vkd3d/libs
Henri Verbeet 8313225cc6 vkd3d-shader: Keep track of declared SPIR-V input components.
In particular, a shader may declare e.g. v6.x to refer to an output from the
previous stage, and v6.y to refer to a builtin, or the other way around. At
the same time, different hull shader phases may redeclare the same register.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-12 21:01:54 +01:00
..
vkd3d vkd3d: Fix typo in WARN() message. 2021-01-27 21:13:32 +01:00
vkd3d-common vkd3d-common: Correctly escape whitespace characters in debugstr_*(). 2020-10-05 20:52:54 +02:00
vkd3d-shader vkd3d-shader: Keep track of declared SPIR-V input components. 2021-02-12 21:01:54 +01:00
vkd3d-utils vkd3d-utils: Initialize input parameters to ID3DInclude::Open(). 2020-12-02 16:28:55 +01:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00