vkd3d/tests
Elizabeth Figura 650bf4d83f vkd3d-shader/hlsl: Fix a corner case in ternary type conversion.
If the condition and argument types are compatible, i.e. there is no broadcast,
the resulting shape should be the shape of the arguments, not the shape of the
condition.
2024-09-23 15:43:15 +02:00
..
hlsl vkd3d-shader/hlsl: Fix a corner case in ternary type conversion. 2024-09-23 15:43:15 +02:00
.gitignore tests: Add some C HLSL preprocessor tests. 2020-11-24 22:28:11 +01:00
d3d12_crosstest.h tests: Mark a couple of tests as working on recent NVIDIA GPUs. 2024-07-31 20:50:58 +02:00
d3d12_invalid_usage.c tests: Support using the Agility SDK in the crosstests. 2024-07-09 16:57:03 +02:00
d3d12_test_utils.h tests/shader_runner: Introduce a 'depth-bounds' test option. 2024-09-11 14:53:21 +02:00
d3d12.c tests/shader_runner: Use ID3D12Device2_CreatePipelineState() when available. 2024-09-11 14:13:59 +02:00
driver.c ci: Delimit building each commit with a collapsible section. 2024-04-09 12:28:10 -05:00
dxcompiler.idl tests/shader-runner: Test shaders with dxcompiler. 2023-10-11 22:21:14 +02:00
hlsl_d3d12.c vkd3d-shader: Handle the SV_SampleIndex semantic. 2024-09-10 21:39:03 +02:00
preproc-if-expr.shader_test vkd3d-shader/preproc: Allow capital U and L after integer constants as well. 2022-02-02 21:06:21 +01:00
preproc-if.shader_test tests: Add some basic tests for #if and related preprocessor directives. 2020-11-23 22:07:44 +01:00
preproc-ifdef.shader_test tests: Add some tests for #ifdef and defined(). 2020-11-23 22:07:47 +01:00
preproc-invalid.shader_test tests: Add some tests for shaders which fail to preprocess. 2020-11-24 22:27:59 +01:00
preproc-macro.shader_test vkd3d-shader/preproc: Append spaces between tokens in macro invocations. 2023-08-02 20:19:21 +09:00
preproc-misc.shader_test tests: Add some more miscellaneous preprocessor tests. 2020-11-24 22:28:05 +01:00
shader_runner_d3d9.c tests: Test shade mode. 2024-07-24 16:08:10 +02:00
shader_runner_d3d11.c tests/shader_runner: Explicitly require UAV load support. 2024-08-22 16:22:18 +02:00
shader_runner_d3d12.c tests/shader_runner: Introduce a "d3d12" tag. 2024-09-11 14:53:33 +02:00
shader_runner_gl.c tests/shader_runner: Introduce a 'depth-bounds' test option. 2024-09-11 14:53:21 +02:00
shader_runner_vulkan.c tests/shader_runner: Introduce a 'depth-bounds' test option. 2024-09-11 14:53:21 +02:00
shader_runner.c tests/shader_runner: Introduce a "d3d12" tag. 2024-09-11 14:53:33 +02:00
shader_runner.h tests/shader_runner: Introduce a 'depth-bounds' test option. 2024-09-11 14:53:21 +02:00
test-driver.sh tests/test-driver: Avoid double space when printing details. 2024-08-22 16:22:29 +02:00
utils.h tests: Define WIDL macros in utils.h. 2024-07-11 00:34:58 +02:00
vkd3d_api.c vkd3d-common: Get rid of InterlockedDecrement(). 2024-02-06 23:07:36 +01:00
vkd3d_common.c vkd3d-common: Move vkd3d_write_mask_is_contiguous() from vkd3d-shader. 2019-07-05 17:52:04 +02:00
vkd3d_shader_api.c tests: Add a test for the vkd3d_shader_parameter APIs. 2024-07-11 16:58:56 +02:00
vulkan_procs.h tests: Implement multisampling in the Vulkan renderer. 2024-07-11 00:33:57 +02:00