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675d7b8cb64d5ad5afb51d3a1f034ae3aba5c3e2
vkd3d/libs/vkd3d
History
Henri Verbeet 166dc24b2f vkd3d: Move the vkd3d_mutex implementation to vkd3d-common.
2024-03-19 22:58:53 +01:00
..
command.c
vkd3d: Implement ID3D12Resource2.
2024-02-15 23:29:33 +01:00
device.c
vkd3d: Enable VK_EXT_fragment_shader_interlock if available.
2024-03-11 22:10:25 +01:00
libvkd3d.pc.in
build: Add some standard files.
2016-10-28 12:34:12 +02:00
resource.c
vkd3d: Implement GetResourceAllocationInfo2().
2024-03-08 23:36:08 +01:00
state.c
Release 1.11.
2024-03-05 20:39:45 +01:00
utils.c
vkd3d: Introduce a debug helper for GPU descriptor handles.
2024-02-06 23:07:43 +01:00
vkd3d_main.c
vkd3d: Add ID3D12Device8 interface stubs.
2024-03-08 23:36:02 +01:00
vkd3d_private.h
vkd3d: Move the vkd3d_mutex implementation to vkd3d-common.
2024-03-19 22:58:53 +01:00
vkd3d_shaders.h
vkd3d: Compile the UAV clear shaders at runtime.
2023-11-06 23:09:49 +01:00
vkd3d.map
vkd3d: Allow writing log output via a custom callback.
2022-06-07 19:38:57 +02:00
vulkan_procs.h
vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
2022-03-24 19:47:24 +01:00
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