..
private
tests: Add more flexible todo() implementation.
2018-12-03 22:22:44 +01:00
.gitignore
include: Cleanup d3d12 header files.
2018-02-09 20:09:05 +01:00
vkd3d_d3d12.idl
vkd3d: Add requirements for maxPerStageDescriptorUniformBuffers.
2018-09-28 20:33:07 +02:00
vkd3d_d3dcommon.idl
include: Add missing D3D_PRIMITIVE_TOPOLOGY enum values.
2018-07-18 17:52:40 +02:00
vkd3d_dxgi1_2.idl
include: Prefix public header file names with vkd3d.
2017-12-15 16:27:34 +01:00
vkd3d_dxgi1_3.idl
include: Prefix public header file names with vkd3d.
2017-12-15 16:27:34 +01:00
vkd3d_dxgi1_4.idl
include: Prefix public header file names with vkd3d.
2017-12-15 16:27:34 +01:00
vkd3d_dxgi.idl
tests: Print adapter info on Windows.
2018-12-03 22:22:42 +01:00
vkd3d_dxgibase.idl
include: Prefix public header file names with vkd3d.
2017-12-15 16:27:34 +01:00
vkd3d_dxgiformat.idl
include: Prefix public header file names with vkd3d.
2017-12-15 16:27:34 +01:00
vkd3d_dxgitype.idl
include: Prefix public header file names with vkd3d.
2017-12-15 16:27:34 +01:00
vkd3d_shader.h
vkd3d-shader: Implement shader visibility for UAV counters.
2018-11-15 18:33:37 +01:00
vkd3d_types.h
include: Move vkd3d_result to common header.
2018-11-08 19:07:34 +01:00
vkd3d_unknown.idl
include: Prefix public header file names with vkd3d.
2017-12-15 16:27:34 +01:00
vkd3d_utils.h
libs/vkd3d-utils: Prefix defines with VKD3D_.
2018-04-25 15:50:04 +02:00
vkd3d_windows.h
include: Force stack alignment on i386.
2018-05-23 19:03:29 +02:00
vkd3d.h
include: Use angle-bracket includes consistently.
2018-11-08 19:07:36 +01:00