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checksum.c
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vkd3d-shader: Use a hash to build the filename when dumping shaders.
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2024-08-29 19:14:27 +02:00 |
d3d_asm.c
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vkd3d-shader/d3d-asm: Dump all indices when tracing VSIR code.
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2024-09-30 20:22:53 +02:00 |
d3dbc.c
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vkd3d-shader/d3dbc: Do not emit indices for DEPTHOUT registers.
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2024-10-02 22:11:48 +02:00 |
dxbc.c
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vkd3d-shader: Use a hash to build the filename when dumping shaders.
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2024-08-29 19:14:27 +02:00 |
dxil.c
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vkd3d-shader/dxil: Emit SAMPLER, UAV and RESOURCE registers with only 2 indices.
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2024-10-03 19:08:33 +02:00 |
fx.c
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vkd3d-shader/fx: Implement writing fx_2_0 object initializer data sections.
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2024-10-02 22:17:41 +02:00 |
glsl.c
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vkd3d-shader/glsl: Implement VKD3DSIH_IMUL.
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2024-10-03 19:20:14 +02:00 |
hlsl_codegen.c
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vkd3d-shader/hlsl: Parse sampler_state.
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2024-10-02 22:07:34 +02:00 |
hlsl_constant_ops.c
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vkd3d-shader/hlsl: Fold logic AND and logic OR identities.
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2024-09-03 15:11:16 +02:00 |
hlsl.c
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vkd3d-shader/hlsl: Free static initializers after functions.
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2024-10-03 17:47:26 +02:00 |
hlsl.h
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vkd3d-shader/hlsl: Parse sampler_state.
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2024-10-02 22:07:34 +02:00 |
hlsl.l
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vkd3d-shader/hlsl: Remove the 'double' keyword.
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2024-09-23 15:26:35 +02:00 |
hlsl.y
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vkd3d-shader/hlsl: Handle error expressions in method calls.
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2024-10-03 17:47:26 +02:00 |
ir.c
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vkd3d-shader/ir: Validate indices for UAV registers.
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2024-10-03 19:08:33 +02:00 |
libvkd3d-shader.pc.in
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build: Build libvkd3d-shader as public library.
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2018-11-02 11:19:00 +01:00 |
msl.c
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vkd3d-shader/msl: Generate the shader entry point prologue.
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2024-10-07 17:21:52 +02:00 |
preproc.h
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vkd3d-shader: Replace assert() with VKD3D_ASSERT() in preproc.h.
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2024-08-05 15:57:56 +02:00 |
preproc.l
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vkd3d-shader/preproc: Support namespaces in macro identifiers.
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2024-09-24 13:17:24 +02:00 |
preproc.y
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vkd3d-shader: Replace assert() with VKD3D_ASSERT() in preproc.y.
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2024-08-05 15:57:56 +02:00 |
spirv.c
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vkd3d-shader/spirv: Handle all possible destination modifiers.
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2024-10-02 22:31:50 +02:00 |
tpf.c
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vkd3d-shader/hlsl: Move default values indexing fixup to the tpf writer stage.
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2024-10-01 17:27:12 +02:00 |
vkd3d_shader_main.c
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vkd3d-shader/glsl: Implement VKD3DSIH_LD.
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2024-10-03 19:14:43 +02:00 |
vkd3d_shader_private.h
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vkd3d-shader/glsl: Implement VKD3DSIH_LD.
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2024-10-03 19:14:43 +02:00 |
vkd3d_shader.map
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vkd3d-shader: Implement scanning combined resource/sampler information.
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2023-11-13 23:19:23 +01:00 |