vkd3d-shader: Do not pass client-given strings as printf()-style format strings.

This commit is contained in:
Giovanni Mascellani 2023-02-23 16:21:55 +01:00 committed by Alexandre Julliard
parent b1e13d6e33
commit a1c6bb85ad
Notes: Alexandre Julliard 2023-02-27 22:26:34 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/108

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@ -1767,7 +1767,7 @@ static void vkd3d_spirv_builder_init(struct vkd3d_spirv_builder *builder, const
rb_init(&builder->declarations, vkd3d_spirv_declaration_compare);
builder->main_function_id = vkd3d_spirv_alloc_id(builder);
vkd3d_spirv_build_op_name(builder, builder->main_function_id, entry_point);
vkd3d_spirv_build_op_name(builder, builder->main_function_id, "%s", entry_point);
}
static void vkd3d_spirv_builder_begin_main_function(struct vkd3d_spirv_builder *builder)