vkd3d/libs
Zebediah Figura 54f2dfe403 vkd3d-shader/hlsl: Simplify type_has_object_components().
The extra argument is not very easy to intuit. Since all we're trying to do here is check whether the type is a struct with object components in it, write that out explicitly.
2024-04-02 23:09:36 +02:00
..
vkd3d vkd3d: Move the vkd3d_mutex implementation to vkd3d-common. 2024-03-19 22:58:53 +01:00
vkd3d-common vkd3d-common: Merge vkd3d_debug.h into vkd3d_common.h. 2024-03-19 22:58:51 +01:00
vkd3d-shader vkd3d-shader/hlsl: Simplify type_has_object_components(). 2024-04-02 23:09:36 +02:00
vkd3d-utils vkd3d-utils: Implement ID3D12ShaderReflectionType::GetMemberTypeByIndex(). 2024-03-27 22:36:33 +01:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00