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vkd3d-shader/hlsl: Fold constant integral bitwise or.
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -479,6 +479,32 @@ static bool fold_bit_and(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst,
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return true;
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}
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static bool fold_bit_or(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst,
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struct hlsl_ir_constant *src1, struct hlsl_ir_constant *src2)
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{
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enum hlsl_base_type type = dst->node.data_type->base_type;
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unsigned int k;
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assert(type == src1->node.data_type->base_type);
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assert(type == src2->node.data_type->base_type);
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for (k = 0; k < dst->node.data_type->dimx; ++k)
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{
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switch (type)
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{
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case HLSL_TYPE_INT:
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case HLSL_TYPE_UINT:
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dst->value[k].u = src1->value[k].u | src2->value[k].u;
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break;
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default:
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FIXME("Fold bit or for type %s.\n", debug_hlsl_type(ctx, dst->node.data_type));
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return false;
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}
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}
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return true;
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}
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bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
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{
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struct hlsl_ir_constant *arg1, *arg2 = NULL, *res;
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@ -556,6 +582,10 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
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success = fold_bit_and(ctx, res, arg1, arg2);
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break;
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case HLSL_OP2_BIT_OR:
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success = fold_bit_or(ctx, res, arg1, arg2);
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break;
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default:
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FIXME("Fold \"%s\" expression.\n", debug_hlsl_expr_op(expr->op));
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success = false;
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