..
checksum.c
vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers.
2021-08-11 20:58:24 +02:00
d3dbc.c
vkd3d-shader/sm4: Use the instruction array interface in compile_dxbc_tpf().
2023-01-24 18:11:14 +01:00
dxbc.c
vkd3d-shader/sm4: Set "dst_count" to 0 when we clear "dst" in shader_sm4_read_instruction().
2023-03-13 22:09:49 +01:00
glsl.c
vkd3d-shader/glsl: Use the instruction array interface in vkd3d_glsl_generator_generate().
2023-01-24 18:11:13 +01:00
hlsl_codegen.c
vkd3d-shader/hlsl: Allocate register reservations in a separate pass.
2023-02-22 18:28:19 +01:00
hlsl_constant_ops.c
vkd3d-shader/hlsl: Add some swizzle manipulation definitions.
2023-01-24 18:10:39 +01:00
hlsl_sm1.c
vkd3d-shader/hlsl: Don't map src swizzles for SM1 dp3 and dp4 ops.
2023-02-27 22:12:38 +01:00
hlsl_sm4.c
vkd3d-shader/sm4: Write sample count field for multisampled texture declaration.
2023-03-08 20:15:11 +01:00
hlsl.c
vkd3d-shader/hlsl: Use array element type for array's regset.
2023-03-09 22:10:39 +01:00
hlsl.h
vkd3d-shader/hlsl: Parse multisample texture type names.
2023-03-08 20:15:09 +01:00
hlsl.l
vkd3d-shader/hlsl: Store the matrix majority as a type modifiers bitmask.
2023-02-28 22:06:58 +01:00
hlsl.y
vkd3d-shader/hlsl: Fix some memory leaks in the function call rule.
2023-03-09 22:11:06 +01:00
libvkd3d-shader.pc.in
build: Build libvkd3d-shader as public library.
2018-11-02 11:19:00 +01:00
preproc.h
build: Make the default symbol visibility "hidden".
2021-08-09 21:43:22 +02:00
preproc.l
vkd3d-shader/preproc: Don't add additional spaces after whitespace tokens.
2022-03-31 21:24:56 +02:00
preproc.y
vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals.
2022-05-12 19:33:56 +02:00
sm4.h
vkd3d-shader/trace: Output sample count for multisampled resources.
2023-03-08 20:15:06 +01:00
spirv.c
vkd3d-shader: Do not pass client-given strings as printf()-style format strings.
2023-02-27 22:12:26 +01:00
trace.c
vkd3d-shader/trace: Output sample count for multisampled resources.
2023-03-08 20:15:06 +01:00
vkd3d_shader_main.c
vkd3d-shader/dxbc: Pass a vkd3d_shader_code structure to shader_parse_input_signature().
2023-02-23 21:47:20 +01:00
vkd3d_shader_private.h
vkd3d-shader/trace: Output sample count for multisampled resources.
2023-03-08 20:15:06 +01:00
vkd3d_shader.map
vkd3d-shader/dxbc: Introduce API for serialising DXBC blobs.
2023-02-23 21:47:27 +01:00