.. |
hlsl
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vkd3d-shader/fx: Support NULL constants for object fields.
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2024-08-15 17:53:46 +02:00 |
.gitignore
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tests: Add some C HLSL preprocessor tests.
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2020-11-24 22:28:11 +01:00 |
d3d12_crosstest.h
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tests: Mark a couple of tests as working on recent NVIDIA GPUs.
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2024-07-31 20:50:58 +02:00 |
d3d12_invalid_usage.c
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tests: Support using the Agility SDK in the crosstests.
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2024-07-09 16:57:03 +02:00 |
d3d12_test_utils.h
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tests/d3d12: Test format D32_FLOAT_S8X24_UINT in test_get_copyable_footprints().
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2024-05-22 22:15:07 +02:00 |
d3d12.c
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vkd3d: Check the entire root signature for register conflicts.
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2024-08-06 16:53:06 +02:00 |
driver.c
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ci: Delimit building each commit with a collapsible section.
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2024-04-09 12:28:10 -05:00 |
dxcompiler.idl
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tests/shader-runner: Test shaders with dxcompiler.
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2023-10-11 22:21:14 +02:00 |
hlsl_d3d12.c
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vkd3d-shader/hlsl: Implement output SV_Coverage.
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2024-07-11 00:33:57 +02:00 |
preproc-if-expr.shader_test
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vkd3d-shader/preproc: Allow capital U and L after integer constants as well.
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2022-02-02 21:06:21 +01:00 |
preproc-if.shader_test
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tests: Add some basic tests for #if and related preprocessor directives.
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2020-11-23 22:07:44 +01:00 |
preproc-ifdef.shader_test
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tests: Add some tests for #ifdef and defined().
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2020-11-23 22:07:47 +01:00 |
preproc-invalid.shader_test
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tests: Add some tests for shaders which fail to preprocess.
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2020-11-24 22:27:59 +01:00 |
preproc-macro.shader_test
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vkd3d-shader/preproc: Append spaces between tokens in macro invocations.
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2023-08-02 20:19:21 +09:00 |
preproc-misc.shader_test
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tests: Add some more miscellaneous preprocessor tests.
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2020-11-24 22:28:05 +01:00 |
shader_runner_d3d9.c
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tests: Test shade mode.
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2024-07-24 16:08:10 +02:00 |
shader_runner_d3d11.c
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tests/shader_runner: Factor out a resource_desc structure.
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2024-07-11 00:33:57 +02:00 |
shader_runner_d3d12.c
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tests/shader_runner: Factor out a resource_desc structure.
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2024-07-11 00:33:57 +02:00 |
shader_runner_gl.c
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tests: Implement multisampling in the GL renderer.
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2024-07-11 00:33:57 +02:00 |
shader_runner_vulkan.c
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tests: Test shade mode.
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2024-07-24 16:08:10 +02:00 |
shader_runner.c
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tests/shader-runner: Add missing trace for wave_ops caps.
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2024-08-07 15:54:36 +02:00 |
shader_runner.h
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tests: Test shade mode.
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2024-07-24 16:08:10 +02:00 |
test-driver.sh
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tests: Introduce VKD3D_TEST_DETAILED for the test driver.
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2024-08-07 15:54:36 +02:00 |
utils.h
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tests: Define WIDL macros in utils.h.
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2024-07-11 00:34:58 +02:00 |
vkd3d_api.c
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vkd3d-common: Get rid of InterlockedDecrement().
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2024-02-06 23:07:36 +01:00 |
vkd3d_common.c
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vkd3d-common: Move vkd3d_write_mask_is_contiguous() from vkd3d-shader.
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2019-07-05 17:52:04 +02:00 |
vkd3d_shader_api.c
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tests: Add a test for the vkd3d_shader_parameter APIs.
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2024-07-11 16:58:56 +02:00 |
vulkan_procs.h
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tests: Implement multisampling in the Vulkan renderer.
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2024-07-11 00:33:57 +02:00 |