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vkd3d: Move the vkd3d_mutex implementation to vkd3d-common.
This commit is contained in:
parent
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commit
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Notes:
Alexandre Julliard
2024-03-19 23:18:24 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/732
@ -30,6 +30,9 @@
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#ifndef _WIN32
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#include <pthread.h>
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#endif
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#ifdef _MSC_VER
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#include <intrin.h>
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@ -424,6 +427,63 @@ static inline uint32_t vkd3d_atomic_increment_u32(uint32_t volatile *x)
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return vkd3d_atomic_add_fetch_u32(x, 1);
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}
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struct vkd3d_mutex
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{
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#ifdef _WIN32
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CRITICAL_SECTION lock;
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#else
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pthread_mutex_t lock;
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#endif
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};
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static inline void vkd3d_mutex_init(struct vkd3d_mutex *lock)
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{
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#ifdef _WIN32
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InitializeCriticalSection(&lock->lock);
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#else
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int ret;
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if ((ret = pthread_mutex_init(&lock->lock, NULL)))
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ERR("Failed to initialise the mutex, ret %d.\n", ret);
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#endif
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}
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static inline void vkd3d_mutex_lock(struct vkd3d_mutex *lock)
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{
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#ifdef _WIN32
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EnterCriticalSection(&lock->lock);
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#else
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int ret;
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if ((ret = pthread_mutex_lock(&lock->lock)))
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ERR("Failed to lock the mutex, ret %d.\n", ret);
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#endif
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}
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static inline void vkd3d_mutex_unlock(struct vkd3d_mutex *lock)
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{
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#ifdef _WIN32
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LeaveCriticalSection(&lock->lock);
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#else
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int ret;
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if ((ret = pthread_mutex_unlock(&lock->lock)))
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ERR("Failed to unlock the mutex, ret %d.\n", ret);
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#endif
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}
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static inline void vkd3d_mutex_destroy(struct vkd3d_mutex *lock)
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{
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#ifdef _WIN32
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DeleteCriticalSection(&lock->lock);
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#else
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int ret;
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if ((ret = pthread_mutex_destroy(&lock->lock)))
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ERR("Failed to destroy the mutex, ret %d.\n", ret);
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#endif
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}
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static inline void vkd3d_parse_version(const char *version, int *major, int *minor)
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{
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*major = atoi(version);
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@ -203,36 +203,11 @@ union vkd3d_thread_handle
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void *handle;
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};
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struct vkd3d_mutex
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{
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CRITICAL_SECTION lock;
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};
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struct vkd3d_cond
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{
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CONDITION_VARIABLE cond;
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};
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static inline void vkd3d_mutex_init(struct vkd3d_mutex *lock)
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{
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InitializeCriticalSection(&lock->lock);
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}
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static inline void vkd3d_mutex_lock(struct vkd3d_mutex *lock)
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{
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EnterCriticalSection(&lock->lock);
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}
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static inline void vkd3d_mutex_unlock(struct vkd3d_mutex *lock)
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{
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LeaveCriticalSection(&lock->lock);
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}
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static inline void vkd3d_mutex_destroy(struct vkd3d_mutex *lock)
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{
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DeleteCriticalSection(&lock->lock);
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}
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static inline void vkd3d_cond_init(struct vkd3d_cond *cond)
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{
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InitializeConditionVariable(&cond->cond);
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@ -288,53 +263,11 @@ union vkd3d_thread_handle
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void *handle;
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};
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struct vkd3d_mutex
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{
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pthread_mutex_t lock;
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};
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struct vkd3d_cond
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{
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pthread_cond_t cond;
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};
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static inline void vkd3d_mutex_init(struct vkd3d_mutex *lock)
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{
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int ret;
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ret = pthread_mutex_init(&lock->lock, NULL);
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if (ret)
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ERR("Could not initialize the mutex, error %d.\n", ret);
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}
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static inline void vkd3d_mutex_lock(struct vkd3d_mutex *lock)
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{
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int ret;
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ret = pthread_mutex_lock(&lock->lock);
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if (ret)
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ERR("Could not lock the mutex, error %d.\n", ret);
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}
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static inline void vkd3d_mutex_unlock(struct vkd3d_mutex *lock)
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{
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int ret;
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ret = pthread_mutex_unlock(&lock->lock);
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if (ret)
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ERR("Could not unlock the mutex, error %d.\n", ret);
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}
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static inline void vkd3d_mutex_destroy(struct vkd3d_mutex *lock)
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{
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int ret;
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ret = pthread_mutex_destroy(&lock->lock);
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if (ret)
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ERR("Could not destroy the mutex, error %d.\n", ret);
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}
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static inline void vkd3d_cond_init(struct vkd3d_cond *cond)
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{
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int ret;
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