vkd3d/libs/vkd3d
Henri Verbeet d2ffae5900 vkd3d-shader: Introduce API for descriptor array bindings.
We will need this for shader model 5.1 resource arrays. However, for the
time being any count other than '1' is unsupported.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-20 22:01:38 +02:00
..
command.c vkd3d-shader: Support more than 8 UAV counters. 2020-06-30 21:05:12 +02:00
device.c vkd3d-shader: Introduce vkd3d_shader_get_version(). 2020-08-06 11:54:22 +02:00
libvkd3d.pc.in build: Add some standard files. 2016-10-28 12:34:12 +02:00
resource.c vkd3d: Fix a spelling error in vkd3d_init_null_resources_data(). 2020-05-27 16:19:03 +02:00
state.c vkd3d-shader: Introduce API for descriptor array bindings. 2020-08-20 22:01:38 +02:00
utils.c vkd3d: Re-implement d3d12_command_list_ClearUnorderedAccessViewUint(). 2019-11-25 16:07:04 +01:00
vkd3d_main.c vkd3d-shader: Report error messages from vkd3d_shader_serialize_root_signature(). 2020-07-30 16:33:00 +02:00
vkd3d_private.h vkd3d-shader: Rename the vkd3d_versioned_root_signature_desc structure. 2020-07-22 22:19:03 +02:00
vkd3d_shaders.h vkd3d: Implement d3d12_command_list_ClearUnorderedAccessViewFloat(). 2019-11-25 16:06:59 +01:00
vkd3d.map vkd3d: Add stubs for versioned root signatures. 2019-04-10 18:56:55 +02:00
vulkan_procs.h vkd3d: Fix stray semicolon in vulkan_procs.h. 2019-10-01 19:15:29 +02:00