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mirror of https://gitlab.winehq.org/wine/vkd3d.git synced 2025-09-12 18:50:22 -07:00
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afd0e45cd6634be3395ada4e21da1c07f9d466e9
vkd3d/libs/vkd3d
History
Henri Verbeet afd0e45cd6 vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_root_signature_deserializer_Release().
2024-02-01 22:25:27 +01:00
..
command.c
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_command_signature_Release().
2024-01-25 22:24:55 +01:00
device.c
vkd3d: Use uint64_t for the size in vkd3d_gpu_va_allocator_allocate.
2024-02-01 22:25:20 +01:00
libvkd3d.pc.in
build: Add some standard files.
2016-10-28 12:34:12 +02:00
resource.c
vkd3d: Support multiple descriptions in GetResourceAllocationInfo().
2024-02-01 22:25:11 +01:00
state.c
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_pipeline_state_Release().
2024-02-01 22:25:27 +01:00
utils.c
vkd3d: Slightly simplify debug_vk_memory_property_flags().
2024-01-04 22:24:10 +01:00
vkd3d_main.c
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_root_signature_deserializer_Release().
2024-02-01 22:25:27 +01:00
vkd3d_private.h
vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_pipeline_state_AddRef().
2024-02-01 22:25:27 +01:00
vkd3d_shaders.h
vkd3d: Compile the UAV clear shaders at runtime.
2023-11-06 23:09:49 +01:00
vkd3d.map
vkd3d: Allow writing log output via a custom callback.
2022-06-07 19:38:57 +02:00
vulkan_procs.h
vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
2022-03-24 19:47:24 +01:00
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