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checksum.c
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vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers.
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2021-08-11 20:58:24 +02:00 |
d3dbc.c
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vkd3d-shader: Remove duplicate initialization.
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2021-12-16 11:43:52 +01:00 |
dxbc.c
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vkd3d-shader/sm4: Recognise the msad opcode.
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2022-03-14 18:31:08 +01:00 |
glsl.c
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vkd3d-shader: Introduce struct vkd3d_shader_parser_ops.
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2021-10-06 18:35:42 +02:00 |
hlsl_codegen.c
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vkd3d-shader/hlsl: Replace register offsets with index paths in load initializations.
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2022-08-10 21:33:37 +02:00 |
hlsl_constant_ops.c
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vkd3d-shader/hlsl: Fold constant integral bitwise or.
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2022-06-28 22:20:27 +02:00 |
hlsl_sm1.c
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vkd3d-shader/hlsl: Store the struct fields as an array.
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2022-07-18 22:07:26 +02:00 |
hlsl_sm4.c
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vkd3d-shader/hlsl: Store the struct fields as an array.
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2022-07-18 22:07:26 +02:00 |
hlsl.c
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vkd3d-shader/hlsl: Introduce hlsl_new_store_index().
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2022-08-10 21:33:55 +02:00 |
hlsl.h
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vkd3d-shader/hlsl: Introduce hlsl_new_store_index().
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2022-08-10 21:33:55 +02:00 |
hlsl.l
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vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals.
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2022-05-12 19:33:56 +02:00 |
hlsl.y
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vkd3d-shader/hlsl: Introduce hlsl_new_store_index().
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2022-08-10 21:33:55 +02:00 |
libvkd3d-shader.pc.in
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build: Build libvkd3d-shader as public library.
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2018-11-02 11:19:00 +01:00 |
preproc.h
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build: Make the default symbol visibility "hidden".
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2021-08-09 21:43:22 +02:00 |
preproc.l
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vkd3d-shader/preproc: Don't add additional spaces after whitespace tokens.
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2022-03-31 21:24:56 +02:00 |
preproc.y
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vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals.
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2022-05-12 19:33:56 +02:00 |
sm4.h
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vkd3d-shader/sm4: Recognise the msad opcode.
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2022-03-14 18:31:08 +01:00 |
spirv.c
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vkd3d-shader: Introduce a compile option to use Unknown format for typed UAV loads.
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2022-08-09 22:14:28 +02:00 |
trace.c
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vkd3d-shader/sm4: Recognise the msad opcode.
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2022-03-14 18:31:08 +01:00 |
vkd3d_shader_main.c
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vkd3d-shader: Allow writing log output via a custom callback.
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2022-06-07 19:38:49 +02:00 |
vkd3d_shader_private.h
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vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals.
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2022-05-12 19:33:56 +02:00 |
vkd3d_shader.map
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vkd3d-shader: Allow writing log output via a custom callback.
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2022-06-07 19:38:49 +02:00 |