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checksum.c
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vkd3d-shader: Use a hash to build the filename when dumping shaders.
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2024-08-29 19:14:27 +02:00 |
d3d_asm.c
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vkd3d-shader/d3d-asm: Dump signatures when tracing a VSIR program.
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2024-10-08 22:04:59 +02:00 |
d3dbc.c
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vkd3d-shader/d3dbc: Avoid D3DXSHADER_CONSTANTTABLE.
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2024-10-16 21:07:53 +02:00 |
dxbc.c
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vkd3d-shader/ir: Set the signature sort indices in shader_signature_merge().
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2024-10-08 22:05:38 +02:00 |
dxil.c
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vkd3d-shader/dxil: Shift register write masks by the component index in sm6_parser_emit_dx_store_output().
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2024-10-15 16:45:28 +02:00 |
fx.c
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vkd3d-shader/fx: Add support for tracing string variables.
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2024-10-14 15:40:46 +02:00 |
glsl.c
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vkd3d-shader/tpf: Use dcl_input_ps_sgv for sv_isfrontface.
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2024-10-15 16:44:38 +02:00 |
hlsl_codegen.c
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vkd3d-shader/tpf: Introduce tpf_write_shader_function().
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2024-10-16 21:12:13 +02:00 |
hlsl_constant_ops.c
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vkd3d-shader/hlsl: Fold logic AND and logic OR identities.
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2024-09-03 15:11:16 +02:00 |
hlsl.c
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vkd3d-shader/hlsl: Record semantic extern vars separately for each entry function.
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2024-10-15 16:18:27 +02:00 |
hlsl.h
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vkd3d-shader/tpf: Introduce tpf_write_shader_function().
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2024-10-16 21:12:13 +02:00 |
hlsl.l
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vkd3d-shader/hlsl: Remove the 'double' keyword.
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2024-09-23 15:26:35 +02:00 |
hlsl.y
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vkd3d-shader/hlsl: Implement struct single inheritance.
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2024-10-16 21:07:53 +02:00 |
ir.c
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vkd3d-shader/ir: Validate that signatures are sensible for shader type.
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2024-10-15 16:47:04 +02:00 |
libvkd3d-shader.pc.in
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build: Build libvkd3d-shader as public library.
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2018-11-02 11:19:00 +01:00 |
msl.c
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vkd3d-shader/msl: Implement support for VKD3DSPR_OUTPUT registers.
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2024-10-10 19:45:34 +02:00 |
preproc.h
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vkd3d-shader/preproc: Store argument values per expansion, not per macro.
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2024-10-07 17:32:27 +02:00 |
preproc.l
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vkd3d-shader/preproc: Store argument values per expansion, not per macro.
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2024-10-07 17:32:27 +02:00 |
preproc.y
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vkd3d-shader/preproc: Store argument values per expansion, not per macro.
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2024-10-07 17:32:27 +02:00 |
spirv.c
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vkd3d-shader/ir: Allow controlling FFP point size through a vkd3d-shader parameter.
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2024-10-10 22:25:09 +02:00 |
tpf.c
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vkd3d-shader/tpf: Determine SIV from SV and index in write_sm4_dcl_semantic().
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2024-10-16 21:12:29 +02:00 |
vkd3d_shader_main.c
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vkd3d-shader/fx: Introduce a parser/disassembler.
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2024-10-14 15:20:41 +02:00 |
vkd3d_shader_private.h
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vkd3d-shader/hlsl: Process the patch constant function in hlsl_emit_bytecode().
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2024-10-16 21:10:24 +02:00 |
vkd3d_shader.map
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vkd3d-shader: Implement scanning combined resource/sampler information.
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2023-11-13 23:19:23 +01:00 |