that
e.g. a 2.0-3.0 run wouldn't run 4.0 shaders.
2024-12-19 21:17:05 +01:00
..
2024-12-09 14:20:28 +01:00